1 // Copyright (c) 2006, Google Inc. 2 // All rights reserved. 3 // 4 // Redistribution and use in source and binary forms, with or without 5 // modification, are permitted provided that the following conditions are 6 // met: 7 // 8 // * Redistributions of source code must retain the above copyright 9 // notice, this list of conditions and the following disclaimer. 10 // * Redistributions in binary form must reproduce the above 11 // copyright notice, this list of conditions and the following disclaimer 12 // in the documentation and/or other materials provided with the 13 // distribution. 14 // * Neither the name of Google Inc. nor the names of its 15 // contributors may be used to endorse or promote products derived from 16 // this software without specific prior written permission. 17 // 18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 30 // --- 31 // Author: Ray Sidney 32 // Revamped and reorganized by Craig Silverstein 33 // 34 // This is the file that should be included by any file which declares 35 // or defines a command line flag or wants to parse command line flags 36 // or print a program usage message (which will include information about 37 // flags). Executive summary, in the form of an example foo.cc file: 38 // 39 // #include "foo.h" // foo.h has a line "DECLARE_int32(start);" 40 // 41 // DEFINE_int32(end, 1000, "The last record to read"); 42 // DECLARE_bool(verbose); // some other file has a DEFINE_bool(verbose, ...) 43 // 44 // void MyFunc() { 45 // if (FLAGS_verbose) printf("Records %d-%d\n", FLAGS_start, FLAGS_end); 46 // } 47 // 48 // Then, at the command-line: 49 // ./foo --noverbose --start=5 --end=100 50 // 51 // For more details, see 52 // doc/gflags.html 53 // 54 // --- A note about thread-safety: 55 // 56 // We describe many functions in this routine as being thread-hostile, 57 // thread-compatible, or thread-safe. Here are the meanings we use: 58 // 59 // thread-safe: it is safe for multiple threads to call this routine 60 // (or, when referring to a class, methods of this class) 61 // concurrently. 62 // thread-hostile: it is not safe for multiple threads to call this 63 // routine (or methods of this class) concurrently. In gflags, 64 // most thread-hostile routines are intended to be called early in, 65 // or even before, main() -- that is, before threads are spawned. 66 // thread-compatible: it is safe for multiple threads to read from 67 // this variable (when applied to variables), or to call const 68 // methods of this class (when applied to classes), as long as no 69 // other thread is writing to the variable or calling non-const 70 // methods of this class. 71 72 #ifndef GOOGLE_GFLAGS_H_ 73 #define GOOGLE_GFLAGS_H_ 74 75 #include <string> 76 #include <vector> 77 78 // We care a lot about number of bits things take up. Unfortunately, 79 // systems define their bit-specific ints in a lot of different ways. 80 // We use our own way, and have a typedef to get there. 81 // Note: these commands below may look like "#if 1" or "#if 0", but 82 // that's because they were constructed that way at ./configure time. 83 // Look at gflags.h.in to see how they're calculated (based on your config). 84 #if 1 85 #include <stdint.h> // the normal place uint16_t is defined 86 #endif 87 #if 1 88 #include <sys/types.h> // the normal place u_int16_t is defined 89 #endif 90 #if 1 91 #include <inttypes.h> // a third place for uint16_t or u_int16_t 92 #endif 93 94 namespace google { 95 96 #if 1 // the C99 format 97 typedef int32_t int32; 98 typedef uint32_t uint32; 99 typedef int64_t int64; 100 typedef uint64_t uint64; 101 #elif 1 // the BSD format 102 typedef int32_t int32; 103 typedef u_int32_t uint32; 104 typedef int64_t int64; 105 typedef u_int64_t uint64; 106 #elif 0 // the windows (vc7) format 107 typedef __int32 int32; 108 typedef unsigned __int32 uint32; 109 typedef __int64 int64; 110 typedef unsigned __int64 uint64; 111 #else 112 #error Do not know how to define a 32-bit integer quantity on your system 113 #endif 114 115 // -------------------------------------------------------------------- 116 // To actually define a flag in a file, use DEFINE_bool, 117 // DEFINE_string, etc. at the bottom of this file. You may also find 118 // it useful to register a validator with the flag. This ensures that 119 // when the flag is parsed from the commandline, or is later set via 120 // SetCommandLineOption, we call the validation function. 