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Searched refs:glUniform4uiv (Results 1 – 14 of 14) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES30.java1171 public static native void glUniform4uiv( in glUniform4uiv() method in GLES30
1180 public static native void glUniform4uiv( in glUniform4uiv() method in GLES30
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES30.spec62 void glUniform4uiv ( GLint location, GLsizei count, const GLuint *value )
/frameworks/base/libs/hwui/debug/
Dwrap_gles.h859 #define glUniform4uiv wrap_glUniform4uiv macro
Dunwrap_gles.h859 #undef glUniform4uiv
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in592 void API_ENTRY(glUniform4uiv)(GLint location, GLsizei count, const GLuint *value) {
593 CALL_GL_API(glUniform4uiv, location, count, value);
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp2951 glUniform4uiv( in android_glUniform4uiv__II_3II()
2981 glUniform4uiv( in android_glUniform4uiv__IILjava_nio_IntBuffer_2()
/frameworks/native/opengl/include/GLES3/
Dgl3.h1157 GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
Dgl31.h1157 GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
Dgl32.h1157 GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
/frameworks/native/opengl/libs/
Dentries.in840 GL_ENTRY(void, glUniform4uiv, GLint location, GLsizei count, const GLuint *value)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20310 method public static void glUniform4uiv(int, int, int[], int);
20311 method public static void glUniform4uiv(int, int, java.nio.IntBuffer);
/frameworks/base/api/
Dcurrent.txt26822 method public static void glUniform4uiv(int, int, int[], int);
26823 method public static void glUniform4uiv(int, int, java.nio.IntBuffer);
Dsystem-current.txt29262 method public static void glUniform4uiv(int, int, int[], int);
29263 method public static void glUniform4uiv(int, int, java.nio.IntBuffer);
Dtest-current.txt26891 method public static void glUniform4uiv(int, int, int[], int);
26892 method public static void glUniform4uiv(int, int, java.nio.IntBuffer);