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1 /**************************************************************************
2  *
3  * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #ifndef STW_FRAMEBUFFER_H
29 #define STW_FRAMEBUFFER_H
30 
31 #include <windows.h>
32 
33 #include "os/os_thread.h"
34 
35 struct pipe_resource;
36 struct st_framebuffer_iface;
37 struct stw_pixelformat_info;
38 
39 /**
40  * Windows framebuffer.
41  */
42 struct stw_framebuffer
43 {
44    /**
45     * This mutex has two purposes:
46     * - protect the access to the mutable data members below
47     * - prevent the framebuffer from being deleted while being accessed.
48     *
49     * It is OK to lock this mutex while holding the stw_device::fb_mutex lock,
50     * but the opposite must never happen.
51     */
52    pipe_mutex mutex;
53 
54    /*
55     * Immutable members.
56     *
57     * Note that even access to immutable members implies acquiring the mutex
58     * above, to prevent the framebuffer from being destroyed.
59     */
60 
61    HDC hDC;
62    HWND hWnd;
63 
64    int iPixelFormat;
65    const struct stw_pixelformat_info *pfi;
66 
67    /* A pixel format that can be used by GDI */
68    int iDisplayablePixelFormat;
69    boolean bPbuffer;
70 
71    struct st_framebuffer_iface *stfb;
72 
73    /*
74     * Mutable members.
75     */
76 
77    unsigned refcnt;
78 
79 
80    /* FIXME: Make this work for multiple contexts bound to the same framebuffer */
81    boolean must_resize;
82 
83    unsigned width;
84    unsigned height;
85 
86    /**
87     * Client area rectangle, relative to the window upper-left corner.
88     *
89     * @sa GLCBPRESENTBUFFERSDATA::rect.
90     */
91    RECT client_rect;
92 
93    HANDLE hSharedSurface;
94    struct stw_shared_surface *shared_surface;
95 
96    /**
97     * This is protected by stw_device::fb_mutex, not the mutex above.
98     *
99     * Deletions must be done by first acquiring stw_device::fb_mutex, and then
100     * acquiring the stw_framebuffer::mutex of the framebuffer to be deleted.
101     * This ensures that nobody else is reading/writing to the.
102     *
103     * It is not necessary to aquire the mutex above to navigate the linked list
104     * given that deletions are done with stw_device::fb_mutex held, so no other
105     * thread can delete.
106     */
107    struct stw_framebuffer *next;
108 };
109 
110 
111 /**
112  * Create a new framebuffer object which will correspond to the given HDC.
113  *
114  * This function will acquire stw_framebuffer::mutex. stw_framebuffer_release
115  * must be called when done
116  */
117 struct stw_framebuffer *
118 stw_framebuffer_create(
119    HDC hdc,
120    int iPixelFormat );
121 
122 void
123 stw_framebuffer_reference(
124    struct stw_framebuffer **ptr,
125    struct stw_framebuffer *fb);
126 
127 /**
128  * Search a framebuffer with a matching HWND.
129  *
130  * This function will acquire stw_framebuffer::mutex. stw_framebuffer_release
131  * must be called when done
132  */
133 struct stw_framebuffer *
134 stw_framebuffer_from_hwnd(
135    HWND hwnd );
136 
137 /**
138  * Search a framebuffer with a matching HDC.
139  *
140  * This function will acquire stw_framebuffer::mutex. stw_framebuffer_release
141  * must be called when done
142  */
143 struct stw_framebuffer *
144 stw_framebuffer_from_hdc(
145    HDC hdc );
146 
147 BOOL
148 stw_framebuffer_present_locked(HDC hdc,
149                                struct stw_framebuffer *fb,
150                                struct pipe_resource *res);
151 
152 void
153 stw_framebuffer_update(
154    struct stw_framebuffer *fb);
155 
156 /**
157  * Release stw_framebuffer::mutex lock. This framebuffer must not be accessed
158  * after calling this function, as it may have been deleted by another thread
159  * in the meanwhile.
160  */
161 void
162 stw_framebuffer_release(
163    struct stw_framebuffer *fb);
164 
165 /**
166  * Cleanup any existing framebuffers when exiting application.
167  */
168 void
169 stw_framebuffer_cleanup(void);
170 
171 #endif /* STW_FRAMEBUFFER_H */
172