121 // 122 // The validation function should return true if the flag value is valid, and 123 // false otherwise. If the function returns false for the new setting of the 124 // flag, the flag will retain its current value. If it returns false for the 125 // default value, InitGoogle will die. 126 // 127 // This function is safe to call at global construct time (as in the 128 // example below). 129 // 130 // Example use: 131 // static bool ValidatePort(const char* flagname, int32 value) { 132 // if (value > 0 && value < 32768) // value is ok 133 // return true; 134 // printf("Invalid value for --%s: %d\n", flagname, (int)value); 135 // return false; 136 // } 137 // DEFINE_int32(port, 0, "What port to listen on"); 138 // static bool dummy = RegisterFlagValidator(&FLAGS_port, &ValidatePort); 139 140 // Returns true if successfully registered, false if not (because the 141 // first argument doesn't point to a command-line flag, or because a 142 // validator is already registered for this flag). 143 bool RegisterFlagValidator(const bool* flag, 144 bool (*validate_fn)(const char*, bool)); 145 bool RegisterFlagValidator(const int32* flag, 146 bool (*validate_fn)(const char*, int32)); 147 bool RegisterFlagValidator(const int64* flag, 148 bool (*validate_fn)(const char*, int64)); 149 bool RegisterFlagValidator(const uint64* flag, 150 bool (*validate_fn)(const char*, uint64)); 151 bool RegisterFlagValidator(const double* flag, 152 bool (*validate_fn)(const char*, double)); 153 bool RegisterFlagValidator(const std::string* flag, 154 bool (*validate_fn)(const char*, const std::string&)); 155 156 157 // -------------------------------------------------------------------- 158 // These methods are the best way to get access to info about the 159 // list of commandline flags. Note that these routines are pretty slow. 160 // GetAllFlags: mostly-complete info about the list, sorted by file. 161 // ShowUsageWithFlags: pretty-prints the list to stdout (what --help does) 162 // ShowUsageWithFlagsRestrict: limit to filenames with restrict as a substr 163 // 164 // In addition to accessing flags, you can also access argv[0] (the program 165 // name) and argv (the entire commandline), which we sock away a copy of. 166 // These variables are static, so you should only set them once. 167 168 struct CommandLineFlagInfo { 169 std::string name; // the name of the flag 170 std::string type; // the type of the flag: int32, etc 171 std::string description; // the "help text" associated with the flag 172 std::string current_value; // the current value, as a string 173 std::string default_value; // the default value, as a string 174 std::string filename; // 'cleaned' version of filename holding the flag 175 bool has_validator_fn; // true if RegisterFlagValidator called on flag 176 bool is_default; // true if the flag has default value 177 }; 178 179 extern void GetAllFlags(std::vector<CommandLineFlagInfo>* OUTPUT); 180 // These two are actually defined in commandlineflags_reporting.cc. 181 extern void ShowUsageWithFlags(const char *argv0); // what --help does 182 extern void ShowUsageWithFlagsRestrict(const char *argv0, const char *restrict); 183 184 // Create a descriptive string for a flag. 185 // Goes to some trouble to make pretty line breaks. 186 extern std::string DescribeOneFlag(const CommandLineFlagInfo& flag); 187 188 // Thread-hostile; meant to be called before any threads are spawned. 189 extern void SetArgv(int argc, const char** argv); 190 // The following functions are thread-safe as long as SetArgv() is 191 // only called before any threads start. 192 extern const std::vector<std::string>& GetArgvs(); // all of argv as a vector 193 extern const char* GetArgv(); // all of argv as a string 194 extern const char* GetArgv0(); // only argv0 195 extern uint32 GetArgvSum(); // simple checksum of argv 196 extern const char* ProgramInvocationName(); // argv0, or "UNKNOWN" if not set 197 extern const char* ProgramInvocationShortName(); // basename(argv0) 198 // ProgramUsage() is thread-safe as long as SetUsageMessage() is only 199 // called before any threads start. 