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Searched refs:GL_TEXTURE16 (Results 1 – 17 of 17) sorted by relevance

/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java229 int GL_TEXTURE16 = 0x84D0; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if228 int GL_TEXTURE16 = 0x84D0;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java231 public static final int GL_TEXTURE16 = 0x84D0; field in GLES10
DGLES20.java238 public static final int GL_TEXTURE16 = 0x84D0; field in GLES20
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h421 #define GL_TEXTURE16 0x84D0 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if231 public static final int GL_TEXTURE16 = 0x84D0;
DGLES20Header.java-if238 public static final int GL_TEXTURE16 = 0x84D0;
/frameworks/native/opengl/include/GLES/
Dgl.h465 #define GL_TEXTURE16 0x84D0 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h296 #define GL_TEXTURE16 0x84D0 macro
/frameworks/native/opengl/libs/
Denums.in258 GL_ENUM(0x84D0,GL_TEXTURE16)
/frameworks/native/opengl/include/GLES3/
Dgl3.h296 #define GL_TEXTURE16 0x84D0 macro
Dgl31.h296 #define GL_TEXTURE16 0x84D0 macro
Dgl32.h296 #define GL_TEXTURE16 0x84D0 macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19195 field public static final int GL_TEXTURE16 = 34000; // 0x84d0
20109 field public static final int GL_TEXTURE16 = 34000; // 0x84d0
52117 field public static final int GL_TEXTURE16 = 34000; // 0x84d0
/frameworks/base/api/
Dcurrent.txt25705 field public static final int GL_TEXTURE16 = 34000; // 0x84d0
26619 field public static final int GL_TEXTURE16 = 34000; // 0x84d0
62989 field public static final int GL_TEXTURE16 = 34000; // 0x84d0
Dsystem-current.txt28145 field public static final int GL_TEXTURE16 = 34000; // 0x84d0
29059 field public static final int GL_TEXTURE16 = 34000; // 0x84d0
66346 field public static final int GL_TEXTURE16 = 34000; // 0x84d0
Dtest-current.txt25774 field public static final int GL_TEXTURE16 = 34000; // 0x84d0
26688 field public static final int GL_TEXTURE16 = 34000; // 0x84d0
63069 field public static final int GL_TEXTURE16 = 34000; // 0x84d0