Searched refs:attrsz (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/mesa/vbo/ |
D | vbo_save_draw.c | 77 data += node->attrsz[0]; /* skip vertex position */ in _playback_copy_to_current() 81 if (node->attrsz[i]) { in _playback_copy_to_current() 86 node->attrsz[i], in _playback_copy_to_current() 94 vbo->currval[i].Size = node->attrsz[i]; in _playback_copy_to_current() 107 data += node->attrsz[i]; in _playback_copy_to_current() 147 memcpy(node_attrsz, node->attrsz, sizeof(node->attrsz)); in vbo_bind_vertex_list() 241 list->attrsz, in vbo_save_loopback_vertex_list()
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D | vbo_save_loopback.c | 161 const GLubyte *attrsz, in vbo_loopback_vertex_list() argument 174 if (attrsz[i]) { in vbo_loopback_vertex_list() 176 la[nr].sz = attrsz[i]; in vbo_loopback_vertex_list() 177 la[nr].func = vert_attrfunc[attrsz[i]-1]; in vbo_loopback_vertex_list()
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D | vbo_save_api.c | 329 memcpy(node->attrsz, save->attrsz, sizeof(node->attrsz)); in _save_compile_vertex_list() 350 node->current_size = node->vertex_size - node->attrsz[0]; in _save_compile_vertex_list() 360 unsigned attr_offset = node->attrsz[0] * sizeof(GLfloat); in _save_compile_vertex_list() 374 assert(node->attrsz[VBO_ATTRIB_POS] != 0 || node->count == 0); in _save_compile_vertex_list() 397 node->attrsz, node->prim, node->prim_count, in _save_compile_vertex_list() 515 if (save->attrsz[i]) { in _save_copy_to_current() 516 save->currentsz[i][0] = save->attrsz[i]; in _save_copy_to_current() 517 COPY_CLEAN_4V_TYPE_AS_FLOAT(save->current[i], save->attrsz[i], in _save_copy_to_current() 531 switch (save->attrsz[i]) { in _save_copy_from_current() 573 oldsz = save->attrsz[attr]; in _save_upgrade_vertex() [all …]
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D | vbo_save.h | 65 GLubyte attrsz[VBO_ATTRIB_MAX]; member 130 GLubyte attrsz[VBO_ATTRIB_MAX]; member 173 const GLubyte *attrsz,
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D | vbo_exec_api.c | 158 if (exec->vtx.attrsz[i]) { in vbo_exec_copy_to_current() 166 exec->vtx.attrsz[i], in vbo_exec_copy_to_current() 179 vbo->currval[i].Size = exec->vtx.attrsz[i]; in vbo_exec_copy_to_current() 200 exec->vtx.attrsz[VBO_ATTRIB_COLOR0]) { in vbo_exec_copy_to_current() 219 switch (exec->vtx.attrsz[i]) { in vbo_exec_copy_from_current() 246 const GLuint oldSize = exec->vtx.attrsz[attr]; in vbo_exec_wrap_upgrade_vertex() 281 exec->vtx.attrsz[attr] = newSize; in vbo_exec_wrap_upgrade_vertex() 294 if (exec->vtx.attrsz[i]) { in vbo_exec_wrap_upgrade_vertex() 296 tmp += exec->vtx.attrsz[i]; in vbo_exec_wrap_upgrade_vertex() 327 GLuint sz = exec->vtx.attrsz[j]; in vbo_exec_wrap_upgrade_vertex() [all …]
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D | vbo_exec_eval.c | 159 exec->vtx.attrsz[attr], in vbo_exec_do_EvalCoord1f() 207 exec->vtx.attrsz[attr], in vbo_exec_do_EvalCoord2f() 246 exec->vtx.attrsz[VBO_ATTRIB_NORMAL], in vbo_exec_do_EvalCoord2f() 256 if (exec->vtx.attrsz[0] == 4) in vbo_exec_do_EvalCoord2f()
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D | vbo_exec_draw.c | 209 exec->vtx.attrsz[VERT_ATTRIB_GENERIC0] = exec->vtx.attrsz[0]; in vbo_exec_bind_arrays() 211 exec->vtx.attrsz[0] = 0; in vbo_exec_bind_arrays() 221 if (exec->vtx.attrsz[src]) { in vbo_exec_bind_arrays() 240 arrays[attr].Size = exec->vtx.attrsz[src]; in vbo_exec_bind_arrays()
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D | vbo_exec.h | 104 GLubyte attrsz[VBO_ATTRIB_MAX]; member
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