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Searched refs:numLevels (Results 1 – 25 of 58) sorted by relevance

123

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageViewTests.cpp343 const deUint32 numLevels = ImageViewTest::getNumLevels(viewType); in createSubresourceRangeTests() local
368 { "lod_base_mip_level", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 0u, arraySize } }, in createSubresourceRangeTests()
375 { "base_array_layer", 0.0f, { imageAspectFlags, 0u, numLevels, 1u, arraySize - 1u } }, in createSubresourceRangeTests()
376 { "array_size", 0.0f, { imageAspectFlags, 0u, numLevels, 0u, 4u } }, in createSubresourceRangeTests()
377 { "array_base_and_size", 0.0f, { imageAspectFlags, 0u, numLevels, 2u, 3u } }, in createSubresourceRangeTests()
383 …{ "lod_base_mip_level_base_array_layer", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 1u, 5u }… in createSubresourceRangeTests()
386 { "lod_base_mip_level_array_size", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 0u, 4u } }, in createSubresourceRangeTests()
389 …{ "lod_base_mip_level_array_base_and_size", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 2u, 3… in createSubresourceRangeTests()
402 { "lod_base_mip_level", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 0u, arraySize } }, in createSubresourceRangeTests()
409 { "base_array_layer", 0.0f, { imageAspectFlags, 0u, numLevels, 6u, arraySize - 6u } }, in createSubresourceRangeTests()
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/external/deqp/framework/opengl/
DgluTexture.cpp129 Texture2D::Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, … in Texture2D() argument
146 loadCompressed(numLevels, levels, decompressionParams); in Texture2D()
187 void Texture2D::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::Tex… in loadCompressed() argument
195 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed()
214 …ntext, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* con… in create() argument
216 DE_ASSERT(numLevels > 0); in create()
242 for (int levelNdx = 1; levelNdx < numLevels; levelNdx++) in create()
264 vector<tcu::CompressedTexture> levels(numLevels); in create()
266 for (int ndx = 0; ndx < numLevels; ndx++) in create()
269 return new Texture2D(context, contextInfo, numLevels, &levels[0]); in create()
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DgluTexture.hpp72 …Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const t…
83 …ntext, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::vect…
84 …ntext, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* con…
91 …void loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDeco…
112 …TextureCube (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const…
123 …ntext, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::vect…
124 …ntext, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* con…
130 …void loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDeco…
150 …ay (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::Comp…
163 …void loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDec…
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/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_mipmap_tree.c163 assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels); in calculate_miptree_layout()
168 for(i = 0, level = mt->baseLevel; i < mt->numLevels; i++, level++) { in calculate_miptree_layout()
189 GLenum target, gl_format mesaFormat, GLuint baseLevel, GLuint numLevels, in radeon_miptree_create() argument
203 mt->numLevels = numLevels; in radeon_miptree_create()
324 unsigned numLevels; in radeon_miptree_matches_texture() local
332 numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxNumLevels); in radeon_miptree_matches_texture()
338 fprintf(stderr, "numLevels %d vs %d\n", mt->numLevels, numLevels); in radeon_miptree_matches_texture()
344 mt->numLevels >= numLevels && in radeon_miptree_matches_texture()
356 mt->numLevels >= numLevels && in radeon_miptree_matches_texture()
371 GLuint numLevels; in radeon_try_alloc_miptree() local
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Dradeon_mipmap_tree.h72 GLuint numLevels; /** Number of mip levels stored in this mipmap tree */ member
104 GLenum target, gl_format mesaFormat, GLuint baseLevel, GLuint numLevels,
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_mipmap_tree.c163 assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels); in calculate_miptree_layout()
168 for(i = 0, level = mt->baseLevel; i < mt->numLevels; i++, level++) { in calculate_miptree_layout()
189 GLenum target, gl_format mesaFormat, GLuint baseLevel, GLuint numLevels, in radeon_miptree_create() argument
203 mt->numLevels = numLevels; in radeon_miptree_create()
324 unsigned numLevels; in radeon_miptree_matches_texture() local
332 numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxNumLevels); in radeon_miptree_matches_texture()
338 fprintf(stderr, "numLevels %d vs %d\n", mt->numLevels, numLevels); in radeon_miptree_matches_texture()
344 mt->numLevels >= numLevels && in radeon_miptree_matches_texture()
356 mt->numLevels >= numLevels && in radeon_miptree_matches_texture()
371 GLuint numLevels; in radeon_try_alloc_miptree() local
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Dradeon_mipmap_tree.h72 GLuint numLevels; /** Number of mip levels stored in this mipmap tree */ member
