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1 #pragma once
2 
3 #include <wrl/client.h>
4 #include <d3d11_1.h>
5 #include <DirectXMath.h>
6 #include <memory>
7 #include <agile.h>
8 #include <implements.h>
9 #include <Windows.Phone.Media.Capture.h>
10 #include <Windows.Phone.Media.Capture.Native.h>