1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program EGL Module
3 * ---------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief EGL gles2 sharing threaded tests
22 *//*--------------------------------------------------------------------*/
23
24 #include "teglGLES2SharingThreadedTests.hpp"
25
26 #include "tcuTestLog.hpp"
27 #include "tcuThreadUtil.hpp"
28
29 #include "deRandom.hpp"
30 #include "deThread.hpp"
31 #include "deSharedPtr.hpp"
32 #include "deMutex.hpp"
33 #include "deSemaphore.hpp"
34 #include "deStringUtil.hpp"
35
36 #include "deClock.h"
37 #include "deString.h"
38 #include "deMemory.h"
39 #include "deMath.h"
40
41 #include "gluDefs.hpp"
42
43 #include "glwEnums.hpp"
44 #include "glwFunctions.hpp"
45
46 #include "egluUtil.hpp"
47
48 #include "eglwLibrary.hpp"
49 #include "eglwEnums.hpp"
50
51 #include <vector>
52 #include <string>
53 #include <memory>
54 #include <sstream>
55
56 using std::vector;
57 using std::string;
58 using de::SharedPtr;
59
60 using namespace glw;
61 using namespace eglw;
62
63 namespace deqp
64 {
65 namespace egl
66 {
67
68 namespace GLES2ThreadTest
69 {
70
71 class Texture;
72 class Buffer;
73 class Shader;
74 class Program;
75 class GLES2ResourceManager
76 {
77 public:
78
79 SharedPtr<Texture> popTexture (int index);
getTexture(int index) const80 const SharedPtr<Texture> getTexture (int index) const { return m_textures[index]; }
addTexture(SharedPtr<Texture> texture)81 void addTexture (SharedPtr<Texture> texture) { m_textures.push_back(texture); }
getTextureCount(void) const82 int getTextureCount (void) const { return (int)m_textures.size(); }
83
84 SharedPtr<Buffer> popBuffer (int index);
getBuffer(int index) const85 const SharedPtr<Buffer> getBuffer (int index) const { return m_buffers[index]; }
addBuffer(SharedPtr<Buffer> buffer)86 void addBuffer (SharedPtr<Buffer> buffer) { m_buffers.push_back(buffer); }
getBufferCount(void) const87 int getBufferCount (void) const { return (int)m_buffers.size(); }
88
89 SharedPtr<Shader> popShader (int index);
getShader(int index) const90 const SharedPtr<Shader> getShader (int index) const { return m_shaders[index]; }
addShader(SharedPtr<Shader> shader)91 void addShader (SharedPtr<Shader> shader) { m_shaders.push_back(shader); }
getShaderCount(void) const92 int getShaderCount (void) const { return (int)m_shaders.size(); }
93
94 SharedPtr<Program> popProgram (int index);
getProgram(int index) const95 const SharedPtr<Program> getProgram (int index) const { return m_programs[index]; }
addProgram(SharedPtr<Program> program)96 void addProgram (SharedPtr<Program> program) { m_programs.push_back(program); }
getProgramCount(void) const97 int getProgramCount (void) const { return (int)m_programs.size(); }
98
99 private:
100 std::vector<SharedPtr<Texture> > m_textures;
101 std::vector<SharedPtr<Buffer> > m_buffers;
102 std::vector<SharedPtr<Shader> > m_shaders;
103 std::vector<SharedPtr<Program> > m_programs;
104 };
105
popTexture(int index)106 SharedPtr<Texture> GLES2ResourceManager::popTexture (int index)
107 {
108 SharedPtr<Texture> texture = m_textures[index];
109
110 m_textures.erase(m_textures.begin() + index);
111
112 return texture;
113 }
114
popBuffer(int index)115 SharedPtr<Buffer> GLES2ResourceManager::popBuffer (int index)
116 {
117 SharedPtr<Buffer> buffer = m_buffers[index];
118
119 m_buffers.erase(m_buffers.begin() + index);
120
121 return buffer;
122 }
123
popShader(int index)124 SharedPtr<Shader> GLES2ResourceManager::popShader (int index)
125 {
126 SharedPtr<Shader> shader = m_shaders[index];
127
128 m_shaders.erase(m_shaders.begin() + index);
129
130 return shader;
131 }
132
popProgram(int index)133 SharedPtr<Program> GLES2ResourceManager::popProgram (int index)
134 {
135 SharedPtr<Program> program = m_programs[index];
136
137 m_programs.erase(m_programs.begin() + index);
138
139 return program;
140 }
141
142 class GLES2Context : public tcu::ThreadUtil::Object
143 {
144 public:
145 GLES2Context (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<GLES2ResourceManager> resourceManager);
146 ~GLES2Context (void);
147
148 // Call generation time attributes
149 SharedPtr<GLES2ResourceManager> resourceManager;
150
151 // Run time attributes
152 EGLDisplay display;
153 EGLContext context;
154
155 struct
156 {
157 glEGLImageTargetTexture2DOESFunc imageTargetTexture2D;
158 } glExtensions;
159 private:
160 GLES2Context (const GLES2Context&);
161 GLES2Context& operator= (const GLES2Context&);
162 };
163
GLES2Context(SharedPtr<tcu::ThreadUtil::Event> event,SharedPtr<GLES2ResourceManager> resourceManager_)164 GLES2Context::GLES2Context (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<GLES2ResourceManager> resourceManager_)
165 : tcu::ThreadUtil::Object ("Context", event)
166 , resourceManager (resourceManager_)
167 , display (EGL_NO_DISPLAY)
168 , context (EGL_NO_CONTEXT)
169 {
170 glExtensions.imageTargetTexture2D = DE_NULL;
171 }
172
~GLES2Context(void)173 GLES2Context::~GLES2Context (void)
174 {
175 }
176
177 class Surface : public tcu::ThreadUtil::Object
178 {
179 public:
180 Surface (SharedPtr<tcu::ThreadUtil::Event> event);
181 ~Surface (void);
182
183 // Run time attributes
184 EGLSurface surface;
185
186 private:
187 Surface (const Surface&);
188 Surface& operator= (const Surface&);
189 };
190
Surface(SharedPtr<tcu::ThreadUtil::Event> event)191 Surface::Surface (SharedPtr<tcu::ThreadUtil::Event> event)
192 : tcu::ThreadUtil::Object ("Surface", event)
193 , surface (EGL_NO_SURFACE)
194 {
195 }
196
~Surface(void)197 Surface::~Surface (void)
198 {
199 }
200
201 // EGL thread with thread specifig state
202 class EGLThread : public tcu::ThreadUtil::Thread
203 {
204 public:
205 EGLThread (const Library& egl_, const glw::Functions& gl_, int seed);
206 ~EGLThread (void);
207 virtual void deinit (void);
208
209 const Library& egl;
210 const glw::Functions& gl;
211
212 // Generation time attributes
213 SharedPtr<GLES2Context> context;
214 SharedPtr<Surface> surface;
215
216 // Runtime attributes
217
218 SharedPtr<GLES2Context> runtimeContext;
219 EGLSurface eglSurface;
220 private:
221 };
222
EGLThread(const Library & egl_,const glw::Functions & gl_,int seed)223 EGLThread::EGLThread (const Library& egl_, const glw::Functions& gl_, int seed)
224 : tcu::ThreadUtil::Thread (seed)
225 , egl (egl_)
226 , gl (gl_)
227 , eglSurface (EGL_NO_SURFACE)
228 {
229 }
230
deinit(void)231 void EGLThread::deinit (void)
232 {
233 if (runtimeContext)
234 {
235 if (runtimeContext->context != EGL_NO_CONTEXT)
236 egl.makeCurrent(runtimeContext->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
237
238 egl.destroyContext(runtimeContext->display, runtimeContext->context);
239 runtimeContext->context = EGL_NO_CONTEXT;
240
241 egl.destroySurface(runtimeContext->display, eglSurface);
242 eglSurface = EGL_NO_SURFACE;
243 }
244
245 egl.releaseThread();
246 }
247
~EGLThread(void)248 EGLThread::~EGLThread (void)
249 {
250 EGLThread::deinit();
251 }
252
253 class FenceSync
254 {
255 public:
256 FenceSync (void);
257 ~FenceSync (void);
258
259 void init (EGLThread& thread, bool serverSync);
260 bool waitReady (EGLThread& thread);
261
262 void addWaiter (void);
263
264 private:
265 EGLDisplay m_display;
266 EGLSyncKHR m_sync;
267 de::Mutex m_lock;
268 int m_waiterCount;
269 bool m_serverSync;
270 };
271
FenceSync(void)272 FenceSync::FenceSync (void)
273 : m_display (EGL_NO_DISPLAY)
274 , m_sync (NULL)
275 , m_waiterCount (0)
276 , m_serverSync (false)
277 {
278 }
279
~FenceSync(void)280 FenceSync::~FenceSync (void)
281 {
282 }
283
addWaiter(void)284 void FenceSync::addWaiter (void)
285 {
286 m_lock.lock();
287 m_waiterCount++;
288 m_lock.unlock();
289 }
290
init(EGLThread & thread,bool serverSync)291 void FenceSync::init (EGLThread& thread, bool serverSync)
292 {
293 m_display = thread.runtimeContext->display;
294 m_serverSync = serverSync;
295
296 // Use sync only if somebody will actualy depend on it
297 m_lock.lock();
298 if (m_waiterCount > 0)
299 {
300 thread.newMessage() << "Begin -- eglCreateSyncKHR(" << ((size_t)m_display) << ", EGL_SYNC_FENCE_KHR, DE_NULL)" << tcu::ThreadUtil::Message::End;
301 m_sync = thread.egl.createSyncKHR(m_display, EGL_SYNC_FENCE_KHR, DE_NULL);
302 thread.newMessage() << "End -- " << ((size_t)m_sync) << " = eglCreateSyncKHR()" << tcu::ThreadUtil::Message::End;
303 TCU_CHECK(m_sync);
304 }
305 m_lock.unlock();
306 }
307
waitReady(EGLThread & thread)308 bool FenceSync::waitReady (EGLThread& thread)
309 {
310 bool ok = true;
311 if (m_serverSync)
312 {
313 thread.newMessage() << "Begin -- eglWaitSyncKHR(" << ((size_t)m_display) << ", " << ((size_t)m_sync) << ", 0)" << tcu::ThreadUtil::Message::End;
314 EGLint result = thread.egl.waitSyncKHR(m_display, m_sync, 0);
315 thread.newMessage() << "End -- " << result << " = eglWaitSyncKHR()" << tcu::ThreadUtil::Message::End;
316 ok = result == EGL_TRUE;
317 }
318 else
319 {
320 thread.newMessage() << "Begin -- eglClientWaitSyncKHR(" << ((size_t)m_display) << ", " << ((size_t)m_sync) << ", EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, 1000 000 000)" << tcu::ThreadUtil::Message::End;
321 EGLint result = thread.egl.clientWaitSyncKHR(m_display, m_sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, 1000000000);
322 thread.newMessage() << "End -- " << result << " = eglClientWaitSyncKHR()" << tcu::ThreadUtil::Message::End;
323 ok = result == EGL_CONDITION_SATISFIED_KHR;
324 }
325
326 m_lock.lock();
327 m_waiterCount--;
328 DE_ASSERT(m_waiterCount >= 0);
329
330 if (m_waiterCount == 0)
331 {
332 // \note [mika] This is no longer deterministic and eglDestroySyncKHR might happen in different places and in different threads
333 thread.newMessage() << "Begin -- eglDestroySyncKHR(" << ((size_t)m_display) << ", " << ((size_t)m_sync) << ")" << tcu::ThreadUtil::Message::End;
334 EGLint destroyResult = thread.egl.destroySyncKHR(m_display, m_sync);
335 thread.newMessage() << "End -- " << destroyResult << " = eglDestroySyncKHR()" << tcu::ThreadUtil::Message::End;
336 m_sync = DE_NULL;
337 }
338
339 m_lock.unlock();
340
341 return ok;
342 }
343
344 class Object : public tcu::ThreadUtil::Object
345 {
346 public:
347 Object (const char* type, SharedPtr<tcu::ThreadUtil::Event> e, SharedPtr<FenceSync> sync);
348 ~Object (void);
349
350 void readGL (SharedPtr<FenceSync> sync, std::vector<SharedPtr<FenceSync> >& deps);
351 void modifyGL (SharedPtr<FenceSync> sync, std::vector<SharedPtr<FenceSync> >& deps);
352
353 private:
354 SharedPtr<FenceSync> m_modifySync;
355 vector<SharedPtr<FenceSync> > m_readSyncs;
356 };
357
Object(const char * type,SharedPtr<tcu::ThreadUtil::Event> e,SharedPtr<FenceSync> sync)358 Object::Object (const char* type, SharedPtr<tcu::ThreadUtil::Event> e, SharedPtr<FenceSync> sync)
359 : tcu::ThreadUtil::Object (type, e)
360 , m_modifySync (sync)
361 {
362 }
363
~Object(void)364 Object::~Object (void)
365 {
366 }
367
readGL(SharedPtr<FenceSync> sync,std::vector<SharedPtr<FenceSync>> & deps)368 void Object::readGL (SharedPtr<FenceSync> sync, std::vector<SharedPtr<FenceSync> >& deps)
369 {
370 if (m_modifySync)
371 m_modifySync->addWaiter();
372
373 // Make call depend on last modifying call
374 deps.push_back(m_modifySync);
375
376 // Add read dependency
377 m_readSyncs.push_back(sync);
378 }
379
modifyGL(SharedPtr<FenceSync> sync,std::vector<SharedPtr<FenceSync>> & deps)380 void Object::modifyGL (SharedPtr<FenceSync> sync, std::vector<SharedPtr<FenceSync> >& deps)
381 {
382 // Make call depend on all reads
383 for (int readNdx = 0; readNdx < (int)m_readSyncs.size(); readNdx++)
384 {
385 if (m_readSyncs[readNdx])
386 m_readSyncs[readNdx]->addWaiter();
387
388 deps.push_back(m_readSyncs[readNdx]);
389 }
390
391 if (m_modifySync)
392 m_modifySync->addWaiter();
393
394 deps.push_back(m_modifySync);
395
396 // Update last modifying call
397 m_modifySync = sync;
398
399 // Clear read dependencies of last "version" of this object
400 m_readSyncs.clear();
401 }
402
403 class Operation : public tcu::ThreadUtil::Operation
404 {
405 public:
406 Operation (const char* name, bool useSync, bool serverSync);
407 virtual ~Operation (void);
408
getSync(void)409 SharedPtr<FenceSync> getSync (void) { return m_sync; }
410 void readGLObject (SharedPtr<Object> object);
411 void modifyGLObject (SharedPtr<Object> object);
412
413 virtual void execute (tcu::ThreadUtil::Thread& thread);
414
415 private:
416 bool m_useSync;
417 bool m_serverSync;
418 std::vector<SharedPtr<FenceSync> > m_syncDeps;
419 SharedPtr<FenceSync> m_sync;
420 };
421
Operation(const char * name,bool useSync,bool serverSync)422 Operation::Operation (const char* name, bool useSync, bool serverSync)
423 : tcu::ThreadUtil::Operation (name)
424 , m_useSync (useSync)
425 , m_serverSync (serverSync)
426 , m_sync (useSync ? SharedPtr<FenceSync>(new FenceSync()) : SharedPtr<FenceSync>())
427 {
428 }
429
~Operation(void)430 Operation::~Operation (void)
431 {
432 }
433
readGLObject(SharedPtr<Object> object)434 void Operation::readGLObject (SharedPtr<Object> object)
435 {
436 object->read(m_event, m_deps);
437 object->readGL(m_sync, m_syncDeps);
438 }
439
modifyGLObject(SharedPtr<Object> object)440 void Operation::modifyGLObject (SharedPtr<Object> object)
441 {
442 object->modify(m_event, m_deps);
443 object->modifyGL(m_sync, m_syncDeps);
444 }
445
execute(tcu::ThreadUtil::Thread & t)446 void Operation::execute (tcu::ThreadUtil::Thread& t)
447 {
448 EGLThread& thread = dynamic_cast<EGLThread&>(t);
449
450 bool success = true;
451
452 // Wait for dependencies and check that they succeeded
453 for (int depNdx = 0; depNdx < (int)m_deps.size(); depNdx++)
454 {
455 if (!m_deps[depNdx]->waitReady())
456 success = false;
457 }
458
459 // Try execute operation
460 if (success)
461 {
462 try
463 {
464 if (m_useSync)
465 {
466 for (int depNdx = 0; depNdx < (int)m_syncDeps.size(); depNdx++)
467 {
468 EGLThread* eglThread = dynamic_cast<EGLThread*>(&thread);
469 DE_ASSERT(eglThread);
470 if (m_syncDeps[depNdx]->waitReady(*eglThread) != tcu::ThreadUtil::Event::RESULT_OK)
471 {
472 success = false;
473 break;
474 }
475 }
476 }
477
478 if (success)
479 {
480 exec(thread);
481 if (m_useSync)
482 {
483 EGLThread* eglThread = dynamic_cast<EGLThread*>(&thread);
484 DE_ASSERT(eglThread);
485 m_sync->init(*eglThread, m_serverSync);
486 thread.newMessage() << "Begin -- glFlush()" << tcu::ThreadUtil::Message::End;
487 GLU_CHECK_GLW_CALL(thread.gl, flush());
488 thread.newMessage() << "End -- glFlush()" << tcu::ThreadUtil::Message::End;
489 }
490 else
491 {
492 thread.newMessage() << "Begin -- glFinish()" << tcu::ThreadUtil::Message::End;
493 GLU_CHECK_GLW_CALL(thread.gl, finish());
494 thread.newMessage() << "End -- glFinish()" << tcu::ThreadUtil::Message::End;
495 }
496 }
497 }
498 catch (...)
