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Searched refs:ry (Results 1 – 25 of 29) sorted by relevance

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/frameworks/base/libs/hwui/
DTessellationCache.cpp75 return lRect.ry == rRect.ry; in operator ==()
442 float ry = description.shape.roundRect.ry; in tessellateRoundRect() local
447 ry += outset; in tessellateRoundRect()
450 path.addRoundRect(rect, rx, ry); in tessellateRoundRect()
456 float width, float height, float rx, float ry) { in getRoundRectBuffer() argument
461 entry.shape.roundRect.ry = ry; in getRoundRectBuffer()
465 float width, float height, float rx, float ry) { in getRoundRect() argument
466 return getRoundRectBuffer(transform, paint, width, height, rx, ry)->getVertexBuffer(); in getRoundRect()
DTessellationCache.h73 float ry; member
158 float width, float height, float rx, float ry) { in precacheRoundRect() argument
159 getRoundRectBuffer(transform, paint, width, height, rx, ry); in precacheRoundRect()
162 float width, float height, float rx, float ry);
190 float width, float height, float rx, float ry);
DRecordedOp.h324 RoundRectOp(BASE_PARAMS, float rx, float ry) in RoundRectOp()
327 , ry(ry) {} in RoundRectOp()
329 const float ry; member
334 float* left, float* top, float* right, float* bottom, float *rx, float *ry) in RoundRectPropsOp()
341 , ry(ry) {} in RoundRectPropsOp()
347 const float* ry; member
DSkiaCanvas.cpp126 float rx, float ry, const SkPaint& paint) override;
156 … uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) override;
590 float rx, float ry, const SkPaint& paint) { in drawRoundRect() argument
592 mCanvas->drawRoundRect(rect, rx, ry, paint); in drawRoundRect()
781 uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* p) : in AnimatedRoundRect() argument
782 mLeft(left), mTop(top), mRight(right), mBottom(bottom), mRx(rx), mRy(ry), mPaint(p) {} in AnimatedRoundRect()
830 uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) { in drawRoundRect() argument
832 new AnimatedRoundRect(left, top, right, bottom, rx, ry, paint)); in drawRoundRect()
DRecordingCanvas.cpp358 float rx, float ry, const SkPaint& paint) { in drawRoundRect() argument
359 if (CC_LIKELY(MathUtils::isPositive(rx) || MathUtils::isPositive(ry))) { in drawRoundRect()
364 refPaint(&paint), rx, ry)); in drawRoundRect()
373 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry, in drawRoundRect() argument
380 mDisplayList->ref(ry); in drawRoundRect()
388 &rx->value, &ry->value)); in drawRoundRect()
DDisplayListCanvas.cpp351 float rx, float ry, const SkPaint& paint) { in drawRoundRect() argument
352 addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, refPaint(&paint))); in drawRoundRect()
358 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry, in drawRoundRect() argument
365 mDisplayList->ref(ry); in drawRoundRect()
369 &right->value, &bottom->value, &rx->value, &ry->value, &paint->value)); in drawRoundRect()
DPathCache.cpp462 float rx, float ry, const SkPaint* paint) { in getRoundRect() argument
467 entry.shape.roundRect.mRy = ry; in getRoundRect()
475 path.addRoundRect(r, rx, ry, SkPath::kCW_Direction); in getRoundRect()
DDisplayListCanvas.h86 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
186 float rx, float ry, const SkPaint& paint) override;
DRecordingCanvas.h78 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
165 float rx, float ry, const SkPaint& paint) override;
DPathCache.h195 PathTexture* getRoundRect(float width, float height, float rx, float ry, const SkPaint* paint);
DDisplayListOp.h1012 float rx, float ry, const SkPaint* paint) in DrawRoundRectOp() argument
1013 : DrawStrokableOp(left, top, right, bottom, paint), mRx(rx), mRy(ry) {} in DrawRoundRectOp()
1043 float *rx, float *ry, const SkPaint* paint) in DrawRoundRectPropsOp() argument
1045 mRx(rx), mRy(ry) {} in DrawRoundRectPropsOp()
DOpenGLRenderer.h185 float rx, float ry, const SkPaint* paint);
/frameworks/native/opengl/libagl/
Dmatrix.cpp727 const GLfixed ry = rhs->y; in point2__generic() local