200 extern const char* ProgramUsage(); // string set by SetUsageMessage() 201 202 203 // -------------------------------------------------------------------- 204 // Normally you access commandline flags by just saying "if (FLAGS_foo)" 205 // or whatever, and set them by calling "FLAGS_foo = bar" (or, more 206 // commonly, via the DEFINE_foo macro). But if you need a bit more 207 // control, we have programmatic ways to get/set the flags as well. 208 // These programmatic ways to access flags are thread-safe, but direct 209 // access is only thread-compatible. 210 211 // Return true iff the flagname was found. 212 // OUTPUT is set to the flag's value, or unchanged if we return false. 213 extern bool GetCommandLineOption(const char* name, std::string* OUTPUT); 214 215 // Return true iff the flagname was found. OUTPUT is set to the flag's 216 // CommandLineFlagInfo or unchanged if we return false. 217 extern bool GetCommandLineFlagInfo(const char* name, 218 CommandLineFlagInfo* OUTPUT); 219 220 // Return the CommandLineFlagInfo of the flagname. exit() if name not found. 221 // Example usage, to check if a flag's value is currently the default value: 222 // if (GetCommandLineFlagInfoOrDie("foo").is_default) ... 223 extern CommandLineFlagInfo GetCommandLineFlagInfoOrDie(const char* name); 224 225 enum FlagSettingMode { 226 // update the flag's value (can call this multiple times). 227 SET_FLAGS_VALUE, 228 // update the flag's value, but *only if* it has not yet been updated 229 // with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef". 230 SET_FLAG_IF_DEFAULT, 231 // set the flag's default value to this. If the flag has not yet updated 232 // yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef") 233 // change the flag's current value to the new default value as well. 234 SET_FLAGS_DEFAULT 235 }; 236 237 // Set a particular flag ("command line option"). Returns a string 238 // describing the new value that the option has been set to. The 239 // return value API is not well-specified, so basically just depend on 240 // it to be empty if the setting failed for some reason -- the name is 241 // not a valid flag name, or the value is not a valid value -- and 242 // non-empty else. 243 244 // SetCommandLineOption uses set_mode == SET_FLAGS_VALUE (the common case) 245 extern std::string SetCommandLineOption(const char* name, const char* value); 246 extern std::string SetCommandLineOptionWithMode(const char* name, const char* value, 247 FlagSettingMode set_mode); 248 249 250 // -------------------------------------------------------------------- 251 // Saves the states (value, default value, whether the user has set 252 // the flag, registered validators, etc) of all flags, and restores 253 // them when the FlagSaver is destroyed. This is very useful in 254 // tests, say, when you want to let your tests change the flags, but 255 // make sure that they get reverted to the original states when your 256 // test is complete. 257 // 258 // Example usage: 259 // void TestFoo() { 260 // FlagSaver s1; 261 // FLAG_foo = false; 262 // FLAG_bar = "some value"; 263 // 264 // // test happens here. You can return at any time 265 // // without worrying about restoring the FLAG values. 266 // } 267 // 268 // Note: This class is marked with __attribute__((unused)) because all the 269 // work is done in the constructor and destructor, so in the standard 270 // usage example above, the compiler would complain that it's an 271 // unused variable. 272 // 273 // This class is thread-safe. 274 275 class FlagSaver { 276 public: 277 FlagSaver(); 278 ~FlagSaver(); 279 280 private: 281 class FlagSaverImpl* impl_; // we use pimpl here to keep API steady 282 283 FlagSaver(const FlagSaver&); // no copying! 284 void operator=(const FlagSaver&); 285 } __attribute__ ((unused)); 286 287 // -------------------------------------------------------------------- 288 // Some deprecated or hopefully-soon-to-be-deprecated functions. 