499 {
500 // Got exception event failed
501 m_event->setResult(tcu::ThreadUtil::Event::RESULT_FAILED);
502 throw;
503 }
504 }
505
506 if (success)
507 m_event->setResult(tcu::ThreadUtil::Event::RESULT_OK);
508 else
509 m_event->setResult(tcu::ThreadUtil::Event::RESULT_FAILED);
510
511 m_deps.clear();
512 m_event = SharedPtr<tcu::ThreadUtil::Event>();
513 m_syncDeps.clear();
514 m_sync = SharedPtr<FenceSync>();
515 }
516
517 class EGLImage : public Object
518 {
519 public:
520 EGLImage (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync);
~EGLImage(void)521 virtual ~EGLImage (void) {}
522
523 EGLImageKHR image;
524 };
525
526 // EGLResource manager
527 class EGLResourceManager
528 {
529 public:
530
addContext(SharedPtr<GLES2Context> context)531 void addContext (SharedPtr<GLES2Context> context) { m_contexts.push_back(context); }
addSurface(SharedPtr<Surface> surface)532 void addSurface (SharedPtr<Surface> surface) { m_surfaces.push_back(surface); }
addImage(SharedPtr<EGLImage> image)533 void addImage (SharedPtr<EGLImage> image) { m_images.push_back(image); }
534
535 SharedPtr<Surface> popSurface (int index);
536 SharedPtr<GLES2Context> popContext (int index);
537 SharedPtr<EGLImage> popImage (int index);
538
getContextCount(void) const539 int getContextCount (void) const { return (int)m_contexts.size(); }
getSurfaceCount(void) const540 int getSurfaceCount (void) const { return (int)m_surfaces.size(); }
getImageCount(void) const541 int getImageCount (void) const { return (int)m_images.size(); }
542
543 private:
544 std::vector<SharedPtr<GLES2Context> > m_contexts;
545 std::vector<SharedPtr<Surface> > m_surfaces;
546 std::vector<SharedPtr<EGLImage> > m_images;
547 };
548
popSurface(int index)549 SharedPtr<Surface> EGLResourceManager::popSurface (int index)
550 {
551 SharedPtr<Surface> surface = m_surfaces[index];
552 m_surfaces.erase(m_surfaces.begin() + index);
553 return surface;
554 }
555
popContext(int index)556 SharedPtr<GLES2Context> EGLResourceManager::popContext (int index)
557 {
558 SharedPtr<GLES2Context> context = m_contexts[index];
559 m_contexts.erase(m_contexts.begin() + index);
560 return context;
561 }
562
popImage(int index)563 SharedPtr<EGLImage> EGLResourceManager::popImage (int index)
564 {
565 SharedPtr<EGLImage> image = m_images[index];
566 m_images.erase(m_images.begin() + index);
567 return image;
568 }
569
570 class CreateContext : public tcu::ThreadUtil::Operation
571 {
572 public:
573 CreateContext (EGLDisplay display, EGLConfig config, SharedPtr<GLES2Context> shared, SharedPtr<GLES2Context>& context);
574
575 void exec (tcu::ThreadUtil::Thread& thread);
576
577 private:
578 EGLDisplay m_display;
579 EGLConfig m_config;
580 SharedPtr<GLES2Context> m_shared;
581 SharedPtr<GLES2Context> m_context;
582 };
583
CreateContext(EGLDisplay display,EGLConfig config,SharedPtr<GLES2Context> shared,SharedPtr<GLES2Context> & context)584 CreateContext::CreateContext (EGLDisplay display, EGLConfig config, SharedPtr<GLES2Context> shared, SharedPtr<GLES2Context>& context)
585 : tcu::ThreadUtil::Operation ("CreateContext")
586 , m_display (display)
587 , m_config (config)
588 , m_shared (shared)
589 {
590 if (shared)
591 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(shared));
592
593 context = SharedPtr<GLES2Context>(new GLES2Context(getEvent(), (shared ? shared->resourceManager : SharedPtr<GLES2ResourceManager>(new GLES2ResourceManager))));
594 m_context = context;
595 }
596
exec(tcu::ThreadUtil::Thread & t)597 void CreateContext::exec (tcu::ThreadUtil::Thread& t)
598 {
599 EGLThread& thread = dynamic_cast<EGLThread&>(t);
600 m_context->display = m_display;
601
602 const EGLint attriblist[] =
603 {
604 EGL_CONTEXT_CLIENT_VERSION, 2,
605 EGL_NONE
606 };
607
608 thread.newMessage() << "Begin -- eglBindAPI(EGL_OPENGL_ES_API)" << tcu::ThreadUtil::Message::End;
609 EGLU_CHECK_CALL(thread.egl, bindAPI(EGL_OPENGL_ES_API));
610 thread.newMessage() << "End -- eglBindAPI()" << tcu::ThreadUtil::Message::End;
611
612 if (m_shared)
613 {
614 DE_ASSERT(m_shared->context != EGL_NO_CONTEXT);
615 DE_ASSERT(m_shared->display != EGL_NO_DISPLAY);
616 DE_ASSERT(m_shared->display == m_display);
617
618 thread.newMessage() << "Begin -- eglCreateContext(" << m_display << ", " << m_config << ", " << m_shared->context << ", { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE })" << tcu::ThreadUtil::Message::End;
619 m_context->context = thread.egl.createContext(m_display, m_config, m_shared->context, attriblist);
620 thread.newMessage() << "End -- " << m_context->context << " = eglCreateContext()" << tcu::ThreadUtil::Message::End;
621 }
622 else
623 {
624 thread.newMessage() << "Begin -- eglCreateContext(" << m_display << ", " << m_config << ", EGL_NO_CONTEXT, { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE })" << tcu::ThreadUtil::Message::End;
625 m_context->context = thread.egl.createContext(m_display, m_config, EGL_NO_CONTEXT, attriblist);
626 thread.newMessage() << "End -- " << m_context->context << " = eglCreateContext()" << tcu::ThreadUtil::Message::End;
627 }
628
629 EGLU_CHECK_MSG(thread.egl, "Failed to create GLES2 context");
630 TCU_CHECK(m_context->context != EGL_NO_CONTEXT);
631 }
632
633 class DestroyContext : public tcu::ThreadUtil::Operation
634 {
635 public:
636 DestroyContext (SharedPtr<GLES2Context> contex);
637 void exec (tcu::ThreadUtil::Thread& thread);
638
639 private:
640 SharedPtr<GLES2Context> m_context;
641 };
642
DestroyContext(SharedPtr<GLES2Context> contex)643 DestroyContext::DestroyContext (SharedPtr<GLES2Context> contex)
644 : tcu::ThreadUtil::Operation ("DestroyContext")
645 , m_context (contex)
646 {
647 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(m_context));
648 }
649
exec(tcu::ThreadUtil::Thread & t)650 void DestroyContext::exec (tcu::ThreadUtil::Thread& t)
651 {
652 EGLThread& thread = dynamic_cast<EGLThread&>(t);
653
654 thread.newMessage() << "Begin -- eglDestroyContext(" << m_context->display << ", " << m_context->context << ")" << tcu::ThreadUtil::Message::End;
655 EGLU_CHECK_CALL(thread.egl, destroyContext(m_context->display, m_context->context));
656 thread.newMessage() << "End -- eglDestroyContext()" << tcu::ThreadUtil::Message::End;
657 m_context->display = EGL_NO_DISPLAY;
658 m_context->context = EGL_NO_CONTEXT;
659 }
660
661 class MakeCurrent : public tcu::ThreadUtil::Operation
662 {
663 public:
664 MakeCurrent (EGLThread& thread, EGLDisplay display, SharedPtr<Surface> surface, SharedPtr<GLES2Context> context);
665
666 void exec (tcu::ThreadUtil::Thread& thread);
667
668 private:
669 EGLDisplay m_display;
670 SharedPtr<Surface> m_surface;
671 SharedPtr<GLES2Context> m_context;
672 };
673
MakeCurrent(EGLThread & thread,EGLDisplay display,SharedPtr<Surface> surface,SharedPtr<GLES2Context> context)674 MakeCurrent::MakeCurrent (EGLThread& thread, EGLDisplay display, SharedPtr<Surface> surface, SharedPtr<GLES2Context> context)
675 : tcu::ThreadUtil::Operation ("MakeCurrent")
676 , m_display (display)
677 , m_surface (surface)
678 , m_context (context)
679 {
680 if (m_context)
681 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(m_context));
682
683 if (m_surface)
684 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(m_surface));
685
686 // Release old contexts
687 if (thread.context)
688 {
689 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(thread.context));
690 }
691
692 // Release old surface
693 if (thread.surface)
694 {
695 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(thread.surface));
696 }
697
698 thread.context = m_context;
699 thread.surface = m_surface;
700 }
701
exec(tcu::ThreadUtil::Thread & t)702 void MakeCurrent::exec (tcu::ThreadUtil::Thread& t)
703 {
704 EGLThread& thread = dynamic_cast<EGLThread&>(t);
705
706 if (m_context)
707 {
708 thread.eglSurface = m_surface->surface;
709 thread.runtimeContext = m_context;
710
711 DE_ASSERT(m_surface);
712 thread.newMessage() << "Begin -- eglMakeCurrent(" << m_display << ", " << m_surface->surface << ", " << m_surface->surface << ", " << m_context->context << ")" << tcu::ThreadUtil::Message::End;
713 EGLU_CHECK_CALL(thread.egl, makeCurrent(m_display, m_surface->surface, m_surface->surface, m_context->context));
714 thread.newMessage() << "End -- eglMakeCurrent()" << tcu::ThreadUtil::Message::End;
715 }
716 else
717 {
718 thread.runtimeContext = m_context;
719
720 thread.newMessage() << "Begin -- eglMakeCurrent(" << m_display << ", EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)" << tcu::ThreadUtil::Message::End;
721 EGLU_CHECK_CALL(thread.egl, makeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
722 thread.newMessage() << "End -- eglMakeCurrent()" << tcu::ThreadUtil::Message::End;
723 }
724 }
725
726 class InitGLExtension : public tcu::ThreadUtil::Operation
727 {
728 public:
729 InitGLExtension (const char* extension);
730
731 void exec (tcu::ThreadUtil::Thread& thread);
732
733 private:
734 std::string m_extension;
735 };
736
InitGLExtension(const char * extension)737 InitGLExtension::InitGLExtension (const char* extension)
738 : tcu::ThreadUtil::Operation ("InitGLExtension")
739 , m_extension (extension)
740 {
741 }
742
exec(tcu::ThreadUtil::Thread & t)743 void InitGLExtension::exec (tcu::ThreadUtil::Thread& t)
744 {
745 EGLThread& thread = dynamic_cast<EGLThread&>(t);
746
747 // Check extensions
748 bool found = false;
749
750 thread.newMessage() << "Begin -- glGetString(GL_EXTENSIONS)" << tcu::ThreadUtil::Message::End;
751 std::string extensions = (const char*)thread.gl.getString(GL_EXTENSIONS);
752 thread.newMessage() << "End -- glGetString()" << tcu::ThreadUtil::Message::End;
753
754 std::string::size_type pos = extensions.find(" ");
755
756 do
757 {
758 std::string extension;
759 if (pos != std::string::npos)
760 {
761 extension = extensions.substr(0, pos);
762 extensions = extensions.substr(pos+1);
763 }
764 else
765 {
766 extension = extensions;
767 extensions = "";
768 }
769
770 if (extension == m_extension)
771 {
772 found = true;
773 break;
774 }
775 pos = extensions.find(" ");
776 } while (pos != std::string::npos);
777
778 if (!found)
779 throw tcu::NotSupportedError((m_extension + " not supported").c_str(), "", __FILE__, __LINE__);
780
781
782 // Query function pointers
783 if (m_extension == "GL_OES_EGL_image")
784 {
785 thread.newMessage() << "Begin -- eglGetProcAddress(\"glEGLImageTargetTexture2DOES\")" << tcu::ThreadUtil::Message::End;
786 thread.runtimeContext->glExtensions.imageTargetTexture2D = (glEGLImageTargetTexture2DOESFunc)thread.egl.getProcAddress("glEGLImageTargetTexture2DOES");
787 thread.newMessage() << "End -- " << ((void*)thread.runtimeContext->glExtensions.imageTargetTexture2D) << " = eglGetProcAddress()"<< tcu::ThreadUtil::Message::End;
788 }
789 }
790
791 class CreatePBufferSurface : public tcu::ThreadUtil::Operation
792 {
793 public:
794 CreatePBufferSurface (EGLDisplay display, EGLConfig config, EGLint width, EGLint height, SharedPtr<Surface>& surface);
795 void exec (tcu::ThreadUtil::Thread& thread);
796
797 private:
798 EGLDisplay m_display;
799 EGLConfig m_config;
800 EGLint m_width;
801 EGLint m_height;
802 SharedPtr<Surface> m_surface;
803 };
804
CreatePBufferSurface(EGLDisplay display,EGLConfig config,EGLint width,EGLint height,SharedPtr<Surface> & surface)805 CreatePBufferSurface::CreatePBufferSurface (EGLDisplay display, EGLConfig config, EGLint width, EGLint height, SharedPtr<Surface>& surface)
806 : tcu::ThreadUtil::Operation ("CreatePBufferSurface")
807 , m_display (display)
808 , m_config (config)
809 , m_width (width)
810 , m_height (height)
811 {
812 surface = SharedPtr<Surface>(new Surface(getEvent()));
813 m_surface = surface;
814 }
815
exec(tcu::ThreadUtil::Thread & t)816 void CreatePBufferSurface::exec (tcu::ThreadUtil::Thread& t)
817 {
818 EGLThread& thread = dynamic_cast<EGLThread&>(t);
819
820 const EGLint attriblist[] = {
821 EGL_WIDTH, m_width,
822 EGL_HEIGHT, m_height,
823 EGL_NONE
824 };
825
826 thread.newMessage() << "Begin -- eglCreatePbufferSurface(" << m_display << ", " << m_config << ", { EGL_WIDTH, " << m_width << ", EGL_HEIGHT, " << m_height << ", EGL_NONE })" << tcu::ThreadUtil::Message::End;
827 m_surface->surface = thread.egl.createPbufferSurface(m_display, m_config, attriblist);
828 thread.newMessage() << "End -- " << m_surface->surface << "= eglCreatePbufferSurface()" << tcu::ThreadUtil::Message::End;
829 EGLU_CHECK_MSG(thread.egl, "eglCreatePbufferSurface()");
830 }
831
832 class DestroySurface : public tcu::ThreadUtil::Operation
833 {
834 public:
835 DestroySurface (EGLDisplay display, SharedPtr<Surface> surface);
836 void exec (tcu::ThreadUtil::Thread& thread);
837
838 private:
839 EGLDisplay m_display;
840 SharedPtr<Surface> m_surface;
841 };
842
DestroySurface(EGLDisplay display,SharedPtr<Surface> surface)843 DestroySurface::DestroySurface (EGLDisplay display, SharedPtr<Surface> surface)
844 : tcu::ThreadUtil::Operation ("DestroySurface")
845 , m_display (display)
846 , m_surface (surface)
847 {
848 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(m_surface));
849 }
850
exec(tcu::ThreadUtil::Thread & t)851 void DestroySurface::exec (tcu::ThreadUtil::Thread& t)
852 {
853 EGLThread& thread = dynamic_cast<EGLThread&>(t);
854
855 thread.newMessage() << "Begin -- eglDestroySurface(" << m_display << ", " << m_surface->surface << ")" << tcu::ThreadUtil::Message::End;
856 EGLU_CHECK_CALL(thread.egl, destroySurface(m_display, m_surface->surface));
857 thread.newMessage() << "End -- eglDestroySurface()" << tcu::ThreadUtil::Message::End;
858 }
859
EGLImage(SharedPtr<tcu::ThreadUtil::Event> event,SharedPtr<FenceSync> sync)860 EGLImage::EGLImage (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync)
861 : Object ("EGLImage", event, sync)
862 , image (EGL_NO_IMAGE_KHR)
863 {
864 }
865
866 class Texture : public Object
867 {
868 public:
869 Texture (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync);
870
871 // Runtime parameters
872 GLuint texture;
873
874 // Call generation time parameters
875 bool isDefined;
876
877 SharedPtr<EGLImage> sourceImage;
878 };
879
Texture(SharedPtr<tcu::ThreadUtil::Event> event,SharedPtr<FenceSync> sync)880 Texture::Texture (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync)
881 : Object ("Texture", event, sync)
882 , texture (0)
883 , isDefined (false)
884 {
885 }
886
887 class CreateTexture : public Operation
888 {
889 public:
890 CreateTexture (SharedPtr<Texture>& texture, bool useSync, bool serverSync);
891 void exec (tcu::ThreadUtil::Thread& thread);
892
893 private:
894 SharedPtr<Texture> m_texture;
895 };
896
CreateTexture(SharedPtr<Texture> & texture,bool useSync,bool serverSync)897 CreateTexture::CreateTexture (SharedPtr<Texture>& texture, bool useSync, bool serverSync)
898 : Operation ("CreateTexture", useSync, serverSync)
899 {
900 texture = SharedPtr<Texture>(new Texture(getEvent(), getSync()));
901 m_texture = texture;
902 }
903
exec(tcu::ThreadUtil::Thread & t)904 void CreateTexture::exec (tcu::ThreadUtil::Thread& t)
905 {
906 EGLThread& thread = dynamic_cast<EGLThread&>(t);
907 GLuint tex = 0;
908
909 thread.newMessage() << "Begin -- glGenTextures(1, { 0 })" << tcu::ThreadUtil::Message::End;
910 GLU_CHECK_GLW_CALL(thread.gl, genTextures(1, &tex));
911 thread.newMessage() << "End -- glGenTextures(1, { " << tex << " })" << tcu::ThreadUtil::Message::End;
912
913 m_texture->texture = tex;
914 }
915
916 class DeleteTexture : public Operation
917 {
918 public:
919 DeleteTexture (SharedPtr<Texture> texture, bool useSync, bool serverSync);
920 void exec (tcu::ThreadUtil::Thread& thread);
921
922 private:
923 SharedPtr<Texture> m_texture;
924 };
925
DeleteTexture(SharedPtr<Texture> texture,bool useSync,bool serverSync)926 DeleteTexture::DeleteTexture (SharedPtr<Texture> texture, bool useSync, bool serverSync)
927 : Operation ("DeleteTexture", useSync, serverSync)
928 , m_texture (texture)
929 {
930 modifyGLObject(SharedPtr<Object>(m_texture));
931 }
932
exec(tcu::ThreadUtil::Thread & t)933 void DeleteTexture::exec (tcu::ThreadUtil::Thread& t)
934 {
935 EGLThread& thread = dynamic_cast<EGLThread&>(t);
936 GLuint tex = m_texture->texture;
937
938 thread.newMessage() << "Begin -- glDeleteTextures(1, { " << tex << " })" << tcu::ThreadUtil::Message::End;
939 GLU_CHECK_GLW_CALL(thread.gl, deleteTextures(1, &tex));
940 thread.newMessage() << "End -- glDeleteTextures()" << tcu::ThreadUtil::Message::End;
941
942 m_texture->texture = 0;
943 }
944
945 class TexImage2D : public Operation
946 {
947 public:
948 TexImage2D (SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync);
949 void exec (tcu::ThreadUtil::Thread& thread);
950
951 private:
952 SharedPtr<Texture> m_texture;
953 GLint m_level;
954 GLint m_internalFormat;
955 GLsizei m_width;
956 GLsizei m_height;
957 GLenum m_format;
958 GLenum m_type;
959 };
960
TexImage2D(SharedPtr<Texture> texture,GLint level,GLint internalFormat,GLsizei width,GLsizei height,GLenum format,GLenum type,bool useSync,bool serverSync)961 TexImage2D::TexImage2D (SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync)
962 : Operation ("TexImage2D", useSync, serverSync)
963 , m_texture (texture)
964 , m_level (level)
965 , m_internalFormat (internalFormat)
966 , m_width (width)
967 , m_height (height)
968 , m_format (format)
969 , m_type (type)
970 {
971 modifyGLObject(SharedPtr<Object>(m_texture));
972 m_texture->isDefined = true;
973
974 // Orphang texture
975 texture->sourceImage = SharedPtr<EGLImage>();
976 }
977
exec(tcu::ThreadUtil::Thread & t)978 void TexImage2D::exec (tcu::ThreadUtil::Thread& t)
979 {
980 EGLThread& thread = dynamic_cast<EGLThread&>(t);
981 void* dummyData = thread.getDummyData(m_width*m_height*4);
982
983 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End;
984 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture));
985 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
986
987 thread.newMessage() << "Begin -- glTexImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_internalFormat << ", " << m_width << ", " << m_height << ", 0, " << m_format << ", " << m_type << ", data)" << tcu::ThreadUtil::Message::End;
988 GLU_CHECK_GLW_CALL(thread.gl, texImage2D(GL_TEXTURE_2D, m_level, m_internalFormat, m_width, m_height, 0, m_format, m_type, dummyData));
989 thread.newMessage() << "End -- glTexImage2D()" << tcu::ThreadUtil::Message::End;
990
991 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End;
992 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0));
993 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
994 }
995
996 class TexSubImage2D : public Operation
997 {
998 public:
999 TexSubImage2D (SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync);
1000 void exec (tcu::ThreadUtil::Thread& thread);
1001
1002 private:
1003 SharedPtr<Texture> m_texture;
1004 GLint m_level;
1005 GLint m_xoffset;
1006 GLint m_yoffset;
1007 GLsizei m_width;
1008 GLsizei m_height;
1009 GLenum m_format;
1010 GLenum m_type;
1011 };
1012
TexSubImage2D(SharedPtr<Texture> texture,GLint level,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLenum type,bool useSync,bool serverSync)1013 TexSubImage2D::TexSubImage2D (SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync)
1014 : Operation ("TexSubImage2D", useSync, serverSync)
1015 , m_texture (texture)
1016 , m_level (level)
1017 , m_xoffset (xoffset)
1018 , m_yoffset (yoffset)
1019 , m_width (width)
1020 , m_height (height)
1021 , m_format (format)
1022 , m_type (type)
1023 {
1024 modifyGLObject(SharedPtr<Object>(m_texture));
1025
1026 if (m_texture->sourceImage)
1027 modifyGLObject(SharedPtr<Object>(m_texture->sourceImage));
1028 }
1029
exec(tcu::ThreadUtil::Thread & t)1030 void TexSubImage2D::exec (tcu::ThreadUtil::Thread& t)
1031 {
1032 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1033 void* dummyData = thread.getDummyData(m_width*m_height*4);
1034
1035 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End;
1036 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture));
1037 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1038
1039 thread.newMessage() << "Begin -- glTexSubImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_xoffset << ", " << m_yoffset << ", " << m_width << ", " << m_height << ", 0, " << m_format << ", " << m_type << ", <data>)" << tcu::ThreadUtil::Message::End;
1040 GLU_CHECK_GLW_CALL(thread.gl, texSubImage2D(GL_TEXTURE_2D, m_level, m_xoffset, m_yoffset, m_width, m_height, m_format, m_type, dummyData));
1041 thread.newMessage() << "End -- glSubTexImage2D()" << tcu::ThreadUtil::Message::End;
1042
1043 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End;
1044 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0));
1045 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1046 }
1047
1048 class CopyTexImage2D : public Operation
1049 {
1050 public:
1051 CopyTexImage2D (SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border, bool useSync, bool serverSync);
1052 void exec (tcu::ThreadUtil::Thread& thread);
1053
1054 private:
1055 SharedPtr<Texture> m_texture;
1056 GLint m_level;
1057 GLint m_internalFormat;
1058 GLint m_x;
1059 GLint m_y;
1060 GLsizei m_width;
1061 GLsizei m_height;
1062 GLint m_border;
1063 };
1064
CopyTexImage2D(SharedPtr<Texture> texture,GLint level,GLint internalFormat,GLint x,GLint y,GLsizei width,GLsizei height,GLint border,bool useSync,bool serverSync)1065 CopyTexImage2D::CopyTexImage2D (SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border, bool useSync, bool serverSync)
1066 : Operation ("CopyTexImage2D", useSync, serverSync)
1067 , m_texture (texture)
1068 , m_level (level)
1069 , m_internalFormat (internalFormat)
1070 , m_x (x)
1071 , m_y (y)
1072 , m_width (width)
1073 , m_height (height)
1074 , m_border (border)
1075 {
1076 modifyGLObject(SharedPtr<Object>(m_texture));
1077 texture->isDefined = true;
1078
1079 // Orphang texture
1080 texture->sourceImage = SharedPtr<EGLImage>();
1081 }
1082
exec(tcu::ThreadUtil::Thread & t)1083 void CopyTexImage2D::exec (tcu::ThreadUtil::Thread& t)
1084 {
1085 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1086
1087 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End;
1088 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture));
1089 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1090
1091 thread.newMessage() << "Begin -- glCopyTexImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_internalFormat << ", " << m_x << ", " << m_y << ", " << m_width << ", " << m_height << ", " << m_border << ")" << tcu::ThreadUtil::Message::End;
1092 GLU_CHECK_GLW_CALL(thread.gl, copyTexImage2D(GL_TEXTURE_2D, m_level, m_internalFormat, m_x, m_y, m_width, m_height, m_border));
