1page.title=Overview 2@jd:body 3 4<!-- 5 Copyright 2015 The Android Open Source Project 6 7 Licensed under the Apache License, Version 2.0 (the "License"); 8 you may not use this file except in compliance with the License. 9 You may obtain a copy of the License at 10 11 http://www.apache.org/licenses/LICENSE-2.0 12 13 Unless required by applicable law or agreed to in writing, software 14 distributed under the License is distributed on an "AS IS" BASIS, 15 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 See the License for the specific language governing permissions and 17 limitations under the License. 18--> 19<div id="qv-wrapper"> 20 <div id="qv"> 21 <h2>In this document</h2> 22 <ol id="auto-toc"> 23 </ol> 24 </div> 25</div> 26 27<p>The Android input subsystem nominally consists of an event pipeline 28that traverses multiple layers of the system.</p> 29<h2 id="input-pipeline">Input Pipeline</h2> 30<p>At the lowest layer, the physical input device produces signals that 31describe state changes such as key presses and touch contact points. 32The device firmware encodes and transmits these signals in some way 33such as by sending USB HID reports to the system or by producing 34interrupts on an I2C bus.</p> 35<p>The signals are then decoded by a device driver in the Linux kernel. 36The Linux kernel provides drivers for many standard peripherals, 37particularly those that adhere to the HID protocol. However, an OEM 38must often provide custom drivers for embedded devices that are 39tightly integrated into the system at a low-level, such as touch screens.</p> 40<p>The input device drivers are responsible for translating device-specific 41signals into a standard input event format, by way of the Linux 42input protocol. The Linux input protocol defines a standard set of 43event types and codes in the <code>linux/input.h</code> kernel header file. 44In this way, components outside the kernel do not need to care about 45the details such as physical scan codes, HID usages, I2C messages, 46GPIO pins, and the like.</p> 47<p>Next, the Android <code>EventHub</code> component reads input events from the kernel 48by opening the <code>evdev</code> driver associated with each input device. 49The Android InputReader component then decodes the input events 50according to the device class and produces a stream of Android input 51events. As part of this process, the Linux input protocol event codes 52are translated into Android event codes according to the 53input device configuration, keyboard layout files, and various 54mapping tables.</p> 55<p>Finally, the <code>InputReader</code> sends input events to the InputDispatcher 56which forwards them to the appropriate window.</p> 57<h2 id="control-points">Control Points</h2> 58<p>There are several stages in the input pipeline which effect control 59over the behavior of the input device.</p> 60<h3 id="driver-and-firmware-configuration">Driver and Firmware Configuration</h3> 61<p>Input device drivers frequently configure the behavior of the input 62device by setting parameters in registers or even uploading the 63firmware itself. This is particularly the case for embedded 64devices such as touch screens where a large part of the calibration 65process involves tuning these parameters or fixing the firmware 66to provide the desired accuracy and responsiveness and to suppress 67noise.</p> 68<p>Driver configuration options are often specified as module parameters 69in the kernel board support package (BSP) so that the same driver 70can support multiple different hardware implementations.</p> 71<p>This documentation does attempt to describe driver or firmware 72configuration, but it does offer guidance as to device calibration 73in general.</p> 74<h3 id="board-configuration-properties">Board Configuration Properties</h3> 75<p>The kernel board support package (BSP) may export board configuration 76properties via SysFS that are used by the Android InputReader component, 77such as the placement of virtual keys on a touch screen.</p> 78<p>Refer to the device class sections for details about how different 79devices use board configuration properties.</p> 80<h3 id="resource-overlays">Resource Overlays</h3> 81<p>A few input behaviors are configured by way of resource overlays 82in <code>config.xml</code> such as the operation of lid switch.</p> 83<p>Here are a few examples:</p> 84<ul> 85<li> 86<p><code>config_lidKeyboardAccessibility</code>: Specifies the effect of the 87 lid switch on whether the hardware keyboard is accessible or hidden.