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1 /*
2  * Mesa 3-D graphics library
3  * Version:  7.1
4  *
5  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23  *
24  * Authors:
25  *    Keith Whitwell <keith@tungstengraphics.com>
26  */
27 
28 #ifndef _TNL_H
29 #define _TNL_H
30 
31 #include "main/glheader.h"
32 
33 struct gl_client_array;
34 struct gl_context;
35 struct gl_program;
36 
37 
38 /* These are the public-access functions exported from tnl.  (A few
39  * more are currently hooked into dispatch directly by the module
40  * itself.)
41  */
42 extern GLboolean
43 _tnl_CreateContext( struct gl_context *ctx );
44 
45 extern void
46 _tnl_DestroyContext( struct gl_context *ctx );
47 
48 extern void
49 _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state );
50 
51 /* Functions to revive the tnl module after being unhooked from
52  * dispatch and/or driver callbacks.
53  */
54 
55 extern void
56 _tnl_wakeup( struct gl_context *ctx );
57 
58 /* Driver configuration options:
59  */
60 extern void
61 _tnl_need_projected_coords( struct gl_context *ctx, GLboolean flag );
62 
63 
64 /* Control whether T&L does per-vertex fog
65  */
66 extern void
67 _tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value );
68 
69 extern void
70 _tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value );
71 
72 extern GLboolean
73 _tnl_program_string(struct gl_context *ctx, GLenum target, struct gl_program *program);
74 
75 struct _mesa_prim;
76 struct _mesa_index_buffer;
77 
78 void
79 _tnl_draw_prims( struct gl_context *ctx,
80 		 const struct gl_client_array *arrays[],
81 		 const struct _mesa_prim *prim,
82 		 GLuint nr_prims,
83 		 const struct _mesa_index_buffer *ib,
84 		 GLuint min_index,
85 		 GLuint max_index);
86 
87 void
88 _tnl_vbo_draw_prims( struct gl_context *ctx,
89 		     const struct _mesa_prim *prim,
90 		     GLuint nr_prims,
91 		     const struct _mesa_index_buffer *ib,
92 		     GLboolean index_bounds_valid,
93 		     GLuint min_index,
94 		     GLuint max_index,
95 		     struct gl_transform_feedback_object *tfb_vertcount );
96 
97 extern void
98 _mesa_load_tracked_matrices(struct gl_context *ctx);
99 
100 extern void
101 _tnl_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]);
102 
103 extern void
104 _tnl_validate_shine_tables( struct gl_context *ctx );
105 
106 #endif
107