1093 thread.newMessage() << "End -- glCopyTexImage2D()" << tcu::ThreadUtil::Message::End;
1094
1095 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End;
1096 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0));
1097 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1098 }
1099
1100 class CopyTexSubImage2D : public Operation
1101 {
1102 public:
1103 CopyTexSubImage2D (SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, bool useSync, bool serverSync);
1104 void exec (tcu::ThreadUtil::Thread& thread);
1105
1106 private:
1107 SharedPtr<Texture> m_texture;
1108 GLint m_level;
1109 GLint m_xoffset;
1110 GLint m_yoffset;
1111 GLint m_x;
1112 GLint m_y;
1113 GLsizei m_width;
1114 GLsizei m_height;
1115 };
1116
CopyTexSubImage2D(SharedPtr<Texture> texture,GLint level,GLint xoffset,GLint yoffset,GLint x,GLint y,GLsizei width,GLsizei height,bool useSync,bool serverSync)1117 CopyTexSubImage2D::CopyTexSubImage2D (SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, bool useSync, bool serverSync)
1118 : Operation ("CopyTexSubImage2D", useSync, serverSync)
1119 , m_texture (texture)
1120 , m_level (level)
1121 , m_xoffset (xoffset)
1122 , m_yoffset (yoffset)
1123 , m_x (x)
1124 , m_y (y)
1125 , m_width (width)
1126 , m_height (height)
1127 {
1128 modifyGLObject(SharedPtr<Object>(m_texture));
1129
1130 if (m_texture->sourceImage)
1131 modifyGLObject(SharedPtr<Object>(m_texture->sourceImage));
1132 }
1133
exec(tcu::ThreadUtil::Thread & t)1134 void CopyTexSubImage2D::exec (tcu::ThreadUtil::Thread& t)
1135 {
1136 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1137
1138 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End;
1139 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture));
1140 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1141
1142 thread.newMessage() << "Begin -- glCopyTexSubImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_xoffset << ", " << m_yoffset << ", " << m_x << ", " << m_y << ", " << m_width << ", " << m_height << ")" << tcu::ThreadUtil::Message::End;
1143 GLU_CHECK_GLW_CALL(thread.gl, copyTexSubImage2D(GL_TEXTURE_2D, m_level, m_xoffset, m_yoffset, m_x, m_y, m_width, m_height));
1144 thread.newMessage() << "End -- glCopyTexSubImage2D()" << tcu::ThreadUtil::Message::End;
1145
1146 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End;
1147 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0));
1148 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1149 }
1150
1151 class Buffer : public Object
1152 {
1153 public:
1154 Buffer (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync);
1155
1156 // Runtime attributes
1157 GLuint buffer;
1158 GLsizeiptr size;
1159
1160 // Call generation time parameters
1161 bool isDefined;
1162 };
1163
Buffer(SharedPtr<tcu::ThreadUtil::Event> event,SharedPtr<FenceSync> sync)1164 Buffer::Buffer (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync)
1165 : Object ("Buffer", event, sync)
1166 , buffer (0)
1167 , size (0)
1168 , isDefined (false)
1169 {
1170 }
1171
1172 class CreateBuffer : public Operation
1173 {
1174 public:
1175 CreateBuffer (SharedPtr<Buffer>& buffer, bool useSync, bool serverSync);
1176 void exec (tcu::ThreadUtil::Thread& thread);
1177
1178 private:
1179 SharedPtr<Buffer> m_buffer;
1180 };
1181
CreateBuffer(SharedPtr<Buffer> & buffer,bool useSync,bool serverSync)1182 CreateBuffer::CreateBuffer (SharedPtr<Buffer>& buffer, bool useSync, bool serverSync)
1183 : Operation ("CreateBuffer", useSync, serverSync)
1184 {
1185 buffer = SharedPtr<Buffer>(new Buffer(getEvent(), getSync()));
1186 m_buffer = buffer;
1187 }
1188
exec(tcu::ThreadUtil::Thread & t)1189 void CreateBuffer::exec (tcu::ThreadUtil::Thread& t)
1190 {
1191 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1192 GLuint buffer = 0;
1193
1194 thread.newMessage() << "Begin -- glGenBuffers(1, { 0 })" << tcu::ThreadUtil::Message::End;
1195 GLU_CHECK_GLW_CALL(thread.gl, genBuffers(1, &buffer));
1196 thread.newMessage() << "End -- glGenBuffers(1, { " << buffer << " })" << tcu::ThreadUtil::Message::End;
1197
1198 m_buffer->buffer = buffer;
1199 }
1200
1201 class DeleteBuffer : public Operation
1202 {
1203 public:
1204 DeleteBuffer (SharedPtr<Buffer> buffer, bool useSync, bool serverSync);
1205 void exec (tcu::ThreadUtil::Thread& thread);
1206
1207 private:
1208 SharedPtr<Buffer> m_buffer;
1209 };
1210
DeleteBuffer(SharedPtr<Buffer> buffer,bool useSync,bool serverSync)1211 DeleteBuffer::DeleteBuffer (SharedPtr<Buffer> buffer, bool useSync, bool serverSync)
1212 : Operation ("DeleteBuffer", useSync, serverSync)
1213 , m_buffer (buffer)
1214 {
1215 modifyGLObject(SharedPtr<Object>(m_buffer));
1216 }
1217
exec(tcu::ThreadUtil::Thread & t)1218 void DeleteBuffer::exec (tcu::ThreadUtil::Thread& t)
1219 {
1220 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1221 GLuint buffer = m_buffer->buffer;
1222
1223 thread.newMessage() << "Begin -- glDeleteBuffers(1, { " << buffer << " })" << tcu::ThreadUtil::Message::End;
1224 GLU_CHECK_GLW_CALL(thread.gl, deleteBuffers(1, &buffer));
1225 thread.newMessage() << "End -- glDeleteBuffers()" << tcu::ThreadUtil::Message::End;
1226
1227 m_buffer->buffer = 0;
1228 }
1229
1230 class BufferData : public Operation
1231 {
1232 public:
1233 BufferData (SharedPtr<Buffer> buffer, GLenum target, GLsizeiptr size, GLenum usage, bool useSync, bool serverSync);
1234 void exec (tcu::ThreadUtil::Thread& thread);
1235
1236 private:
1237 SharedPtr<Buffer> m_buffer;
1238 GLenum m_target;
1239 GLsizeiptr m_size;
1240 GLenum m_usage;
1241 };
1242
BufferData(SharedPtr<Buffer> buffer,GLenum target,GLsizeiptr size,GLenum usage,bool useSync,bool serverSync)1243 BufferData::BufferData (SharedPtr<Buffer> buffer, GLenum target, GLsizeiptr size, GLenum usage, bool useSync, bool serverSync)
1244 : Operation ("BufferData", useSync, serverSync)
1245 , m_buffer (buffer)
1246 , m_target (target)
1247 , m_size (size)
1248 , m_usage (usage)
1249 {
1250 modifyGLObject(SharedPtr<Object>(m_buffer));
1251 buffer->isDefined = true;
1252 buffer->size = size;
1253 }
1254
exec(tcu::ThreadUtil::Thread & t)1255 void BufferData::exec (tcu::ThreadUtil::Thread& t)
1256 {
1257 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1258 void* dummyData = thread.getDummyData(m_size);
1259
1260 thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", " << m_buffer->buffer << ")" << tcu::ThreadUtil::Message::End;
1261 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(m_target, m_buffer->buffer));
1262 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
1263
1264 thread.newMessage() << "Begin -- glBufferData(" << m_target << ", " << m_size << ", <DATA>, " << m_usage << ")" << tcu::ThreadUtil::Message::End;
1265 GLU_CHECK_GLW_CALL(thread.gl, bufferData(m_target, m_size, dummyData, m_usage));
1266 thread.newMessage() << "End -- glBufferData()" << tcu::ThreadUtil::Message::End;
1267
1268 thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", 0)" << tcu::ThreadUtil::Message::End;
1269 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(m_target, 0));
1270 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
1271 }
1272
1273 class BufferSubData : public Operation
1274 {
1275 public:
1276 BufferSubData (SharedPtr<Buffer> buffer, GLenum target, GLintptr offset, GLsizeiptr size, bool useSync, bool serverSync);
1277 void exec (tcu::ThreadUtil::Thread& thread);
1278
1279 private:
1280 SharedPtr<Buffer> m_buffer;
1281 GLenum m_target;
1282 GLintptr m_offset;
1283 GLsizeiptr m_size;
1284 };
1285
BufferSubData(SharedPtr<Buffer> buffer,GLenum target,GLintptr offset,GLsizeiptr size,bool useSync,bool serverSync)1286 BufferSubData::BufferSubData (SharedPtr<Buffer> buffer, GLenum target, GLintptr offset, GLsizeiptr size, bool useSync, bool serverSync)
1287 : Operation ("BufferSubData", useSync, serverSync)
1288 , m_buffer (buffer)
1289 , m_target (target)
1290 , m_offset (offset)
1291 , m_size (size)
1292 {
1293 modifyGLObject(SharedPtr<Object>(m_buffer));
1294 }
1295
exec(tcu::ThreadUtil::Thread & t)1296 void BufferSubData::exec (tcu::ThreadUtil::Thread& t)
1297 {
1298 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1299 void* dummyData = thread.getDummyData(m_size);
1300
1301 thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", " << m_buffer->buffer << ")" << tcu::ThreadUtil::Message::End;
1302 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(m_target, m_buffer->buffer));
1303 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
1304
1305 thread.newMessage() << "Begin -- glBufferSubData(" << m_target << ", " << m_offset << ", " << m_size << ", <DATA>)" << tcu::ThreadUtil::Message::End;
1306 GLU_CHECK_GLW_CALL(thread.gl, bufferSubData(m_target, m_offset, m_size, dummyData));
1307 thread.newMessage() << "End -- glBufferSubData()" << tcu::ThreadUtil::Message::End;
1308
1309 thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", 0)" << tcu::ThreadUtil::Message::End;
1310 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(m_target, 0));
1311 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
1312 }
1313
1314 class Shader : public Object
1315 {
1316 public:
1317 Shader (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync);
1318
1319 GLuint shader;
1320 GLenum type;
1321 bool isDefined;
1322 bool compiled;
1323 };
1324
Shader(SharedPtr<tcu::ThreadUtil::Event> event,SharedPtr<FenceSync> sync)1325 Shader::Shader (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync)
1326 : Object ("Shader", event, sync)
1327 , shader (0)
1328 , type (GL_NONE)
1329 , isDefined (false)
1330 , compiled (false)
1331 {
1332 }
1333
1334 class CreateShader : public Operation
1335 {
1336 public:
1337 CreateShader (GLenum type, SharedPtr<Shader>& shader, bool useSync, bool serverSync);
1338 void exec (tcu::ThreadUtil::Thread& thread);
1339
1340 private:
1341 SharedPtr<Shader> m_shader;
1342 GLenum m_type;
1343 };
1344
CreateShader(GLenum type,SharedPtr<Shader> & shader,bool useSync,bool serverSync)1345 CreateShader::CreateShader (GLenum type, SharedPtr<Shader>& shader, bool useSync, bool serverSync)
1346 : Operation ("CreateShader", useSync, serverSync)
1347 , m_type (type)
1348 {
1349 shader = SharedPtr<Shader>(new Shader(getEvent(), getSync()));
1350 shader->type = type;
1351
1352 m_shader = shader;
1353 }
1354
exec(tcu::ThreadUtil::Thread & t)1355 void CreateShader::exec (tcu::ThreadUtil::Thread& t)
1356 {
1357 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1358 GLuint shader = 0;
1359
1360 thread.newMessage() << "Begin -- glCreateShader(" << m_type << ")" << tcu::ThreadUtil::Message::End;
1361 shader = thread.gl.createShader(m_type);
1362 GLU_CHECK_GLW_MSG(thread.gl, "glCreateShader()");
1363 thread.newMessage() << "End -- " << shader << " = glCreateShader(" << m_type << ")" << tcu::ThreadUtil::Message::End;
1364
1365 m_shader->shader = shader;
1366 }
1367
1368 class DeleteShader : public Operation
1369 {
1370 public:
1371 DeleteShader (SharedPtr<Shader> shader, bool useSync, bool serverSync);
1372 void exec (tcu::ThreadUtil::Thread& thread);
1373
1374 private:
1375 SharedPtr<Shader> m_shader;
1376 };
1377
DeleteShader(SharedPtr<Shader> shader,bool useSync,bool serverSync)1378 DeleteShader::DeleteShader (SharedPtr<Shader> shader, bool useSync, bool serverSync)
1379 : Operation ("DeleteShader", useSync, serverSync)
1380 , m_shader (shader)
1381 {
1382 modifyGLObject(SharedPtr<Object>(m_shader));
1383 }
1384
exec(tcu::ThreadUtil::Thread & t)1385 void DeleteShader::exec (tcu::ThreadUtil::Thread& t)
1386 {
1387 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1388 GLuint shader = m_shader->shader;
1389
1390 thread.newMessage() << "Begin -- glDeleteShader(" << shader << ")" << tcu::ThreadUtil::Message::End;
1391 GLU_CHECK_GLW_CALL(thread.gl, deleteShader(shader));
1392 thread.newMessage() << "End -- glDeleteShader()" << tcu::ThreadUtil::Message::End;
1393
1394 m_shader->shader = 0;
1395 }
1396
1397 class ShaderSource : public Operation
1398 {
1399 public:
1400 ShaderSource (SharedPtr<Shader> sharder, const char* source, bool useSync, bool serverSync);
1401 void exec (tcu::ThreadUtil::Thread& thread);
1402
1403 private:
1404 SharedPtr<Shader> m_shader;
1405 string m_source;
1406 };
1407
ShaderSource(SharedPtr<Shader> shader,const char * source,bool useSync,bool serverSync)1408 ShaderSource::ShaderSource (SharedPtr<Shader> shader, const char* source, bool useSync, bool serverSync)
1409 : Operation ("ShaderSource", useSync, serverSync)
1410 , m_shader (shader)
1411 , m_source (source)
1412 {
1413 modifyGLObject(SharedPtr<Object>(m_shader));
1414 m_shader->isDefined = true;
1415 }
1416
exec(tcu::ThreadUtil::Thread & t)1417 void ShaderSource::exec (tcu::ThreadUtil::Thread& t)
1418 {
1419 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1420 const char* shaderSource = m_source.c_str();
1421
1422 thread.newMessage() << "Begin -- glShaderSource(" << m_shader->shader << ", 1, \"" << shaderSource << "\", DE_NULL)" << tcu::ThreadUtil::Message::End;
1423 GLU_CHECK_GLW_CALL(thread.gl, shaderSource(m_shader->shader, 1, &shaderSource, DE_NULL));
1424 thread.newMessage() << "End -- glShaderSource()" << tcu::ThreadUtil::Message::End;
1425 }
1426
1427 class ShaderCompile : public Operation
1428 {
1429 public:
1430 ShaderCompile (SharedPtr<Shader> sharder, bool useSync, bool serverSync);
1431 void exec (tcu::ThreadUtil::Thread& thread);
1432
1433 private:
1434 SharedPtr<Shader> m_shader;
1435 };
1436
ShaderCompile(SharedPtr<Shader> shader,bool useSync,bool serverSync)1437 ShaderCompile::ShaderCompile (SharedPtr<Shader> shader, bool useSync, bool serverSync)
1438 : Operation ("ShaderCompile", useSync, serverSync)
1439 , m_shader (shader)
1440 {
1441 m_shader->compiled = true;
1442 modifyGLObject(SharedPtr<Object>(m_shader));
1443 }
1444
exec(tcu::ThreadUtil::Thread & t)1445 void ShaderCompile::exec (tcu::ThreadUtil::Thread& t)
1446 {
1447 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1448
1449 thread.newMessage() << "Begin -- glCompileShader(" << m_shader->shader << ")" << tcu::ThreadUtil::Message::End;
1450 GLU_CHECK_GLW_CALL(thread.gl, compileShader(m_shader->shader));
1451 thread.newMessage() << "End -- glCompileShader()" << tcu::ThreadUtil::Message::End;
1452 }
1453
1454 class Program : public Object
1455 {
1456 public:
1457 Program (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync);
1458
1459 // Generation time attributes
1460 SharedPtr<Shader> vertexShader;
1461 SharedPtr<Shader> fragmentShader;
1462 bool linked;
1463
1464 // Runtime attributes
1465 GLuint program;
1466 GLuint runtimeVertexShader;
1467 GLuint runtimeFragmentShader;
1468 };
1469
Program(SharedPtr<tcu::ThreadUtil::Event> event,SharedPtr<FenceSync> sync)1470 Program::Program (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync)
1471 : Object ("Program", event, sync)
1472 , linked (false)
1473 , program (0)
1474 , runtimeVertexShader (0)
1475 , runtimeFragmentShader (0)
1476 {
1477 }
1478
1479 class CreateProgram : public Operation
1480 {
1481 public:
1482 CreateProgram (SharedPtr<Program>& program, bool useSync, bool serverSync);
1483 void exec (tcu::ThreadUtil::Thread& thread);
1484
1485 private:
1486 SharedPtr<Program> m_program;
1487 };
1488
CreateProgram(SharedPtr<Program> & program,bool useSync,bool serverSync)1489 CreateProgram::CreateProgram (SharedPtr<Program>& program, bool useSync, bool serverSync)
1490 : Operation ("CreateProgram", useSync, serverSync)
1491 {
1492 program = SharedPtr<Program>(new Program(getEvent(), getSync()));
1493 m_program = program;
1494 }
1495
exec(tcu::ThreadUtil::Thread & t)1496 void CreateProgram::exec (tcu::ThreadUtil::Thread& t)
1497 {
1498 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1499 GLuint program = 0;
1500
1501 thread.newMessage() << "Begin -- glCreateProgram()" << tcu::ThreadUtil::Message::End;
1502 program = thread.gl.createProgram();
1503 GLU_CHECK_GLW_MSG(thread.gl, "glCreateProgram()");
1504 thread.newMessage() << "End -- " << program << " = glCreateProgram()" << tcu::ThreadUtil::Message::End;
1505
1506 m_program->program = program;
1507 }
1508
1509 class DeleteProgram : public Operation
1510 {
1511 public:
1512 DeleteProgram (SharedPtr<Program> program, bool useSync, bool serverSync);
1513 void exec (tcu::ThreadUtil::Thread& thread);
1514
1515 private:
1516 SharedPtr<Program> m_program;
1517 };
1518
DeleteProgram(SharedPtr<Program> program,bool useSync,bool serverSync)1519 DeleteProgram::DeleteProgram (SharedPtr<Program> program, bool useSync, bool serverSync)
1520 : Operation ("DeleteProgram", useSync, serverSync)
1521 , m_program (program)
1522 {
1523 modifyGLObject(SharedPtr<Object>(m_program));
1524 }
1525
exec(tcu::ThreadUtil::Thread & t)1526 void DeleteProgram::exec (tcu::ThreadUtil::Thread& t)
1527 {
1528 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1529 GLuint program = m_program->program;
1530
1531 thread.newMessage() << "Begin -- glDeleteProgram(" << program << ")" << tcu::ThreadUtil::Message::End;
1532 GLU_CHECK_GLW_CALL(thread.gl, deleteProgram(program));
1533 thread.newMessage() << "End -- glDeleteProgram()" << tcu::ThreadUtil::Message::End;
1534
1535 m_program->program = 0;
1536 }
1537
1538 class AttachShader : public Operation
1539 {
1540 public:
1541 AttachShader (SharedPtr<Program> sharder, SharedPtr<Shader> shader, bool useSync, bool serverSync);
1542 void exec (tcu::ThreadUtil::Thread& thread);
1543
1544 private:
1545 SharedPtr<Program> m_program;
1546 SharedPtr<Shader> m_shader;
1547 };
1548
AttachShader(SharedPtr<Program> program,SharedPtr<Shader> shader,bool useSync,bool serverSync)1549 AttachShader::AttachShader (SharedPtr<Program> program, SharedPtr<Shader> shader, bool useSync, bool serverSync)
1550 : Operation ("AttachShader", useSync, serverSync)
1551 , m_program (program)
1552 , m_shader (shader)
1553 {
1554 modifyGLObject(SharedPtr<Object>(m_program));
1555 readGLObject(SharedPtr<Object>(m_shader));
1556
1557 if (m_shader->type == GL_VERTEX_SHADER)
1558 m_program->vertexShader = shader;
1559 else if (m_shader->type == GL_FRAGMENT_SHADER)
1560 m_program->fragmentShader = shader;
1561 else
1562 DE_ASSERT(false);
1563 }
1564
exec(tcu::ThreadUtil::Thread & t)1565 void AttachShader::exec (tcu::ThreadUtil::Thread& t)
1566 {
1567 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1568
1569 thread.newMessage() << "Begin -- glAttachShader(" << m_program->program << ", " << m_shader->shader << ")" << tcu::ThreadUtil::Message::End;
1570 GLU_CHECK_GLW_CALL(thread.gl, attachShader(m_program->program, m_shader->shader));
1571 thread.newMessage() << "End -- glAttachShader()" << tcu::ThreadUtil::Message::End;
1572
1573 if (m_shader->type == GL_VERTEX_SHADER)
1574 m_program->runtimeVertexShader = m_shader->shader;
1575 else if (m_shader->type == GL_FRAGMENT_SHADER)
1576 m_program->runtimeFragmentShader = m_shader->shader;
1577 else
1578 DE_ASSERT(false);
1579 }
1580
1581 class DetachShader : public Operation
1582 {
1583 public:
1584 DetachShader (SharedPtr<Program> sharder, GLenum type, bool useSync, bool serverSync);
1585 void exec (tcu::ThreadUtil::Thread& thread);
1586
1587 private:
1588 SharedPtr<Program> m_program;
1589 GLenum m_type;
1590 };
1591
DetachShader(SharedPtr<Program> program,GLenum type,bool useSync,bool serverSync)1592 DetachShader::DetachShader (SharedPtr<Program> program, GLenum type, bool useSync, bool serverSync)
1593 : Operation ("DetachShader", useSync, serverSync)
1594 , m_program (program)
1595 , m_type (type)
1596 {
1597 modifyGLObject(SharedPtr<Object>(m_program));
1598
1599 if (m_type == GL_VERTEX_SHADER)
1600 {
1601 DE_ASSERT(m_program->vertexShader);
1602 m_program->vertexShader = SharedPtr<Shader>();
1603 }
1604 else if (m_type == GL_FRAGMENT_SHADER)
1605 {
1606 DE_ASSERT(m_program->fragmentShader);
1607 m_program->fragmentShader = SharedPtr<Shader>();
1608 }
1609 else
1610 DE_ASSERT(false);
1611 }
1612
exec(tcu::ThreadUtil::Thread & t)1613 void DetachShader::exec (tcu::ThreadUtil::Thread& t)
1614 {
1615 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1616
1617 if (m_type == GL_VERTEX_SHADER)
1618 {
1619 thread.newMessage() << "Begin -- glDetachShader(" << m_program->program << ", " << m_program->runtimeVertexShader << ")" << tcu::ThreadUtil::Message::End;
1620 GLU_CHECK_GLW_CALL(thread.gl, detachShader(m_program->program, m_program->runtimeVertexShader));
1621 thread.newMessage() << "End -- glDetachShader()" << tcu::ThreadUtil::Message::End;
1622 m_program->runtimeVertexShader = 0;
1623 }
1624 else if (m_type == GL_FRAGMENT_SHADER)
1625 {
1626 thread.newMessage() << "Begin -- glDetachShader(" << m_program->program << ", " << m_program->runtimeFragmentShader << ")" << tcu::ThreadUtil::Message::End;
1627 GLU_CHECK_GLW_CALL(thread.gl, detachShader(m_program->program, m_program->runtimeFragmentShader));
1628 thread.newMessage() << "End -- glDetachShader()" << tcu::ThreadUtil::Message::End;
1629 m_program->runtimeFragmentShader = 0;
1630 }
1631 else
1632 DE_ASSERT(false);
1633 }
1634
1635 class LinkProgram : public Operation
1636 {
1637 public:
1638 LinkProgram (SharedPtr<Program> program, bool useSync, bool serverSync);
1639 void exec (tcu::ThreadUtil::Thread& thread);
1640
1641 private:
1642 SharedPtr<Program> m_program;
1643 };
1644
LinkProgram(SharedPtr<Program> program,bool useSync,bool serverSync)1645 LinkProgram::LinkProgram (SharedPtr<Program> program, bool useSync, bool serverSync)
1646 : Operation ("LinkProgram", useSync, serverSync)
1647 , m_program (program)
1648 {
1649 modifyGLObject(SharedPtr<Object>(m_program));
1650 program->linked = true;
1651 }
1652
exec(tcu::ThreadUtil::Thread & t)1653 void LinkProgram::exec (tcu::ThreadUtil::Thread& t)
1654 {
1655 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1656 GLuint program = m_program->program;
1657
1658 thread.newMessage() << "Begin -- glLinkProgram(" << program << ")" << tcu::ThreadUtil::Message::End;
1659 GLU_CHECK_GLW_CALL(thread.gl, linkProgram(program));
1660 thread.newMessage() << "End -- glLinkProgram()" << tcu::ThreadUtil::Message::End;
1661 }
1662
1663 class RenderBuffer : public Operation
1664 {
1665 public:
1666 RenderBuffer (SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, bool serverSync);
1667 void exec (tcu::ThreadUtil::Thread& thread);
1668
1669 private:
1670 SharedPtr<Program> m_program;
1671 SharedPtr<Buffer> m_buffer;
1672 };
1673
RenderBuffer(SharedPtr<Program> program,SharedPtr<Buffer> buffer,bool useSync,bool serverSync)1674 RenderBuffer::RenderBuffer (SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, bool serverSync)
1675 : Operation ("RenderBuffer", useSync, serverSync)
