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1 /*
2  * Mesa 3-D graphics library
3  * Version:  6.3
4  *
5  * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23  *
24  * Authors:
25  *    Keith Whitwell <keith@tungstengraphics.com>
26  *    Gareth Hughes
27  */
28 
29 #include "glheader.h"
30 #include "api_arrayelt.h"
31 #include "context.h"
32 #include "imports.h"
33 #include "mfeatures.h"
34 #include "mtypes.h"
35 #include "vtxfmt.h"
36 #include "eval.h"
37 #include "dlist.h"
38 #include "main/dispatch.h"
39 
40 
41 #if FEATURE_beginend
42 
43 /**
44  * Use the per-vertex functions found in <vfmt> to initialize the given
45  * API dispatch table.
46  */
47 static void
install_vtxfmt(struct gl_context * ctx,struct _glapi_table * tab,const GLvertexformat * vfmt)48 install_vtxfmt(struct gl_context *ctx, struct _glapi_table *tab,
49                const GLvertexformat *vfmt)
50 {
51    if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
52       _mesa_install_arrayelt_vtxfmt(tab, vfmt);
53       SET_Color3f(tab, vfmt->Color3f);
54       SET_Color3fv(tab, vfmt->Color3fv);
55       SET_Color4f(tab, vfmt->Color4f);
56       SET_Color4fv(tab, vfmt->Color4fv);
57       SET_EdgeFlag(tab, vfmt->EdgeFlag);
58    }
59 
60    if (ctx->API == API_OPENGL) {
61       _mesa_install_eval_vtxfmt(tab, vfmt);
62    }
63 
64    if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
65       SET_FogCoordfEXT(tab, vfmt->FogCoordfEXT);
66       SET_FogCoordfvEXT(tab, vfmt->FogCoordfvEXT);
67       SET_Indexf(tab, vfmt->Indexf);
68       SET_Indexfv(tab, vfmt->Indexfv);
69       SET_Materialfv(tab, vfmt->Materialfv);
70       SET_MultiTexCoord1fARB(tab, vfmt->MultiTexCoord1fARB);
71       SET_MultiTexCoord1fvARB(tab, vfmt->MultiTexCoord1fvARB);
72       SET_MultiTexCoord2fARB(tab, vfmt->MultiTexCoord2fARB);
73       SET_MultiTexCoord2fvARB(tab, vfmt->MultiTexCoord2fvARB);
74       SET_MultiTexCoord3fARB(tab, vfmt->MultiTexCoord3fARB);
75       SET_MultiTexCoord3fvARB(tab, vfmt->MultiTexCoord3fvARB);
76       SET_MultiTexCoord4fARB(tab, vfmt->MultiTexCoord4fARB);
77       SET_MultiTexCoord4fvARB(tab, vfmt->MultiTexCoord4fvARB);
78       SET_Normal3f(tab, vfmt->Normal3f);
79       SET_Normal3fv(tab, vfmt->Normal3fv);
80       SET_SecondaryColor3fEXT(tab, vfmt->SecondaryColor3fEXT);
81       SET_SecondaryColor3fvEXT(tab, vfmt->SecondaryColor3fvEXT);
82       SET_TexCoord1f(tab, vfmt->TexCoord1f);
83       SET_TexCoord1fv(tab, vfmt->TexCoord1fv);
84       SET_TexCoord2f(tab, vfmt->TexCoord2f);
85       SET_TexCoord2fv(tab, vfmt->TexCoord2fv);
86       SET_TexCoord3f(tab, vfmt->TexCoord3f);
87       SET_TexCoord3fv(tab, vfmt->TexCoord3fv);
88       SET_TexCoord4f(tab, vfmt->TexCoord4f);
89       SET_TexCoord4fv(tab, vfmt->TexCoord4fv);
90       SET_Vertex2f(tab, vfmt->Vertex2f);
91       SET_Vertex2fv(tab, vfmt->Vertex2fv);
92       SET_Vertex3f(tab, vfmt->Vertex3f);
93       SET_Vertex3fv(tab, vfmt->Vertex3fv);
94       SET_Vertex4f(tab, vfmt->Vertex4f);
95       SET_Vertex4fv(tab, vfmt->Vertex4fv);
96    }
97 
98    if (ctx->API == API_OPENGL) {
99       _mesa_install_dlist_vtxfmt(tab, vfmt);   /* glCallList / glCallLists */
100 
101       SET_Begin(tab, vfmt->Begin);
102       SET_End(tab, vfmt->End);
103       SET_PrimitiveRestartNV(tab, vfmt->PrimitiveRestartNV);
104 
105       SET_Rectf(tab, vfmt->Rectf);
106    }
107 
108    SET_DrawArrays(tab, vfmt->DrawArrays);
109    SET_DrawElements(tab, vfmt->DrawElements);
