Searched refs:channelClass (Results 1 – 9 of 9) sorted by relevance
128 const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(m_colorFormat.type); in ColorFragmentShader() local132 …m_outputs[0].type = (channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER)? rr::GENERICVECTYPE_… in ColorFragmentShader()133 (channelClass == tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER)? rr::GENERICVECTYPE_UINT32 in ColorFragmentShader()190 const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(m_colorFormat.type); in SamplerFragmentShader() local193 …m_outputs[0].type = (channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER)? rr::GENERICVECTYPE_… in SamplerFragmentShader()194 (channelClass == tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER)? rr::GENERICVECTYPE_UINT32 in SamplerFragmentShader()
1581 const tcu::TextureChannelClass channelClass = getTextureChannelClass(format.type); in getTextureBorderColorFloat() local1583 const bool isFloat = channelClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT; in getTextureBorderColorFloat()1584 const bool isSigned = channelClass != tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT; in getTextureBorderColorFloat()1589 DE_ASSERT(channelClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT || in getTextureBorderColorFloat()1590 channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT || in getTextureBorderColorFloat()1591 channelClass == tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT); in getTextureBorderColorFloat()1617 const tcu::TextureChannelClass channelClass = getTextureChannelClass(format.type); in getTextureBorderColorInt() local1624 DE_ASSERT(channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER); in getTextureBorderColorInt()1625 DE_UNREF(channelClass); in getTextureBorderColorInt()1646 const tcu::TextureChannelClass channelClass = getTextureChannelClass(format.type); in getTextureBorderColorUint() local[all …]
1602 const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(format.type); in isFixedPointDepthTextureFormat() local1603 if (channelClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT) in isFixedPointDepthTextureFormat()1605 else if (channelClass == tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT) in isFixedPointDepthTextureFormat()1640 const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(format.type); in lookupBorder() local1641 const bool isFloat = channelClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT; in lookupBorder()1642 const bool isFixed = channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT || in lookupBorder()1643 channelClass == tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT; in lookupBorder()1644 const bool isPureInteger = channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER; in lookupBorder()1645 const bool isPureUnsignedInteger = channelClass == tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER; in lookupBorder()
163 const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(format.type); in isFixedPointDepthTextureFormat() local168 return channelClass != tcu::TEXTURECHANNELCLASS_FLOATING_POINT; in isFixedPointDepthTextureFormat()
725 static VkBorderColor mapBorderColor (tcu::TextureChannelClass channelClass, const rr::GenericVec4& … in mapBorderColor() argument727 if (channelClass == tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER) in mapBorderColor()735 else if (channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER) in mapBorderColor()
792 const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(format.type); in clearColorToString() local799 switch (channelClass) in clearColorToString()882 const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(format.type); in randomColorClearValue() local886 switch (channelClass) in randomColorClearValue()2537 const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(format.type); in comparePixelToDepthClearValue() local2539 switch (channelClass) in comparePixelToDepthClearValue()2584 const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(format.type); in comparePixelToColorClearValue() local2587 switch (channelClass) in comparePixelToColorClearValue()2771 const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(format.type); in checkColorRenderQuad() local2792 switch (channelClass) in checkColorRenderQuad()[all …]
1365 const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(format.type); in getComponentType() local1385 switch (channelClass) in getComponentType()
216 …const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(glu::mapGLInternalFormat… in isFixedPointFormat() local218 …return channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT || channelClass == tcu::TEXTURE… in isFixedPointFormat()
1002 const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(channelType); in findPrimitiveMinimumResolvableDifference() local1005 if (channelClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT) in findPrimitiveMinimumResolvableDifference()