1676 , m_program (program)
1677 , m_buffer (buffer)
1678 {
1679 readGLObject(SharedPtr<Object>(program));
1680 readGLObject(SharedPtr<Object>(buffer));
1681 }
1682
exec(tcu::ThreadUtil::Thread & t)1683 void RenderBuffer::exec (tcu::ThreadUtil::Thread& t)
1684 {
1685 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1686
1687 thread.newMessage() << "Begin -- glClearColor(0.5f, 0.5f, 0.5f, 1.0f)" << tcu::ThreadUtil::Message::End;
1688 GLU_CHECK_GLW_CALL(thread.gl, clearColor(0.5f, 0.5f, 0.5f, 1.0f));
1689 thread.newMessage() << "End -- glClearColor()" << tcu::ThreadUtil::Message::End;
1690
1691 thread.newMessage() << "Begin -- glClear(GL_COLOR_BUFFER_BIT)" << tcu::ThreadUtil::Message::End;
1692 GLU_CHECK_GLW_CALL(thread.gl, clear(GL_COLOR_BUFFER_BIT));
1693 thread.newMessage() << "End -- glClear()" << tcu::ThreadUtil::Message::End;
1694
1695 thread.newMessage() << "Begin -- glUseProgram(" << m_program->program << ")" << tcu::ThreadUtil::Message::End;
1696 GLU_CHECK_GLW_CALL(thread.gl, useProgram(m_program->program));
1697 thread.newMessage() << "End -- glUseProgram()" << tcu::ThreadUtil::Message::End;
1698
1699 thread.newMessage() << "Begin -- glGetAttribLocation(" << m_program->program << ", \"a_pos\")" << tcu::ThreadUtil::Message::End;
1700 GLint posLoc = thread.gl.getAttribLocation(m_program->program, "a_pos");
1701 GLU_CHECK_GLW_MSG(thread.gl, "glGetAttribLocation()");
1702 thread.newMessage() << "End -- " << posLoc << " = glGetAttribLocation()" << tcu::ThreadUtil::Message::End;
1703
1704 thread.newMessage() << "Begin -- glEnableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End;
1705 GLU_CHECK_GLW_CALL(thread.gl, enableVertexAttribArray(posLoc));
1706 thread.newMessage() << "End -- glEnableVertexAttribArray()" << tcu::ThreadUtil::Message::End;
1707
1708 thread.newMessage() << "Begin -- glBindBuffer(GL_ARRAY_BUFFER, " << m_buffer->buffer << ")" << tcu::ThreadUtil::Message::End;
1709 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(GL_ARRAY_BUFFER, m_buffer->buffer));
1710 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
1711
1712 thread.newMessage() << "Begin -- glVertexAttribPointer(" << posLoc << ", GL_BYTE, GL_TRUE, 0, 0)" << tcu::ThreadUtil::Message::End;
1713 GLU_CHECK_GLW_CALL(thread.gl, vertexAttribPointer(posLoc, 2, GL_BYTE, GL_TRUE, 0, 0));
1714 thread.newMessage() << "End -- glVertexAttribPointer()" << tcu::ThreadUtil::Message::End;
1715
1716 thread.newMessage() << "Begin -- glDrawArrays(GL_TRIANGLES, 0, " << (m_buffer->size / 2) << ")" << tcu::ThreadUtil::Message::End;
1717 GLU_CHECK_GLW_CALL(thread.gl, drawArrays(GL_TRIANGLES, 0, (GLsizei)m_buffer->size / 2));
1718 thread.newMessage() << "End -- glDrawArrays()" << tcu::ThreadUtil::Message::End;
1719
1720 thread.newMessage() << "Begin -- glBindBuffer(GL_ARRAY_BUFFER, 0)" << tcu::ThreadUtil::Message::End;
1721 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(GL_ARRAY_BUFFER, 0));
1722 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
1723
1724 thread.newMessage() << "Begin -- glDisableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End;
1725 GLU_CHECK_GLW_CALL(thread.gl, disableVertexAttribArray(posLoc));
1726 thread.newMessage() << "End -- glDisableVertexAttribArray()" << tcu::ThreadUtil::Message::End;
1727
1728 thread.newMessage() << "Begin -- glUseProgram(0)" << tcu::ThreadUtil::Message::End;
1729 GLU_CHECK_GLW_CALL(thread.gl, useProgram(0));
1730 thread.newMessage() << "End -- glUseProgram()" << tcu::ThreadUtil::Message::End;
1731 }
1732
1733 class RenderTexture : public Operation
1734 {
1735 public:
1736 RenderTexture (SharedPtr<Program> program, SharedPtr<Texture> texture, bool useSync, bool serverSync);
1737 void exec (tcu::ThreadUtil::Thread& thread);
1738
1739 private:
1740 SharedPtr<Program> m_program;
1741 SharedPtr<Texture> m_texture;
1742 };
1743
RenderTexture(SharedPtr<Program> program,SharedPtr<Texture> texture,bool useSync,bool serverSync)1744 RenderTexture::RenderTexture (SharedPtr<Program> program, SharedPtr<Texture> texture, bool useSync, bool serverSync)
1745 : Operation ("RenderTexture", useSync, serverSync)
1746 , m_program (program)
1747 , m_texture (texture)
1748 {
1749 readGLObject(SharedPtr<Object>(program));
1750 readGLObject(SharedPtr<Object>(texture));
1751 }
1752
exec(tcu::ThreadUtil::Thread & t)1753 void RenderTexture::exec (tcu::ThreadUtil::Thread& t)
1754 {
1755 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1756
1757 thread.newMessage() << "Begin -- glClearColor(0.5f, 0.5f, 0.5f, 1.0f)" << tcu::ThreadUtil::Message::End;
1758 GLU_CHECK_GLW_CALL(thread.gl, clearColor(0.5f, 0.5f, 0.5f, 1.0f));
1759 thread.newMessage() << "End -- glClearColor()" << tcu::ThreadUtil::Message::End;
1760
1761 thread.newMessage() << "Begin -- glClear(GL_COLOR_BUFFER_BIT)" << tcu::ThreadUtil::Message::End;
1762 GLU_CHECK_GLW_CALL(thread.gl, clear(GL_COLOR_BUFFER_BIT));
1763 thread.newMessage() << "End -- glClear()" << tcu::ThreadUtil::Message::End;
1764
1765 thread.newMessage() << "Begin -- glUseProgram(" << m_program->program << ")" << tcu::ThreadUtil::Message::End;
1766 GLU_CHECK_GLW_CALL(thread.gl, useProgram(m_program->program));
1767 thread.newMessage() << "End -- glUseProgram()" << tcu::ThreadUtil::Message::End;
1768
1769 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End;
1770 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture));
1771 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1772
1773 thread.newMessage() << "Begin -- glGetUniformLocation(" << m_program->program << ", \"u_sampler\")" << tcu::ThreadUtil::Message::End;
1774 GLint samplerPos = thread.gl.getUniformLocation(m_program->program, "u_sampler");
1775 GLU_CHECK_GLW_MSG(thread.gl, "glGetUniformLocation()");
1776 thread.newMessage() << "End -- glGetUniformLocation()" << tcu::ThreadUtil::Message::End;
1777
1778 thread.newMessage() << "Begin -- glUniform1i(" << samplerPos << ", 0)" << tcu::ThreadUtil::Message::End;
1779 GLU_CHECK_GLW_CALL(thread.gl, uniform1i(samplerPos, 0));
1780 thread.newMessage() << "End -- glUniform1i()" << tcu::ThreadUtil::Message::End;
1781
1782
1783 thread.newMessage() << "Begin -- glGetAttribLocation(" << m_program->program << ", \"a_pos\")" << tcu::ThreadUtil::Message::End;
1784 GLint posLoc = thread.gl.getAttribLocation(m_program->program, "a_pos");
1785 GLU_CHECK_GLW_MSG(thread.gl, "glGetAttribLocation()");
1786 thread.newMessage() << "End -- " << posLoc << " = glGetAttribLocation()" << tcu::ThreadUtil::Message::End;
1787
1788 thread.newMessage() << "Begin -- glEnableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End;
1789 GLU_CHECK_GLW_CALL(thread.gl, enableVertexAttribArray(posLoc));
1790 thread.newMessage() << "End -- glEnableVertexAttribArray()" << tcu::ThreadUtil::Message::End;
1791
1792 thread.newMessage() << "Begin -- glBindBuffer(GL_ARRAY_BUFFER, 0)" << tcu::ThreadUtil::Message::End;
1793 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(GL_ARRAY_BUFFER, 0));
1794 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
1795
1796
1797 float coords[] = {
1798 -1.0, -1.0,
1799 1.0, -1.0,
1800 1.0, 1.0,
1801
1802 1.0, 1.0,
1803 -1.0, 1.0,
1804 -1.0, -1.0
1805 };
1806
1807 thread.newMessage() << "Begin -- glVertexAttribPointer(" << posLoc << ", GL_FLOAT, GL_FALSE, 0, <data>)" << tcu::ThreadUtil::Message::End;
1808 GLU_CHECK_GLW_CALL(thread.gl, vertexAttribPointer(posLoc, 2, GL_FLOAT, GL_FALSE, 0, coords));
1809 thread.newMessage() << "End -- glVertexAttribPointer()" << tcu::ThreadUtil::Message::End;
1810
1811 thread.newMessage() << "Begin -- glDrawArrays(GL_TRIANGLES, 0, 6)" << tcu::ThreadUtil::Message::End;
1812 GLU_CHECK_GLW_CALL(thread.gl, drawArrays(GL_TRIANGLES, 0, 6));
1813 thread.newMessage() << "End -- glDrawArrays()" << tcu::ThreadUtil::Message::End;
1814
1815 thread.newMessage() << "Begin -- glBindBuffer(GL_ARRAY_BUFFER, 0)" << tcu::ThreadUtil::Message::End;
1816 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(GL_ARRAY_BUFFER, 0));
1817 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
1818
1819 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End;
1820 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0));
1821 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1822
1823 thread.newMessage() << "Begin -- glDisableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End;
1824 GLU_CHECK_GLW_CALL(thread.gl, disableVertexAttribArray(posLoc));
1825 thread.newMessage() << "End -- glDisableVertexAttribArray()" << tcu::ThreadUtil::Message::End;
1826
1827 thread.newMessage() << "Begin -- glUseProgram(0)" << tcu::ThreadUtil::Message::End;
1828 GLU_CHECK_GLW_CALL(thread.gl, useProgram(0));
1829 thread.newMessage() << "End -- glUseProgram()" << tcu::ThreadUtil::Message::End;
1830 }
1831
1832 class ReadPixels : public Operation
1833 {
1834 public:
1835 ReadPixels (int x, int y, int width, int height, GLenum format, GLenum type, SharedPtr<tcu::ThreadUtil::DataBlock>& data, bool useSync, bool serverSync);
1836 void exec (tcu::ThreadUtil::Thread& thread);
1837
1838 private:
1839 int m_x;
1840 int m_y;
1841 int m_width;
1842 int m_height;
1843 GLenum m_format;
1844 GLenum m_type;
1845 SharedPtr<tcu::ThreadUtil::DataBlock> m_data;
1846 };
1847
ReadPixels(int x,int y,int width,int height,GLenum format,GLenum type,SharedPtr<tcu::ThreadUtil::DataBlock> & data,bool useSync,bool serverSync)1848 ReadPixels::ReadPixels (int x, int y, int width, int height, GLenum format, GLenum type, SharedPtr<tcu::ThreadUtil::DataBlock>& data, bool useSync, bool serverSync)
1849 : Operation ("ReadPixels", useSync, serverSync)
1850 , m_x (x)
1851 , m_y (y)
1852 , m_width (width)
1853 , m_height (height)
1854 , m_format (format)
1855 , m_type (type)
1856 {
1857 data = SharedPtr<tcu::ThreadUtil::DataBlock>(new tcu::ThreadUtil::DataBlock(getEvent()));
1858 m_data = data;
1859 }
1860
exec(tcu::ThreadUtil::Thread & t)1861 void ReadPixels::exec (tcu::ThreadUtil::Thread& t)
1862 {
1863 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1864
1865 DE_ASSERT(m_type == GL_UNSIGNED_BYTE);
1866 DE_ASSERT(m_format == GL_RGBA);
1867
1868 std::vector<deUint8> data((m_width-m_x)*(m_height-m_y)*4);
1869
1870 thread.newMessage() << "Begin -- glReadPixels(" << m_x << ", " << m_y << ", " << m_width << ", " << m_height << ", " << m_format << ", " << m_type << ", <data>)" << tcu::ThreadUtil::Message::End;
1871 GLU_CHECK_GLW_CALL(thread.gl, readPixels(m_x, m_y, m_width, m_height, m_format, m_type, &(data[0])));
1872 thread.newMessage() << "End -- glReadPixels()" << tcu::ThreadUtil::Message::End;
1873
1874 m_data->setData(data.size(), &(data[0]));
1875 }
1876
1877 class CreateImageFromTexture : public Operation
1878 {
1879 public:
1880 // \note [mika] Unlike eglCreateImageKHR this operation requires current context and uses it for creating EGLImage
1881 // Current context is required to support EGL sync objects in current tests system
1882 CreateImageFromTexture (SharedPtr<EGLImage>& image, SharedPtr<Texture> texture, bool useSync, bool serverSync);
1883 void exec (tcu::ThreadUtil::Thread& thread);
1884
1885 private:
1886 SharedPtr<Texture> m_texture;
1887 SharedPtr<EGLImage> m_image;
1888 };
1889
CreateImageFromTexture(SharedPtr<EGLImage> & image,SharedPtr<Texture> texture,bool useSync,bool serverSync)1890 CreateImageFromTexture::CreateImageFromTexture (SharedPtr<EGLImage>& image, SharedPtr<Texture> texture, bool useSync, bool serverSync)
1891 : Operation ("CreateImageFromTexture", useSync, serverSync)
1892 {
1893 modifyGLObject(SharedPtr<Object>(texture));
1894 image = SharedPtr<EGLImage>(new EGLImage(getEvent(), getSync()));
1895
1896 m_image = image;
1897 m_texture = texture;
1898 m_texture->sourceImage = m_image;
1899 }
1900
exec(tcu::ThreadUtil::Thread & t)1901 void CreateImageFromTexture::exec (tcu::ThreadUtil::Thread& t)
1902 {
1903 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1904
1905 EGLint attribList[] = {
1906 EGL_GL_TEXTURE_LEVEL_KHR, 0,
1907 EGL_NONE
1908 };
1909
1910 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End;
1911 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture));
1912 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1913
1914 // Make texture image complete...
1915 thread.newMessage() << "Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)" << tcu::ThreadUtil::Message::End;
1916 GLU_CHECK_GLW_CALL(thread.gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
1917 thread.newMessage() << "End -- glTexParameteri()" << tcu::ThreadUtil::Message::End;
1918
1919 thread.newMessage() << "Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)" << tcu::ThreadUtil::Message::End;
1920 GLU_CHECK_GLW_CALL(thread.gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
1921 thread.newMessage() << "End -- glTexParameteri()" << tcu::ThreadUtil::Message::End;
1922
1923 thread.newMessage() << "Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)" << tcu::ThreadUtil::Message::End;
1924 GLU_CHECK_GLW_CALL(thread.gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
1925 thread.newMessage() << "End -- glTexParameteri()" << tcu::ThreadUtil::Message::End;
1926
1927 thread.newMessage() << "Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)" << tcu::ThreadUtil::Message::End;
1928 GLU_CHECK_GLW_CALL(thread.gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
1929 thread.newMessage() << "End -- glTexParameteri()" << tcu::ThreadUtil::Message::End;
1930
1931 thread.newMessage() << "Begin -- eglCreateImageKHR(" << thread.runtimeContext->display << ", " << thread.runtimeContext->context << ", EGL_GL_TEXTURE_2D_KHR, " << m_texture->texture << ", { EGL_GL_TEXTURE_LEVEL_KHR, 0, EGL_NONE })" << tcu::ThreadUtil::Message::End;
1932 m_image->image = thread.egl.createImageKHR(thread.runtimeContext->display, thread.runtimeContext->context, EGL_GL_TEXTURE_2D_KHR, (EGLClientBuffer)(deUintptr)m_texture->texture, attribList);
1933 EGLU_CHECK_MSG(thread.egl, "eglCreateImageKHR()");
1934 thread.newMessage() << "End -- " << m_image->image << " = eglCreateImageKHR()" << tcu::ThreadUtil::Message::End;
1935
1936 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End;
1937 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0));
1938 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1939 }
1940
1941 class DestroyImage : public Operation
1942 {
1943 public:
1944 // \note [mika] Unlike eglDestroyImageKHR this operation requires current context and uses it for creating EGLImage
1945 // Current context is required to support EGL sync objects in current tests system
1946 DestroyImage (SharedPtr<EGLImage> image, bool useSync, bool serverSync);
1947 void exec (tcu::ThreadUtil::Thread& thread);
1948
1949 private:
1950 SharedPtr<EGLImage> m_image;
1951 };
1952
DestroyImage(SharedPtr<EGLImage> image,bool useSync,bool serverSync)1953 DestroyImage::DestroyImage (SharedPtr<EGLImage> image, bool useSync, bool serverSync)
1954 : Operation ("CreateImageFromTexture", useSync, serverSync)
1955 , m_image (image)
1956 {
1957 modifyGLObject(SharedPtr<Object>(image));
1958 }
1959
exec(tcu::ThreadUtil::Thread & t)1960 void DestroyImage::exec (tcu::ThreadUtil::Thread& t)
1961 {
1962 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1963
1964 thread.newMessage() << "Begin -- eglDestroyImageKHR(" << thread.runtimeContext->display << ", " << m_image->image << ")" << tcu::ThreadUtil::Message::End;
1965 thread.egl.destroyImageKHR(thread.runtimeContext->display, m_image->image);
1966 m_image->image = EGL_NO_IMAGE_KHR;
1967 EGLU_CHECK_MSG(thread.egl, "eglDestroyImageKHR()");
1968 thread.newMessage() << "End -- eglDestroyImageKHR()" << tcu::ThreadUtil::Message::End;
1969 }
1970
1971 class DefineTextureFromImage : public Operation
1972 {
1973 public:
1974 DefineTextureFromImage (SharedPtr<Texture> texture, SharedPtr<EGLImage> image, bool useSync, bool serverSync);
1975 void exec (tcu::ThreadUtil::Thread& thread);
1976
1977 private:
1978 SharedPtr<Texture> m_texture;
1979 SharedPtr<EGLImage> m_image;
1980 };
1981
DefineTextureFromImage(SharedPtr<Texture> texture,SharedPtr<EGLImage> image,bool useSync,bool serverSync)1982 DefineTextureFromImage::DefineTextureFromImage (SharedPtr<Texture> texture, SharedPtr<EGLImage> image, bool useSync, bool serverSync)
1983 : Operation ("DefineTextureFromImage", useSync, serverSync)
1984 {
1985 readGLObject(SharedPtr<Object>(image));
1986 modifyGLObject(SharedPtr<Object>(texture));
1987
1988 texture->isDefined = true;
1989 texture->sourceImage = image;
1990
1991 m_image = image;
1992 m_texture = texture;
1993 }
1994
exec(tcu::ThreadUtil::Thread & t)1995 void DefineTextureFromImage::exec (tcu::ThreadUtil::Thread& t)
1996 {
1997 EGLThread& thread = dynamic_cast<EGLThread&>(t);
1998
1999 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End;
2000 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture));
2001 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
2002
2003 thread.newMessage() << "Begin -- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, " << m_image->image << ")" << tcu::ThreadUtil::Message::End;
2004 thread.runtimeContext->glExtensions.imageTargetTexture2D(GL_TEXTURE_2D, m_image->image);
2005 GLU_CHECK_GLW_MSG(thread.gl, "glEGLImageTargetTexture2DOES()");
2006 thread.newMessage() << "End -- glEGLImageTargetTexture2DOES()" << tcu::ThreadUtil::Message::End;
2007
2008 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End;
2009 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0));
2010 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
2011 }
2012
2013 } // GLES2ThreadTest
2014
requireEGLExtension(const Library & egl,EGLDisplay eglDisplay,const char * requiredExtension)2015 static void requireEGLExtension (const Library& egl, EGLDisplay eglDisplay, const char* requiredExtension)
2016 {
2017 if (!eglu::hasExtension(egl, eglDisplay, requiredExtension))
2018 TCU_THROW(NotSupportedError, (string(requiredExtension) + " not supported").c_str());
2019 }
2020
2021 enum OperationId
2022 {
2023 THREADOPERATIONID_NONE = 0,
2024
2025 THREADOPERATIONID_CREATE_BUFFER,
2026 THREADOPERATIONID_DESTROY_BUFFER,
2027 THREADOPERATIONID_BUFFER_DATA,
2028 THREADOPERATIONID_BUFFER_SUBDATA,
2029
2030 THREADOPERATIONID_CREATE_TEXTURE,
2031 THREADOPERATIONID_DESTROY_TEXTURE,
2032 THREADOPERATIONID_TEXIMAGE2D,
2033 THREADOPERATIONID_TEXSUBIMAGE2D,
2034 THREADOPERATIONID_COPYTEXIMAGE2D,
2035 THREADOPERATIONID_COPYTEXSUBIMAGE2D,
2036
2037 THREADOPERATIONID_CREATE_VERTEX_SHADER,
2038 THREADOPERATIONID_CREATE_FRAGMENT_SHADER,
2039 THREADOPERATIONID_DESTROY_SHADER,
2040 THREADOPERATIONID_SHADER_SOURCE,
2041 THREADOPERATIONID_SHADER_COMPILE,
2042
2043 THREADOPERATIONID_ATTACH_SHADER,
2044 THREADOPERATIONID_DETACH_SHADER,
2045
2046 THREADOPERATIONID_CREATE_PROGRAM,
2047 THREADOPERATIONID_DESTROY_PROGRAM,
2048 THREADOPERATIONID_LINK_PROGRAM,
2049
2050 THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE,
2051 THREADOPERATIONID_DESTROY_IMAGE,
2052 THREADOPERATIONID_TEXTURE_FROM_IMAGE,
2053
2054 THREADOPERATIONID_LAST
2055 };
2056
2057 class GLES2SharingRandomTest : public TestCase
2058 {
2059 public:
2060 struct TestConfig
2061 {
2062 TestConfig (void);
2063 int threadCount;
2064 int operationCount;
2065 bool serverSync;
2066 bool useFenceSync;
2067 bool useImages;
2068
2069 float probabilities[THREADOPERATIONID_LAST][THREADOPERATIONID_LAST];
2070 };
2071 GLES2SharingRandomTest (EglTestContext& context, const TestConfig& config, const char* name, const char* description);
2072 ~GLES2SharingRandomTest (void);
2073
2074 void init (void);
2075 void deinit (void);
2076 IterateResult iterate (void);
2077
2078 void addRandomOperation (GLES2ThreadTest::EGLResourceManager& resourceManager);
2079
2080 private:
2081 TestConfig m_config;
2082 int m_seed;
2083 de::Random m_random;
2084 tcu::TestLog& m_log;
2085 bool m_threadsStarted;
2086 bool m_threadsRunning;
2087 bool m_executionReady;
2088 bool m_requiresRestart;
2089 deUint64 m_beginTimeUs;
2090 deUint64 m_timeOutUs;
2091 deUint32 m_sleepTimeMs;
2092 deUint64 m_timeOutTimeUs;
2093
2094 std::vector<GLES2ThreadTest::EGLThread*> m_threads;
2095
2096 EGLDisplay m_eglDisplay;
2097 EGLConfig m_eglConfig;
2098 OperationId m_lastOperation;
2099
2100 glw::Functions m_gl;
2101 };
2102
TestConfig(void)2103 GLES2SharingRandomTest::TestConfig::TestConfig (void)
2104 : threadCount (0)
2105 , operationCount (0)
2106 , serverSync (false)
2107 , useFenceSync (false)
2108 , useImages (false)
2109 {
2110 deMemset(probabilities, 0, sizeof(probabilities));
2111 }
2112
GLES2SharingRandomTest(EglTestContext & context,const TestConfig & config,const char * name,const char * description)2113 GLES2SharingRandomTest::GLES2SharingRandomTest (EglTestContext& context, const TestConfig& config, const char* name, const char* description)
2114 : TestCase (context, name, description)
2115 , m_config (config)
2116 , m_seed (deStringHash(name))
2117 , m_random (deStringHash(name))
2118 , m_log (m_testCtx.getLog())
2119 , m_threadsStarted (false)
2120 , m_threadsRunning (false)
2121 , m_executionReady (false)
2122 , m_requiresRestart (false)
2123 , m_beginTimeUs (0)
2124 , m_timeOutUs (10000000) // 10 seconds
2125 , m_sleepTimeMs (1) // 1 milliseconds
2126 , m_timeOutTimeUs (0)
2127 , m_eglDisplay (EGL_NO_DISPLAY)
2128 , m_eglConfig (0)
2129 , m_lastOperation (THREADOPERATIONID_NONE)
2130 {
2131 }
2132
~GLES2SharingRandomTest(void)2133 GLES2SharingRandomTest::~GLES2SharingRandomTest (void)
2134 {
2135 GLES2SharingRandomTest::deinit();
2136 }
2137
init(void)2138 void GLES2SharingRandomTest::init (void)
2139 {
2140 const Library& egl = m_eglTestCtx.getLibrary();
2141
2142 const EGLint attribList[] =
2143 {
2144 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
2145 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
2146 EGL_ALPHA_SIZE, 1,
2147 EGL_NONE
2148 };
2149
2150 m_eglDisplay = eglu::getAndInitDisplay(m_eglTestCtx.getNativeDisplay());
2151 m_eglConfig = eglu::chooseSingleConfig(egl, m_eglDisplay, attribList);
2152
2153 m_eglTestCtx.initGLFunctions(&m_gl, glu::ApiType::es(2,0));
2154
2155 // Check extensions
2156 if (m_config.useFenceSync)
2157 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_fence_sync");
2158
2159 if (m_config.serverSync)
2160 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_wait_sync");
2161
2162 if (m_config.useImages)
2163 {
2164 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_image_base");
2165 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_gl_texture_2D_image");
2166 }
2167
2168 GLES2ThreadTest::EGLResourceManager resourceManager;
2169 // Create contexts
2170 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++)
2171 {