110    if (ctx->API != API_OPENGLES2 || _mesa_is_gles3(ctx)) {
111       SET_DrawRangeElements(tab, vfmt->DrawRangeElements);
112    }
113 
114    SET_MultiDrawElementsEXT(tab, vfmt->MultiDrawElementsEXT);
115 
116    if (ctx->API != API_OPENGLES2) {
117       SET_DrawElementsBaseVertex(tab, vfmt->DrawElementsBaseVertex);
118       SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex);
119       SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex);
120       SET_DrawArraysInstancedBaseInstance(tab, vfmt->DrawArraysInstancedBaseInstance);
121       SET_DrawElementsInstancedBaseInstance(tab, vfmt->DrawElementsInstancedBaseInstance);
122       SET_DrawElementsInstancedBaseVertex(tab, vfmt->DrawElementsInstancedBaseVertex);
123       SET_DrawElementsInstancedBaseVertexBaseInstance(tab, vfmt->DrawElementsInstancedBaseVertexBaseInstance);
124    }
125 
126    if (ctx->API != API_OPENGLES2 || _mesa_is_gles3(ctx)) {
127       SET_DrawArraysInstancedARB(tab, vfmt->DrawArraysInstanced);
128       SET_DrawElementsInstancedARB(tab, vfmt->DrawElementsInstanced);
129    }
130 
131    if (ctx->API != API_OPENGLES2) {
132       SET_DrawTransformFeedback(tab, vfmt->DrawTransformFeedback);
133       SET_DrawTransformFeedbackStream(tab, vfmt->DrawTransformFeedbackStream);
134       SET_DrawTransformFeedbackInstanced(tab,
135                                          vfmt->DrawTransformFeedbackInstanced);
136       SET_DrawTransformFeedbackStreamInstanced(tab,
137                                                vfmt->DrawTransformFeedbackStreamInstanced);
138    }
139 
140    /* GL_NV_vertex_program */
141 #if FEATURE_ARB_vertex_program
142    if (ctx->API == API_OPENGL) {
143       SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV);
144       SET_VertexAttrib1fvNV(tab, vfmt->VertexAttrib1fvNV);
145       SET_VertexAttrib2fNV(tab, vfmt->VertexAttrib2fNV);
146       SET_VertexAttrib2fvNV(tab, vfmt->VertexAttrib2fvNV);
147       SET_VertexAttrib3fNV(tab, vfmt->VertexAttrib3fNV);
148       SET_VertexAttrib3fvNV(tab, vfmt->VertexAttrib3fvNV);
149       SET_VertexAttrib4fNV(tab, vfmt->VertexAttrib4fNV);
150       SET_VertexAttrib4fvNV(tab, vfmt->VertexAttrib4fvNV);
151    }
152 
153    SET_VertexAttrib1fARB(tab, vfmt->VertexAttrib1fARB);
154    SET_VertexAttrib1fvARB(tab, vfmt->VertexAttrib1fvARB);
155    SET_VertexAttrib2fARB(tab, vfmt->VertexAttrib2fARB);
156    SET_VertexAttrib2fvARB(tab, vfmt->VertexAttrib2fvARB);
157    SET_VertexAttrib3fARB(tab, vfmt->VertexAttrib3fARB);
158    SET_VertexAttrib3fvARB(tab, vfmt->VertexAttrib3fvARB);
159    SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB);
160    SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB);
161 #endif
162 
163    /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
164    if (ctx->API != API_OPENGLES2) {
165       SET_VertexAttribI1iEXT(tab, vfmt->VertexAttribI1i);
166       SET_VertexAttribI2iEXT(tab, vfmt->VertexAttribI2i);
167       SET_VertexAttribI3iEXT(tab, vfmt->VertexAttribI3i);
168       SET_VertexAttribI2ivEXT(tab, vfmt->VertexAttribI2iv);
169       SET_VertexAttribI3ivEXT(tab, vfmt->VertexAttribI3iv);
170 
171       SET_VertexAttribI1uiEXT(tab, vfmt->VertexAttribI1ui);
172       SET_VertexAttribI2uiEXT(tab, vfmt->VertexAttribI2ui);
173       SET_VertexAttribI3uiEXT(tab, vfmt->VertexAttribI3ui);
174       SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv);
175       SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv);
