Searched refs:functorsNeedLayer (Results 1 – 3 of 3) sorted by relevance
170 bool functorsNeedLayer = ancestorDictatesFunctorsNeedLayer in prepareForFunctorPresence() local181 mComputedFields.mNeedLayerForFunctors = (willHaveFunctor && functorsNeedLayer); in prepareForFunctorPresence()185 return CC_LIKELY(effectiveLayerType() == LayerType::None) && functorsNeedLayer; in prepareForFunctorPresence()
235 bool functorsNeedLayer = Properties::debugOverdraw; in prepareTree() local237 prepareTreeImpl(info, functorsNeedLayer); in prepareTree()396 void RenderNode::prepareTreeImpl(TreeInfo& info, bool functorsNeedLayer) { in pushLayerUpdate() argument414 willHaveFunctor, functorsNeedLayer); in pushLayerUpdate()512 void RenderNode::prepareSubTree(TreeInfo& info, bool functorsNeedLayer, DisplayList* subtree) { in pushLayerUpdate() argument524 …bool childFunctorsNeedLayer = functorsNeedLayer; // TODO! || op->mRecordedWithPotentialStencilClip; in pushLayerUpdate()527 bool childFunctorsNeedLayer = functorsNeedLayer in pushLayerUpdate()
320 void prepareTreeImpl(TreeInfo& info, bool functorsNeedLayer);323 void prepareSubTree(TreeInfo& info, bool functorsNeedLayer, DisplayList* subtree);