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1page.title=Key Layout Files
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19<div id="qv-wrapper">
20  <div id="qv">
21    <h2>In this document</h2>
22    <ol id="auto-toc">
23    </ol>
24  </div>
25</div>
26
27<p>Key layout files (<code>.kl</code> files) map Linux key codes and axis codes
28to Android key codes and axis codes and specify associated policy flags.
29Device-specific key layout files are:</p>
30<ul>
31<li><em>Required</em> for internal (built-in) input devices with keys, including
32special keys such as volume, power, and headset media keys.</li>
33<li><em>Optional</em> for other input devices but <em>recommended</em> for
34special-purpose keyboards and joysticks.</li>
35</ul>
36<p>If no device-specific key layout file is available, the system chooses a
37default instead.</p>
38
39<h2 id="location">Location</h2>
40<p>Key layout files are located by USB vendor, product (and optionally version)
41id or by input device name. The following paths are consulted in order:</p>
42<ul>
43<li><code>/system/usr/keylayout/Vendor_XXXX_Product_XXXX_Version_XXXX.kl</code></li>
44<li><code>/system/usr/keylayout/Vendor_XXXX_Product_XXXX.kl</code></li>
45<li><code>/system/usr/keylayout/DEVICE_NAME.kl</code></li>
46<li><code>/data/system/devices/keylayout/Vendor_XXXX_Product_XXXX_Version_XXXX.kl</code></li>
47<li><code>/data/system/devices/keylayout/Vendor_XXXX_Product_XXXX.kl</code></li>
48<li><code>/data/system/devices/keylayout/DEVICE_NAME.kl</code></li>
49<li><code>/system/usr/keylayout/Generic.kl</code></li>
50<li><code>/data/system/devices/keylayout/Generic.kl</code></li>
51</ul>
52<p>When constructing a file path that contains the device name, all characters
53in the device name other than &#39;0&#39;-&#39;9&#39;, &#39;a&#39;-&#39;z&#39;,
54&#39;A&#39;-&#39;Z&#39;, &#39;-&#39; or &#39;&#95;&#39; are replaced by
55&#39;&#95;&#39;.</p>
56
57<h2 id="generic-key-layout-file">Generic Key Layout File</h2>
58<p>The system provides a special built-in generic key layout file called
59<code>Generic.kl</code>. This key layout is intended to support a variety of
60standard external keyboards and joysticks. <strong>Do not modify the generic key
61layout!</strong></p>
62
63<h2 id="syntax">Syntax</h2>
64<p>A key layout file is a plain text file consisting of key or axis declarations
65and flags.</p>
66
67<h3 id="key-declarations">Key Declarations</h3>
68<p>Key declarations consist of the keyword <code>key</code> followed by a Linux
69key code number and Android key code name, or the keyword usage followed by a
70HID usage and Android key code name. The HID usage is represented as a 32-bit
71integer, where the high 16-bits represent the HID usage page and the low 16-bits
72represent the HID usage ID. Either declaration can be followed by an optional
73set of whitespace-delimited policy flags.</p>
74<pre><code>key 1     ESCAPE
75key 114   VOLUME_DOWN
76key 16    Q                 VIRTUAL
77key usage 0x0c006F          BRIGHTNESS_UP
78</code></pre>
79<p>The following policy flags are recognized:</p>
80<ul>
81<li><code>FUNCTION</code>: The key should be interpreted as if the FUNCTION key
82were also pressed.</li>
83<li><code>GESTURE</code>: The key generated by a user gesture, such as palming
84the touchscreen.</li>
85<li><code>VIRTUAL</code>: The key is a virtual soft key (capacitive button)
86adjacent to the main touch screen. This causes special debouncing logic to be
87enabled (see below).</li>
88</ul>
89
90<h3 id="axis-declarations">Axis Declarations</h3>
91<p>Axis declarations each consist of the keyword <code>axis</code> followed by a
92Linux axis code number and qualifiers that control the behavior of the axis
93including at least one Android axis code name.</p>
94
95<h4 id="basic-axes">Basic Axes</h4>
96<p>A basic axis simply maps a Linux axis code to an Android axis code name. The
97following declaration maps <code>ABS_X</code> (indicated by <code>0x00</code>)
98to <code>AXIS_X</code> (indicated by <code>X</code>).</p>
99<pre><code>axis 0x00 X</code></pre>
100<p>In the above example, if the value of <code>ABS_X</code> is <code>5</code>