104 GLenum target, gl_format mesaFormat, GLuint baseLevel, GLuint numLevels,
/external/opencv3/modules/video/test/ocl/
Dtest_optflow_farneback.cpp64 int numLevels; in PARAM_TEST_CASE() local
74 numLevels = 5; in PARAM_TEST_CASE()
97 …OCL_ON(cv::calcOpticalFlowFarneback(frame0, frame1, uflow, pyrScale, numLevels, winSize, numIters,… in OCL_TEST_P()
101 …OCL_OFF(cv::calcOpticalFlowFarneback(frame0, frame1, flow, pyrScale, numLevels, winSize, numIters,… in OCL_TEST_P()
102 …OCL_ON(cv::calcOpticalFlowFarneback(frame0, frame1, uflow, pyrScale, numLevels, winSize, numIters,… in OCL_TEST_P()
/external/mesa3d/src/mesa/state_tracker/
Dst_gen_mipmap.c125 GLuint numLevels; in compute_num_levels() local
129 numLevels = texObj->BaseLevel + baseImage->MaxNumLevels; in compute_num_levels()
130 numLevels = MIN2(numLevels, texObj->MaxLevel + 1); in compute_num_levels()
131 assert(numLevels >= 1); in compute_num_levels()
133 return numLevels; in compute_num_levels()
/external/deqp/modules/gles2/functional/
Des2fTextureSpecificationTests.cpp482 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTex2D() local
486 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in verifyTex2D()
520 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTexCube() local
524 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in verifyTexCube()
627 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
636 for (int ndx = 0; ndx < numLevels; ndx++) in createTexture()
669 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
680 for (int ndx = 0; ndx < numLevels; ndx++) in createTexture()
718 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local
727 vector<int> levels (numLevels); in createTexture()
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Des2fTextureCompletenessTests.cpp282 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
284 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture()
351 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
353 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture()
404 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
406 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture()
510 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
512 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture()
524 …glTexImage2D(GL_TEXTURE_2D, numLevels+1, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.ge… in createTexture()
614 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local
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Des2fTextureFilteringTests.cpp174 int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
180 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
190 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
192 deUint32 step = 0x00ffffff / numLevels; in init()
437 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
454 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
464 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
466 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init()
793 const int numLevels = 7; in init() local
795 for (int level = 0; level < numLevels; level++) in init()
Des2fShaderTextureFunctionTests.cpp131 int numLevels; member
140 , numLevels (0) in TextureSpec()
156 , numLevels (numLevels_) in TextureSpec()
333 float cStep = 1.0f / (float)de::max(1, m_textureSpec.numLevels-1); in initTexture()
339 for (int level = 0; level < m_textureSpec.numLevels; level++) in initTexture()
363 float cStep = 1.0f / (float)de::max(1, m_textureSpec.numLevels-1); in initTexture()
370 for (int level = 0; level < m_textureSpec.numLevels; level++) in initTexture()
/external/opencv3/modules/video/perf/opencl/
Dperf_optflow_farneback.cpp82 const int numLevels = 5; variable
101 …cv::calcOpticalFlowFarneback(uFrame0, uFrame1, uFlow, pyrScale, numLevels, winSize, numIters, poly…
106 …cv::calcOpticalFlowFarneback(uFrame0, uFrame1, uFlow, pyrScale, numLevels, winSize, numIters, poly…
/external/deqp/framework/common/
DtcuTexture.hpp435 Vec4 sampleLevelArray1D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sam…
436 Vec4 sampleLevelArray2D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sam…
437 Vec4 sampleLevelArray3D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sam…
439 Vec4 sampleLevelArray1DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler&…
440 Vec4 sampleLevelArray2DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler&…
441 Vec4 sampleLevelArray3DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler&…
443 float sampleLevelArray1DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sample…
444 float sampleLevelArray2DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sample…
489 Texture1DView (int numLevels, const ConstPixelBufferAccess* levels);
506 inline Texture1DView::Texture1DView (int numLevels, const ConstPixelBufferAccess* levels) in Texture1DView() argument
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DtcuTexture.cpp2106 Vec4 sampleLevelArray1D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray1D() argument
2108 …return sampleLevelArray1DOffset(levels, numLevels, sampler, s, lod, IVec2(0, depth)); // y-offset … in sampleLevelArray1D()
2111 Vec4 sampleLevelArray2D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray2D() argument
2113 …return sampleLevelArray2DOffset(levels, numLevels, sampler, s, t, lod, IVec3(0, 0, depth)); // z-o… in sampleLevelArray2D()