289 290 // This is often used for logging. TODO(csilvers): figure out a better way 291 extern std::string CommandlineFlagsIntoString(); 292 // Usually where this is used, a FlagSaver should be used instead. 293 extern bool ReadFlagsFromString(const std::string& flagfilecontents, 294 const char* prog_name, 295 bool errors_are_fatal); // uses SET_FLAGS_VALUE 296 297 // These let you manually implement --flagfile functionality. 298 // DEPRECATED. 299 extern bool AppendFlagsIntoFile(const std::string& filename, const char* prog_name); 300 extern bool SaveCommandFlags(); // actually defined in google.cc ! 301 extern bool ReadFromFlagsFile(const std::string& filename, const char* prog_name, 302 bool errors_are_fatal); // uses SET_FLAGS_VALUE 303 304 305 // -------------------------------------------------------------------- 306 // Useful routines for initializing flags from the environment. 307 // In each case, if 'varname' does not exist in the environment 308 // return defval. If 'varname' does exist but is not valid 309 // (e.g., not a number for an int32 flag), abort with an error. 310 // Otherwise, return the value. NOTE: for booleans, for true use 311 // 't' or 'T' or 'true' or '1', for false 'f' or 'F' or 'false' or '0'. 312 313 extern bool BoolFromEnv(const char *varname, bool defval); 314 extern int32 Int32FromEnv(const char *varname, int32 defval); 315 extern int64 Int64FromEnv(const char *varname, int64 defval); 316 extern uint64 Uint64FromEnv(const char *varname, uint64 defval); 317 extern double DoubleFromEnv(const char *varname, double defval); 318 extern const char *StringFromEnv(const char *varname, const char *defval); 319 320 321 // -------------------------------------------------------------------- 322 // The next two functions parse commandlineflags from main(): 323 324 // Set the "usage" message for this program. For example: 325 // string usage("This program does nothing. Sample usage:\n"); 326 // usage += argv[0] + " <uselessarg1> <uselessarg2>"; 327 // SetUsageMessage(usage); 328 // Do not include commandline flags in the usage: we do that for you! 329 // Thread-hostile; meant to be called before any threads are spawned. 330 extern void SetUsageMessage(const std::string& usage); 331 332 // Looks for flags in argv and parses them. Rearranges argv to put 333 // flags first, or removes them entirely if remove_flags is true. 334 // If a flag is defined more than once in the command line or flag 335 // file, the last definition is used. 336 // See top-of-file for more details on this function. 337 #ifndef SWIG // In swig, use ParseCommandLineFlagsScript() instead. 338 extern uint32 ParseCommandLineFlags(int *argc, char*** argv, 339 bool remove_flags); 340 #endif 341 342 343 // Calls to ParseCommandLineNonHelpFlags and then to 344 // HandleCommandLineHelpFlags can be used instead of a call to 345 // ParseCommandLineFlags during initialization, in order to allow for 346 // changing default values for some FLAGS (via 347 // e.g. SetCommandLineOptionWithMode calls) between the time of 348 // command line parsing and the time of dumping help information for 349 // the flags as a result of command line parsing. 350 // If a flag is defined more than once in the command line or flag 351 // file, the last definition is used. 352 extern uint32 ParseCommandLineNonHelpFlags(int *argc, char*** argv, 353 bool remove_flags); 354 // This is actually defined in commandlineflags_reporting.cc. 355 // This function is misnamed (it also handles --version, etc.), but 356 // it's too late to change that now. :-( 357 extern void HandleCommandLineHelpFlags(); // in commandlineflags_reporting.cc 358 359 // Allow command line reparsing. Disables the error normally 360 // generated when an unknown flag is found, since it may be found in a 361 // later parse. Thread-hostile; meant to be called before any threads 362 // are spawned. 363 extern void AllowCommandLineReparsing(); 364 365 // Reparse the flags that have not yet been recognized. 366 // Only flags registered since the last parse will be recognized. 