</p> 88</li> 89<li> 90<p><code>config_lidNavigationAccessibility</code>: Specifies the effect of the 91 lid switch on whether the trackpad is accessible or hidden.</p> 92</li> 93<li> 94<p><code>config_longPressOnPowerBehavior</code>: Specifies what should happen when 95 the user holds down the power button.</p> 96</li> 97<li> 98<p><code>config_lidOpenRotation</code>: Specifies the effect of the lid switch 99 on screen orientation.</p> 100</li> 101</ul> 102<p>Refer to the documentation within <code>frameworks/base/core/res/res/values/config.xml</code> 103for details about each configuration option.</p> 104<h3 id="key-maps">Key Maps</h3> 105<p>Key maps are used by the Android <code>EventHub</code> and <code>InputReader</code> components 106to configure the mapping from Linux event codes to Android event codes 107for keys, joystick buttons and joystick axes. The mapping may 108be device or language dependent.</p> 109<p>Refer to the device class sections for details about how different 110devices use key maps.</p> 111<h3 id="input-device-configuration-files">Input Device Configuration Files</h3> 112<p>Input device configuration files are used by the Android <code>EventHub</code> and 113<code>InputReader</code> components to configure special device characteristics 114such as how touch size information is reported.</p> 115<p>Refer to the device class sections for details about how different 116devices use input device configuration maps.</p> 117<h2 id="understanding-hid-usages-and-event-codes">Understanding HID Usages and Event Codes</h2> 118<p>There are often several different identifiers used to refer to any 119given key on a keyboard, button on a game controller, joystick axis 120or other control. The relationships between these identifiers 121are not always the same: they are dependent on a set of mapping tables, 122some of which are fixed, and some which vary based on characteristics 123of the device, the device driver, the current locale, the system 124configuration, user preferences and other factors.</p> 125<dl> 126<dt>Physical Scan Code</dt> 127<dd> 128<p>A physical scan code is a device-specific identifier that is associated 129with each key, button or other control. Because physical scan codes 130often vary from one device to another, the firmware or device driver 131is responsible for mapping them to standard identifiers such as 132HID Usages or Linux key codes.</p> 133<p>Scan codes are mainly of interest for keyboards. Other devices 134typically communicate at a low-level using GPIO pins, I2C messages 135or other means. Consequently, the upper layers of the software 136stack rely on the device drivers to make sense of what is going on.</p> 137</dd> 138<dt>HID Usage</dt> 139<dd> 140<p>A HID usage is a standard identifier that is used to report the 141state of a control such as a keyboard key, joystick axis, 142mouse button, or touch contact point. Most USB and Bluetooth 143input devices conform to the HID specification, which enables 144the system to interface with them in a uniform manner.</p> 145<p>The Android Framework relies on the Linux kernel HID drivers to 146translate HID usage codes into Linux key codes and other identifiers. 147Therefore HID usages are mainly of interest to peripheral manufacturers.</p> 148</dd> 149<dt>Linux Key Code</dt> 150<dd> 151<p>A Linux key code is a standard identifier for a key or button. 152Linux key codes are defined in the <code>linux/input.h</code> header file using 153constants that begin with the prefix <code>KEY_</code> or <code>BTN_</code>. The Linux 154kernel input drivers are responsible for translating physical 155scan codes, HID usages and other device-specific signals into Linux 156key codes and delivering information about them as part of 157<code>EV_KEY</code> events.</p> 158<p>The Android API sometimes refers to the Linux key code associated 159with a key as its "scan code". This is technically incorrect in 160but it helps to distinguish Linux key codes from Android key codes 161in the API.</p> 162</dd> 163<dt>Linux Relative or Absolute Axis Code</dt> 164<dd> 165<p>A Linux relative or absolute axis code is a standard identifier 166for reporting relative movements or absolute positions along an 167axis, such as the relative movements of a mouse along its X axis 168or the absolute position of a joystick along its X axis. 169Linux axis code are defined in the <code>linux/input.h</code> header file using 170constants that begin with the prefix <code>REL_</code> or <code>ABS_</code>. The Linux 171kernel input drivers are responsible for translating HID usages 172and other device-specific signals into Linux axis codes and 173delivering information about them as part of <code>EV_REL</code> and 174<code>EV_ABS</code> events.