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1page.title=Application security
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19<div id="qv-wrapper">
20  <div id="qv">
21    <h2>In this document</h2>
22    <ol id="auto-toc"></ol>
23  </div>
24</div>
25
26<h2 id="elements-of-applications">Elements of Applications</h2>
27<p>Android provides an open source platform and application environment for mobile
28  devices. The core operating system is based on the Linux kernel. Android
29  applications are most often written in the Java programming language and run in
30  the Dalvik virtual machine. However, applications can also be written in native
31  code. Applications are installed from a single file with the .apk file
32  extension.</p>
33<p>The main Android application building blocks are:</p>
34<ul>
35  <li>
36    <p><strong>AndroidManifest.xml</strong>: The <a href="https://developer.android.com/guide/topics/manifest/manifes
37t-intro.html">AndroidManifest.xml</a> file is the control file that tells the system what to do with
38      all the top-level components (specifically activities, services, broadcast
39      receivers, and content providers described below) in an application. This also
40      specifies which permissions are required.</p>
41  </li>
42  <li>
43    <p><strong>Activities</strong>: An <a href="https://developer.android.com/guide/topics/fundamentals/activities.htm
44l">Activity</a> is, generally, the code for a single, user-focused task.  It usually
45      includes displaying a UI to the user, but it does not have to -- some
46      Activities never display UIs.  Typically, one of the application's Activities
47      is the entry point to an application.</p>
48  </li>
49  <li>
50    <p><strong>Services</strong>: A <a href="https://developer.android.com/guide/topics/fundamentals/services.html">Service</a> is a body of code that runs in the background. It can run in its own process,
51      or in the context of another application's process. Other components "bind" to
52      a Service and invoke methods on it via remote procedure calls. An example of a
53      Service is a media player: even when the user quits the media-selection UI, the
54      user probably still intends for music to keep playing. A Service keeps the
55      music going even when the UI has completed.</p>
56  </li>
57  <li>
58    <p><strong>Broadcast Receiver</strong>: A <a href="https://developer.android.com/reference/android/content/Broad
59castReceiver.html">BroadcastReceiver</a> is an object that is instantiated when an IPC mechanism
60      known as an <a href="https://developer.android.com/reference/android/content/Intent.html">Intent</a> is issued by the operating system or another application.  An application may
61      register a receiver for the low battery message, for example, and change its
62      behavior based on that information.</p>
63  </li>
64</ul>
65<h2 id="the-android-permission-model-accessing-protected-apis">The Android Permission Model: Accessing Protected APIs</h2>
66<p>All applications on Android run in an Application Sandbox, described earlier in this document.
67  By default, an Android application can only access a limited range of system
68  resources. The system manages Android application access to resources that, if
69  used incorrectly or maliciously, could adversely impact the user experience,
70  the network, or data on the device.</p>
71<p>These restrictions are implemented in a variety of different forms.  Some
72  capabilities are restricted by an intentional lack of APIs to the sensitive
73  functionality (e.g. there is no Android API for directly manipulating the SIM
74  card).  In some instances, separation of roles provides a security measure, as
75  with the per-application isolation of storage. In other instances, the
76  sensitive APIs are intended for use by trusted applications and protected
77  through a security mechanism known as Permissions.</p>
78<p>These protected APIs include:</p>
79<ul>
80  <li>Camera functions</li>
81  <li>Location data (GPS)</li>
82  <li>Bluetooth functions</li>
83  <li>Telephony functions</li>
84  <li>SMS/MMS functions</li>
85  <li>Network/data connections</li>
86</ul>
87<p>These resources are only accessible through the operating system.  To make use
88  of the protected APIs on the device, an application must define the
89  capabilities it needs in its manifest.  When preparing to install an
90  application, the system displays a dialog to the user that indicates the
91  permissions requested and asks whether to continue the installation.  If the
92  user continues with the installation, the system accepts that the user has
93  granted all of the requested permissions. The user can not grant or deny
94  individual permissions -- the user must grant or deny all of the requested
95  permissions as a block.</p>
96<p>Once granted, the permissions are applied to the application as long as it is
97  installed.  To avoid user confusion, the system does not notify the user again
98  of the permissions granted to the application, and applications that are
99  included in the core operating system or bundled by an OEM do not request
100  permissions from the user. Permissions are removed if an application is
101  uninstalled, so a subsequent re-installation will again result in display of
102  permissions.</p>
103<p>Within the device settings, users are able to view permissions for applications
104  they have previously installed. Users can also turn off some functionality
105  globally when they choose, such as disabling GPS, radio, or wi-fi.</p>
106<p>In the event that an application attempts to use a protected feature which has
107  not been declared in the application's manifest, the permission failure will
108  typically result in a security exception being thrown back to the application.
