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Searched refs:glUniform3uiv (Results 1 – 14 of 14) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES30.java1154 public static native void glUniform3uiv( in glUniform3uiv() method in GLES30
1163 public static native void glUniform3uiv( in glUniform3uiv() method in GLES30
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES30.spec61 void glUniform3uiv ( GLint location, GLsizei count, const GLuint *value )
/frameworks/base/libs/hwui/debug/
Dwrap_gles.h853 #define glUniform3uiv wrap_glUniform3uiv macro
Dunwrap_gles.h853 #undef glUniform3uiv
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in589 void API_ENTRY(glUniform3uiv)(GLint location, GLsizei count, const GLuint *value) {
590 CALL_GL_API(glUniform3uiv, location, count, value);
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp2883 glUniform3uiv( in android_glUniform3uiv__II_3II()
2913 glUniform3uiv( in android_glUniform3uiv__IILjava_nio_IntBuffer_2()
/frameworks/native/opengl/include/GLES3/
Dgl3.h1156 GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
Dgl31.h1156 GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
Dgl32.h1156 GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
/frameworks/native/opengl/libs/
Dentries.in834 GL_ENTRY(void, glUniform3uiv, GLint location, GLsizei count, const GLuint *value)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20307 method public static void glUniform3uiv(int, int, int[], int);
20308 method public static void glUniform3uiv(int, int, java.nio.IntBuffer);
/frameworks/base/api/
Dcurrent.txt26819 method public static void glUniform3uiv(int, int, int[], int);
26820 method public static void glUniform3uiv(int, int, java.nio.IntBuffer);
Dsystem-current.txt29259 method public static void glUniform3uiv(int, int, int[], int);
29260 method public static void glUniform3uiv(int, int, java.nio.IntBuffer);
Dtest-current.txt26888 method public static void glUniform3uiv(int, int, int[], int);
26889 method public static void glUniform3uiv(int, int, java.nio.IntBuffer);