2172 m_threads.push_back(new GLES2ThreadTest::EGLThread(egl, m_gl, deInt32Hash(m_seed+threadNdx)));
2173 SharedPtr<GLES2ThreadTest::GLES2Context> context;
2174 SharedPtr<GLES2ThreadTest::GLES2Context> shared = (threadNdx > 0 ? resourceManager.popContext(0) : SharedPtr<GLES2ThreadTest::GLES2Context>());
2175 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateContext(m_eglDisplay, m_eglConfig, shared, context));
2176
2177 resourceManager.addContext(context);
2178
2179 if (shared)
2180 resourceManager.addContext(shared);
2181 }
2182
2183 // Create surfaces
2184 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++)
2185 {
2186 SharedPtr<GLES2ThreadTest::Surface> surface;
2187 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreatePBufferSurface(m_eglDisplay, m_eglConfig, 400, 400, surface));
2188 resourceManager.addSurface(surface);
2189 }
2190
2191 // Make contexts current
2192 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++)
2193 {
2194 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[threadNdx], m_eglDisplay, resourceManager.popSurface(0), resourceManager.popContext(0)));
2195 }
2196
2197 // Operations to check fence sync support
2198 if (m_config.useFenceSync)
2199 {
2200 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++)
2201 {
2202 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_sync"));
2203 }
2204 }
2205
2206 // Init EGLimage support
2207 if (m_config.useImages)
2208 {
2209 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++)
2210 {
2211 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_image"));
2212 }
2213 }
2214
2215 // Add random operations
2216 for (int operationNdx = 0; operationNdx < m_config.operationCount; operationNdx++)
2217 addRandomOperation(resourceManager);
2218
2219 {
2220 int threadNdx = 0;
2221
2222 // Destroy images
2223 // \note Android reference counts EGLDisplays so we can't trust the eglTerminate() to clean up resources
2224 while (resourceManager.getImageCount() > 0)
2225 {
2226 const SharedPtr<GLES2ThreadTest::EGLImage> image = resourceManager.popImage(0);
2227
2228 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_config.serverSync));
2229
2230 threadNdx = (threadNdx + 1) % m_config.threadCount;
2231 }
2232 }
2233
2234 // Release contexts
2235 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++)
2236 {
2237 SharedPtr<GLES2ThreadTest::GLES2Context> context = m_threads[threadNdx]->context;
2238 SharedPtr<GLES2ThreadTest::Surface> surface = m_threads[threadNdx]->surface;
2239
2240 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[threadNdx], m_eglDisplay, SharedPtr<GLES2ThreadTest::Surface>(), SharedPtr<GLES2ThreadTest::GLES2Context>()));
2241
2242 resourceManager.addSurface(surface);
2243 resourceManager.addContext(context);
2244 }
2245
2246 // Destroy contexts
2247 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
2248 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DestroyContext(resourceManager.popContext(0)));
2249
2250 // Destroy surfaces
2251 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++)
2252 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DestroySurface(m_eglDisplay, resourceManager.popSurface(0)));
2253 }
2254
deinit(void)2255 void GLES2SharingRandomTest::deinit (void)
2256 {
2257 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
2258 {
2259 delete m_threads[threadNdx];
2260 m_threads[threadNdx] = DE_NULL;
2261 }
2262
2263 m_threads.clear();
2264
2265 if (m_eglDisplay != EGL_NO_DISPLAY)
2266 {
2267 m_eglTestCtx.getLibrary().terminate(m_eglDisplay);
2268 m_eglDisplay = EGL_NO_DISPLAY;
2269 }
2270
2271 TCU_CHECK(!m_requiresRestart);
2272 }
2273
addRandomOperation(GLES2ThreadTest::EGLResourceManager & resourceManager)2274 void GLES2SharingRandomTest::addRandomOperation (GLES2ThreadTest::EGLResourceManager& resourceManager)
2275 {
2276 int threadNdx = m_random.getUint32() % (deUint32)m_threads.size();
2277
2278 std::vector<OperationId> operations;
2279 std::vector<float> weights;
2280
2281 operations.push_back(THREADOPERATIONID_CREATE_BUFFER);
2282 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_BUFFER]);
2283
2284 operations.push_back(THREADOPERATIONID_CREATE_TEXTURE);
2285 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_TEXTURE]);
2286
2287 operations.push_back(THREADOPERATIONID_CREATE_VERTEX_SHADER);
2288 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_VERTEX_SHADER]);
2289
2290 operations.push_back(THREADOPERATIONID_CREATE_FRAGMENT_SHADER);
2291 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_FRAGMENT_SHADER]);
2292
2293 operations.push_back(THREADOPERATIONID_CREATE_PROGRAM);
2294 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_PROGRAM]);
2295
2296 int destroyableBufferNdx = -1;
2297 int destroyableTextureNdx = -1;
2298 int destroyableShaderNdx = -1;
2299 int destroyableProgramNdx = -1;
2300
2301 int vertexShaderNdx = -1;
2302 int fragmentShaderNdx = -1;
2303
2304 int definedTextureNdx = -1;
2305
2306 int definedBufferNdx = -1;
2307
2308 int definedShaderNdx = -1;
2309
2310 int detachableProgramNdx = -1;
2311 GLenum detachShaderType = GL_VERTEX_SHADER;
2312
2313 int unusedVertexAttachmentProgramNdx = -1;
2314 int unusedFragmentAttachmentProgramNdx = -1;
2315
2316 int linkableProgramNdx = -1;
2317
2318 int attachProgramNdx = -1;
2319 int attachShaderNdx = -1;
2320
2321 int nonSiblingTextureNdx = -1;
2322
2323 if (m_threads[threadNdx]->context->resourceManager->getBufferCount() > 0)
2324 destroyableBufferNdx = m_random.getUint32() % m_threads[threadNdx]->context->resourceManager->getBufferCount();
2325
2326 if (m_threads[threadNdx]->context->resourceManager->getTextureCount() > 0)
2327 destroyableTextureNdx = m_random.getUint32() % m_threads[threadNdx]->context->resourceManager->getTextureCount();
2328
2329 if (m_threads[threadNdx]->context->resourceManager->getShaderCount() > 0)
2330 destroyableShaderNdx = m_random.getUint32() % m_threads[threadNdx]->context->resourceManager->getShaderCount();
2331
2332 if (m_threads[threadNdx]->context->resourceManager->getProgramCount() > 0)
2333 destroyableProgramNdx = m_random.getUint32() % m_threads[threadNdx]->context->resourceManager->getProgramCount();
2334
2335 // Check what kind of buffers we have
2336 for (int bufferNdx = 0; bufferNdx < m_threads[threadNdx]->context->resourceManager->getBufferCount(); bufferNdx++)
2337 {
2338 SharedPtr<GLES2ThreadTest::Buffer> buffer = m_threads[threadNdx]->context->resourceManager->getBuffer(bufferNdx);
2339
2340 if (buffer->isDefined)
2341 {
2342 if (definedBufferNdx == -1)
2343 definedBufferNdx = bufferNdx;
2344 else if (m_random.getBool())
2345 definedBufferNdx = bufferNdx;
2346 }
2347 }
2348
2349 // Check what kind of textures we have
2350 for (int textureNdx = 0; textureNdx < m_threads[threadNdx]->context->resourceManager->getTextureCount(); textureNdx++)
2351 {
2352 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->getTexture(textureNdx);
2353
2354 if (texture->isDefined)
2355 {
2356 if (definedTextureNdx == -1)
2357 definedTextureNdx = textureNdx;
2358 else if (m_random.getBool())
2359 definedTextureNdx = textureNdx;
2360
2361 if (!texture->sourceImage)
2362 {
2363 if (nonSiblingTextureNdx == -1)
2364 nonSiblingTextureNdx = textureNdx;
2365 else if (m_random.getBool())
2366 nonSiblingTextureNdx = textureNdx;
2367 }
2368 }
2369
2370 }
2371
2372 // Check what kind of shaders we have
2373 for (int shaderNdx = 0; shaderNdx < m_threads[threadNdx]->context->resourceManager->getShaderCount(); shaderNdx++)
2374 {
2375 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->getShader(shaderNdx);
2376
2377 // Defined shader found
2378 if (shader->isDefined)
2379 {
2380 if (definedShaderNdx == -1)
2381 definedShaderNdx = shaderNdx;
2382 else if (m_random.getBool())
2383 definedShaderNdx = shaderNdx;
2384 }
2385
2386 // Vertex shader found
2387 if (shader->type == GL_VERTEX_SHADER)
2388 {
2389 if (vertexShaderNdx == -1)
2390 vertexShaderNdx = shaderNdx;
2391 else if (m_random.getBool())
2392 vertexShaderNdx = shaderNdx;
2393 }
2394
2395 // Fragmet shader found
2396 if (shader->type == GL_FRAGMENT_SHADER)
2397 {
2398 if (fragmentShaderNdx == -1)
2399 fragmentShaderNdx = shaderNdx;
2400 else if (m_random.getBool())
2401 fragmentShaderNdx = shaderNdx;
2402 }
2403 }
2404
2405 // Check what kind of programs we have
2406 for (int programNdx = 0; programNdx < m_threads[threadNdx]->context->resourceManager->getProgramCount(); programNdx++)
2407 {
2408 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->getProgram(programNdx);
2409
2410 // Program that can be detached
2411 if (program->vertexShader || program->fragmentShader)
2412 {
2413 if (detachableProgramNdx == -1)
2414 {
2415 detachableProgramNdx = programNdx;
2416
2417 if (program->vertexShader)
2418 detachShaderType = GL_VERTEX_SHADER;
2419 else if (program->fragmentShader)
2420 detachShaderType = GL_FRAGMENT_SHADER;
2421 else
2422 DE_ASSERT(false);
2423 }
2424 else if (m_random.getBool())
2425 {
2426 detachableProgramNdx = programNdx;
2427
2428 if (program->vertexShader)
2429 detachShaderType = GL_VERTEX_SHADER;
2430 else if (program->fragmentShader)
2431 detachShaderType = GL_FRAGMENT_SHADER;
2432 else
2433 DE_ASSERT(false);
2434 }
2435 }
2436
2437 // Program that can be attached vertex shader
2438 if (!program->vertexShader)
2439 {
2440 if (unusedVertexAttachmentProgramNdx == -1)
2441 unusedVertexAttachmentProgramNdx = programNdx;
2442 else if (m_random.getBool())
2443 unusedVertexAttachmentProgramNdx = programNdx;
2444 }
2445
2446 // Program that can be attached fragment shader
2447 if (!program->fragmentShader)
2448 {
2449 if (unusedFragmentAttachmentProgramNdx == -1)
2450 unusedFragmentAttachmentProgramNdx = programNdx;
2451 else if (m_random.getBool())
2452 unusedFragmentAttachmentProgramNdx = programNdx;
2453 }
2454
2455 // Program that can be linked
2456 if (program->vertexShader && program->fragmentShader)
2457 {
2458 if (linkableProgramNdx == -1)
2459 linkableProgramNdx = programNdx;
2460 else if (m_random.getBool())
2461 linkableProgramNdx = programNdx;
2462 }
2463 }
2464
2465 // Has images
2466 if (resourceManager.getImageCount() > 0)
2467 {
2468 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_IMAGE]);
2469 operations.push_back(THREADOPERATIONID_DESTROY_IMAGE);
2470
2471 if (m_threads[threadNdx]->context->resourceManager->getTextureCount() > 0)
2472 {
2473 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_TEXTURE_FROM_IMAGE]);
2474 operations.push_back(THREADOPERATIONID_TEXTURE_FROM_IMAGE);
2475 }
2476 }
2477
2478 // Has buffer
2479 if (destroyableBufferNdx != -1)
2480 {
2481 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_BUFFER]);
2482 operations.push_back(THREADOPERATIONID_DESTROY_BUFFER);
2483
2484 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_BUFFER_DATA]);
2485 operations.push_back(THREADOPERATIONID_BUFFER_DATA);
2486 }
2487
2488 // Has buffer with defined data
2489 if (definedBufferNdx != -1)
2490 {
2491 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_BUFFER_SUBDATA]);
2492 operations.push_back(THREADOPERATIONID_BUFFER_SUBDATA);
2493 }
2494
2495 // Has texture
2496 if (destroyableTextureNdx != -1)
2497 {
2498 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_TEXTURE]);
2499 operations.push_back(THREADOPERATIONID_DESTROY_TEXTURE);
2500
2501 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_TEXIMAGE2D]);
2502 operations.push_back(THREADOPERATIONID_TEXIMAGE2D);
2503
2504 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_COPYTEXIMAGE2D]);
2505 operations.push_back(THREADOPERATIONID_COPYTEXIMAGE2D);
2506 }
2507
2508 // Has texture with data
2509 if (definedTextureNdx != -1)
2510 {
2511 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_TEXSUBIMAGE2D]);
2512 operations.push_back(THREADOPERATIONID_TEXSUBIMAGE2D);
2513
2514 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_COPYTEXSUBIMAGE2D]);
2515 operations.push_back(THREADOPERATIONID_COPYTEXSUBIMAGE2D);
2516 }
2517
2518 // Has texture that can be used as EGLimage source
2519 if (nonSiblingTextureNdx != -1)
2520 {
2521 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE]);
2522 operations.push_back(THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE);
2523 }
2524
2525 // Has shader
2526 if (destroyableShaderNdx != -1)
2527 {
2528 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_SHADER]);
2529 operations.push_back(THREADOPERATIONID_DESTROY_SHADER);
2530
2531 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_SHADER_SOURCE]);
2532 operations.push_back(THREADOPERATIONID_SHADER_SOURCE);
2533 }
2534
2535 // Has shader with defined source
2536 if (definedShaderNdx != -1)
2537 {
2538 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_SHADER_COMPILE]);
2539 operations.push_back(THREADOPERATIONID_SHADER_COMPILE);
2540 }
2541
2542 // Has program
2543 if (destroyableProgramNdx != -1)
2544 {
2545 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_PROGRAM]);
2546 operations.push_back(THREADOPERATIONID_DESTROY_PROGRAM);
2547 }
2548
2549 // Has program that can be linked
2550 if (linkableProgramNdx != -1)
2551 {
2552 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_LINK_PROGRAM]);
2553 operations.push_back(THREADOPERATIONID_LINK_PROGRAM);
2554 }
2555
2556 // has program with attachments
2557 if (detachableProgramNdx != -1)
2558 {
2559 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DETACH_SHADER]);
2560 operations.push_back(THREADOPERATIONID_DETACH_SHADER);
2561 }
2562
2563 // Has program and shader pair that can be attached
2564 if (fragmentShaderNdx != -1 && unusedFragmentAttachmentProgramNdx != -1)
2565 {
2566 if (attachProgramNdx == -1)
2567 {
2568 DE_ASSERT(attachShaderNdx == -1);
2569 attachProgramNdx = unusedFragmentAttachmentProgramNdx;
2570 attachShaderNdx = fragmentShaderNdx;
2571
2572 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_ATTACH_SHADER]);
2573 operations.push_back(THREADOPERATIONID_ATTACH_SHADER);
2574 }
2575 else if (m_random.getBool())
2576 {
2577 attachProgramNdx = unusedFragmentAttachmentProgramNdx;
2578 attachShaderNdx = fragmentShaderNdx;
2579 }
2580 }
2581
2582 if (vertexShaderNdx != -1 && unusedVertexAttachmentProgramNdx != -1)
2583 {
2584 if (attachProgramNdx == -1)
2585 {
2586 DE_ASSERT(attachShaderNdx == -1);
2587 attachProgramNdx = unusedVertexAttachmentProgramNdx;
2588 attachShaderNdx = vertexShaderNdx;
2589
2590 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_ATTACH_SHADER]);
2591 operations.push_back(THREADOPERATIONID_ATTACH_SHADER);
2592 }
2593 else if (m_random.getBool())
2594 {
2595 attachProgramNdx = unusedVertexAttachmentProgramNdx;
2596 attachShaderNdx = vertexShaderNdx;
2597 }
2598 }
2599
2600 OperationId op = m_random.chooseWeighted<OperationId, std::vector<OperationId> ::iterator>(operations.begin(), operations.end(), weights.begin());
2601
2602 switch (op)
2603 {
2604 case THREADOPERATIONID_CREATE_BUFFER:
2605 {
2606 SharedPtr<GLES2ThreadTest::Buffer> buffer;
2607 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateBuffer(buffer, m_config.useFenceSync, m_config.serverSync));
2608 m_threads[threadNdx]->context->resourceManager->addBuffer(buffer);
2609 break;
2610 }
2611
2612 case THREADOPERATIONID_DESTROY_BUFFER:
2613 {
2614 SharedPtr<GLES2ThreadTest::Buffer> buffer = m_threads[threadNdx]->context->resourceManager->popBuffer(destroyableBufferNdx);
2615 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DeleteBuffer(buffer, m_config.useFenceSync, m_config.serverSync));
2616 break;
2617 }
2618
2619 case THREADOPERATIONID_BUFFER_DATA:
2620 {
2621 SharedPtr<GLES2ThreadTest::Buffer> buffer = m_threads[threadNdx]->context->resourceManager->popBuffer(destroyableBufferNdx);
2622 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::BufferData(buffer, GL_ARRAY_BUFFER, 1024, GL_DYNAMIC_DRAW, m_config.useFenceSync, m_config.serverSync));
2623 m_threads[threadNdx]->context->resourceManager->addBuffer(buffer);
2624 break;
2625 }
2626
2627 case THREADOPERATIONID_BUFFER_SUBDATA:
2628 {
2629 SharedPtr<GLES2ThreadTest::Buffer> buffer = m_threads[threadNdx]->context->resourceManager->popBuffer(definedBufferNdx);
2630 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::BufferSubData(buffer, GL_ARRAY_BUFFER, 1, 20, m_config.useFenceSync, m_config.serverSync));
2631 m_threads[threadNdx]->context->resourceManager->addBuffer(buffer);
2632 break;
2633 }
2634
2635 case THREADOPERATIONID_CREATE_TEXTURE:
2636 {
2637 SharedPtr<GLES2ThreadTest::Texture> texture;
2638 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_config.serverSync));
2639 m_threads[threadNdx]->context->resourceManager->addTexture(texture);
2640 break;
2641 }
2642
2643 case THREADOPERATIONID_DESTROY_TEXTURE:
2644 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DeleteTexture(m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx), m_config.useFenceSync, m_config.serverSync));
2645 break;
2646
2647 case THREADOPERATIONID_TEXIMAGE2D:
2648 {
2649 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx);
2650 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::TexImage2D(texture, 0, GL_RGBA, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync));
2651 m_threads[threadNdx]->context->resourceManager->addTexture(texture);
2652 break;
2653 }
2654
2655 case THREADOPERATIONID_TEXSUBIMAGE2D:
2656 {
2657 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(definedTextureNdx);
2658 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::TexSubImage2D(texture, 0, 30, 30, 50, 50, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync));
2659 m_threads[threadNdx]->context->resourceManager->addTexture(texture);
2660 break;
2661 }
2662
2663 case THREADOPERATIONID_COPYTEXIMAGE2D:
2664 {
2665 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx);
2666 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CopyTexImage2D(texture, 0, GL_RGBA, 20, 20, 300, 300, 0, m_config.useFenceSync, m_config.serverSync));
2667 m_threads[threadNdx]->context->resourceManager->addTexture(texture);
2668 break;
2669 }
2670
2671 case THREADOPERATIONID_COPYTEXSUBIMAGE2D:
2672 {
2673 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(definedTextureNdx);
2674 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CopyTexSubImage2D(texture, 0, 10, 10, 30, 30, 50, 50, m_config.useFenceSync, m_config.serverSync));
2675 m_threads[threadNdx]->context->resourceManager->addTexture(texture);
2676 break;
2677 }
2678
2679 case THREADOPERATIONID_CREATE_VERTEX_SHADER:
2680 {
2681 SharedPtr<GLES2ThreadTest::Shader> shader;
2682 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateShader(GL_VERTEX_SHADER, shader, m_config.useFenceSync, m_config.serverSync));
2683 m_threads[threadNdx]->context->resourceManager->addShader(shader);
2684 break;
2685 }
2686
2687 case THREADOPERATIONID_CREATE_FRAGMENT_SHADER:
2688 {
2689 SharedPtr<GLES2ThreadTest::Shader> shader;
2690 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateShader(GL_FRAGMENT_SHADER, shader, m_config.useFenceSync, m_config.serverSync));
2691 m_threads[threadNdx]->context->resourceManager->addShader(shader);
2692 break;
2693 }
2694
2695 case THREADOPERATIONID_DESTROY_SHADER:
2696 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DeleteShader(m_threads[threadNdx]->context->resourceManager->popShader(destroyableShaderNdx), m_config.useFenceSync, m_config.serverSync));
2697 break;
2698
2699 case THREADOPERATIONID_SHADER_SOURCE:
2700 {
2701 const char* vertexShaderSource =
2702 "attribute mediump vec4 a_pos;\n"
2703 "varying mediump vec4 v_pos;\n"
2704 "void main (void)\n"
2705 "{\n"
2706 "\tv_pos = a_pos;\n"
2707 "\tgl_Position = a_pos;\n"
2708 "}\n";
2709
2710 const char* fragmentShaderSource =
2711 "varying mediump vec4 v_pos;\n"
2712 "void main (void)\n"
2713 "{\n"
2714 "\tgl_FragColor = v_pos;\n"
2715 "}\n";
2716 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->popShader(destroyableShaderNdx);
2717 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::ShaderSource(shader, (shader->type == GL_VERTEX_SHADER ? vertexShaderSource : fragmentShaderSource), m_config.useFenceSync, m_config.serverSync));
2718 m_threads[threadNdx]->context->resourceManager->addShader(shader);
2719 break;
2720 }
2721
2722 case THREADOPERATIONID_SHADER_COMPILE:
2723 {
2724 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->popShader(definedShaderNdx);
2725 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::ShaderCompile(shader, m_config.useFenceSync, m_config.serverSync));
2726 m_threads[threadNdx]->context->resourceManager->addShader(shader);
2727 break;
2728 }
2729
2730 case THREADOPERATIONID_CREATE_PROGRAM:
2731 {
2732 SharedPtr<GLES2ThreadTest::Program> program;
2733 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync));
2734 m_threads[threadNdx]->context->resourceManager->addProgram(program);
2735 break;
2736 }
2737
2738 case THREADOPERATIONID_DESTROY_PROGRAM:
2739 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DeleteProgram(m_threads[threadNdx]->context->resourceManager->popProgram(destroyableProgramNdx), m_config.useFenceSync, m_config.serverSync));
2740 break;
2741
2742 case THREADOPERATIONID_ATTACH_SHADER:
2743 {
2744 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(attachProgramNdx);
2745 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->popShader(attachShaderNdx);
2746
2747 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::AttachShader(program, shader, m_config.useFenceSync, m_config.serverSync));
2748
2749 m_threads[threadNdx]->context->resourceManager->addProgram(program);
2750 m_threads[threadNdx]->context->resourceManager->addShader(shader);
2751 break;
2752 }
2753
2754 case THREADOPERATIONID_DETACH_SHADER:
2755 {
2756 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(detachableProgramNdx);
2757 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DetachShader(program, detachShaderType, m_config.useFenceSync, m_config.serverSync));
2758 m_threads[threadNdx]->context->resourceManager->addProgram(program);
2759 break;
2760 }
2761
2762 case THREADOPERATIONID_LINK_PROGRAM:
2763 {
2764 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(linkableProgramNdx);
2765 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync));
2766 m_threads[threadNdx]->context->resourceManager->addProgram(program);
2767 break;
2768 }
2769
2770 case THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE:
2771 {
2772 SharedPtr<GLES2ThreadTest::EGLImage> image;
2773 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(nonSiblingTextureNdx);
2774 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateImageFromTexture(image, texture, m_config.useFenceSync, m_config.serverSync));
2775 // \note [mika] Can source be added back to resourceManager?
