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Searched refs:GL_DECR (Results 1 – 18 of 18) sorted by relevance

/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java53 int GL_DECR = 0x1E03; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if52 int GL_DECR = 0x1E03;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java55 public static final int GL_DECR = 0x1E03; field in GLES10
DGLES20.java194 public static final int GL_DECR = 0x1E03; field in GLES20
/frameworks/native/opengl/libagl/
Dstate.cpp129 case GL_DECR: in stencilop_valid()
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h354 #define GL_DECR 0x1E03 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if55 public static final int GL_DECR = 0x1E03;
DGLES20Header.java-if194 public static final int GL_DECR = 0x1E03;
/frameworks/native/opengl/include/GLES/
Dgl.h397 #define GL_DECR 0x1E03 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h252 #define GL_DECR 0x1E03 macro
/frameworks/native/opengl/libs/
Denums.in220 GL_ENUM(0x1E03,GL_DECR)
/frameworks/native/opengl/include/GLES3/
Dgl3.h252 #define GL_DECR 0x1E03 macro
Dgl31.h252 #define GL_DECR 0x1E03 macro
Dgl32.h252 #define GL_DECR 0x1E03 macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19036 field public static final int GL_DECR = 7683; // 0x1e03
19915 field public static final int GL_DECR = 7683; // 0x1e03
51958 field public static final int GL_DECR = 7683; // 0x1e03
/frameworks/base/api/
Dcurrent.txt25546 field public static final int GL_DECR = 7683; // 0x1e03
26425 field public static final int GL_DECR = 7683; // 0x1e03
62830 field public static final int GL_DECR = 7683; // 0x1e03
Dsystem-current.txt27986 field public static final int GL_DECR = 7683; // 0x1e03
28865 field public static final int GL_DECR = 7683; // 0x1e03
66187 field public static final int GL_DECR = 7683; // 0x1e03
Dtest-current.txt25615 field public static final int GL_DECR = 7683; // 0x1e03
26494 field public static final int GL_DECR = 7683; // 0x1e03
62910 field public static final int GL_DECR = 7683; // 0x1e03