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1 /*
2  * %W% %E%
3  *
4  * (C) Copyright IBM Corp. 1998-2011 - All Rights Reserved
5  *
6  */
7 
8 #ifndef __SCRIPTCOMPOSITEFONTINSTANCE_H
9 #define __SCRIPTCOMPOSITEFONTINSTANCE_H
10 
11 #include "layout/LETypes.h"
12 #include "layout/LEFontInstance.h"
13 
14 #include "FontMap.h"
15 
16 // U_NAMESPACE_BEGIN
17 
18 class ScriptCompositeFontInstance : public LEFontInstance
19 {
20 public:
21 
22     ScriptCompositeFontInstance(FontMap *fontMap);
23 
24     virtual ~ScriptCompositeFontInstance();
25 
26       /**
27      * Get a physical font which can render the given text. For composite fonts,
28      * if there is no single physical font which can render all of the text,
29      * return a physical font which can render an initial substring of the text,
30      * and set the <code>offset</code> parameter to the end of that substring.
31      *
32      * Internally, the LayoutEngine works with runs of text all in the same
33      * font and script, so it is best to call this method with text which is
34      * in a single script, passing the script code in as a hint. If you don't
35      * know the script of the text, you can use zero, which is the script code
36      * for characters used in more than one script.
37      *
38      * The default implementation of this method is intended for instances of
39      * <code>LEFontInstance</code> which represent a physical font. It returns
40      * <code>this</code> and indicates that the entire string can be rendered.
41      *
42      * This method will return a valid <code>LEFontInstance</code> unless you
43      * have passed illegal parameters, or an internal error has been encountered.
44      * For composite fonts, it may return the warning <code>LE_NO_SUBFONT_WARNING</code>
45      * to indicate that the returned font may not be able to render all of
46      * the text. Whenever a valid font is returned, the <code>offset</code> parameter
47      * will be advanced by at least one.
48      *
49      * Subclasses which implement composite fonts must override this method.
50      * Where it makes sense, they should use the script code as a hint to render
51      * characters from the COMMON script in the font which is used for the given
52      * script. For example, if the input text is a series of Arabic words separated
53      * by spaces, and the script code passed in is <code>arabScriptCode</code> you
54      * should return the font used for Arabic characters for all of the input text,
55      * including the spaces. If, on the other hand, the input text contains characters
56      * which cannot be rendered by the font used for Arabic characters, but which can
57      * be rendered by another font, you should return that font for those characters.
58      *
59      * @param chars   - the array of Unicode characters.
60      * @param offset  - a pointer to the starting offset in the text. On exit this
61      *                  will be set the the limit offset of the text which can be
62      *                  rendered using the returned font.
63      * @param limit   - the limit offset for the input text.
64      * @param script  - the script hint.
65      * @param success - set to an error code if the arguments are illegal, or no font
66      *                  can be returned for some reason. May also be set to
67      *                  <code>LE_NO_SUBFONT_WARNING</code> if the subfont which
68      *                  was returned cannot render all of the text.
69      *
70      * @return an <code>LEFontInstance</code> for the sub font which can render the characters, or
71      *         <code>NULL</code> if there is an error.
72      *
73      * @see LEScripts.h
74      */
75     virtual const LEFontInstance *getSubFont(const LEUnicode chars[], le_int32 *offset, le_int32 limit, le_int32 script, LEErrorCode &success) const;
76 
77     /**
78      * This method maps a single character to a glyph index, using the
79      * font's charcter to glyph map.
80      *
81      * @param ch - the character
82      *
83      * @return the glyph index
84      */
85     virtual LEGlyphID mapCharToGlyph(LEUnicode32 ch) const;
86 
87     virtual const void *getFontTable(LETag tableTag) const;
88 
89     virtual le_int32 getUnitsPerEM() const;
90 
91     virtual le_int32 getAscent() const;
92 
93     virtual le_int32 getDescent() const;
94 
95     virtual le_int32 getLeading() const;
96 
97     virtual void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const;
98 
99     virtual le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const;
100 
101     float getXPixelsPerEm() const;
102 
103     float getYPixelsPerEm() const;
104 
105     float getScaleFactorX() const;
106 
107     float getScaleFactorY() const;
108 
109     /**
110      * ICU "poor man's RTTI", returns a UClassID for the actual class.
111      */
getDynamicClassID()112     virtual inline UClassID getDynamicClassID() const { return getStaticClassID(); }
113 
114     /**
115      * ICU "poor man's RTTI", returns a UClassID for this class.
116      */
getStaticClassID()117     static inline UClassID getStaticClassID() { return (UClassID)&fgClassID; }
118 
119 protected:
120     FontMap *fFontMap;
121 
122 private:
123 
124     /**
125      * The address of this static class variable serves as this class's ID
126      * for ICU "poor man's RTTI".
127      */
128     static const char fgClassID;
129 };
130 
getFontTable(LETag)131 inline const void *ScriptCompositeFontInstance::getFontTable(LETag /*tableTag*/) const
132 {
133     return NULL;
134 }
135 
136 // Can't get units per EM without knowing which sub-font, so
137 // return a value that will make units == points
getUnitsPerEM()138 inline le_int32 ScriptCompositeFontInstance::getUnitsPerEM() const
139 {
140     return 1;
141 }
142 
getAscent()143 inline le_int32 ScriptCompositeFontInstance::getAscent() const
144 {
145     return fFontMap->getAscent();
146 }
147 
getDescent()148 inline le_int32 ScriptCompositeFontInstance::getDescent() const
149 {
150     return fFontMap->getDescent();
151 }
152 
getLeading()153 inline le_int32 ScriptCompositeFontInstance::getLeading() const
154 {
155     return fFontMap->getLeading();
156 }
157 
getXPixelsPerEm()158 inline float ScriptCompositeFontInstance::getXPixelsPerEm() const
159 {
160     return fFontMap->getPointSize();
161 }
162 
getYPixelsPerEm()163 inline float ScriptCompositeFontInstance::getYPixelsPerEm() const
164 {
165     return fFontMap->getPointSize();
166 }
167 
168 // Can't get a scale factor without knowing the sub-font, so
169 // return 1.0.
getScaleFactorX()170 inline float ScriptCompositeFontInstance::getScaleFactorX() const
171 {
172     return 1.0;
173 }
174 
175 // Can't get a scale factor without knowing the sub-font, so
176 // return 1.0
getScaleFactorY()177 inline float ScriptCompositeFontInstance::getScaleFactorY() const
178 {
179     return 1.0;
180 }
181 
182 // U_NAMESPACE_END
183 #endif
184