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Searched refs:GL_TEXTURE_CUBE_MAP (Results 1 – 15 of 15) sorted by relevance

/frameworks/rs/driver/
DrsdShader.cpp91 texType = GL_TEXTURE_CUBE_MAP; in getExistingState()
209 mCurrentState->mTextureTargets[ct] = GL_TEXTURE_CUBE_MAP; in appendTextures()
492 mCurrentState->mTextureTargets[ct] != GL_TEXTURE_CUBE_MAP && in setupTextures()
DrsdAllocation.cpp461 drv->glTarget = GL_TEXTURE_CUBE_MAP; in rsdAllocationInitStrided()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL11ExtensionPack.java100 int GL_TEXTURE_CUBE_MAP = 0x8513; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL11ExtensionPackHeader.java-if99 int GL_TEXTURE_CUBE_MAP = 0x8513;
/frameworks/base/opengl/java/android/opengl/
DGLES20.java213 public static final int GL_TEXTURE_CUBE_MAP = 0x8513; field in GLES20
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if213 public static final int GL_TEXTURE_CUBE_MAP = 0x8513;
/frameworks/native/opengl/include/GLES2/
Dgl2.h271 #define GL_TEXTURE_CUBE_MAP 0x8513 macro
/frameworks/native/opengl/libs/
Denums.in371 GL_ENUM(0x8513,GL_TEXTURE_CUBE_MAP)
/frameworks/native/opengl/include/GLES3/
Dgl3.h271 #define GL_TEXTURE_CUBE_MAP 0x8513 macro
Dgl31.h271 #define GL_TEXTURE_CUBE_MAP 0x8513 macro
Dgl32.h271 #define GL_TEXTURE_CUBE_MAP 0x8513 macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20136 field public static final int GL_TEXTURE_CUBE_MAP = 34067; // 0x8513
52536 field public static final int GL_TEXTURE_CUBE_MAP = 34067; // 0x8513
/frameworks/base/api/
Dcurrent.txt26646 field public static final int GL_TEXTURE_CUBE_MAP = 34067; // 0x8513
63408 field public static final int GL_TEXTURE_CUBE_MAP = 34067; // 0x8513
Dsystem-current.txt29086 field public static final int GL_TEXTURE_CUBE_MAP = 34067; // 0x8513
66765 field public static final int GL_TEXTURE_CUBE_MAP = 34067; // 0x8513
Dtest-current.txt26715 field public static final int GL_TEXTURE_CUBE_MAP = 34067; // 0x8513
63488 field public static final int GL_TEXTURE_CUBE_MAP = 34067; // 0x8513