Searched refs:GL_LUMINANCE_ALPHA (Results 1 – 21 of 21) sorted by relevance
128 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, in main()129 4, 4, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, t16); in main()
207 case GL_LUMINANCE_ALPHA: fi = 4; break; in convertGLPixelFormat()225 if (format<GL_ALPHA || format>GL_LUMINANCE_ALPHA) { in validFormatType()1323 if (internalformat<GL_ALPHA || internalformat>GL_LUMINANCE_ALPHA) { in glCopyTexImage2D()1349 case GL_LUMINANCE_ALPHA: in glCopyTexImage2D()
116 int GL_LUMINANCE_ALPHA = 0x190A; field
115 int GL_LUMINANCE_ALPHA = 0x190A;
118 public static final int GL_LUMINANCE_ALPHA = 0x190A; field in GLES10
159 public static final int GL_LUMINANCE_ALPHA = 0x190A; field in GLES20
323 #define GL_LUMINANCE_ALPHA 0x190A macro
118 public static final int GL_LUMINANCE_ALPHA = 0x190A;
159 public static final int GL_LUMINANCE_ALPHA = 0x190A;
366 #define GL_LUMINANCE_ALPHA 0x190A macro
664 if (format == GL_LUMINANCE_ALPHA) in checkFormat()
217 #define GL_LUMINANCE_ALPHA 0x190A macro
81 case RS_KIND_PIXEL_LA: return GL_LUMINANCE_ALPHA; in rsdKindToGLFormat()
209 GL_ENUM(0x190A,GL_LUMINANCE_ALPHA)
19099 field public static final int GL_LUMINANCE_ALPHA = 6410; // 0x190a19999 field public static final int GL_LUMINANCE_ALPHA = 6410; // 0x190a52021 field public static final int GL_LUMINANCE_ALPHA = 6410; // 0x190a
25609 field public static final int GL_LUMINANCE_ALPHA = 6410; // 0x190a26509 field public static final int GL_LUMINANCE_ALPHA = 6410; // 0x190a62893 field public static final int GL_LUMINANCE_ALPHA = 6410; // 0x190a
28049 field public static final int GL_LUMINANCE_ALPHA = 6410; // 0x190a28949 field public static final int GL_LUMINANCE_ALPHA = 6410; // 0x190a66250 field public static final int GL_LUMINANCE_ALPHA = 6410; // 0x190a
25678 field public static final int GL_LUMINANCE_ALPHA = 6410; // 0x190a26578 field public static final int GL_LUMINANCE_ALPHA = 6410; // 0x190a62973 field public static final int GL_LUMINANCE_ALPHA = 6410; // 0x190a