367 // Any flag value must be provided as part of the argument using "=", 368 // not as a separate command line argument that follows the flag argument. 369 // Intended for handling flags from dynamically loaded libraries, 370 // since their flags are not registered until they are loaded. 371 extern uint32 ReparseCommandLineNonHelpFlags(); 372 373 374 // -------------------------------------------------------------------- 375 // Now come the command line flag declaration/definition macros that 376 // will actually be used. They're kind of hairy. A major reason 377 // for this is initialization: we want people to be able to access 378 // variables in global constructors and have that not crash, even if 379 // their global constructor runs before the global constructor here. 380 // (Obviously, we can't guarantee the flags will have the correct 381 // default value in that case, but at least accessing them is safe.) 382 // The only way to do that is have flags point to a static buffer. 383 // So we make one, using a union to ensure proper alignment, and 384 // then use placement-new to actually set up the flag with the 385 // correct default value. In the same vein, we have to worry about 386 // flag access in global destructors, so FlagRegisterer has to be 387 // careful never to destroy the flag-values it constructs. 388 // 389 // Note that when we define a flag variable FLAGS_<name>, we also 390 // preemptively define a junk variable, FLAGS_no<name>. This is to 391 // cause a link-time error if someone tries to define 2 flags with 392 // names like "logging" and "nologging". We do this because a bool 393 // flag FLAG can be set from the command line to true with a "-FLAG" 394 // argument, and to false with a "-noFLAG" argument, and so this can 395 // potentially avert confusion. 396 // 397 // We also put flags into their own namespace. It is purposefully 398 // named in an opaque way that people should have trouble typing 399 // directly. The idea is that DEFINE puts the flag in the weird 400 // namespace, and DECLARE imports the flag from there into the current 401 // namespace. The net result is to force people to use DECLARE to get 402 // access to a flag, rather than saying "extern bool FLAGS_whatever;" 403 // or some such instead. We want this so we can put extra 404 // functionality (like sanity-checking) in DECLARE if we want, and 405 // make sure it is picked up everywhere. 406 // 407 // We also put the type of the variable in the namespace, so that 408 // people can't DECLARE_int32 something that they DEFINE_bool'd 409 // elsewhere. 410 411 class FlagRegisterer { 412 public: 413 FlagRegisterer(const char* name, const char* type, 414 const char* help, const char* filename, 415 void* current_storage, void* defvalue_storage); 416 }; 417 418 extern bool FlagsTypeWarn(const char *name); 419 420 // If your application #defines STRIP_FLAG_HELP to a non-zero value 421 // before #including this file, we remove the help message from the 422 // binary file. This can reduce the size of the resulting binary 423 // somewhat, and may also be useful for security reasons. 424 425 extern const char kStrippedFlagHelp[]; 426 427 } 428 429 #ifndef SWIG // In swig, ignore the main flag declarations 430 431 #if defined(STRIP_FLAG_HELP) && STRIP_FLAG_HELP > 0 432 // Need this construct to avoid the 'defined but not used' warning. 433 #define MAYBE_STRIPPED_HELP(txt) (false ? (txt) : kStrippedFlagHelp) 434 #else 435 #define MAYBE_STRIPPED_HELP(txt) txt 436 #endif 437 438 // Each command-line flag has two variables associated with it: one 439 // with the current value, and one with the default value. However, 440 // we have a third variable, which is where value is assigned; it's a 441 // constant. This guarantees that FLAG_##value is initialized at 442 // static initialization time (e.g. before program-start) rather than 443 // than global construction time (which is after program-start but 444 // before main), at least when 'value' is a compile-time constant. We 445 // use a small trick for the "default value" variable, and call it 446 // FLAGS_no<name>. This serves the second purpose of assuring a 447 // compile error if someone tries to define a flag named no<name> 448 // which is illegal (--foo and --nofoo both affect the "foo" flag). 