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1 /**************************************************************************
2  *
3  * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27  /*
28   * Authors:
29   *   Keith Whitwell <keith@tungstengraphics.com>
30   *   Michel Dänzer <michel@tungstengraphics.com>
31   */
32 
33 #include "intel_mipmap_tree.h"
34 #include "intel_tex_layout.h"
35 #include "intel_context.h"
36 
37 #include "main/image.h"
38 #include "main/macros.h"
39 
40 static unsigned int
intel_horizontal_texture_alignment_unit(struct intel_context * intel,gl_format format)41 intel_horizontal_texture_alignment_unit(struct intel_context *intel,
42                                        gl_format format)
43 {
44    /**
45     * From the "Alignment Unit Size" section of various specs, namely:
46     * - Gen3 Spec: "Memory Data Formats" Volume,         Section 1.20.1.4
47     * - i965 and G45 PRMs:             Volume 1,         Section 6.17.3.4.
48     * - Ironlake and Sandybridge PRMs: Volume 1, Part 1, Section 7.18.3.4
49     * - BSpec (for Ivybridge and slight variations in separate stencil)
50     *
51     * +----------------------------------------------------------------------+
52     * |                                        | alignment unit width  ("i") |
53     * | Surface Property                       |-----------------------------|
54     * |                                        | 915 | 965 | ILK | SNB | IVB |
55     * +----------------------------------------------------------------------+
56     * | YUV 4:2:2 format                       |  8  |  4  |  4  |  4  |  4  |
57     * | BC1-5 compressed format (DXTn/S3TC)    |  4  |  4  |  4  |  4  |  4  |
58     * | FXT1  compressed format                |  8  |  8  |  8  |  8  |  8  |
59     * | Depth Buffer (16-bit)                  |  4  |  4  |  4  |  4  |  8  |
60     * | Depth Buffer (other)                   |  4  |  4  |  4  |  4  |  4  |
61     * | Separate Stencil Buffer                | N/A | N/A |  8  |  8  |  8  |
62     * | All Others                             |  4  |  4  |  4  |  4  |  4  |
63     * +----------------------------------------------------------------------+
64     *
65     * On IVB+, non-special cases can be overridden by setting the SURFACE_STATE
66     * "Surface Horizontal Alignment" field to HALIGN_4 or HALIGN_8.
67     */
68     if (_mesa_is_format_compressed(format)) {
69        /* The hardware alignment requirements for compressed textures
70         * happen to match the block boundaries.
71         */
72       unsigned int i, j;
73       _mesa_get_format_block_size(format, &i, &j);
74       return i;
75     }
76 
77    if (format == MESA_FORMAT_S8)
78       return 8;
79 
80    if (intel->gen >= 7 && format == MESA_FORMAT_Z16)
81       return 8;
82 
83    return 4;
84 }
85 
86 static unsigned int
intel_vertical_texture_alignment_unit(struct intel_context * intel,gl_format format)87 intel_vertical_texture_alignment_unit(struct intel_context *intel,
88                                      gl_format format)
89 {
90    /**
91     * From the "Alignment Unit Size" section of various specs, namely:
92     * - Gen3 Spec: "Memory Data Formats" Volume,         Section 1.20.1.4
93     * - i965 and G45 PRMs:             Volume 1,         Section 6.17.3.4.
94     * - Ironlake and Sandybridge PRMs: Volume 1, Part 1, Section 7.18.3.4
95     * - BSpec (for Ivybridge and slight variations in separate stencil)
96     *
97     * +----------------------------------------------------------------------+
98     * |                                        | alignment unit height ("j") |
99     * | Surface Property                       |-----------------------------|
100     * |                                        | 915 | 965 | ILK | SNB | IVB |
101     * +----------------------------------------------------------------------+
102     * | BC1-5 compressed format (DXTn/S3TC)    |  4  |  4  |  4  |  4  |  4  |
103     * | FXT1  compressed format                |  4  |  4  |  4  |  4  |  4  |
104     * | Depth Buffer                           |  2  |  2  |  2  |  4  |  4  |
105     * | Separate Stencil Buffer                | N/A | N/A | N/A |  4  |  8  |
106     * | Multisampled (4x or 8x) render target  | N/A | N/A | N/A |  4  |  4  |
107     * | All Others                             |  2  |  2  |  2  |  2  |  2  |
108     * +----------------------------------------------------------------------+
109     *
110     * On SNB+, non-special cases can be overridden by setting the SURFACE_STATE
111     * "Surface Vertical Alignment" field to VALIGN_2 or VALIGN_4.
112     *
113     * We currently don't support multisampling.
114     */
115    if (_mesa_is_format_compressed(format))
116       return 4;
117 
118    if (format == MESA_FORMAT_S8)
119       return intel->gen >= 7 ? 8 : 4;
120 
121    GLenum base_format = _mesa_get_format_base_format(format);
122 
123    if (intel->gen >= 6 &&
124        (base_format == GL_DEPTH_COMPONENT ||
125 	base_format == GL_DEPTH_STENCIL)) {
126       return 4;
127    }
128 
129    return 2;
130 }
131 
132 void
intel_get_texture_alignment_unit(struct intel_context * intel,gl_format format,unsigned int * w,unsigned int * h)133 intel_get_texture_alignment_unit(struct intel_context *intel,
134 				 gl_format format,
135 				 unsigned int *w, unsigned int *h)
136 {
137    *w = intel_horizontal_texture_alignment_unit(intel, format);
138    *h = intel_vertical_texture_alignment_unit(intel, format);
139 }
140 
i945_miptree_layout_2d(struct intel_mipmap_tree * mt)141 void i945_miptree_layout_2d(struct intel_mipmap_tree *mt)
142 {
143    GLuint level;
144    GLuint x = 0;
145    GLuint y = 0;
146    GLuint width = mt->width0;
147    GLuint height = mt->height0;
148    GLuint depth = mt->depth0; /* number of array layers. */
149 
150    mt->total_width = mt->width0;
151 
152    if (mt->compressed) {
153        mt->total_width = ALIGN(mt->width0, mt->align_w);
154    }
155 
156    /* May need to adjust width to accomodate the placement of
157     * the 2nd mipmap.  This occurs when the alignment
158     * constraints of mipmap placement push the right edge of the
159     * 2nd mipmap out past the width of its parent.
160     */
161    if (mt->first_level != mt->last_level) {
162        GLuint mip1_width;
163 
164        if (mt->compressed) {
165            mip1_width = ALIGN(minify(mt->width0), mt->align_w)
166                + ALIGN(minify(minify(mt->width0)), mt->align_w);
167        } else {
168            mip1_width = ALIGN(minify(mt->width0), mt->align_w)
169                + minify(minify(mt->width0));
170        }
171 
172        if (mip1_width > mt->total_width) {
173            mt->total_width = mip1_width;
174        }
175    }
176 
177    mt->total_height = 0;
178 
179    for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
180       GLuint img_height;
181 
182       intel_miptree_set_level_info(mt, level, x, y, width,
183 				   height, depth);
184 
185       img_height = ALIGN(height, mt->align_h);
186       if (mt->compressed)
187 	 img_height /= mt->align_h;
188 
189       /* Because the images are packed better, the final offset
190        * might not be the maximal one:
191        */
192       mt->total_height = MAX2(mt->total_height, y + img_height);
193 
194       /* Layout_below: step right after second mipmap.
195        */
196       if (level == mt->first_level + 1) {
197 	 x += ALIGN(width, mt->align_w);
198       }
199       else {
200 	 y += img_height;
201       }
202 
203       width  = minify(width);
204       height = minify(height);
205    }
206 }
207