2776 m_threads[threadNdx]->context->resourceManager->addTexture(texture);
2777 resourceManager.addImage(image);
2778 break;
2779 }
2780
2781 case THREADOPERATIONID_DESTROY_IMAGE:
2782 {
2783 int imageNdx = m_random.getInt(0, resourceManager.getImageCount()-1);
2784 SharedPtr<GLES2ThreadTest::EGLImage> image = resourceManager.popImage(imageNdx);
2785 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_config.serverSync));
2786 break;
2787 }
2788
2789 case THREADOPERATIONID_TEXTURE_FROM_IMAGE:
2790 {
2791 int imageNdx = m_random.getInt(0, resourceManager.getImageCount()-1);
2792 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx);
2793 SharedPtr<GLES2ThreadTest::EGLImage> image = resourceManager.popImage(imageNdx);
2794 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DefineTextureFromImage(texture, image, m_config.useFenceSync, m_config.serverSync));
2795 m_threads[threadNdx]->context->resourceManager->addTexture(texture);
2796 resourceManager.addImage(image);
2797 break;
2798 }
2799
2800 default:
2801 DE_ASSERT(false);
2802 }
2803
2804 m_lastOperation = op;
2805 }
2806
iterate(void)2807 tcu::TestCase::IterateResult GLES2SharingRandomTest::iterate (void)
2808 {
2809 if (!m_threadsStarted)
2810 {
2811 m_beginTimeUs = deGetMicroseconds();
2812
2813 // Execute threads
2814 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
2815 m_threads[threadNdx]->exec();
2816
2817 m_threadsStarted = true;
2818 m_threadsRunning = true;
2819 }
2820
2821 if (m_threadsRunning)
2822 {
2823 // Wait threads to finish
2824 int readyThreads = 0;
2825 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
2826 {
2827 const tcu::ThreadUtil::Thread::ThreadStatus status = m_threads[threadNdx]->getStatus();
2828
2829 if (status != tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING && status != tcu::ThreadUtil::Thread::THREADSTATUS_NOT_STARTED)
2830 readyThreads++;
2831 }
2832
2833 if (readyThreads == (int)m_threads.size())
2834 {
2835 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
2836 m_threads[threadNdx]->join();
2837
2838 m_executionReady = true;
2839 m_requiresRestart = false;
2840 }
2841
2842 if (deGetMicroseconds() - m_beginTimeUs > m_timeOutUs)
2843 {
2844 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
2845 {
2846 if (m_threads[threadNdx]->getStatus() != tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING)
2847 {
2848 if (m_threads[threadNdx]->isStarted())
2849 m_threads[threadNdx]->join();
2850 }
2851 }
2852 m_executionReady = true;
2853 m_requiresRestart = true;
2854 m_timeOutTimeUs = deGetMicroseconds();
2855 }
2856 else
2857 {
2858 deSleep(m_sleepTimeMs);
2859 }
2860 }
2861
2862 if (m_executionReady)
2863 {
2864 std::vector<int> indices(m_threads.size(), 0);
2865
2866 if (m_timeOutTimeUs != 0)
2867 m_log << tcu::TestLog::Message << "Execution timeout limit reached. Trying to get per thread logs. This is potentially dangerous." << tcu::TestLog::EndMessage;
2868
2869 while (true)
2870 {
2871 int firstThread = -1;
2872
2873 // Find first thread with messages
2874 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
2875 {
2876 if (m_threads[threadNdx]->getMessageCount() > indices[threadNdx])
2877 {
2878 firstThread = threadNdx;
2879 break;
2880 }
2881 }
2882
2883 // No more messages
2884 if (firstThread == -1)
2885 break;
2886
2887 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
2888 {
2889 // No more messages in this thread
2890 if (m_threads[threadNdx]->getMessageCount() <= indices[threadNdx])
2891 continue;
2892
2893 if ((m_threads[threadNdx]->getMessage(indices[threadNdx]).getTime() - m_beginTimeUs) < (m_threads[firstThread]->getMessage(indices[firstThread]).getTime() - m_beginTimeUs))
2894 firstThread = threadNdx;
2895 }
2896
2897 tcu::ThreadUtil::Message message = m_threads[firstThread]->getMessage(indices[firstThread]);
2898
2899 m_log << tcu::TestLog::Message << "[" << (message.getTime() - m_beginTimeUs) << "] (" << firstThread << ") " << message.getMessage() << tcu::TestLog::EndMessage;
2900 indices[firstThread]++;
2901 }
2902
2903 if (m_timeOutTimeUs != 0)
2904 m_log << tcu::TestLog::Message << "[" << (m_timeOutTimeUs - m_beginTimeUs) << "] Execution timeout limit reached" << tcu::TestLog::EndMessage;
2905
2906 bool isOk = true;
2907 bool notSupported = false;
2908
2909 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
2910 {
2911 const tcu::ThreadUtil::Thread::ThreadStatus status = m_threads[threadNdx]->getStatus();
2912
2913 switch (status)
2914 {
2915 case tcu::ThreadUtil::Thread::THREADSTATUS_FAILED:
2916 case tcu::ThreadUtil::Thread::THREADSTATUS_INIT_FAILED:
2917 case tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING:
2918 isOk = false;
2919 break;
2920
2921 case tcu::ThreadUtil::Thread::THREADSTATUS_NOT_SUPPORTED:
2922 notSupported = true;
2923 break;
2924
2925 case tcu::ThreadUtil::Thread::THREADSTATUS_READY:
2926 // Nothing
2927 break;
2928
2929 default:
2930 DE_ASSERT(false);
2931 isOk = false;
2932 };
2933 }
2934
2935 if (notSupported)
2936 throw tcu::NotSupportedError("Thread threw tcu::NotSupportedError", "", __FILE__, __LINE__);
2937
2938 if (isOk)
2939 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
2940 else
2941 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
2942
2943 return STOP;
2944 }
2945
2946 return CONTINUE;
2947 }
2948
2949 class GLES2ThreadedSharingTest : public TestCase
2950 {
2951 public:
2952 struct TestConfig
2953 {
2954 enum ResourceType
2955 {
2956 RESOURCETYPE_BUFFER = 0,
2957 RESOURCETYPE_TEXTURE,
2958 RESOURCETYPE_VERTEX_SHADER,
2959 RESOURCETYPE_FRAGMENT_SHADER,
2960 RESOURCETYPE_PROGRAM,
2961 RESOURCETYPE_IMAGE
2962 };
2963
2964 ResourceType resourceType;
2965 bool singleContext;
2966 int define;
2967 int modify;
2968 bool useFenceSync;
2969 bool serverSync;
2970 bool render;
2971 };
2972 GLES2ThreadedSharingTest (EglTestContext& context, const TestConfig& config, const char* name, const char* description);
2973 ~GLES2ThreadedSharingTest (void);
2974
2975 void init (void);
2976 void deinit (void);
2977 IterateResult iterate (void);
2978
2979 void addBufferOperations (void);
2980 void addTextureOperations (void);
2981 void addImageOperations (void);
2982 void addShaderOperations (GLenum type);
2983 void addProgramOperations (void);
2984
2985 private:
2986 TestConfig m_config;
2987 tcu::TestLog& m_log;
2988 int m_seed;
2989 bool m_threadsStarted;
2990 bool m_threadsRunning;
2991 bool m_executionReady;
2992 bool m_requiresRestart;
2993 deUint64 m_beginTimeUs;
2994 deUint64 m_timeOutUs;
2995 deUint32 m_sleepTimeMs;
2996 deUint64 m_timeOutTimeUs;
2997
2998 std::vector<GLES2ThreadTest::EGLThread*> m_threads;
2999
3000 EGLDisplay m_eglDisplay;
3001 EGLConfig m_eglConfig;
3002 glw::Functions m_gl;
3003 };
3004
GLES2ThreadedSharingTest(EglTestContext & context,const TestConfig & config,const char * name,const char * description)3005 GLES2ThreadedSharingTest::GLES2ThreadedSharingTest (EglTestContext& context, const TestConfig& config, const char* name, const char* description)
3006 : TestCase (context, name, description)
3007 , m_config (config)
3008 , m_log (m_testCtx.getLog())
3009 , m_seed (deStringHash(name))
3010 , m_threadsStarted (false)
3011 , m_threadsRunning (false)
3012 , m_executionReady (false)
3013 , m_requiresRestart (false)
3014 , m_beginTimeUs (0)
3015 , m_timeOutUs (10000000) // 10 seconds
3016 , m_sleepTimeMs (1) // 1 milliseconds
3017 , m_timeOutTimeUs (0)
3018 , m_eglDisplay (EGL_NO_DISPLAY)
3019 , m_eglConfig (0)
3020 {
3021 }
3022
~GLES2ThreadedSharingTest(void)3023 GLES2ThreadedSharingTest::~GLES2ThreadedSharingTest (void)
3024 {
3025 GLES2ThreadedSharingTest::deinit();
3026 }
3027
init(void)3028 void GLES2ThreadedSharingTest::init (void)
3029 {
3030 const Library& egl = m_eglTestCtx.getLibrary();
3031
3032 const EGLint attribList[] =
3033 {
3034 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
3035 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
3036 EGL_ALPHA_SIZE, 1,
3037 EGL_NONE
3038 };
3039
3040 m_eglDisplay = eglu::getAndInitDisplay(m_eglTestCtx.getNativeDisplay());
3041 m_eglConfig = eglu::chooseSingleConfig(egl, m_eglDisplay, attribList);
3042
3043 m_eglTestCtx.initGLFunctions(&m_gl, glu::ApiType::es(2,0));
3044
3045 // Check extensions
3046 if (m_config.useFenceSync)
3047 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_fence_sync");
3048
3049 if (m_config.serverSync)
3050 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_wait_sync");
3051
3052 if (m_config.resourceType == TestConfig::RESOURCETYPE_IMAGE)
3053 {
3054 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_image_base");
3055 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_gl_texture_2D_image");
3056 }
3057
3058 // Create threads
3059 m_threads.push_back(new GLES2ThreadTest::EGLThread(egl, m_gl, deInt32Hash(m_seed)));
3060 m_threads.push_back(new GLES2ThreadTest::EGLThread(egl, m_gl, deInt32Hash(m_seed*200)));
3061
3062 SharedPtr<GLES2ThreadTest::GLES2Context> contex1;
3063 SharedPtr<GLES2ThreadTest::GLES2Context> contex2;
3064
3065 SharedPtr<GLES2ThreadTest::Surface> surface1;
3066 SharedPtr<GLES2ThreadTest::Surface> surface2;
3067
3068 // Create contexts
3069 m_threads[0]->addOperation(new GLES2ThreadTest::CreateContext(m_eglDisplay, m_eglConfig, SharedPtr<GLES2ThreadTest::GLES2Context>(), contex1));
3070 m_threads[1]->addOperation(new GLES2ThreadTest::CreateContext(m_eglDisplay, m_eglConfig, contex1, contex2));
3071
3072 // Create surfaces
3073 m_threads[0]->addOperation(new GLES2ThreadTest::CreatePBufferSurface(m_eglDisplay, m_eglConfig, 400, 400, surface1));
3074 m_threads[1]->addOperation(new GLES2ThreadTest::CreatePBufferSurface(m_eglDisplay, m_eglConfig, 400, 400, surface2));
3075
3076 // Make current contexts
3077 m_threads[0]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[0], m_eglDisplay, surface1, contex1));
3078 m_threads[1]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[1], m_eglDisplay, surface2, contex2));
3079 // Operations to check fence sync support
3080 if (m_config.useFenceSync)
3081 {
3082 m_threads[0]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_sync"));
3083 m_threads[1]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_sync"));
3084 }
3085
3086
3087 switch (m_config.resourceType)
3088 {
3089 case TestConfig::RESOURCETYPE_BUFFER:
3090 addBufferOperations();
3091 break;
3092
3093 case TestConfig::RESOURCETYPE_TEXTURE:
3094 addTextureOperations();
3095 break;
3096
3097 case TestConfig::RESOURCETYPE_IMAGE:
3098 addImageOperations();
3099 break;
3100
3101 case TestConfig::RESOURCETYPE_VERTEX_SHADER:
3102 addShaderOperations(GL_VERTEX_SHADER);
3103 break;
3104
3105 case TestConfig::RESOURCETYPE_FRAGMENT_SHADER:
3106 addShaderOperations(GL_FRAGMENT_SHADER);
3107 break;
3108
3109 case TestConfig::RESOURCETYPE_PROGRAM:
3110 addProgramOperations();
3111 break;
3112
3113 default:
3114 DE_ASSERT(false);
3115 }
3116
3117 // Relaese contexts
3118 m_threads[0]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[0], m_eglDisplay, SharedPtr<GLES2ThreadTest::Surface>(), SharedPtr<GLES2ThreadTest::GLES2Context>()));
3119 m_threads[1]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[0], m_eglDisplay, SharedPtr<GLES2ThreadTest::Surface>(), SharedPtr<GLES2ThreadTest::GLES2Context>()));
3120
3121 // Destory context
3122 m_threads[0]->addOperation(new GLES2ThreadTest::DestroyContext(contex1));
3123 m_threads[1]->addOperation(new GLES2ThreadTest::DestroyContext(contex2));
3124
3125 // Destroy surfaces
3126 m_threads[0]->addOperation(new GLES2ThreadTest::DestroySurface(m_eglDisplay, surface1));
3127 m_threads[1]->addOperation(new GLES2ThreadTest::DestroySurface(m_eglDisplay, surface2));
3128 }
3129
addBufferOperations(void)3130 void GLES2ThreadedSharingTest::addBufferOperations (void)
3131 {
3132 // Add operations for verify
3133 SharedPtr<GLES2ThreadTest::Shader> vertexShader;
3134 SharedPtr<GLES2ThreadTest::Shader> fragmentShader;
3135 SharedPtr<GLES2ThreadTest::Program> program;
3136
3137 if (m_config.render)
3138 {
3139 const char* vertexShaderSource =
3140 "attribute highp vec2 a_pos;\n"
3141 "varying mediump vec2 v_pos;\n"
3142 "void main(void)\n"
3143 "{\n"
3144 "\tv_pos = a_pos;\n"
3145 "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n"
3146 "}\n";
3147
3148 const char* fragmentShaderSource =
3149 "varying mediump vec2 v_pos;\n"
3150 "void main(void)\n"
3151 "{\n"
3152 "\tgl_FragColor = vec4(v_pos, 0.5, 1.0);\n"
3153 "}\n";
3154
3155 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serverSync));
3156 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync));
3157 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync, m_config.serverSync));
3158
3159 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serverSync));
3160 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync));
3161 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serverSync));
3162
3163 m_threads[0]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync));
3164 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync));
3165 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync));
3166
3167 m_threads[0]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync));
3168 }
3169
3170 SharedPtr<GLES2ThreadTest::Buffer> buffer;
3171
3172 m_threads[0]->addOperation(new GLES2ThreadTest::CreateBuffer(buffer, m_config.useFenceSync, m_config.serverSync));
3173
3174 if (m_config.define)
3175 {
3176 if (m_config.modify || m_config.render)
3177 m_threads[0]->addOperation(new GLES2ThreadTest::BufferData(buffer, GL_ARRAY_BUFFER, 1024, GL_DYNAMIC_DRAW, m_config.useFenceSync, m_config.serverSync));
3178 else
3179 m_threads[1]->addOperation(new GLES2ThreadTest::BufferData(buffer, GL_ARRAY_BUFFER, 1024, GL_DYNAMIC_DRAW, m_config.useFenceSync, m_config.serverSync));
3180 }
3181
3182 if (m_config.modify)
3183 {
3184 if (m_config.render)
3185 m_threads[0]->addOperation(new GLES2ThreadTest::BufferSubData(buffer, GL_ARRAY_BUFFER, 17, 17, m_config.useFenceSync, m_config.serverSync));
3186 else
3187 m_threads[1]->addOperation(new GLES2ThreadTest::BufferSubData(buffer, GL_ARRAY_BUFFER, 17, 17, m_config.useFenceSync, m_config.serverSync));
3188 }
3189
3190 if (m_config.render)
3191 {
3192 m_threads[0]->addOperation(new GLES2ThreadTest::RenderBuffer(program, buffer, m_config.useFenceSync, m_config.serverSync));
3193 m_threads[1]->addOperation(new GLES2ThreadTest::RenderBuffer(program, buffer, m_config.useFenceSync, m_config.serverSync));
3194
3195 SharedPtr<tcu::ThreadUtil::DataBlock> pixels1;
3196 SharedPtr<tcu::ThreadUtil::DataBlock> pixels2;
3197
3198 m_threads[0]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels1, m_config.useFenceSync, m_config.serverSync));
3199 m_threads[1]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels2, m_config.useFenceSync, m_config.serverSync));
3200
3201 m_threads[0]->addOperation(new tcu::ThreadUtil::CompareData(pixels1, pixels2));
3202 }
3203
3204 if (m_config.modify || m_config.render)
3205 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteBuffer(buffer, m_config.useFenceSync, m_config.serverSync));
3206 else
3207 m_threads[1]->addOperation(new GLES2ThreadTest::DeleteBuffer(buffer, m_config.useFenceSync, m_config.serverSync));
3208
3209 if (m_config.render)
3210 {
3211 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, m_config.serverSync));
3212 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serverSync));
3213 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync));
3214 }
3215 }
3216
addTextureOperations(void)3217 void GLES2ThreadedSharingTest::addTextureOperations (void)
3218 {
3219 // Add operations for verify
3220 SharedPtr<GLES2ThreadTest::Shader> vertexShader;
3221 SharedPtr<GLES2ThreadTest::Shader> fragmentShader;
3222 SharedPtr<GLES2ThreadTest::Program> program;
3223
3224 if (m_config.render)
3225 {
3226 const char* vertexShaderSource =
3227 "attribute highp vec2 a_pos;\n"
3228 "varying mediump vec2 v_pos;\n"
3229 "void main(void)\n"
3230 "{\n"
3231 "\tv_pos = a_pos;\n"
3232 "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n"
3233 "}\n";
3234
3235 const char* fragmentShaderSource =
3236 "varying mediump vec2 v_pos;\n"
3237 "uniform sampler2D u_sampler;\n"
3238 "void main(void)\n"
3239 "{\n"
3240 "\tgl_FragColor = texture2D(u_sampler, v_pos);\n"
3241 "}\n";
3242
3243 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serverSync));
3244 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync));
3245 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync, m_config.serverSync));
3246
3247 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serverSync));
3248 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync));
3249 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serverSync));
3250
3251 m_threads[0]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync));
3252 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync));
3253 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync));
3254
3255 m_threads[0]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync));
3256 }
3257
3258 SharedPtr<GLES2ThreadTest::Texture> texture;
3259
3260 m_threads[0]->addOperation(new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_config.serverSync));
3261
3262 if (m_config.define == 1)
3263 {
3264 if (m_config.modify || m_config.render)
3265 m_threads[0]->addOperation(new GLES2ThreadTest::TexImage2D(texture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync));
3266 else
3267 m_threads[1]->addOperation(new GLES2ThreadTest::TexImage2D(texture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync));
3268 }
3269
3270 if (m_config.define == 2)
3271 {
3272 if (m_config.modify || m_config.render)
3273 m_threads[0]->addOperation(new GLES2ThreadTest::CopyTexImage2D(texture, 0, GL_RGBA, 17, 17, 256, 256, 0, m_config.useFenceSync, m_config.serverSync));
3274 else
3275 m_threads[1]->addOperation(new GLES2ThreadTest::CopyTexImage2D(texture, 0, GL_RGBA, 17, 17, 256, 256, 0, m_config.useFenceSync, m_config.serverSync));
3276 }
3277
3278 if (m_config.modify == 1)
3279 {
3280 if (m_config.render)
3281 m_threads[0]->addOperation(new GLES2ThreadTest::TexSubImage2D(texture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync));
3282 else
3283 m_threads[1]->addOperation(new GLES2ThreadTest::TexSubImage2D(texture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync));
3284 }
3285
3286 if (m_config.modify == 2)
3287 {
3288 if (m_config.render)
3289 m_threads[0]->addOperation(new GLES2ThreadTest::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serverSync));
3290 else
3291 m_threads[1]->addOperation(new GLES2ThreadTest::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serverSync));
3292 }
3293
3294 if (m_config.render)
3295 {
3296 SharedPtr<tcu::ThreadUtil::DataBlock> pixels1;
3297 SharedPtr<tcu::ThreadUtil::DataBlock> pixels2;
3298
3299 m_threads[0]->addOperation(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serverSync));
3300 m_threads[1]->addOperation(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serverSync));
3301
3302 m_threads[0]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels1, m_config.useFenceSync, m_config.serverSync));
3303 m_threads[1]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels2, m_config.useFenceSync, m_config.serverSync));
3304
3305 m_threads[0]->addOperation(new tcu::ThreadUtil::CompareData(pixels1, pixels2));
3306 }
3307
3308 if (m_config.modify || m_config.render)
3309 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_config.serverSync));
3310 else
3311 m_threads[1]->addOperation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_config.serverSync));
3312
3313 if (m_config.render)
3314 {
3315 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, m_config.serverSync));
3316 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serverSync));
3317 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync));
3318 }
3319 }
3320
addImageOperations(void)3321 void GLES2ThreadedSharingTest::addImageOperations (void)
3322 {
3323 // Add operations for verify
3324 SharedPtr<GLES2ThreadTest::Shader> vertexShader;
3325 SharedPtr<GLES2ThreadTest::Shader> fragmentShader;
3326 SharedPtr<GLES2ThreadTest::Program> program;
3327
3328 m_threads[0]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_image"));
3329 m_threads[1]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_image"));
3330
3331 if (m_config.render)
3332 {
3333 const char* vertexShaderSource =
3334 "attribute highp vec2 a_pos;\n"
3335 "varying mediump vec2 v_pos;\n"
3336 "void main(void)\n"
3337 "{\n"
3338 "\tv_pos = a_pos;\n"
3339 "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n"
3340 "}\n";
3341
3342 const char* fragmentShaderSource =
3343 "varying mediump vec2 v_pos;\n"
3344 "uniform sampler2D u_sampler;\n"
3345 "void main(void)\n"
3346 "{\n"
3347 "\tgl_FragColor = texture2D(u_sampler, v_pos);\n"
3348 "}\n";
3349
3350 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serverSync));
3351 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync));
3352 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync, m_config.serverSync));
3353
3354 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serverSync));
3355 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync));
3356 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serverSync));
3357
3358 m_threads[0]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync));
3359 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync));
3360 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync));
3361
3362 m_threads[0]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync));
3363 }
3364
3365 SharedPtr<GLES2ThreadTest::Texture> sourceTexture;
3366 SharedPtr<GLES2ThreadTest::Texture> texture;
3367 SharedPtr<GLES2ThreadTest::EGLImage> image;
3368
3369 m_threads[0]->addOperation(new GLES2ThreadTest::CreateTexture(sourceTexture, m_config.useFenceSync, m_config.serverSync));
3370 m_threads[0]->addOperation(new GLES2ThreadTest::TexImage2D(sourceTexture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync));
3371
3372 if (m_config.define == 1)
3373 {
3374 if (m_config.modify || m_config.render)
3375 m_threads[0]->addOperation(new GLES2ThreadTest::CreateImageFromTexture(image, sourceTexture, m_config.useFenceSync, m_config.serverSync));
3376 else
3377 m_threads[1]->addOperation(new GLES2ThreadTest::CreateImageFromTexture(image, sourceTexture, m_config.useFenceSync, m_config.serverSync));
3378 }
3379
3380 if (m_config.define == 2)
3381 {
3382 m_threads[0]->addOperation(new GLES2ThreadTest::CreateImageFromTexture(image, sourceTexture, m_config.useFenceSync, m_config.serverSync));
3383 m_threads[0]->addOperation(new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_config.serverSync));
3384
3385 if (m_config.modify || m_config.render)
3386 m_threads[0]->addOperation(new GLES2ThreadTest::DefineTextureFromImage(texture, image, m_config.useFenceSync, m_config.serverSync));
3387 else
3388 m_threads[1]->addOperation(new GLES2ThreadTest::DefineTextureFromImage(texture, image, m_config.useFenceSync, m_config.serverSync));
3389 }
3390
3391 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteTexture(sourceTexture, m_config.useFenceSync, m_config.serverSync));
3392
3393 if (m_config.modify == 1)
3394 {
3395 DE_ASSERT(m_config.define != 1);
3396
3397 if (m_config.render)
3398 m_threads[0]->addOperation(new GLES2ThreadTest::TexSubImage2D(texture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync));
3399 else
3400 m_threads[1]->addOperation(new GLES2ThreadTest::TexSubImage2D(texture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync));
3401 }
3402
3403 if (m_config.modify == 2)
3404 {
3405 DE_ASSERT(m_config.define != 1);
3406
3407 if (m_config.render)
3408 m_threads[0]->addOperation(new GLES2ThreadTest::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serverSync));
3409 else
3410 m_threads[1]->addOperation(new GLES2ThreadTest::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serverSync));
3411 }
3412
3413 if (m_config.modify == 3)
3414 {
3415 DE_ASSERT(m_config.define != 1);
3416
3417 if (m_config.render)
3418 m_threads[0]->addOperation(new GLES2ThreadTest::TexImage2D(texture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync));
3419 else
3420 m_threads[1]->addOperation(new GLES2ThreadTest::TexImage2D(texture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync));
3421 }
3422
3423 if (m_config.modify == 4)
3424 {
3425 DE_ASSERT(m_config.define != 1);
3426
3427 if (m_config.render)
3428 m_threads[0]->addOperation(new GLES2ThreadTest::CopyTexImage2D(texture, 0, GL_RGBA, 7, 7, 256, 256, 0, m_config.useFenceSync, m_config.serverSync));
3429 else
3430 m_threads[1]->addOperation(new GLES2ThreadTest::CopyTexImage2D(texture, 0, GL_RGBA, 7, 7, 256, 256, 0, m_config.useFenceSync, m_config.serverSync));
3431 }
3432
3433 if (m_config.render)
3434 {
3435 DE_ASSERT(m_config.define != 1);
3436
3437 SharedPtr<tcu::ThreadUtil::DataBlock> pixels1;
3438 SharedPtr<tcu::ThreadUtil::DataBlock> pixels2;
3439
3440 m_threads[0]->addOperation(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serverSync));
3441 m_threads[1]->addOperation(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serverSync));
3442
3443 m_threads[0]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels1, m_config.useFenceSync, m_config.serverSync));
3444 m_threads[1]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels2, m_config.useFenceSync, m_config.serverSync));
3445
3446 m_threads[0]->addOperation(new tcu::ThreadUtil::CompareData(pixels1, pixels2));
3447 }
3448
3449 if (texture)
3450 {
3451 if (m_config.modify || m_config.render)
3452 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_config.serverSync));
3453 else
3454 m_threads[1]->addOperation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_config.serverSync));
3455 }
3456
3457 if (m_config.modify || m_config.render)
3458 m_threads[0]->addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_config.serverSync));
3459 else
3460 m_threads[1]->addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_config.serverSync));
3461
3462 if (m_config.render)
3463 {
3464 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, m_config.serverSync));
3465 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serverSync));
3466 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync));
3467 }
3468 }
3469
addShaderOperations(GLenum type)3470 void GLES2ThreadedSharingTest::addShaderOperations (GLenum type)
3471 {
3472 SharedPtr<GLES2ThreadTest::Shader> shader;
3473
3474 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(type, shader, m_config.useFenceSync, m_config.serverSync));
3475
3476 if (m_config.define)
3477 {
3478 const char* vertexShaderSource =
3479 "attribute mediump vec4 a_pos;\n"
3480 "void main(void)\n"
3481 "{\n"
3482 "\tgl_Position = a_pos;\n"
3483 "}";
3484
3485 const char* fragmentShaderSource =
3486 "void main(void)\n"
3487 "{\n"
3488 "\tgl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);\n"
3489 "}";
3490
3491 if (m_config.modify || m_config.render)
3492 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(shader, (type == GL_VERTEX_SHADER ? vertexShaderSource : fragmentShaderSource), m_config.useFenceSync, m_config.serverSync));
3493 else
3494 m_threads[1]->addOperation(new GLES2ThreadTest::ShaderSource(shader, (type == GL_VERTEX_SHADER ? vertexShaderSource : fragmentShaderSource), m_config.useFenceSync, m_config.serverSync));
3495 }
3496
3497 if (m_config.modify)
3498 {
3499 if (m_config.render)
3500 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(shader, m_config.useFenceSync, m_config.serverSync));
3501 else
3502 m_threads[1]->addOperation(new GLES2ThreadTest::ShaderCompile(shader, m_config.useFenceSync, m_config.serverSync));
3503 }
3504
3505 DE_ASSERT(!m_config.render);
3506
3507 if (m_config.modify || m_config.render)
3508 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(shader, m_config.useFenceSync, m_config.serverSync));
3509 else
3510 m_threads[1]->addOperation(new GLES2ThreadTest::DeleteShader(shader, m_config.useFenceSync, m_config.serverSync));
3511 }
3512
addProgramOperations(void)3513 void GLES2ThreadedSharingTest::addProgramOperations (void)
3514 {
3515 // Add operations for verify
3516 SharedPtr<GLES2ThreadTest::Shader> vertexShader;
3517 SharedPtr<GLES2ThreadTest::Shader> fragmentShader;
3518
3519 if (m_config.define)
3520 {
3521 const char* vertexShaderSource =
3522 "attribute highp vec2 a_pos;\n"
3523 "varying mediump vec2 v_pos;\n"
3524 "void main(void)\n"
3525 "{\n"
3526 "\tv_pos = a_pos;\n"
3527 "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n"
3528 "}\n";
3529
3530 const char* fragmentShaderSource =
3531 "varying mediump vec2 v_pos;\n"
3532 "void main(void)\n"
3533 "{\n"
3534 "\tgl_FragColor = vec4(v_pos, 0.5, 1.0);\n"
3535 "}\n";
3536
3537 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serverSync));
3538 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync));
3539 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync, m_config.serverSync));
3540
3541 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serverSync));
3542 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync));
3543 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serverSync));
3544 }
3545
3546 SharedPtr<GLES2ThreadTest::Program> program;
3547
3548 m_threads[0]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync));
3549
3550 if (m_config.define)
3551 {
3552 // Attach shaders
3553 if (m_config.modify || m_config.render)
3554 {
3555 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync));
3556 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync));
3557 }
3558 else
3559 {
3560 m_threads[1]->addOperation(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync));
3561 m_threads[1]->addOperation(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync));
3562 }
3563 }
3564
3565 if (m_config.modify == 1)
3566 {
3567 // Link program
3568 if (m_config.render)
3569 m_threads[0]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync));
3570 else
3571 m_threads[1]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync));
3572 }
3573
3574 if (m_config.modify == 2)
3575 {
3576 // Link program
3577 if (m_config.render)
3578 {
3579 m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.useFenceSync, m_config.serverSync));
3580 m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config.useFenceSync, m_config.serverSync));
3581 }
3582 else
3583 {
3584 m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.useFenceSync, m_config.serverSync));
3585 m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config.useFenceSync, m_config.serverSync));
3586 }
3587 }
3588
3589 if (m_config.render)
3590 {
3591 DE_ASSERT(false);
3592 }
3593
3594 if (m_config.modify || m_config.render)
3595 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync));
3596 else
3597 m_threads[1]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync));
3598
3599 if (m_config.render)
3600 {
3601 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, m_config.serverSync));
3602 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serverSync));
3603 }
3604 }
3605
deinit(void)3606 void GLES2ThreadedSharingTest::deinit (void)
3607 {
3608 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
3609 {
3610 delete m_threads[threadNdx];
3611 m_threads[threadNdx] = DE_NULL;
3612 }
3613
3614 m_threads.clear();
3615
3616 if (m_eglDisplay != EGL_NO_DISPLAY)
3617 {
3618 m_eglTestCtx.getLibrary().terminate(m_eglDisplay);
3619 m_eglDisplay = EGL_NO_DISPLAY;
3620 }
3621
3622 TCU_CHECK(!m_requiresRestart);
3623 }
3624
iterate(void)3625 tcu::TestCase::IterateResult GLES2ThreadedSharingTest::iterate (void)
3626 {
3627 if (!m_threadsStarted)
3628 {
3629 m_beginTimeUs = deGetMicroseconds();
3630
3631 // Execute threads
3632 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
3633 m_threads[threadNdx]->exec();
3634
3635 m_threadsStarted = true;
3636 m_threadsRunning = true;
3637 }
3638
3639 if (m_threadsRunning)
3640 {
3641 // Wait threads to finish
3642 int readyThreads = 0;
3643 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
3644 {
3645 if (m_threads[threadNdx]->getStatus() != tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING)
3646 readyThreads++;
3647 }
3648
3649 if (readyThreads == (int)m_threads.size())
3650 {
3651 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
3652 m_threads[threadNdx]->join();
3653
3654 m_executionReady = true;
3655 m_requiresRestart = false;
3656 }
3657
3658 if (deGetMicroseconds() - m_beginTimeUs > m_timeOutUs)
3659 {
3660 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
3661 {
3662 if (m_threads[threadNdx]->getStatus() != tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING)
3663 m_threads[threadNdx]->join();
3664 }
3665 m_executionReady = true;
3666 m_requiresRestart = true;
3667 m_timeOutTimeUs = deGetMicroseconds();
3668 }
3669 else
3670 {
3671 deSleep(m_sleepTimeMs);
3672 }
3673 }
3674
3675 if (m_executionReady)
3676 {
3677 std::vector<int> indices(m_threads.size(), 0);
3678
3679 if (m_timeOutTimeUs != 0)
3680 m_log << tcu::TestLog::Message << "Execution timeout limit reached. Trying to get per thread logs. This is potentially dangerous." << tcu::TestLog::EndMessage;
3681
3682 while (true)
3683 {
3684 int firstThread = -1;
3685
3686 // Find first thread with messages
3687 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
3688 {
3689 if (m_threads[threadNdx]->getMessageCount() > indices[threadNdx])
