Searched refs:is_unmodified (Results 1 – 2 of 2) sorted by relevance
238 void IdentifyWeakUnmodifiedObjects(WeakSlotCallback is_unmodified);
727 WeakSlotCallback is_unmodified) { in IdentifyWeakUnmodifiedObjects() argument730 if (node->IsWeak() && !is_unmodified(node->location())) { in IdentifyWeakUnmodifiedObjects()