Searched refs:mDisplayList (Results 1 – 7 of 7) sorted by relevance
38 , mDisplayList(nullptr) in DisplayListCanvas()49 LOG_ALWAYS_FATAL_IF(mDisplayList, in ~DisplayListCanvas()54 LOG_ALWAYS_FATAL_IF(mDisplayList, in resetRecording()56 mDisplayList = new DisplayList(); in resetRecording()78 DisplayList* displayList = mDisplayList; in finishRecording()79 mDisplayList = nullptr; in finishRecording()87 mDisplayList->functors.push_back({functor, listener}); in callDrawGLFunction()88 mDisplayList->ref(listener); in callDrawGLFunction()92 LOG_ALWAYS_FATAL_IF(!mDisplayList, in asSkCanvas()225 mDisplayList->ref(layerHandle); in drawLayer()[all …]
34 LOG_ALWAYS_FATAL_IF(mDisplayList, in ~RecordingCanvas()39 LOG_ALWAYS_FATAL_IF(mDisplayList, in resetRecording()41 mDisplayList = new DisplayList(); in resetRecording()54 DisplayList* displayList = mDisplayList; in finishRecording()55 mDisplayList = nullptr; in finishRecording()71 LOG_ALWAYS_FATAL_IF(!mDisplayList, in asSkCanvas()302 Vertex* rectData = (Vertex*) mDisplayList->allocator.create_trivial_array<Vertex>(vertexCount); in drawSimpleRects()375 mDisplayList->ref(left); in drawRoundRect()376 mDisplayList->ref(top); in drawRoundRect()377 mDisplayList->ref(right); in drawRoundRect()[all …]
54 if (mDisplayList) { in debugDumpLayers()55 for (auto&& child : mDisplayList->getChildren()) { in debugDumpLayers()64 , mDisplayList(nullptr) in RenderNode()112 if (mDisplayList) { in output()113 for (auto&& op : mDisplayList->getOps()) { in output()137 if (mDisplayList) { in output()139 for (auto&& op : mDisplayList->getOps()) { in output()212 if (mDisplayList) { in copyTo()213 for (auto&& child : mDisplayList->getChildren()) { in copyTo()224 if (mDisplayList && mDisplayList != mStagingDisplayList) { in getDebugSize()[all …]
136 return mDisplayList && !mDisplayList->isEmpty(); in isRenderable()140 return mDisplayList && mDisplayList->projectionReceiveIndex >= 0; in hasProjectionReceiver()216 return mDisplayList == nullptr in nothingToDraw()224 return mDisplayList; in getDisplayList()344 DisplayList* mDisplayList; variable
238 LinearAllocator& alloc() { return mDisplayList->allocator; } in alloc()255 T* dstBuffer = (T*) mDisplayList->allocator.alloc<T>(count * sizeof(T)); in refBuffer()266 mDisplayList->pathResources.push_back(cachedPath); in refPath()290 mDisplayList->paints.push_back(std::move(copy)); in refPaint()310 mDisplayList->regions.push_back(std::move(copy)); in refRegion()325 mDisplayList->bitmapResources.push_back(localBitmap); in refBitmap()330 mDisplayList->patchResources.push_back(patch); in refPatch()340 DisplayList* mDisplayList; variable
215 LinearAllocator& alloc() { return mDisplayList->allocator; } in alloc()223 T* dstBuffer = (T*) mDisplayList->allocator.alloc<T>(count * sizeof(T)); in refBuffer()234 mDisplayList->pathResources.push_back(cachedPath); in refPath()261 mDisplayList->paints.emplace_back(cachedPaint); in refPaint()280 mDisplayList->regions.push_back(std::move(copy)); in refRegion()295 mDisplayList->bitmapResources.push_back(localBitmap); in refBitmap()300 mDisplayList->patchResources.push_back(patch); in refPatch()314 DisplayList* mDisplayList = nullptr; variable
1220 List<DisplayResolveInfo> mDisplayList; field in ResolverActivity.ResolveListAdapter1234 mDisplayList = new ArrayList<>(); in ResolveListAdapter()1251 return mDisplayList.get(mLastChosenPosition); in getFilteredItem()1289 mDisplayList.clear(); in rebuildList()1555 mLastChosenPosition = mDisplayList.size() - 1; in updateLastChosenPosition()1565 mDisplayList.add(dri); in addResolveInfo()1570 return (filtered ? getItem(position) : mDisplayList.get(position)) in resolveInfoForPosition()1575 return filtered ? getItem(position) : mDisplayList.get(position); in targetInfoForPosition()1579 int result = mDisplayList.size(); in getCount()1587 return mDisplayList.size(); in getUnfilteredCount()[all …]