/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | glGetShaderSource.java | 3 public static native void glGetShaderSource( in glGetShaderSource() method 15 public static native void glGetShaderSource( in glGetShaderSource() method 24 public static native String glGetShaderSource( in glGetShaderSource() method
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D | glGetShaderSource.nativeReg | 1 {"glGetShaderSource", "(II[II[BI)V", (void *) android_glGetShaderSource__II_3II_3BI }, 2 {"glGetShaderSource", "(IILjava/nio/IntBuffer;B)V", (void *) android_glGetShaderSource__IILjava_nio… 3 {"glGetShaderSource", "(I)Ljava/lang/String;", (void *) android_glGetShaderSource },
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D | glGetShaderSource.cpp | 45 glGetShaderSource( in android_glGetShaderSource__II_3II_3BI() 80 glGetShaderSource( in android_glGetShaderSource__IILjava_nio_IntBuffer_2B() 103 glGetShaderSource(shader, shaderLen, NULL, buf); in android_glGetShaderSource()
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | Program.cpp | 120 glGetShaderSource(shader, l, NULL, src); in dumpShader()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 1101 public static native void glGetShaderSource( in glGetShaderSource() method in GLES20 1113 public static native void glGetShaderSource( in glGetShaderSource() method in GLES20 1122 public static native String glGetShaderSource( in glGetShaderSource() method in GLES20
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | checks.spec | 73 // glGetShaderSource
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D | GLES20.spec | 72 void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
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/frameworks/base/services/core/java/com/android/server/display/ |
D | ColorFade.java | 214 Slog.e(TAG, GLES20.glGetShaderSource(shader)); in loadShader()
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/frameworks/base/libs/hwui/debug/ |
D | wrap_gles.h | 431 #define glGetShaderSource wrap_glGetShaderSource macro
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D | unwrap_gles.h | 431 #undef glGetShaderSource
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 211 void API_ENTRY(glGetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) { 212 CALL_GL_API(glGetShaderSource, shader, bufSize, length, source);
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 598 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLc…
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/frameworks/base/core/jni/ |
D | android_opengl_GLES20.cpp | 3281 glGetShaderSource( in android_glGetShaderSource__II_3II_3BI() 3316 glGetShaderSource( in android_glGetShaderSource__IILjava_nio_IntBuffer_2B() 3339 glGetShaderSource(shader, shaderLen, NULL, buf); in android_glGetShaderSource()
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 598 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLc…
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D | gl31.h | 598 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLc…
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D | gl32.h | 598 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLc…
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/frameworks/native/opengl/libs/ |
D | entries.in | 412 GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 19770 method public static void glGetShaderSource(int, int, int[], int, byte[], int); 19771 method public static java.lang.String glGetShaderSource(int);
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/frameworks/base/api/ |
D | current.txt | 26280 method public static void glGetShaderSource(int, int, int[], int, byte[], int); 26281 method public static java.lang.String glGetShaderSource(int);
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D | system-current.txt | 28720 method public static void glGetShaderSource(int, int, int[], int, byte[], int); 28721 method public static java.lang.String glGetShaderSource(int);
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D | test-current.txt | 26349 method public static void glGetShaderSource(int, int, int[], int, byte[], int); 26350 method public static java.lang.String glGetShaderSource(int);
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