109  Protected API permission checks are enforced at the lowest possible level to
110  prevent circumvention. An example of the user messaging when an application is
111  installed while requesting access to protected APIs is shown in <em>Figure 2</em>.</p>
112<p>The system default permissions are described at <a href="https://developer.android.com/reference/android/Manifest.permission.html">https://developer.android.com/reference/android/Manifest.permission.html</a>.
113  Applications may declare their own permissions for other applications to use.
114  Such permissions are not listed in the above location.</p>
115<p>When defining a permission a protectionLevel attribute tells the system how the
116  user is to be informed of applications requiring the permission, or who is
117  allowed to hold a permission. Details on creating and using application
118  specific permissions are described at <a href="https://develo
119per.android.com/guide/topics/security/security.html">https://developer.android.com/guide/topics/security/security.html</a>.</p>
120<p>There are some device capabilities, such as the ability to send SMS broadcast
121  intents, that are not available to third-party applications, but that may be
122  used by applications pre-installed by the OEM. These permissions use the
123  signatureOrSystem permission.</p>
124<h2 id="how-users-understand-third-party-applications">How Users Understand Third-Party Applications</h2>
125<p>Android strives to make it clear to users when they are interacting with
126  third-party applications and inform the user of the capabilities those
127  applications have.  Prior to installation of any application, the user is shown
128  a clear message about the different permissions the application is requesting.
129  After install, the user is not prompted again to confirm any permissions.</p>
130<p>There are many reasons to show permissions immediately prior to installation
131  time. This is when user is actively reviewing information about the
132  application, developer, and functionality to determine whether it matches their
133  needs and expectations.  It is also important that they have not yet
134  established a mental or financial commitment to the app, and can easily compare
135  the application to other alternative applications.</p>
136<p>Some other platforms use a different approach to user notification, requesting
137  permission at the start of each session or while applications are in use. The
138  vision of Android is to have users switching seamlessly between applications at
139  will. Providing confirmations each time would slow down the user and prevent
140  Android from delivering a great user experience. Having the user review
141  permissions at install time gives the user the option to not install the
142  application if they feel uncomfortable.</p>
143<p>Also, many user interface studies have shown that over-prompting the user
144  causes the user to start saying "OK" to any dialog that is shown. One of
145  Android's security goals is to effectively convey important security
146  information to the user, which cannot be done using dialogs that the user will
147  be trained to ignore. By presenting the important information once, and only
148  when it is important, the user is more likely to think about what they are
149  agreeing to.</p>
150<p>Some platforms choose not to show any information at all about application
151  functionality. That approach prevents users from easily understanding and
152  discussing application capabilities. While it is not possible for all users to
153  always make fully informed decisions, the Android permissions model makes
154  information about applications easily accessible to a wide range of users.  For
155  example, unexpected permissions requests can prompt more sophisticated users to
156  ask critical questions about application functionality and share their concerns
157  in places such as <a href="htts://play.google.com">Google Play</a> where they
158  are visible to all users.</p>
159<table>
160  <tr>
161    <td><strong>Permissions at Application Install -- Google Maps</strong></td>
162    <td><strong>Permissions of an Installed Application -- Gmail</strong></td>
163  </tr>
164  <tr>
165    <td><img alt="Permissions at Application Install -- Google Maps" width=250
166src="../images/image_install.png" /></td>
167    <td><img alt="Permissions of an Installed Application -- Gmail" width=250
168src="../images/image_gmail_installed.png" id="figure1" /></td>
169  </tr>
170</table>
171<p class="img-caption">
172  <strong>Figure 1.</strong> Display of permissions for applications
173</p>
174<h2 id="interprocess-communication">Interprocess Communication</h2>
175<p>Processes can communicate using any of the traditional UNIX-type mechanisms.
