Searched refs:blurredPixel (Results 1 – 5 of 5) sorted by relevance
96 float blurredPixel = 0.0f; in horizontal() local105 blurredPixel = 0.0f; in horizontal()112 blurredPixel += currentPixel * gPtr[0]; in horizontal()128 blurredPixel += currentPixel * gPtr[0]; in horizontal()132 *output = (uint8_t)blurredPixel; in horizontal()140 float blurredPixel = 0.0f; in vertical() local147 blurredPixel = 0.0f; in vertical()155 blurredPixel += currentPixel * gPtr[0]; in vertical()172 blurredPixel += currentPixel * gPtr[0]; in vertical()176 *output = (uint8_t) blurredPixel; in vertical()
78 float3 blurredPixel = 0;84 blurredPixel += i.xyz * gaussian[gi++];90 blurredPixel += i.xyz * gaussian[gi++];94 out.xyz = convert_uchar3(clamp(blurredPixel, 0.f, 255.f));100 float4 blurredPixel = 0;105 blurredPixel += i * gaussian[gi++];112 blurredPixel += i * gaussian[gi++];116 return blurredPixel;
121 float4 blurredPixel = 0; in OneVU4() local127 blurredPixel += pf * gPtr[0]; in OneVU4()131 out[0] = blurredPixel; in OneVU4()139 float blurredPixel = 0; in OneVU1() local144 blurredPixel += pf * gPtr[0]; in OneVU1()148 out[0] = blurredPixel; in OneVU1()181 float4 blurredPixel = 0; in OneVFU4() local186 blurredPixel += pf * gp[0]; in OneVFU4()190 out->xyzw = blurredPixel; in OneVFU4()205 float blurredPixel = 0; in OneVFU1() local[all …]