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Searched refs:mLoop (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/media/jni/soundpool/
DSoundPool.h90 mPriority(IDLE_PRIORITY), mLoop(0), mRate(0) {} in SoundEvent()
98 int loop() { return mLoop; } in loop()
108 int mLoop; variable
DSoundPool.cpp807 mLoop = loop; in play()
1052 mLoop = loop; in setLoop()
1072 mState, mChannelID, mNumChannels, mPos, mPriority, mLoop); in dump()
1083 mLoop = loop; in set()
/frameworks/av/media/libmedia/
Dmediaplayer.cpp62 mLoop = false; in MediaPlayer()
308 mPlayer->setLooping(mLoop); in start()
403 mPlayer->setLooping(mLoop); in setPlaybackSettings()
564 mLoop = false; in reset_l()
634 mLoop = (loop != 0); in setLooping()
645 return mLoop; in isLooping()
842 if (!mLoop) { in notify()
/frameworks/av/include/media/
Dmediaplayer.h282 bool mLoop; variable
/frameworks/av/media/libmediaplayerservice/
DMediaPlayerService.h399 bool mLoop; variable
DMediaPlayerService.cpp405 mPid, mConnId, mStatus, mLoop?"true": "false"); in dump()
570 mLoop = false; in Client()
978 p->setLooping(mLoop); in start()
1153 mLoop = loop; in setLooping()