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Searched refs:glFramebufferTexture2D (Results 1 – 25 of 28) sorted by relevance

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/frameworks/rs/driver/
DrsdFrameBufferObj.cpp78 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in setDepthAttachment()
87 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, 0, 0); in setDepthAttachment()
96 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, in setColorAttachment()
106 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, in setColorAttachment()
/frameworks/native/libs/gui/tests/
DSurfaceTextureFBO.h42 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in SetUp()
/frameworks/base/media/mca/filterfw/native/core/
Dgl_frame.cpp409 glFramebufferTexture2D(GL_FRAMEBUFFER, in AttachTextureToFbo()
435 glFramebufferTexture2D(GL_FRAMEBUFFER, in DetachTextureFromFbo()
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DGLToolbox.java95 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, in attachTextureToFbo()
DRenderTarget.java109 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, in forTexture()
/frameworks/base/libs/hwui/
DReadback.cpp98 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in copySurfaceInto()
DLayerRenderer.cpp249 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in createRenderLayer()
425 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in copyLayer()
DBakedOpRenderer.cpp65 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in startRepaintLayer()
97 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); in endLayer()
DOpenGLRenderer.cpp698 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in createFboLayer()
734 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); in composeLayer()
/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES20RenderEngine.cpp221 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tname, 0);
/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp206 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, gTexture, 0); in setupGraphics()
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES20.spec49 void glFramebufferTexture2D ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, G…
/frameworks/base/libs/hwui/debug/
Dnullgles.cpp207 void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLi… in glFramebufferTexture2D() function
Dwrap_gles.h283 #define glFramebufferTexture2D wrap_glFramebufferTexture2D macro
Dunwrap_gles.h283 #undef glFramebufferTexture2D
/frameworks/base/opengl/java/android/opengl/
DGLES20.java728 public static native void glFramebufferTexture2D( in glFramebufferTexture2D() method in GLES20
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
DGLES20Canvas.java873 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, GLES20.GL_COLOR_ATTACHMENT0, in setRenderTarget()
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in142 void API_ENTRY(glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint t…
143 CALL_GL_API(glFramebufferTexture2D, target, attachment, textarget, texture, level);
/frameworks/native/opengl/include/GLES2/
Dgl2.h575 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textar…
/frameworks/native/opengl/include/GLES3/
Dgl3.h575 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textar…
Dgl31.h575 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textar…
Dgl32.h575 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textar…
/frameworks/native/opengl/libs/
Dentries.in264 GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint t…
/frameworks/base/core/jni/
Dandroid_opengl_GLES20.cpp1395 glFramebufferTexture2D( in android_glFramebufferTexture2D__IIIII()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19731 method public static void glFramebufferTexture2D(int, int, int, int, int);

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