</p> 175</dd> 176<dt>Linux Switch Code</dt> 177<dd> 178<p>A Linux switch code is a standard identifier for reporting the 179state of a switch on a device, such as a lid switch. Linux 180switch codes are defined in the <code>linux/input.h</code> header file 181using constants that begin with the prefix <code>SW_</code>. The Linux 182kernel input drivers report switch state changes as <code>EV_SW</code> events.</p> 183<p>Android applications generally do not receive events from switches, 184but the system may use them internally to control various 185device-specific functions.</p> 186</dd> 187<dt>Android Key Code</dt> 188<dd> 189<p>An Android key code is a standard identifier defined in the Android 190API for indicating a particular key such as 'HOME'. Android key codes 191are defined by the <code>android.view.KeyEvent</code> class as constants that 192begin with the prefix <code>KEYCODE_</code>.</p> 193<p>The key layout specifies how Linux key codes are mapped to Android 194key codes. Different key layouts may be used depending on the keyboard 195model, language, country, layout, or special functions.</p> 196<p>Combinations of Android key codes are transformed into character codes 197using a device and locale specific key character map. For example, 198when the keys identified as <code>KEYCODE_SHIFT</code> and <code>KEYCODE_A</code> are both 199pressed together, the system looks up the combination in the key 200character map and finds the capital letter 'A', which is then inserted 201into the currently focused text widget.</p> 202</dd> 203<dt>Android Axis Code</dt> 204<dd> 205<p>An Android axis code is a standard identifier defined in the Android 206API for indicating a particular device axis. Android axis codes are 207defined by the <code>android.view.MotionEvent</code> class as constants that 208begin with the prefix <code>AXIS_</code>.</p> 209<p>The key layout specifies how Linux Axis Codes are mapped to Android 210axis codes. Different key layouts may be used depending on the device 211model, language, country, layout, or special functions.</p> 212</dd> 213<dt>Android Meta State</dt> 214<dd> 215<p>An Android meta state is a standard identifier defined in the Android 216API for indicating which modifier keys are pressed. Android meta states 217are defined by the <code>android.view.KeyEvent</code> class as constants that 218begin with the prefix <code>META_</code>.</p> 219<p>The current meta state is determined by the Android InputReader 220component which monitors when modifier keys such as <code>KEYCODE_SHIFT_LEFT</code> 221are pressed / released and sets / resets the appropriate meta state flag.</p> 222<p>The relationship between modifier keys and meta states is hardcoded 223but the key layout can alter how the modifier keys themselves are 224mapped which in turns affects the meta states.</p> 225</dd> 226<dt>Android Button State</dt> 227<dd> 228<p>An Android button state is a standard identifier defined in the Android 229API for indicating which buttons (on a mouse or stylus) are pressed. 230Android button states are defined by the <code>android.view.MotionEvent</code> 231class as constants that begin with the prefix <code>BUTTON_</code>.</p> 232<p>The current button state is determined by the Android InputReader 233component which monitors when buttons (on a mouse or stylus) are 234pressed / released and sets / resets appropriate button state flag.</p> 235<p>The relationship between buttons and button states is hardcoded.</p> 236</dd> 237</dl> 238<h2 id="further-reading">Further Reading</h2> 239<ol> 240<li><a href="http://www.kernel.org/doc/Documentation/input/event-codes.txt">Linux input event codes</a></li> 241<li><a href="http://www.kernel.org/doc/Documentation/input/multi-touch-protocol.txt">Linux multi-touch protocol</a></li> 242<li><a href="http://www.kernel.org/doc/Documentation/input/input.txt">Linux input drivers</a></li> 243<li><a href="http://www.kernel.org/doc/Documentation/input/ff.txt">Linux force feedback</a></li> 244<li><a href="http://www.usb.org/developers/hidpage">HID information, including HID usage tables</a></li> 245</ol> 246