101then <code>AXIS_X</code> is set to <code>5</code>.</p>
102
103<h4 id="split-axes">Split Axes</h4>
104<p>A split axis maps a Linux axis code to two Android axis code names, such that
105values less than or greater than a threshold are split across two different axes
106when mapped. This mapping is useful when a single physical axis reported by the
107device encodes two different mutually exclusive logical axes.</p>
108<p>The following declaration maps values of the <code>ABS_Y</code> axis
109(indicated by <code>0x01</code>) to <code>AXIS_GAS</code> when less than
110<code>0x7f</code> or to <code>AXIS_BRAKE</code> when greater than
111<code>0x7f</code>.</p>
112<pre><code>axis 0x01 split 0x7f GAS BRAKE</code></pre>
113<p>In the above example, if the value of <code>ABS_Y</code> is <code>0x7d</code>
114then <code>AXIS_GAS</code> is set to <code>2</code> (<code>0x7f - 0x7d</code>)
115and <code>AXIS_BRAKE</code> is set to <code>0</code>. Conversely, if the value
116of <code>ABS_Y</code> is <code>0x83</code> then <code>AXIS_GAS</code> is set to
117<code>0</code> and <code>AXIS_BRAKE</code> is set to <code>4</code>
118(<code>0x83 - 0x7f</code>). Finally, if the value of <code>ABS_Y</code> equals
119the split value of <code>0x7f</code> then both <code>AXIS_GAS</code> and
120<code>AXIS_BRAKE</code> are set to <code>0</code>.</p>
121
122<h4 id="inverted-axes">Inverted Axes</h4>
123<p>An inverted axis inverts the sign of the axis value. The following
124declaration maps <code>ABS_RZ</code> (indicated by <code>0x05</code>) to
125<code>AXIS_BRAKE</code> (indicated by <code>BRAKE</code>), and inverts the
126output by negating it.</p>
127<pre><code>axis 0x05 invert BRAKE</code></pre>
128<p>In the above example, if the value of <code>ABS_RZ</code> is <code>2</code>
129then <code>AXIS_BRAKE</code> is set to <code>-2</code>.</p>
130
131<h4 id="center-flat-position-option">Center Flat Position Option</h4>
132<p>The center flat position is the neutral position of the axis, such as when
133a directional pad is in the very middle of its range and the user is not
134touching it.</p>
135<p>The Linux input protocol provides a way for input device drivers to specify
136the center flat position of joystick axes but not all of them do and some of
137them provide incorrect values. To resolve this issue, an axis declaration may be
138followed by a <code>flat</code> option that specifies the value of the center
139flat position for the axis.</p>
140<pre><code>axis 0x03 Z flat 4096</code></pre>
141<p>In the above example, the center flat position is set to <code>4096</code>.
142</p>
143
144<h3 id="comments">Comments</h3>
145<p>Comment lines begin with # and continue to the end of the line:</p>
146<pre><code># A comment!</code></pre>
147<p>Blank lines are ignored.</p>
148
149<h3 id="examples">Examples</h3>
150
151<h4 id="keyboard">Keyboard</h4>
152<pre><code># This is an example of a key layout file for a keyboard.
153
154key 1     ESCAPE
155key 2     1
156key 3     2
157key 4     3
158key 5     4
159key 6     5
160key 7     6
161key 8     7
162key 9     8
163key 10    9
164key 11    0
165key 12    MINUS
166key 13    EQUALS
167key 14    DEL
168
169# etc...
170</code></pre>
171
172<h4 id="system-controls">System Controls</h4>
173<pre><code># This is an example of a key layout file for basic system controls,
174# such as volume and power keys which are typically implemented as GPIO pins
175# the device decodes into key presses.
176
177key 114   VOLUME_DOWN
178key 115   VOLUME_UP
179key 116   POWER
180</code></pre>
181
182<h4 id="capacitive-buttons">Capacitive Buttons</h4>
183<pre><code># This is an example of a key layout file for a touch device with capacitive buttons.
184
185key 139    MENU           VIRTUAL
186key 102    HOME           VIRTUAL
187key 158    BACK           VIRTUAL
188key 217    SEARCH         VIRTUAL
189</code></pre>
190
191<h4 id="headset-jack-media-controls">Headset Jack Media Controls</h4>
192<pre><code># This is an example of a key layout file for headset mounted media controls.
193# A typical headset jack interface might have special control wires or detect known
194# resistive loads as corresponding to media functions or volume controls.