176  Examples include the filesystem, local sockets, or signals. However, the Linux
177  permissions still apply.</p>
178<p>Android also provides new IPC mechanisms:</p>
179<ul>
180  <li>
181    <p><strong>Binder</strong>: A lightweight capability-based remote procedure call mechanism
182      designed for high performance when performing in-process and cross-process
183      calls. Binder is implemented using a custom Linux driver. See <a href="https://developer
184.android.com/reference/android/os/Binder.html">https://developer.android.com/reference/android/os/Binder.html</a>.</p>
185  </li>
186  <li>
187    <p><strong>Services</strong>: Services (discussed above) can provide interfaces directly
188      accessible using binder.</p>
189  </li>
190  <li>
191    <p><strong>Intents</strong>: An Intent is a simple message object that represents an
192      "intention" to do something. For example, if your application wants to display
193      a web page, it expresses its "Intent" to view the URL by creating an Intent
194      instance and handing it off to the system. The system locates some other piece
195      of code (in this case, the Browser) that knows how to handle that Intent, and
196      runs it. Intents can also be used to broadcast interesting events (such as a
197      notification) system-wide. See
198      [https://developer.android.com/reference/android/content/Intent.html](https://developer.android.com/reference/android/content/Intent.html.</p>
199  </li>
200  <li>
201    <p><strong>ContentProviders</strong>: A ContentProvider is a data storehouse that provides
202      access to data on the device; the classic example is the ContentProvider that
203      is used to access the user's list of contacts. An application can access data
204      that other applications have exposed via a ContentProvider, and an application
205      can also define its own ContentProviders to expose data of its own. See <a href="https://developer.android.com/reference/android/content/ContentProvider.html">https://developer.android.com/reference/android/content/ContentProvider.html</a>.</p>
206  </li>
207</ul>
208<p>While it is possible to implement IPC using other mechanisms such as network
209  sockets or world-writable files, these are the recommended Android IPC
210  frameworks. Android developers will be encouraged to use best practices around
211  securing users' data and avoiding the introduction of security vulnerabilities.</p>
212<h2 id="cost-sensitive-apis">Cost-Sensitive APIs</h2>
213<p>A cost sensitive API is any function that might generate a cost for the user or
214  the network. The Android platform has placed cost sensitive APIs in the list of
215  protected APIs controlled by the OS. The user will have to grant explicit
216  permission to third-party applications requesting use of cost sensitive APIs.
217  These APIs include:</p>
218<ul>
219  <li>Telephony</li>
220  <li>SMS/MMS</li>
221  <li>Network/Data</li>
222  <li>In-App Billing</li>
223  <li>NFC Access</li>
224</ul>
225<p> Android 4.2 adds further control on the use of SMS. Android will provide a
226  notification if an application attempts to send SMS to a short code that uses
227  premium services which might cause additional charges.  The user can choose
228  whether to allow the application to send the message or block it. </p>
229<h2 id="sim-card-access">SIM Card Access</h2>
230<p>Low level access to the SIM card is not available to third-party apps. The OS
231  handles all communications with the SIM card including access to personal
232  information (contacts) on the SIM card memory. Applications also cannot access
233  AT commands, as these are managed exclusively by the Radio Interface Layer
234  (RIL). The RIL provides no high level APIs for these commands.</p>
235<h2 id="personal-information">Personal Information</h2>
236<p>Android has placed APIs that provide access to user data into the set of
237  protected APIs.  With normal usage, Android devices will also accumulate user
238  data within third-party applications installed by users.   Applications that
239  choose to share this information can use Android OS permission checks to
240  protect the data from third-party applications.</p>
241<img alt="Access to sensitive user data available only through protected
242APIs" src="../images/permissions_check.png" id="figure2" />
243<p class="img-caption">
244  <strong>Figure 2.</strong> Access to sensitive user data is available only through protected APIs
245</p>
246<p>System content providers that are likely to contain personal or personally
247  identifiable information such as contacts and calendar have been created with
248  clearly identified permissions. This granularity provides the user with clear
249  indication of the types of information that may be provided to the application.
