/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | checks.spec | 96 glShaderBinary check binary length
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D | GLES20.spec | 99 void glShaderBinary ( GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, …
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 1358 public static native void glShaderBinary( in glShaderBinary() method in GLES20 1369 public static native void glShaderBinary( in glShaderBinary() method in GLES20
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/frameworks/base/libs/hwui/debug/ |
D | nullgles.cpp | 223 void glShaderBinary(GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, … in glShaderBinary() function
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D | wrap_gles.h | 757 #define glShaderBinary wrap_glShaderBinary macro
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D | unwrap_gles.h | 757 #undef glShaderBinary
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 292 void API_ENTRY(glShaderBinary)(GLsizei count, const GLuint *shaders, GLenum binaryformat, const voi… 293 CALL_GL_API(glShaderBinary, count, shaders, binaryformat, binary, length);
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 625 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryform…
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 625 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryform…
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D | gl31.h | 625 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryform…
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D | gl32.h | 625 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryform…
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/frameworks/base/core/jni/ |
D | android_opengl_GLES20.cpp | 4192 glShaderBinary( in android_glShaderBinary__I_3IIILjava_nio_Buffer_2I() 4245 glShaderBinary( in android_glShaderBinary__ILjava_nio_IntBuffer_2ILjava_nio_Buffer_2I()
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/frameworks/native/opengl/libs/ |
D | entries.in | 738 GL_ENTRY(void, glShaderBinary, GLsizei count, const GLuint *shaders, GLenum binaryformat, const voi…
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 19805 method public static void glShaderBinary(int, int[], int, int, java.nio.Buffer, int); 19806 method public static void glShaderBinary(int, java.nio.IntBuffer, int, java.nio.Buffer, int);
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/frameworks/base/api/ |
D | current.txt | 26315 method public static void glShaderBinary(int, int[], int, int, java.nio.Buffer, int); 26316 method public static void glShaderBinary(int, java.nio.IntBuffer, int, java.nio.Buffer, int);
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D | system-current.txt | 28755 method public static void glShaderBinary(int, int[], int, int, java.nio.Buffer, int); 28756 method public static void glShaderBinary(int, java.nio.IntBuffer, int, java.nio.Buffer, int);
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D | test-current.txt | 26384 method public static void glShaderBinary(int, int[], int, int, java.nio.Buffer, int); 26385 method public static void glShaderBinary(int, java.nio.IntBuffer, int, java.nio.Buffer, int);
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