195# This file assumes that the driver decodes these signals and reports media
196# controls as key presses.
197
198key 163   MEDIA_NEXT
199key 165   MEDIA_PREVIOUS
200key 226   HEADSETHOOK
201</code></pre>
202
203<h4 id="joystick">Joystick</h4>
204<pre><code># This is an example of a key layout file for a joystick.
205
206# These are the buttons that the joystick supports, represented as keys.
207key 304   BUTTON_A
208key 305   BUTTON_B
209key 307   BUTTON_X
210key 308   BUTTON_Y
211key 310   BUTTON_L1
212key 311   BUTTON_R1
213key 314   BUTTON_SELECT
214key 315   BUTTON_START
215key 316   BUTTON_MODE
216key 317   BUTTON_THUMBL
217key 318   BUTTON_THUMBR
218
219# Left and right stick.
220# The reported value for flat is 128 in a range of -32767 to 32768, which is absurd.
221# This confuses applications that rely on the flat value because the joystick
222# actually settles in a flat range of +/- 4096 or so. We override it here.
223axis 0x00 X flat 4096
224axis 0x01 Y flat 4096
225axis 0x03 Z flat 4096
226axis 0x04 RZ flat 4096
227
228# Triggers.
229axis 0x02 LTRIGGER
230axis 0x05 RTRIGGER
231
232# Hat.
233axis 0x10 HAT_X
234axis 0x11 HAT_Y
235</code></pre>
236
237<h2 id="virtual-soft-keys">Virtual Soft Keys</h2>
238<p>The input system provides special features for implementing virtual soft keys
239in the following use cases:</p>
240<ol>
241<li>If the virtual soft keys are displayed graphically on the screen (such as on
242the Galaxy Nexus), they are implemented by the Navigation Bar component in the
243System UI package. Because graphical virtual soft keys are implemented at a high
244layer in the system, key layout files are not involved and the following
245information does not apply.</li>
246<li>If the virtual soft keys are implemented as an extended touchable region
247that is part of the main touch screen (such as on the Nexus One), the input
248system uses a virtual key map file to translate X/Y touch coordinates into
249Linux key codes, then uses the key layout file to translate Linux key codes into
250Android key codes (for details on virtual key map files, see
251<a href="touch-devices.html">Touch Devices</a>). The key layout file for the
252touch screen input device must specify the appropriate key mapping and include
253the <code>VIRTUAL</code> flag for each key.</li>
254<li>If the virtual soft keys are implemented as capacitive buttons separate from
255the main touch screen (such as on the Nexus S), the kernel device driver or
256firmware is responsible for translating touches into Linux key codes which the
257input system then translates into Android key codes using the key layout file.
258The key layout file for the capacitive button input device must specify the
259appropriate key mapping and include the <code>VIRTUAL</code> flag for each key.</li>
260</ol>
261<p>When virtual soft keys are located within or in close physical proximity of
262the touch screen, it is easy for users to accidentally press a button when
263touching near the bottom of the screen or when sliding a finger top-to-bottom or
264bottom-to-top on the screen. To prevent this, the input system applies a little
265debouncing such that virtual soft key presses are ignored for a brief period of
266time after the most recent touch on the touch screen (this delay is called the
267<em>virtual key quiet time</em>).</p>
268<p>To enable virtual soft key debouncing:</p>
269<ol>
270<li>Provide a key layout file for the touch screen or capacitive button
271input device with the <code>VIRTUAL</code> flag set for each key.
272<pre><code>key 139    MENU           VIRTUAL
273key 102    HOME           VIRTUAL
274key 158    BACK           VIRTUAL
275key 217    SEARCH         VIRTUAL
276</code></pre>
277</li>
278<li>Set the value of the virtual key quiet time in a resource overlay for the
279framework <code>config.xml</code> resource.
280<pre><code>&lt;!-- Specifies the amount of time to disable virtual keys after the screen
281is touched to filter out accidental virtual key presses due to swiping gestures
282or taps near the edge of the display. May be 0 to disable the feature.
283It is recommended that this value be no more than 250 ms.
284This feature should be disabled for most devices. --&gt;
285
286&lt;integer name="config_virtualKeyQuietTimeMillis"&gt;250&lt;/integer&gt;
287</code></pre>
288</li>
289</ol>
290
291<h2 id="validation">Validation</h2>
292<p>You should validate your key layout files using the
293<a href="validate-keymaps.html">Validate Keymaps</a> tool.</p>