250  During installation, a third-party application may request permission to
251  access these resources.  If permission is granted, the application can be
252  installed and will have access to the data requested at any time when it is
253  installed.</p>
254<p>Any applications which collect personal information will, by default, have that
255  data restricted only to the specific application.  If an application chooses to
256  make the data available to other applications though IPC, the application
257  granting access can apply permissions to the IPC mechanism that are enforced by
258  the operating system.</p>
259<h2 id="sensitive-data-input-devices">Sensitive Data Input Devices</h2>
260<p>Android devices frequently provide sensitive data input devices that allow
261  applications to interact with the surrounding environment, such as camera,
262  microphone or GPS.  For a third-party application to access these devices, it
263  must first be explicitly provided access by the user through the use of Android
264  OS Permissions.  Upon installation, the installer will prompt the user
265  requesting permission to the sensor by name.</p>
266<p>If an application wants to know the user's location, the application requires a
267  permission to access the user's location. Upon installation, the installer will
268  prompt the user asking if the application can access the user's location. At
269  any time, if the user does not want any application to access their location,
270  then the user can run the "Settings" application, go to "Location &amp; Security",
271  and uncheck the "Use wireless networks" and "Enable GPS satellites". This will
272  disable location based services for all applications on the user's device.</p>
273<h2 id="device-metadata">Device Metadata</h2>
274<p>Android also strives to restrict access to data that is not intrinsically
275  sensitive, but may indirectly reveal characteristics about the user, user
276  preferences, and the manner in which they use a device.</p>
277<p>By default applications do not have access to operating system logs,
278  browser history, phone number, or hardware / network identification
279  information.  If an application requests access to this information at install
280  time, the installer will prompt the user asking if the application can access
281  the information. If the user does not grant access, the application will not be
282  installed.</p>
283<h2 id="application-signing">Application Signing</h2>
284<p>Code signing allows developers to identify the author of the application and to
285  update their application without creating complicated interfaces and
286  permissions. Every application that is run on the Android platform must be
287  signed by the developer.  Applications that attempt to install without being
288  signed will rejected by either Google Play or the package installer on
289  the Android device.</p>
290<p>On Google Play, application signing bridges the trust Google has with the
291  developer and the trust the developer has with their application.  Developers
292  know their application is provided, unmodified to the Android device; and
293  developers can be held accountable for behavior of their application.</p>
294<p>On Android, application signing is the first step to placing an application in
295  its Application Sandbox. The signed application certificate defines which user
296  id is associated with which application; different applications run under
297  different user IDs. Application signing ensures that one application cannot
298  access any other application except through well-defined IPC.</p>
299<p>When an application (APK file) is installed onto an Android device, the Package
300  Manager verifies that the APK has been properly signed with the certificate
301  included in that APK.  If the certificate (or, more accurately, the public key
302  in the certificate) matches the key used to sign any other APK on the device,
303  the new APK has the option to specify in the manifest that it will share a UID
304  with the other similarly-signed APKs.</p>
305<p>Applications can be signed by a third-party (OEM, operator, alternative market)
306  or self-signed. Android provides code signing using self-signed certificates
307  that developers can generate without external assistance or permission.
308  Applications do not have to be signed by a central authority. Android currently
309  does not perform CA verification for application certificates.</p>
310<p>Applications are also able to declare security permissions at the Signature
311  protection level, restricting access only to applications signed with the same
312  key while maintaining distinct UIDs and Application Sandboxes. A closer
313  relationship with a shared Application Sandbox is allowed via the <a href="https://developer.android.com/guide/topics/manifest/manifest-element.html#uid">shared UID
314    feature</a> where two or more applications signed with same developer key can
315  declare a shared UID in their manifest.</p>
316<h2 id="app-verification">Application Verification</h2>
317<p> Android 4.2 and later support application verification. Users can choose to
318  enable “Verify Apps" and have applications evaluated by an application verifier
319  prior to installation.  App verification can alert the user if they try to
320  install an app that might be harmful; if an application is especially bad, it
321  can block installation. </p>
322<h2 id="digital-rights-management">Digital Rights Management</h2>
323<p>The Android platform provides an extensible DRM framework that lets
324  applications manage rights-protected content according to the license
325  constraints that are associated with the content. The DRM framework supports
326  many DRM schemes; which DRM schemes a device supports is left to the device
327  manufacturer.</p>
328<p>The <a href="https://developer.android.com/reference/android/drm/package-summary.html">Android DRM
329  framework</a> is implemented in two architectural layers (see figure below):</p>
330<ul>
331  <li>
332    <p>A DRM framework API, which is exposed to applications through the Android
333      application framework and runs through the Dalvik VM for standard applications.</p>
334  </li>
335  <li>
336    <p>A native code DRM manager, which implements the DRM framework and exposes an
337      interface for DRM plug-ins (agents) to handle rights management and decryption
338      for various DRM schemes</p>
339  </li>
340</ul>
341<p><img alt="Architecture of Digital Rights Management on Android
342platform" src="/devices/images/ape_fwk_drm_2.png" id="figure3" /></p>
343<p class="img-caption">
344  <strong>Figure 3.</strong> Architecture of Digital Rights Management on Android platform
345</p>
346