449 #define DEFINE_VARIABLE(type, shorttype, name, value, help) \ 450 namespace fL##shorttype { \ 451 static const type FLAGS_nono##name = value; \ 452 type FLAGS_##name = FLAGS_nono##name; \ 453 type FLAGS_no##name = FLAGS_nono##name; \ 454 static ::google::FlagRegisterer o_##name( \ 455 #name, #type, MAYBE_STRIPPED_HELP(help), __FILE__, \ 456 &FLAGS_##name, &FLAGS_no##name); \ 457 } \ 458 using fL##shorttype::FLAGS_##name 459 460 #define DECLARE_VARIABLE(type, shorttype, name) \ 461 namespace fL##shorttype { \ 462 extern type FLAGS_##name; \ 463 } \ 464 using fL##shorttype::FLAGS_##name 465 466 // For DEFINE_bool, we want to do the extra check that the passed-in 467 // value is actually a bool, and not a string or something that can be 468 // coerced to a bool. These declarations (no definition needed!) will 469 // help us do that, and never evaluate From, which is important. 470 // We'll use 'sizeof(IsBool(val))' to distinguish. This code requires 471 // that the compiler have different sizes for bool & double. Since 472 // this is not guaranteed by the standard, we check it with a 473 // compile-time assert (msg[-1] will give a compile-time error). 474 namespace fLB { 475 struct CompileAssert {}; 476 typedef CompileAssert expected_sizeof_double_neq_sizeof_bool[ 477 (sizeof(double) != sizeof(bool)) ? 1 : -1]; 478 template<typename From> double IsBoolFlag(const From& from); 479 bool IsBoolFlag(bool from); 480 } // namespace fLB 481 482 #define DECLARE_bool(name) DECLARE_VARIABLE(bool,B, name) 483 #define DEFINE_bool(name,val,txt) \ 484 namespace fLB { \ 485 typedef CompileAssert FLAG_##name##_value_is_not_a_bool[ \ 486 (sizeof(::fLB::IsBoolFlag(val)) != sizeof(double)) ? 1 : -1]; \ 487 } \ 488 DEFINE_VARIABLE(bool,B, name, val, txt) 489 490 #define DECLARE_int32(name) DECLARE_VARIABLE(::google::int32,I, name) 491 #define DEFINE_int32(name,val,txt) DEFINE_VARIABLE(::google::int32,I, name, val, txt) 492 493 #define DECLARE_int64(name) DECLARE_VARIABLE(::google::int64,I64, name) 494 #define DEFINE_int64(name,val,txt) DEFINE_VARIABLE(::google::int64,I64, name, val, txt) 495 496 #define DECLARE_uint64(name) DECLARE_VARIABLE(::google::uint64,U64, name) 497 #define DEFINE_uint64(name,val,txt) DEFINE_VARIABLE(::google::uint64,U64, name, val, txt) 498 499 #define DECLARE_double(name) DECLARE_VARIABLE(double,D, name) 500 #define DEFINE_double(name,val,txt) DEFINE_VARIABLE(double,D, name, val, txt) 501 502 // Strings are trickier, because they're not a POD, so we can't 503 // construct them at static-initialization time (instead they get 504 // constructed at global-constructor time, which is much later). To 505 // try to avoid crashes in that case, we use a char buffer to store 506 // the string, which we can static-initialize, and then placement-new 507 // into it later. It's not perfect, but the best we can do. 508 #define DECLARE_string(name) namespace fLS { extern std::string& FLAGS_##name; } \ 509 using fLS::FLAGS_##name 510 511 // We need to define a var named FLAGS_no##name so people don't define 512 // --string and --nostring. And we need a temporary place to put val 513 // so we don't have to evaluate it twice. Two great needs that go 514 // great together! 515 // The weird 'using' + 'extern' inside the fLS namespace is to work around 516 // an unknown compiler bug/issue with the gcc 4.2.1 on SUSE 10. See 517 // http://code.google.com/p/google-gflags/issues/detail?id=20 518 #define DEFINE_string(name, val, txt) \ 519 namespace fLS { \ 520 static union { void* align; char s[sizeof(std::string)]; } s_##name[2]; \ 521 const std::string* const FLAGS_no##name = new (s_##name[0].s) std::string(val); \ 522 static ::google::FlagRegisterer o_##name( \ 523 #name, "string", MAYBE_STRIPPED_HELP(txt), __FILE__, \ 524 s_##name[0].s, new (s_##name[1].s) std::string(*FLAGS_no##name)); \ 525 extern std::string& FLAGS_##name; \ 526 using fLS::FLAGS_##name; \ 527 std::string& FLAGS_##name = *(reinterpret_cast<std::string*>(s_##name[0].s)); \ 528 } \ 529 using fLS::FLAGS_##name 530 531 #endif // SWIG 532 533 #endif // GOOGLE_GFLAGS_H_ 534