2116 Vec4 sampleLevelArray3D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray3D() argument
2118 return sampleLevelArray3DOffset(levels, numLevels, sampler, s, t, r, lod, IVec3(0, 0, 0)); in sampleLevelArray3D()
2121 Vec4 sampleLevelArray1DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& … in sampleLevelArray1DOffset() argument
2134 int maxLevel = (int)numLevels-1; in sampleLevelArray1DOffset()
2144 int maxLevel = (int)numLevels-1; in sampleLevelArray1DOffset()
2161 Vec4 sampleLevelArray2DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& … in sampleLevelArray2DOffset() argument
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/external/deqp/modules/gles3/functional/
Des3fTextureMipmapTests.cpp206 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() local
209 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
211 deUint32 step = 0xff / (numLevels-1); in init()
551 int numLevels = deLog2Floor32(m_size)+1; in init() local
556 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
558 deUint32 step = 0xff / (numLevels-1); in init()
857 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate() local
886 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate()
994 const int numLevels = deLog2Floor32(m_size)+1; in iterate() local
1032 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate()
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Des3fTextureFilteringTests.cpp174 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
180 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
190 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
192 deUint32 step = 0x00ffffff / numLevels; in init()
452 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() local
469 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
479 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
481 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init()
739 const int numLevels = deLog2Floor32(de::max(m_width, m_height)) + 1; in init() local
754 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
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Des3fTextureShadowTests.cpp234 int numLevels = m_textures[0]->getRefTexture().getNumLevels(); in init() local
237 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
244 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
246 deUint32 step = 0x00ffffff / numLevels; in init()
484 int numLevels = deLog2Floor32(m_size)+1; in init() local
506 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
516 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
518 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init()
781 int numLevels = deLog2Floor32(de::max(m_width, m_height)) + 1; in init() local
788 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
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/external/opencv3/modules/cudaoptflow/src/
Dfarneback.cpp99 FarnebackOpticalFlowImpl(int numLevels, double pyrScale, bool fastPyramids, int winSize, in FarnebackOpticalFlowImpl() argument
101 … numLevels_(numLevels), pyrScale_(pyrScale), fastPyramids_(fastPyramids), winSize_(winSize), in FarnebackOpticalFlowImpl()
107 virtual void setNumLevels(int numLevels) { numLevels_ = numLevels; } in setNumLevels() argument
462 Ptr<FarnebackOpticalFlow> cv::cuda::FarnebackOpticalFlow::create(int numLevels, double pyrScale, bo… in create() argument
465 return makePtr<FarnebackOpticalFlowImpl>(numLevels, pyrScale, fastPyramids, winSize, in create()
/external/opencv3/modules/cudaoptflow/include/opencv2/
Dcudaoptflow.hpp219 virtual void setNumLevels(int numLevels) = 0;
243 int numLevels = 5,
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp134 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() local
140 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
150 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
152 deUint32 step = 0x00ffffff / numLevels; in init()
391 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() local
408 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
418 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
420 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init()
439 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
/external/robolectric/v1/src/main/java/com/xtremelabs/robolectric/shadows/
DShadowWifiManager.java114 public static int calculateSignalLevel (int rssi, int numLevels) in calculateSignalLevel() argument
116 return (int)(sSignalLevelInPercent*(numLevels-1)); in calculateSignalLevel()
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp143 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
149 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
159 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
161 deUint32 step = 0x00ffffff / numLevels; in init()
404 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local
421 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
431 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
433 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init()
Des2aTextureMipmapTests.cpp158 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() local
161 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
163 deUint32 step = 0xff / (numLevels-1); in init()
455 int numLevels = deLog2Floor32(m_size)+1; in init() local
460 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
462 deUint32 step = 0xff / (numLevels-1); in init()

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