176    }
177 
178    if (ctx->API != API_OPENGLES2 || _mesa_is_gles3(ctx)) {
179       SET_VertexAttribI4iEXT(tab, vfmt->VertexAttribI4i);
180       SET_VertexAttribI4ivEXT(tab, vfmt->VertexAttribI4iv);
181       SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui);
182       SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv);
183    }
184 
185    if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
186       /* GL_ARB_vertex_type_10_10_10_2_rev / GL 3.3 */
187       SET_VertexP2ui(tab, vfmt->VertexP2ui);
188       SET_VertexP2uiv(tab, vfmt->VertexP2uiv);
189       SET_VertexP3ui(tab, vfmt->VertexP3ui);
190       SET_VertexP3uiv(tab, vfmt->VertexP3uiv);
191       SET_VertexP4ui(tab, vfmt->VertexP4ui);
192       SET_VertexP4uiv(tab, vfmt->VertexP4uiv);
193 
194       SET_TexCoordP1ui(tab, vfmt->TexCoordP1ui);
195       SET_TexCoordP1uiv(tab, vfmt->TexCoordP1uiv);
196       SET_TexCoordP2ui(tab, vfmt->TexCoordP2ui);
197       SET_TexCoordP2uiv(tab, vfmt->TexCoordP2uiv);
198       SET_TexCoordP3ui(tab, vfmt->TexCoordP3ui);
199       SET_TexCoordP3uiv(tab, vfmt->TexCoordP3uiv);
200       SET_TexCoordP4ui(tab, vfmt->TexCoordP4ui);
201       SET_TexCoordP4uiv(tab, vfmt->TexCoordP4uiv);
202 
203       SET_MultiTexCoordP1ui(tab, vfmt->MultiTexCoordP1ui);
204       SET_MultiTexCoordP2ui(tab, vfmt->MultiTexCoordP2ui);
205       SET_MultiTexCoordP3ui(tab, vfmt->MultiTexCoordP3ui);
206       SET_MultiTexCoordP4ui(tab, vfmt->MultiTexCoordP4ui);
207       SET_MultiTexCoordP1uiv(tab, vfmt->MultiTexCoordP1uiv);
208       SET_MultiTexCoordP2uiv(tab, vfmt->MultiTexCoordP2uiv);
209       SET_MultiTexCoordP3uiv(tab, vfmt->MultiTexCoordP3uiv);
210       SET_MultiTexCoordP4uiv(tab, vfmt->MultiTexCoordP4uiv);
211 
212       SET_NormalP3ui(tab, vfmt->NormalP3ui);
213       SET_NormalP3uiv(tab, vfmt->NormalP3uiv);
214 
215       SET_ColorP3ui(tab, vfmt->ColorP3ui);
216       SET_ColorP4ui(tab, vfmt->ColorP4ui);
217       SET_ColorP3uiv(tab, vfmt->ColorP3uiv);
218       SET_ColorP4uiv(tab, vfmt->ColorP4uiv);
219 
220       SET_SecondaryColorP3ui(tab, vfmt->SecondaryColorP3ui);
221       SET_SecondaryColorP3uiv(tab, vfmt->SecondaryColorP3uiv);
222    }
223 
224    if (ctx->API != API_OPENGLES2) {
225       SET_VertexAttribP1ui(tab, vfmt->VertexAttribP1ui);
226       SET_VertexAttribP2ui(tab, vfmt->VertexAttribP2ui);
227       SET_VertexAttribP3ui(tab, vfmt->VertexAttribP3ui);
228       SET_VertexAttribP4ui(tab, vfmt->VertexAttribP4ui);
229 
230       SET_VertexAttribP1uiv(tab, vfmt->VertexAttribP1uiv);
231       SET_VertexAttribP2uiv(tab, vfmt->VertexAttribP2uiv);
232       SET_VertexAttribP3uiv(tab, vfmt->VertexAttribP3uiv);
233       SET_VertexAttribP4uiv(tab, vfmt->VertexAttribP4uiv);
234    }
235 }
236 
237 
238 /**
239  * Install per-vertex functions into the API dispatch table for execution.
240  */
241 void
_mesa_install_exec_vtxfmt(struct gl_context * ctx,const GLvertexformat * vfmt)242 _mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
243 {
244    install_vtxfmt( ctx, ctx->Exec, vfmt );
245 }
246 
247 
248 /**
249  * Install per-vertex functions into the API dispatch table for display
250  * list compilation.
251  */
252 void
_mesa_install_save_vtxfmt(struct gl_context * ctx,const GLvertexformat * vfmt)253 _mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
254 {
255    if (_mesa_is_desktop_gl(ctx))
256       install_vtxfmt( ctx, ctx->Save, vfmt );
257 }
258 
259 
260 #endif /* FEATURE_beginend */
261