3690 {
3691 firstThread = threadNdx;
3692 break;
3693 }
3694 }
3695
3696 // No more messages
3697 if (firstThread == -1)
3698 break;
3699
3700 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
3701 {
3702 // No more messages in this thread
3703 if (m_threads[threadNdx]->getMessageCount() <= indices[threadNdx])
3704 continue;
3705
3706 if ((m_threads[threadNdx]->getMessage(indices[threadNdx]).getTime() - m_beginTimeUs) < (m_threads[firstThread]->getMessage(indices[firstThread]).getTime() - m_beginTimeUs))
3707 firstThread = threadNdx;
3708 }
3709
3710 tcu::ThreadUtil::Message message = m_threads[firstThread]->getMessage(indices[firstThread]);
3711
3712 m_log << tcu::TestLog::Message << "[" << (message.getTime() - m_beginTimeUs) << "] (" << firstThread << ") " << message.getMessage() << tcu::TestLog::EndMessage;
3713 indices[firstThread]++;
3714 }
3715
3716 if (m_timeOutTimeUs != 0)
3717 m_log << tcu::TestLog::Message << "[" << (m_timeOutTimeUs - m_beginTimeUs) << "] Execution timeout limit reached" << tcu::TestLog::EndMessage;
3718
3719 bool isOk = true;
3720 bool notSupported = false;
3721
3722 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++)
3723 {
3724 const tcu::ThreadUtil::Thread::ThreadStatus status = m_threads[threadNdx]->getStatus();
3725
3726 switch (status)
3727 {
3728 case tcu::ThreadUtil::Thread::THREADSTATUS_FAILED:
3729 case tcu::ThreadUtil::Thread::THREADSTATUS_INIT_FAILED:
3730 case tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING:
3731 isOk = false;
3732 break;
3733
3734 case tcu::ThreadUtil::Thread::THREADSTATUS_NOT_SUPPORTED:
3735 notSupported = true;
3736 break;
3737
3738 case tcu::ThreadUtil::Thread::THREADSTATUS_READY:
3739 // Nothing
3740 break;
3741
3742 default:
3743 DE_ASSERT(false);
3744 isOk = false;
3745 };
3746 }
3747
3748 if (notSupported)
3749 throw tcu::NotSupportedError("Thread threw tcu::NotSupportedError", "", __FILE__, __LINE__);
3750
3751 if (isOk)
3752 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
3753 else
3754 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
3755
3756 return STOP;
3757 }
3758
3759 return CONTINUE;
3760 }
3761
addSimpleTests(EglTestContext & ctx,tcu::TestCaseGroup * group,bool useSync,bool serverSync)3762 static void addSimpleTests (EglTestContext& ctx, tcu::TestCaseGroup* group, bool useSync, bool serverSync)
3763 {
3764 {
3765 TestCaseGroup* bufferTests = new TestCaseGroup(ctx, "buffers", "Buffer management tests");
3766
3767 {
3768 GLES2ThreadedSharingTest::TestConfig config;
3769
3770 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_BUFFER;
3771 config.useFenceSync = useSync;
3772 config.serverSync = serverSync;
3773 config.define = 0;
3774 config.modify = 0;
3775 config.render = false;
3776 bufferTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "gen_delete", "Generate and delete buffer"));
3777 }
3778
3779 {
3780 GLES2ThreadedSharingTest::TestConfig config;
3781
3782 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_BUFFER;
3783 config.useFenceSync = useSync;
3784 config.serverSync = serverSync;
3785 config.define = 1;
3786 config.modify = 0;
3787 config.render = false;
3788 bufferTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "bufferdata", "Generate, set data and delete buffer"));
3789 }
3790
3791 {
3792 GLES2ThreadedSharingTest::TestConfig config;
3793
3794 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_BUFFER;
3795 config.useFenceSync = useSync;
3796 config.serverSync = serverSync;
3797 config.define = 1;
3798 config.modify = 1;
3799 config.render = false;
3800 bufferTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "buffersubdata", "Generate, set data, update data and delete buffer"));
3801 }
3802
3803 {
3804 GLES2ThreadedSharingTest::TestConfig config;
3805
3806 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_BUFFER;
3807 config.useFenceSync = useSync;
3808 config.serverSync = serverSync;
3809 config.define = 1;
3810 config.modify = 0;
3811 config.render = true;
3812 bufferTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "bufferdata_render", "Generate, set data, render and delete buffer"));
3813 }
3814
3815 {
3816 GLES2ThreadedSharingTest::TestConfig config;
3817
3818 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_BUFFER;
3819 config.useFenceSync = useSync;
3820 config.serverSync = serverSync;
3821 config.define = 1;
3822 config.modify = 1;
3823 config.render = true;
3824 bufferTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "buffersubdata_render", "Generate, set data, update data, render and delete buffer"));
3825 }
3826
3827 group->addChild(bufferTests);
3828 }
3829
3830 {
3831 TestCaseGroup* textureTests = new TestCaseGroup(ctx, "textures", "Texture management tests");
3832
3833 {
3834 GLES2ThreadedSharingTest::TestConfig config;
3835
3836 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE;
3837 config.useFenceSync = useSync;
3838 config.serverSync = serverSync;
3839 config.define = 0;
3840 config.modify = 0;
3841 config.render = false;
3842 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "gen_delete", "Generate and delete texture"));
3843 }
3844
3845 {
3846 GLES2ThreadedSharingTest::TestConfig config;
3847
3848 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE;
3849 config.useFenceSync = useSync;
3850 config.serverSync = serverSync;
3851 config.define = 1;
3852 config.modify = 0;
3853 config.render = false;
3854 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d", "Generate, set data and delete texture"));
3855 }
3856
3857 {
3858 GLES2ThreadedSharingTest::TestConfig config;
3859
3860 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE;
3861 config.useFenceSync = useSync;
3862 config.serverSync = serverSync;
3863 config.define = 1;
3864 config.modify = 1;
3865 config.render = false;
3866 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_texsubimage2d", "Generate, set data, update data and delete texture"));
3867 }
3868
3869 {
3870 GLES2ThreadedSharingTest::TestConfig config;
3871
3872 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE;
3873 config.useFenceSync = useSync;
3874 config.serverSync = serverSync;
3875 config.define = 1;
3876 config.modify = 2;
3877 config.render = false;
3878 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_copytexsubimage2d", "Generate, set data, update data and delete texture"));
3879 }
3880
3881 {
3882 GLES2ThreadedSharingTest::TestConfig config;
3883
3884 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE;
3885 config.useFenceSync = useSync;
3886 config.serverSync = serverSync;
3887 config.define = 1;
3888 config.modify = 0;
3889 config.render = true;
3890 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_render", "Generate, set data, render and delete texture"));
3891 }
3892
3893 {
3894 GLES2ThreadedSharingTest::TestConfig config;
3895
3896 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE;
3897 config.useFenceSync = useSync;
3898 config.serverSync = serverSync;
3899 config.define = 1;
3900 config.modify = 1;
3901 config.render = true;
3902 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_texsubimage2d_render", "Generate, set data, update data, render and delete texture"));
3903 }
3904
3905 {
3906 GLES2ThreadedSharingTest::TestConfig config;
3907
3908 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE;
3909 config.useFenceSync = useSync;
3910 config.serverSync = serverSync;
3911 config.define = 1;
3912 config.modify = 2;
3913 config.render = true;
3914 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_copytexsubimage2d_render", "Generate, set data, update data, render and delete texture"));
3915 }
3916
3917 {
3918 GLES2ThreadedSharingTest::TestConfig config;
3919
3920 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE;
3921 config.useFenceSync = useSync;
3922 config.serverSync = serverSync;
3923 config.define = 2;
3924 config.modify = 0;
3925 config.render = false;
3926 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d", "Generate, set data and delete texture"));
3927 }
3928
3929 {
3930 GLES2ThreadedSharingTest::TestConfig config;
3931
3932 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE;
3933 config.useFenceSync = useSync;
3934 config.serverSync = serverSync;
3935 config.define = 2;
3936 config.modify = 1;
3937 config.render = false;
3938 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_texsubimage2d", "Generate, set data, update data and delete texture"));
3939 }
3940
3941 {
3942 GLES2ThreadedSharingTest::TestConfig config;
3943
3944 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE;
3945 config.useFenceSync = useSync;
3946 config.serverSync = serverSync;
3947 config.define = 2;
3948 config.modify = 2;
3949 config.render = false;
3950 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_copytexsubimage2d", "Generate, set data, update data and delete texture"));
3951 }
3952
3953 {
3954 GLES2ThreadedSharingTest::TestConfig config;
3955
3956 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE;
3957 config.useFenceSync = useSync;
3958 config.serverSync = serverSync;
3959 config.define = 2;
3960 config.modify = 0;
3961 config.render = true;
3962 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_render", "Generate, set data, render and delete texture"));
3963 }
3964
3965 {
3966 GLES2ThreadedSharingTest::TestConfig config;
3967
3968 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE;
3969 config.useFenceSync = useSync;
3970 config.serverSync = serverSync;
3971 config.define = 2;
3972 config.modify = 1;
3973 config.render = true;
3974 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_texsubimage2d_render", "Generate, set data, update data, render and delete texture"));
3975 }
3976
3977 {
3978 GLES2ThreadedSharingTest::TestConfig config;
3979
3980 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE;
3981 config.useFenceSync = useSync;
3982 config.serverSync = serverSync;
3983 config.define = 2;
3984 config.modify = 2;
3985 config.render = true;
3986 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_copytexsubimage2d_render", "Generate, set data, update data, render and delete texture"));
3987 }
3988
3989 group->addChild(textureTests);
3990 }
3991
3992 {
3993 TestCaseGroup* shaderTests = new TestCaseGroup(ctx, "shaders", "Shader management tests");
3994
3995 {
3996 GLES2ThreadedSharingTest::TestConfig config;
3997
3998 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_VERTEX_SHADER;
3999 config.useFenceSync = useSync;
4000 config.serverSync = serverSync;
4001 config.define = 0;
4002 config.modify = 0;
4003 config.render = false;
4004 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "vtx_create_destroy", "Create and delete shader"));
4005 }
4006
4007 {
4008 GLES2ThreadedSharingTest::TestConfig config;
4009
4010 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_VERTEX_SHADER;
4011 config.useFenceSync = useSync;
4012 config.serverSync = serverSync;
4013 config.define = 1;
4014 config.modify = 0;
4015 config.render = false;
4016 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "vtx_shadersource", "Create, set source and delete shader"));
4017 }
4018
4019 {
4020 GLES2ThreadedSharingTest::TestConfig config;
4021
4022 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_VERTEX_SHADER;
4023 config.useFenceSync = useSync;
4024 config.serverSync = serverSync;
4025 config.define = 1;
4026 config.modify = 1;
4027 config.render = false;
4028 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "vtx_compile", "Create, set source, compile and delete shader"));
4029 }
4030
4031 {
4032 GLES2ThreadedSharingTest::TestConfig config;
4033
4034 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_FRAGMENT_SHADER;
4035 config.useFenceSync = useSync;
4036 config.serverSync = serverSync;
4037 config.define = 0;
4038 config.modify = 0;
4039 config.render = false;
4040 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "frag_create_destroy", "Create and delete shader"));
4041 }
4042
4043 {
4044 GLES2ThreadedSharingTest::TestConfig config;
4045
4046 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_FRAGMENT_SHADER;
4047 config.useFenceSync = useSync;
4048 config.serverSync = serverSync;
4049 config.define = 1;
4050 config.modify = 0;
4051 config.render = false;
4052 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "frag_shadersource", "Create, set source and delete shader"));
4053 }
4054
4055 {
4056 GLES2ThreadedSharingTest::TestConfig config;
4057
4058 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_FRAGMENT_SHADER;
4059 config.useFenceSync = useSync;
4060 config.serverSync = serverSync;
4061 config.define = 1;
4062 config.modify = 1;
4063 config.render = false;
4064 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "frag_compile", "Create, set source, compile and delete shader"));
4065 }
4066
4067 group->addChild(shaderTests);
4068 }
4069
4070 {
4071 TestCaseGroup* programTests = new TestCaseGroup(ctx, "programs", "Program management tests");
4072
4073 {
4074 GLES2ThreadedSharingTest::TestConfig config;
4075
4076 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_PROGRAM;
4077 config.useFenceSync = useSync;
4078 config.serverSync = serverSync;
4079 config.define = 0;
4080 config.modify = 0;
4081 config.render = false;
4082 programTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "create_destroy", "Create and delete program"));
4083 }
4084
4085 {
4086 GLES2ThreadedSharingTest::TestConfig config;
4087
4088 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_PROGRAM;
4089 config.useFenceSync = useSync;
4090 config.serverSync = serverSync;
4091 config.define = 1;
4092 config.modify = 0;
4093 config.render = false;
4094 programTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "attach", "Create, attach shaders and delete program"));
4095 }
4096
4097 {
4098 GLES2ThreadedSharingTest::TestConfig config;
4099
4100 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_PROGRAM;
4101 config.useFenceSync = useSync;
4102 config.serverSync = serverSync;
4103 config.define = 1;
4104 config.modify = 1;
4105 config.render = false;
4106 programTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "link", "Create, attach shaders, link and delete program"));
4107 }
4108
4109 group->addChild(programTests);
4110 }
4111
4112 {
4113 TestCaseGroup* imageTests = new TestCaseGroup(ctx, "images", "Image management tests");
4114
4115 TestCaseGroup* textureSourceTests = new TestCaseGroup(ctx, "texture_source", "Image management tests with texture source.");
4116 {
4117 GLES2ThreadedSharingTest::TestConfig config;
4118
4119 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE;
4120 config.useFenceSync = useSync;
4121 config.serverSync = serverSync;
4122 config.define = 1;
4123 config.modify = 0;
4124 config.render = false;
4125 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "create_destroy", "Create and destroy EGLImage."));
4126 }
4127
4128 {
4129 GLES2ThreadedSharingTest::TestConfig config;
4130
4131 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE;
4132 config.useFenceSync = useSync;
4133 config.serverSync = serverSync;
4134 config.define = 2;
4135 config.modify = 0;
4136 config.render = false;
4137 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "create_texture", "Create texture from image."));
4138 }
4139
4140 {
4141 GLES2ThreadedSharingTest::TestConfig config;
4142
4143 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE;
4144 config.useFenceSync = useSync;
4145 config.serverSync = serverSync;
4146 config.define = 2;
4147 config.modify = 1;
4148 config.render = false;
4149 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "texsubimage2d", "Modify texture created from image with glTexSubImage2D."));
4150 }
4151
4152 {
4153 GLES2ThreadedSharingTest::TestConfig config;
4154
4155 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE;
4156 config.useFenceSync = useSync;
4157 config.serverSync = serverSync;
4158 config.define = 2;
4159 config.modify = 2;
4160 config.render = false;
4161 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copytexsubimage2d", "Modify texture created from image with glCopyTexSubImage2D."));
4162 }
4163
4164 {
4165 GLES2ThreadedSharingTest::TestConfig config;
4166
4167 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE;
4168 config.useFenceSync = useSync;
4169 config.serverSync = serverSync;
4170 config.define = 2;
4171 config.modify = 3;
4172 config.render = false;
4173 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d", "Modify texture created from image with glTexImage2D."));
4174 }
4175
4176 {
4177 GLES2ThreadedSharingTest::TestConfig config;
4178
4179 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE;
4180 config.useFenceSync = useSync;
4181 config.serverSync = serverSync;
4182 config.define = 2;
4183 config.modify = 4;
4184 config.render = false;
4185 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d", "Modify texture created from image with glCopyTexImage2D."));
4186 }
4187
4188 {
4189 GLES2ThreadedSharingTest::TestConfig config;
4190
4191 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE;
4192 config.useFenceSync = useSync;
4193 config.serverSync = serverSync;
4194 config.define = 2;
4195 config.modify = 0;
4196 config.render = true;
4197 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "create_texture_render", "Create texture from image and render."));
4198 }
4199
4200 {
4201 GLES2ThreadedSharingTest::TestConfig config;
4202
4203 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE;
4204 config.useFenceSync = useSync;
4205 config.serverSync = serverSync;
4206 config.define = 2;
4207 config.modify = 1;
4208 config.render = true;
4209 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "texsubimage2d_render", "Modify texture created from image and render."));
4210 }
4211
4212 {
4213 GLES2ThreadedSharingTest::TestConfig config;
4214
4215 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE;
4216 config.useFenceSync = useSync;
4217 config.serverSync = serverSync;
4218 config.define = 2;
4219 config.modify = 2;
4220 config.render = true;
4221 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copytexsubimage2d_render", "Modify texture created from image and render."));
4222 }
4223
4224 {
4225 GLES2ThreadedSharingTest::TestConfig config;
4226
4227 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE;
4228 config.useFenceSync = useSync;
4229 config.serverSync = serverSync;
4230 config.define = 2;
4231 config.modify = 3;
4232 config.render = true;
4233 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_render", "Modify texture created from image and render."));
4234 }
4235
4236 {
4237 GLES2ThreadedSharingTest::TestConfig config;
4238
4239 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE;
4240 config.useFenceSync = useSync;
4241 config.serverSync = serverSync;
4242 config.define = 2;
4243 config.modify = 4;
4244 config.render = true;
4245 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_render", "Modify texture created from image and render."));
4246 }
4247
4248 imageTests->addChild(textureSourceTests);
4249
4250 group->addChild(imageTests);
4251 }
4252
4253 }
4254
addRandomTests(EglTestContext & ctx,tcu::TestCaseGroup * group,bool useSync,bool serverSync)4255 static void addRandomTests (EglTestContext& ctx, tcu::TestCaseGroup* group, bool useSync, bool serverSync)
4256 {
4257 {
4258 TestCaseGroup* textureTests = new TestCaseGroup(ctx, "textures", "Texture management tests");
4259
4260 {
4261 TestCaseGroup* genTextureTests = new TestCaseGroup(ctx, "gen_delete", "Texture gen and delete tests");
4262
4263 for (int textureTestNdx = 0; textureTestNdx < 20; textureTestNdx++)
4264 {
4265 GLES2SharingRandomTest::TestConfig config;
4266 config.useFenceSync = useSync;
4267 config.serverSync = serverSync;
4268 config.threadCount = 2 + textureTestNdx % 5;
4269 config.operationCount = 30 + textureTestNdx;
4270
4271 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f;
4272
4273 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
4274 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.75f;
4275
4276 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.5f;
4277 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.5f;
4278
4279 std::string name = de::toString(textureTestNdx);
4280 genTextureTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
4281 }
4282
4283 textureTests->addChild(genTextureTests);
4284 }
4285
4286 {
4287 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "teximage2d", "Texture gen, delete and teximage2D tests");
4288
4289 for (int textureTestNdx = 0; textureTestNdx < 20; textureTestNdx++)
4290 {
4291 GLES2SharingRandomTest::TestConfig config;
4292 config.useFenceSync = useSync;
4293 config.serverSync = serverSync;
4294 config.threadCount = 2 + textureTestNdx % 5;
4295 config.operationCount = 40 + textureTestNdx;
4296
4297 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f;
4298
4299 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f;
4300 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.10f;
4301 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.80f;
4302
4303 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.30f;
4304 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f;
4305 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f;
4306
4307 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.40f;
4308 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f;
4309 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.20f;
4310
4311 std::string name = de::toString(textureTestNdx);
4312 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
4313 }
4314
4315 textureTests->addChild(texImage2DTests);
4316 }
4317
4318 {
4319 TestCaseGroup* texSubImage2DTests = new TestCaseGroup(ctx, "texsubimage2d", "Texture gen, delete, teximage2D and texsubimage2d tests");
4320
4321 for (int textureTestNdx = 0; textureTestNdx < 20; textureTestNdx++)
4322 {
4323 GLES2SharingRandomTest::TestConfig config;
4324 config.useFenceSync = useSync;
4325 config.serverSync = serverSync;
4326 config.threadCount = 2 + textureTestNdx % 5;
4327 config.operationCount = 50 + textureTestNdx;
4328
4329 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f;
4330
4331 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.05f;
4332 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.10f;
4333 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.80f;
4334 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.05f;
4335
4336 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.30f;
4337 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f;
4338 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.20f;
4339 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f;
4340
4341 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.20f;
4342 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f;
4343 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.10f;
4344 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.50f;
4345
4346 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.20f;
4347 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
4348 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.25f;
4349 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.30f;
4350
4351 std::string name = de::toString(textureTestNdx);
4352 texSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
4353 }
4354
4355 textureTests->addChild(texSubImage2DTests);
4356 }
4357
4358 {
4359 TestCaseGroup* copyTexImage2DTests = new TestCaseGroup(ctx, "copyteximage2d", "Texture gen, delete and copyteximage2d tests");
4360
4361 for (int textureTestNdx = 0; textureTestNdx < 20; textureTestNdx++)
4362 {
4363 GLES2SharingRandomTest::TestConfig config;
4364 config.useFenceSync = useSync;
4365 config.serverSync = serverSync;
4366 config.threadCount = 2 + textureTestNdx % 5;
4367 config.operationCount = 40 + textureTestNdx;
4368
4369 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f;
4370
4371 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f;
4372 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.10f;
4373 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.80f;
4374
4375 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.30f;
4376 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f;
4377 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.30f;
4378
4379 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.40f;
4380 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f;
4381 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.20f;
4382
4383
4384 std::string name = de::toString(textureTestNdx);
4385 copyTexImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
4386 }
4387
4388 textureTests->addChild(copyTexImage2DTests);
4389 }
4390
4391 {
4392 TestCaseGroup* copyTexSubImage2DTests = new TestCaseGroup(ctx, "copytexsubimage2d", "Texture gen, delete, teximage2D and copytexsubimage2d tests");
4393
4394 for (int textureTestNdx = 0; textureTestNdx < 20; textureTestNdx++)
4395 {
4396 GLES2SharingRandomTest::TestConfig config;
4397 config.useFenceSync = useSync;
4398 config.serverSync = serverSync;
4399 config.threadCount = 2 + textureTestNdx % 5;
4400 config.operationCount = 50 + textureTestNdx;
4401
4402 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f;
4403
4404 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.05f;
4405 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.10f;
4406 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.80f;
4407 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.05f;
4408
4409 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.30f;
4410 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f;
4411 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.20f;
4412 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f;
4413
4414 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.20f;
4415 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f;
4416 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.10f;
4417 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.50f;
4418
4419 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.20f;
4420 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
4421 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.25f;
4422 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.30f;
4423
4424
4425 std::string name = de::toString(textureTestNdx);
4426 copyTexSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
4427 }
4428
4429 textureTests->addChild(copyTexSubImage2DTests);
4430 }
4431
4432 group->addChild(textureTests);
4433
4434 TestCaseGroup* bufferTests = new TestCaseGroup(ctx, "buffers", "Buffer management tests");
4435
4436 {
4437 TestCaseGroup* genBufferTests = new TestCaseGroup(ctx, "gen_delete", "Buffer gen and delete tests");
4438
4439 for (int bufferTestNdx = 0; bufferTestNdx < 20; bufferTestNdx++)
4440 {
4441 GLES2SharingRandomTest::TestConfig config;
4442 config.useFenceSync = useSync;
4443 config.serverSync = serverSync;
4444 config.threadCount = 2 + bufferTestNdx % 5;
4445 config.operationCount = 30 + bufferTestNdx;
4446
4447 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f;
4448
4449 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.25f;
4450 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.75f;
4451
4452 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.5f;
4453 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.5f;
4454
4455 std::string name = de::toString(bufferTestNdx);
4456 genBufferTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
4457 }
4458
4459 bufferTests->addChild(genBufferTests);
4460 }
4461
4462 {
4463 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "bufferdata", "Buffer gen, delete and bufferdata tests");
4464
4465 for (int bufferTestNdx = 0; bufferTestNdx < 20; bufferTestNdx++)
4466 {
4467 GLES2SharingRandomTest::TestConfig config;
4468 config.useFenceSync = useSync;
4469 config.serverSync = serverSync;
4470 config.threadCount = 2 + bufferTestNdx % 5;
4471 config.operationCount = 40 + bufferTestNdx;
4472
4473 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f;
4474
4475 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.10f;
4476 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.10f;
4477 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_BUFFER_DATA] = 0.80f;
4478
4479 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.30f;
4480 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.40f;
4481 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_BUFFER_DATA] = 0.30f;
4482
4483 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_DESTROY_BUFFER] = 0.40f;
4484 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_CREATE_BUFFER] = 0.40f;
4485 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_BUFFER_DATA] = 0.20f;
4486
4487 std::string name = de::toString(bufferTestNdx);
4488 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
4489 }
4490
4491 bufferTests->addChild(texImage2DTests);
4492 }
4493
4494 {
4495 TestCaseGroup* texSubImage2DTests = new TestCaseGroup(ctx, "buffersubdata", "Buffer gen, delete, bufferdata and bufferdata tests");
4496
4497 for (int bufferTestNdx = 0; bufferTestNdx < 20; bufferTestNdx++)
4498 {
4499 GLES2SharingRandomTest::TestConfig config;
4500 config.useFenceSync = useSync;
4501 config.serverSync = serverSync;
4502 config.threadCount = 2 + bufferTestNdx % 5;
4503 config.operationCount = 50 + bufferTestNdx;
4504
4505 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f;
4506
4507 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.05f;
4508 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.10f;
4509 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_BUFFER_DATA] = 0.80f;
4510 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_BUFFER_SUBDATA] = 0.05f;
4511
4512 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.30f;
4513 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.40f;
4514 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_BUFFER_DATA] = 0.20f;
4515 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_BUFFER_SUBDATA] = 0.10f;
4516
4517 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_DESTROY_BUFFER] = 0.20f;
4518 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_CREATE_BUFFER] = 0.20f;
4519 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_BUFFER_DATA] = 0.10f;
4520 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_BUFFER_SUBDATA] = 0.50f;
4521
4522 config.probabilities[THREADOPERATIONID_BUFFER_SUBDATA][THREADOPERATIONID_DESTROY_BUFFER] = 0.20f;
4523 config.probabilities[THREADOPERATIONID_BUFFER_SUBDATA][THREADOPERATIONID_CREATE_BUFFER] = 0.25f;
4524 config.probabilities[THREADOPERATIONID_BUFFER_SUBDATA][THREADOPERATIONID_BUFFER_DATA] = 0.25f;
4525 config.probabilities[THREADOPERATIONID_BUFFER_SUBDATA][THREADOPERATIONID_BUFFER_SUBDATA] = 0.30f;
4526
4527 std::string name = de::toString(bufferTestNdx);
4528 texSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
4529 }
4530
4531 bufferTests->addChild(texSubImage2DTests);
4532 }
4533
4534 group->addChild(bufferTests);
4535
4536 TestCaseGroup* shaderTests = new TestCaseGroup(ctx, "shaders", "Shader management tests");
4537
4538 {
4539 TestCaseGroup* createShaderTests = new TestCaseGroup(ctx, "create_destroy", "Shader create and destroy tests");
4540
4541 for (int shaderTestNdx = 0; shaderTestNdx < 20; shaderTestNdx++)
4542 {
4543 GLES2SharingRandomTest::TestConfig config;
4544 config.useFenceSync = useSync;
4545 config.serverSync = serverSync;
4546 config.threadCount = 2 + shaderTestNdx % 5;
4547 config.operationCount = 30 + shaderTestNdx;
4548
4549 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f;
4550 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f;
4551
4552 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f;
4553 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.40f;
4554 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.40f;
4555
4556 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f;
4557 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.40f;
4558 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.40f;
4559
4560 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.5f;
4561 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.25f;
4562 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.25f;
4563
4564 std::string name = de::toString(shaderTestNdx);
4565 createShaderTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
4566 }
4567
4568 shaderTests->addChild(createShaderTests);
4569 }
4570
4571 {
4572 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "source", "Shader create, destroy and source tests");
4573
4574 for (int shaderTestNdx = 0; shaderTestNdx < 20; shaderTestNdx++)
4575 {
4576 GLES2SharingRandomTest::TestConfig config;
4577 config.useFenceSync = useSync;
4578 config.serverSync = serverSync;
4579 config.threadCount = 2 + shaderTestNdx % 5;
4580 config.operationCount = 40 + shaderTestNdx;
4581
4582 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f;
4583 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f;
4584
4585 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f;
4586 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f;
4587 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f;
4588 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.50f;
4589
4590 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f;
4591 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f;
4592 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f;