728 lhs->x = mla2a(rx, m[ 0], ry, m[ 4], m[12]); in point2__generic()
729 lhs->y = mla2a(rx, m[ 1], ry, m[ 5], m[13]); in point2__generic()
730 lhs->z = mla2a(rx, m[ 2], ry, m[ 6], m[14]); in point2__generic()
731 lhs->w = mla2a(rx, m[ 3], ry, m[ 7], m[15]); in point2__generic()
737 const GLfixed ry = rhs->y; in point3__generic() local
739 lhs->x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]); in point3__generic()
740 lhs->y = mla3a(rx, m[ 1], ry, m[ 5], rz, m[ 9], m[13]); in point3__generic()
741 lhs->z = mla3a(rx, m[ 2], ry, m[ 6], rz, m[10], m[14]); in point3__generic()
742 lhs->w = mla3a(rx, m[ 3], ry, m[ 7], rz, m[11], m[15]); in point3__generic()
[all …]
/frameworks/base/graphics/java/android/graphics/
DPath.java614 public void addRoundRect(RectF rect, float rx, float ry, Direction dir) { in addRoundRect() argument
615 addRoundRect(rect.left, rect.top, rect.right, rect.bottom, rx, ry, dir); in addRoundRect()
625 public void addRoundRect(float left, float top, float right, float bottom, float rx, float ry, in addRoundRect() argument
628 native_addRoundRect(mNativePath, left, top, right, bottom, rx, ry, dir.nativeInt); in addRoundRect()
842 float rx, float ry, int dir); in native_addRoundRect() argument
DCanvas.java1234 public void drawRoundRect(@NonNull RectF rect, float rx, float ry, @NonNull Paint paint) { in drawRoundRect() argument
1235 drawRoundRect(rect.left, rect.top, rect.right, rect.bottom, rx, ry, paint); in drawRoundRect()
1246 public void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, in drawRoundRect() argument
1248 …native_drawRoundRect(mNativeCanvasWrapper, left, top, right, bottom, rx, ry, paint.getNativeInstan… in drawRoundRect()
2079 float rx, float ry, long nativePaint); in native_drawRoundRect() argument
/frameworks/compile/slang/tests/F_mix_vector/
Dmix_vector.rs7 (void)f4.ry;
/frameworks/base/core/java/android/view/
DDisplayListCanvas.java245 CanvasProperty<Float> ry, CanvasProperty<Paint> paint) { in drawRoundRect() argument
248 rx.getNativeContainer(), ry.getNativeContainer(), in drawRoundRect()
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/
DKeyButtonRipple.java95 final float ry = horizontal ? cy : radius; in drawSoftware() local
98 canvas.drawRoundRect(cx - rx, cy - ry, in drawSoftware()
99 cx + rx, cy + ry, in drawSoftware()
/frameworks/base/libs/hwui/hwui/
DCanvas.h121 uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) = 0;
186 float rx, float ry, const SkPaint& paint) = 0;
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/android/graphics/
DNopCanvas.java188 public void drawRoundRect(RectF rect, float rx, float ry, Paint paint) { in drawRoundRect() argument
192 public void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, in drawRoundRect() argument
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
DPath_Delegate.java377 float bottom, float rx, float ry, int dir) { in native_addRoundRect() argument
385 left, top, right - left, bottom - top, rx * 2, ry * 2), false); in native_addRoundRect()
DCanvas_Delegate.java679 final float rx, final float ry, long paint) { in native_drawRoundRect() argument
692 2 * (int)rx, 2 * (int)ry); in native_drawRoundRect()
700 2 * (int)rx, 2 * (int)ry); in native_drawRoundRect()
/frameworks/base/core/jni/
Dandroid_view_RenderNode.cpp304 jobject clazz, jlong renderNodePtr, float ry) { in android_view_RenderNode_setRotationY() argument
305 return SET_AND_DIRTY(setRotationY, ry, RenderNode::ROTATION_Y); in android_view_RenderNode_setRotationY()
Dandroid_graphics_Canvas.cpp277 jfloat right, jfloat bottom, jfloat rx, jfloat ry, jlong paintHandle) { in drawRoundRect() argument
279 get_canvas(canvasHandle)->drawRoundRect(left, top, right, bottom, rx, ry, *paint); in drawRoundRect()
/frameworks/base/core/jni/android/graphics/
DPath.cpp195 jfloat right, jfloat bottom, jfloat rx, jfloat ry, jint dirHandle) { in addRoundRectXY() argument
199 obj->addRoundRect(rect, rx, ry, dir); in addRoundRectXY()

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