Searched refs:setClientState (Results 1 – 4 of 4) sorted by relevance
1028 hostCon->gl2Encoder()->setClientState(context->getClientState()); in eglMakeCurrent()1032 hostCon->glEncoder()->setClientState(context->getClientState()); in eglMakeCurrent()1039 hostCon->gl2Encoder()->setClientState(NULL); in eglMakeCurrent()1043 hostCon->glEncoder()->setClientState(NULL); in eglMakeCurrent()
30 void setClientState(GLClientState *state) { in setClientState() function
543 server->glEncoder()->setClientState( wctx ? wctx->clientState : NULL ); in eglMakeCurrent()544 server->gl2Encoder()->setClientState( wctx ? wctx->clientState : NULL ); in eglMakeCurrent()
28 void setClientState(GLClientState *state) { in setClientState() function