4593 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.50f;
4594
4595 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.30f;
4596 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.30f;
4597 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.30f;
4598 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f;
4599
4600 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_SHADER] = 0.20f;
4601 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f;
4602 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f;
4603 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_SOURCE] = 0.40f;
4604
4605 std::string name = de::toString(shaderTestNdx);
4606 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
4607 }
4608
4609 shaderTests->addChild(texImage2DTests);
4610 }
4611
4612 {
4613 TestCaseGroup* texSubImage2DTests = new TestCaseGroup(ctx, "compile", "Shader create, destroy, source and compile tests");
4614
4615 for (int shaderTestNdx = 0; shaderTestNdx < 20; shaderTestNdx++)
4616 {
4617 GLES2SharingRandomTest::TestConfig config;
4618 config.useFenceSync = useSync;
4619 config.serverSync = serverSync;
4620 config.threadCount = 2 + shaderTestNdx % 5;
4621 config.operationCount = 50 + shaderTestNdx;
4622
4623 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f;
4624 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f;
4625
4626 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f;
4627 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.15f;
4628 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.15f;
4629 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.50f;
4630 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f;
4631
4632 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f;
4633 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.15f;
4634 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.15f;
4635 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.50f;
4636 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f;
4637
4638 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.30f;
4639 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.25f;
4640 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.25f;
4641 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f;
4642 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f;
4643
4644 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_SHADER] = 0.10f;
4645 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f;
4646 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f;
4647 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_SOURCE] = 0.20f;
4648 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_COMPILE] = 0.50f;
4649
4650 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_SHADER] = 0.15f;
4651 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.15f;
4652 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.15f;
4653 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_SOURCE] = 0.30f;
4654 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_COMPILE] = 0.30f;
4655
4656 std::string name = de::toString(shaderTestNdx);
4657 texSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
4658 }
4659
4660 shaderTests->addChild(texSubImage2DTests);
4661 }
4662
4663 group->addChild(shaderTests);
4664
4665 TestCaseGroup* programTests = new TestCaseGroup(ctx, "programs", "Program management tests");
4666
4667 {
4668 TestCaseGroup* createProgramTests = new TestCaseGroup(ctx, "create_destroy", "Program create and destroy tests");
4669
4670 for (int programTestNdx = 0; programTestNdx < 20; programTestNdx++)
4671 {
4672 GLES2SharingRandomTest::TestConfig config;
4673 config.useFenceSync = useSync;
4674 config.serverSync = serverSync;
4675 config.threadCount = 2 + programTestNdx % 5;
4676 config.operationCount = 30 + programTestNdx;
4677
4678 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 1.0f;
4679
4680 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.25f;
4681 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.75f;
4682
4683 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.5f;
4684 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.5f;
4685
4686 std::string name = de::toString(programTestNdx);
4687 createProgramTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
4688 }
4689
4690 programTests->addChild(createProgramTests);
4691 }
4692
4693 {
4694 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "attach_detach", "Program create, destroy, attach and detach tests");
4695
4696 for (int programTestNdx = 0; programTestNdx < 20; programTestNdx++)
4697 {
4698 GLES2SharingRandomTest::TestConfig config;
4699 config.useFenceSync = useSync;
4700 config.serverSync = serverSync;
4701 config.threadCount = 2 + programTestNdx % 5;
4702 config.operationCount = 60 + programTestNdx;
4703
4704 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.35f;
4705 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.35f;
4706 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 0.30f;
4707
4708 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f;
4709 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f;
4710 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f;
4711 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.30f;
4712 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f;
4713 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f;
4714 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f;
4715 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f;
4716
4717 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f;
4718 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f;
4719 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f;
4720 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.30f;
4721 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f;
4722 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f;
4723 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f;
4724 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f;
4725
4726 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f;
4727 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f;
4728 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f;
4729 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f;
4730 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f;
4731 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f;
4732 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f;
4733 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f;
4734
4735 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_SHADER] = 0.10f;
4736 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f;
4737 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f;
4738 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_SOURCE] = 0.20f;
4739 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_COMPILE] = 0.50f;
4740 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f;
4741 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_PROGRAM] = 0.10f;
4742 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_ATTACH_SHADER] = 0.25f;
4743
4744 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_SHADER] = 0.15f;
4745 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.15f;
4746 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.15f;
4747 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_SOURCE] = 0.30f;
4748 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_COMPILE] = 0.30f;
4749 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f;
4750 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_PROGRAM] = 0.10f;
4751 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_ATTACH_SHADER] = 0.35f;
4752
4753 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.10f;
4754 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f;
4755 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f;
4756 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.05f;
4757 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.05f;
4758 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f;
4759 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f;
4760 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.40f;
4761
4762 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.20f;
4763 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f;
4764 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f;
4765 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.10f;
4766 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.10f;
4767 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.20f;
4768 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f;
4769 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.10f;
4770
4771 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f;
4772 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f;
4773 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f;
4774 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f;
4775 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f;
4776 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f;
4777 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f;
4778 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.30f;
4779
4780 std::string name = de::toString(programTestNdx);
4781 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
4782 }
4783
4784 programTests->addChild(texImage2DTests);
4785 }
4786
4787 {
4788 TestCaseGroup* texSubImage2DTests = new TestCaseGroup(ctx, "link", "Program create, destroy, attach and link tests");
4789
4790 for (int programTestNdx = 0; programTestNdx < 20; programTestNdx++)
4791 {
4792 GLES2SharingRandomTest::TestConfig config;
4793 config.useFenceSync = useSync;
4794 config.serverSync = serverSync;
4795 config.threadCount = 2 + programTestNdx % 5;
4796 config.operationCount = 70 + programTestNdx;
4797
4798 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.35f;
4799 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.35f;
4800 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 0.30f;
4801
4802 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f;
4803 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f;
4804 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f;
4805 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.30f;
4806 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f;
4807 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f;
4808 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f;
4809 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f;
4810 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_LINK_PROGRAM] = 0.10f;
4811
4812 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f;
4813 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f;
4814 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f;
4815 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.30f;
4816 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f;
4817 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f;
4818 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f;
4819 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f;
4820 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_LINK_PROGRAM] = 0.10f;
4821
4822 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f;
4823 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f;
4824 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f;
4825 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f;
4826 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f;
4827 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f;
4828 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f;
4829 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f;
4830 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_LINK_PROGRAM] = 0.10f;
4831
4832 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_SHADER] = 0.10f;
4833 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f;
4834 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f;
4835 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_SOURCE] = 0.20f;
4836 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_COMPILE] = 0.50f;
4837 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f;
4838 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_PROGRAM] = 0.10f;
4839 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_ATTACH_SHADER] = 0.25f;
4840 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_LINK_PROGRAM] = 0.20f;
4841
4842 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_SHADER] = 0.15f;
4843 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.15f;
4844 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.15f;
4845 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_SOURCE] = 0.30f;
4846 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_COMPILE] = 0.30f;
4847 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f;
4848 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_PROGRAM] = 0.10f;
4849 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_ATTACH_SHADER] = 0.35f;
4850 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_LINK_PROGRAM] = 0.20f;
4851
4852 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.10f;
4853 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f;
4854 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f;
4855 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.05f;
4856 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.05f;
4857 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f;
4858 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f;
4859 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.40f;
4860 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_LINK_PROGRAM] = 0.05f;
4861
4862 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.20f;
4863 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f;
4864 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f;
4865 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.10f;
4866 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.10f;
4867 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.20f;
4868 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f;
4869 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.10f;
4870 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_LINK_PROGRAM] = 0.05f;
4871
4872 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f;
4873 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f;
4874 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f;
4875 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f;
4876 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f;
4877 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f;
4878 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f;
4879 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.30f;
4880 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_LINK_PROGRAM] = 0.30f;
4881
4882 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.20f;
4883 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f;
4884 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f;
4885 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.10f;
4886 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.10f;
4887 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.20f;
4888 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f;
4889 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.10f;
4890 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_LINK_PROGRAM] = 0.05f;
4891
4892 std::string name = de::toString(programTestNdx);
4893 texSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
4894 }
4895
4896 programTests->addChild(texSubImage2DTests);
4897 }
4898
4899 group->addChild(programTests);
4900
4901 TestCaseGroup* imageTests = new TestCaseGroup(ctx, "images", "Image management tests");
4902
4903 {
4904 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "create_destroy", "Image gen, delete and teximage2D tests");
4905
4906 for (int imageTestNdx = 0; imageTestNdx < 20; imageTestNdx++)
4907 {
4908 GLES2SharingRandomTest::TestConfig config;
4909 config.useFenceSync = useSync;
4910 config.serverSync = serverSync;
4911 config.threadCount = 2 + imageTestNdx % 5;
4912 config.operationCount = 70 + imageTestNdx;
4913 config.useImages = true;
4914
4915 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f;
4916
4917 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f;
4918 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.15f;
4919 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.40f;
4920 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.35f;
4921 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f;
4922
4923 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.15f;
4924 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f;
4925 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.40f;
4926 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.35f;
4927 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
4928
4929 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
4930 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
4931 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.40f;
4932 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.35f;
4933 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
4934
4935 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
4936 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
4937 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.40f;
4938 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.35f;
4939 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
4940
4941 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
4942 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
4943 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.40f;
4944 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.35f;
4945 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
4946
4947 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
4948 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
4949 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.30f;
4950 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f;
4951 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
4952
4953 std::string name = de::toString(imageTestNdx);
4954 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
4955 }
4956
4957 imageTests->addChild(texImage2DTests);
4958 }
4959
4960 {
4961 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "teximage2d", "Image gen, delete and teximage2D tests");
4962
4963 for (int imageTestNdx = 0; imageTestNdx < 20; imageTestNdx++)
4964 {
4965 GLES2SharingRandomTest::TestConfig config;
4966 config.useFenceSync = useSync;
4967 config.serverSync = serverSync;
4968 config.threadCount = 2 + imageTestNdx % 5;
4969 config.operationCount = 70 + imageTestNdx;
4970 config.useImages = true;
4971
4972 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f;
4973
4974 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f;
4975 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.15f;
4976 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.20f;
4977 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f;
4978 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f;
4979 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.20f;
4980
4981 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.15f;
4982 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f;
4983 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.15f;
4984 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f;
4985 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
4986 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
4987
4988 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
4989 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
4990 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
4991 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
4992 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
4993 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
4994
4995 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
4996 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
4997 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
4998 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
4999 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
5000 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5001
5002 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
5003 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
5004 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
5005 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
5006 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
5007 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5008
5009 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
5010 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
5011 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
5012 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
5013 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
5014 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5015
5016 std::string name = de::toString(imageTestNdx);
5017 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
5018 }
5019
5020 imageTests->addChild(texImage2DTests);
5021 }
5022
5023 {
5024 TestCaseGroup* texSubImage2DTests = new TestCaseGroup(ctx, "texsubimage2d", "Image gen, delete, teximage2D and texsubimage2d tests");
5025
5026 for (int imageTestNdx = 0; imageTestNdx < 20; imageTestNdx++)
5027 {
5028 GLES2SharingRandomTest::TestConfig config;
5029 config.useFenceSync = useSync;
5030 config.serverSync = serverSync;
5031 config.threadCount = 2 + imageTestNdx % 5;
5032 config.operationCount = 70 + imageTestNdx;
5033 config.useImages = true;
5034
5035 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f;
5036
5037 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f;
5038 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.15f;
5039 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.20f;
5040 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f;
5041 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f;
5042 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.20f;
5043 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f;
5044
5045 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.15f;
5046 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f;
5047 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.15f;
5048 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f;
5049 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
5050 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5051 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f;
5052
5053 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
5054 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
5055 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
5056 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
5057 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
5058 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5059 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f;
5060
5061 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
5062 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
5063 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
5064 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
5065 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
5066 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5067 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f;
5068
5069 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
5070 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
5071 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
5072 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
5073 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
5074 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5075 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f;
5076
5077 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
5078 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
5079 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
5080 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
5081 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
5082 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5083 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f;
5084
5085 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
5086 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
5087 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
5088 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
5089 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
5090 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5091 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f;
5092
5093 std::string name = de::toString(imageTestNdx);
5094 texSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
5095 }
5096
5097 imageTests->addChild(texSubImage2DTests);
5098 }
5099
5100 {
5101 TestCaseGroup* copyTexImage2DTests = new TestCaseGroup(ctx, "copyteximage2d", "Image gen, delete and copyteximage2d tests");
5102
5103 for (int imageTestNdx = 0; imageTestNdx < 20; imageTestNdx++)
5104 {
5105 GLES2SharingRandomTest::TestConfig config;
5106 config.useFenceSync = useSync;
5107 config.serverSync = serverSync;
5108 config.threadCount = 2 + imageTestNdx % 5;
5109 config.operationCount = 70 + imageTestNdx;
5110 config.useImages = true;
5111
5112 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f;
5113
5114 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f;
5115 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.15f;
5116 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.20f;
5117 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f;
5118 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.30f;
5119 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.20f;
5120
5121 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.15f;
5122 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f;
5123 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.15f;
5124 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f;
5125 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.15f;
5126 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5127
5128 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
5129 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
5130 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
5131 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
5132 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.15f;
5133 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5134
5135 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
5136 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
5137 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
5138 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
5139 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.15f;
5140 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5141
5142 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
5143 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
5144 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
5145 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
5146 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.15f;
5147 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5148
5149 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
5150 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
5151 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
5152 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
5153 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.15f;
5154 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5155
5156 std::string name = de::toString(imageTestNdx);
5157 copyTexImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
5158 }
5159
5160 imageTests->addChild(copyTexImage2DTests);
5161 }
5162
5163 {
5164 TestCaseGroup* copyTexSubImage2DTests = new TestCaseGroup(ctx, "copytexsubimage2d", "Image gen, delete, teximage2D and copytexsubimage2d tests");
5165
5166 for (int imageTestNdx = 0; imageTestNdx < 20; imageTestNdx++)
5167 {
5168 GLES2SharingRandomTest::TestConfig config;
5169 config.useFenceSync = useSync;
5170 config.serverSync = serverSync;
5171 config.threadCount = 2 + imageTestNdx % 5;
5172 config.operationCount = 70 + imageTestNdx;
5173 config.useImages = true;
5174
5175 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f;
5176
5177 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f;
5178 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.15f;
5179 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.20f;
5180 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f;
5181 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f;
5182 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.20f;
5183 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f;
5184
5185 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.15f;
5186 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f;
5187 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.15f;
5188 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f;
5189 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
5190 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5191 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f;
5192
5193 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
5194 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
5195 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
5196 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
5197 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
5198 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5199 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f;
5200
5201 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
5202 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
5203 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
5204 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
5205 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
5206 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5207 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f;
5208
5209 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
5210 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
5211 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
5212 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
5213 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
5214 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5215 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f;
5216
5217 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
5218 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
5219 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
5220 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
5221 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
5222 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5223 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f;
5224
5225 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f;
5226 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f;
5227 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f;
5228 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f;
5229 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f;
5230 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f;
5231 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f;
5232
5233
5234 std::string name = de::toString(imageTestNdx);
5235 copyTexSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str()));
5236 }
5237
5238 imageTests->addChild(copyTexSubImage2DTests);
5239 }
5240
5241 group->addChild(imageTests);
5242 }
5243 }
5244
GLES2SharingThreadedTests(EglTestContext & eglTestCtx)5245 GLES2SharingThreadedTests::GLES2SharingThreadedTests (EglTestContext& eglTestCtx)
5246 : TestCaseGroup(eglTestCtx, "multithread", "EGL GLES2 sharing multithread tests")
5247 {
5248 }
5249
init(void)5250 void GLES2SharingThreadedTests::init (void)
5251 {
5252 tcu::TestCaseGroup* simpleTests = new TestCaseGroup(m_eglTestCtx, "simple", "Simple multithreaded tests");
5253 addSimpleTests(m_eglTestCtx, simpleTests, false, false);
5254 addChild(simpleTests);
5255
5256 TestCaseGroup* randomTests = new TestCaseGroup(m_eglTestCtx, "random", "Random tests");
5257 addRandomTests(m_eglTestCtx, randomTests, false, false);
5258 addChild(randomTests);
5259
5260 tcu::TestCaseGroup* simpleTestsSync = new TestCaseGroup(m_eglTestCtx, "simple_egl_sync", "Simple multithreaded tests with EGL_KHR_fence_sync");
5261 addSimpleTests(m_eglTestCtx, simpleTestsSync, true, false);
5262 addChild(simpleTestsSync);
5263
5264 TestCaseGroup* randomTestsSync = new TestCaseGroup(m_eglTestCtx, "random_egl_sync", "Random tests with EGL_KHR_fence_sync");
5265 addRandomTests(m_eglTestCtx, randomTestsSync, true, false);
5266 addChild(randomTestsSync);
5267
5268 tcu::TestCaseGroup* simpleTestsServerSync = new TestCaseGroup(m_eglTestCtx, "simple_egl_server_sync", "Simple multithreaded tests with EGL_KHR_fence_sync and EGL_KHR_wait_sync");
5269 addSimpleTests(m_eglTestCtx, simpleTestsServerSync, true, true);
5270 addChild(simpleTestsServerSync);
5271
5272 TestCaseGroup* randomTestsServerSync = new TestCaseGroup(m_eglTestCtx, "random_egl_server_sync", "Random tests with EGL_KHR_fence_sync and EGL_KHR_wait_sync");
5273 addRandomTests(m_eglTestCtx, randomTestsServerSync, true, true);
5274 addChild(randomTestsServerSync);
5275 }
5276
5277 } // egl
5278 } // deqp
5279