Searched refs:glType (Results 1 – 6 of 6) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fReadPixelsTests.cpp | 66 void getFormatInfo (tcu::TextureFormat& format, GLint& glFormat, GLint& glType, int& pixelSize); 144 void ReadPixelsTest::getFormatInfo (tcu::TextureFormat& format, GLint& glFormat, GLint& glType, int… in getFormatInfo() argument 149 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &glType)); in getFormatInfo() 153 if (glu::getTypeName(glType) == DE_NULL) in getFormatInfo() 154 …pported GL_IMPLEMENTATION_COLOR_READ_TYPE: " + de::toString(tcu::Format::Hex<4>(glType))).c_str()); in getFormatInfo() 156 format = glu::mapGLTransferFormat(glFormat, glType); in getFormatInfo() 164 glType = GL_UNSIGNED_BYTE; in getFormatInfo() 179 GLint glType; in iterate() local 181 getFormatInfo(format, glFormat, glType, pixelSize); in iterate() 182 …" << glu::getTextureFormatStr(glFormat) << ", Type: " << glu::getTypeStr(glType) << tcu::TestLog::… in iterate() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderStateQueryTests.cpp | 60 glw::GLenum glType; member 109 std::string(glu::getShaderVarTypeStr(samplerTypes[typeNdx].glType).toString()), in iterate() 110 "Uniform type " + glu::getShaderVarTypeStr(samplerTypes[typeNdx].glType).toString()); in iterate() 123 …form sampler of type " << glu::getShaderVarTypeStr(samplerTypes[typeNdx].glType) << tcu::TestLog::… in iterate() 147 if (type != (glw::GLint)samplerTypes[typeNdx].glType) in iterate() 150 buf << "Invalid type, expected " << samplerTypes[typeNdx].glType << ", got " << type; in iterate()
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D | es31fSeparateShaderTests.cpp | 1122 const GLenum glType = glu::getGLShaderType(shaderType); in createSingleShaderProgram() local 1123 const GLuint programName = glCreateShaderProgramv(glType, 1, &srcStr); in createSingleShaderProgram()
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D | es31fCopyImageTests.cpp | 561 const deUint32 glType = getTypeForInternalFormat(format); in genericTexImage() local 567 …lTarget, level, format, (glw::GLsizei)size.x(), (glw::GLsizei)size.y(), 0, glFormat, glType, data); in genericTexImage() 572 …(glw::GLsizei)size.x(), (glw::GLsizei)size.y(), (glw::GLsizei)size.z(), 0, glFormat, glType, data); in genericTexImage()
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/external/deqp/framework/opengl/ |
D | gluShaderUtil.cpp | 630 DataType getDataTypeFromGLType (deUint32 glType) in getDataTypeFromGLType() argument 632 switch (glType) in getDataTypeFromGLType()
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D | gluShaderUtil.hpp | 206 DataType getDataTypeFromGLType (deUint32 glType);
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