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1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "Benchmark.h"
9 #include "SkCanvas.h"
10 #include "SkGradientShader.h"
11 #include "SkPaint.h"
12 #include "SkPath.h"
13 #include "SkString.h"
14 
15 enum ColorPattern {
16     kWhite_ColorPattern,
17     kBlue_ColorPattern,
18     kOpaqueBitmap_ColorPattern,
19     kAlphaBitmap_ColorPattern,
20 };
21 
22 static const struct ColorPatternData{
23     SkColor         fColor;
24     bool            fIsBitmap;
25     const char*     fName;
26 } gColorPatterns[] = {
27     // Keep this in same order as ColorPattern enum
28     { SK_ColorWHITE, false,  "white"        }, // kWhite_ColorPattern
29     { SK_ColorBLUE,  false,  "blue"         }, // kBlue_ColorPattern
30     { SK_ColorWHITE, true,   "obaqueBitMap" }, // kOpaqueBitmap_ColorPattern
31     { 0x10000000,    true,   "alphaBitmap"  }, // kAlphaBitmap_ColorPattern
32 };
33 
34 enum DrawType {
35     kRect_DrawType,
36     kPath_DrawType,
37 };
38 
makebm(SkBitmap * bm,int w,int h)39 static void makebm(SkBitmap* bm, int w, int h) {
40     bm->allocN32Pixels(w, h);
41     bm->eraseColor(SK_ColorTRANSPARENT);
42 
43     SkCanvas    canvas(*bm);
44     SkScalar    s = SkIntToScalar(SkMin32(w, h));
45     static const SkPoint     kPts0[] = { { 0, 0 }, { s, s } };
46     static const SkPoint     kPts1[] = { { s/2, 0 }, { s/2, s } };
47     static const SkScalar    kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
48     static const SkColor kColors0[] = {0x80F00080, 0xF0F08000, 0x800080F0 };
49     static const SkColor kColors1[] = {0xF08000F0, 0x8080F000, 0xF000F080 };
50 
51 
52     SkPaint     paint;
53 
54     paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos,
55                     SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode))->unref();
56     canvas.drawPaint(paint);
57     paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos,
58                     SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref();
59     canvas.drawPaint(paint);
60 }
61 
62 /**
63  * This bench draws a grid of either rects or filled paths, with two alternating color patterns.
64  * This color patterns are passed in as enums to the class. The options are:
65  *   1) solid white color
66  *   2) solid blue color
67  *   3) opaque bitmap
68  *   4) partial alpha bitmap
69  * The same color pattern can be set for both arguments to create a uniform pattern on all draws.
70  *
71  * The bench is used to test a few things. First it can test any optimizations made for a specific
72  * color pattern (for example drawing an opaque bitmap versus one with partial alpha). Also it can
73  * be used to test the cost of program switching and/or batching when alternating between different
74  * patterns when on the gpu.
75  */
76 class AlternatingColorPatternBench : public Benchmark {
77 public:
78     enum {
79         NX = 5,
80         NY = 5,
81         NUM_DRAWS = NX * NY,
82     };
83     SkShader* fBmShader;
84 
85     SkPath  fPaths[NUM_DRAWS];
86     SkRect  fRects[NUM_DRAWS];
87     SkColor fColors[NUM_DRAWS];
88     SkShader* fShaders[NUM_DRAWS];
89 
90     SkString        fName;
91     ColorPatternData    fPattern1;
92     ColorPatternData    fPattern2;
93     DrawType fDrawType;
94     SkBitmap fBmp;
95 
96 
AlternatingColorPatternBench(ColorPattern pattern1,ColorPattern pattern2,DrawType drawType)97     AlternatingColorPatternBench(ColorPattern pattern1, ColorPattern pattern2, DrawType drawType)
98         : fBmShader(nullptr) {
99         fPattern1 = gColorPatterns[pattern1];
100         fPattern2 = gColorPatterns[pattern2];
101         fName.printf("colorPattern_%s_%s_%s",
102                      fPattern1.fName, fPattern2.fName,
103                      kRect_DrawType == drawType ? "rect" : "path");
104         fDrawType = drawType;
105     }
106 
~AlternatingColorPatternBench()107     virtual ~AlternatingColorPatternBench() {
108         SkSafeUnref(fBmShader);
109     }
110 
111 protected:
onGetName()112     const char* onGetName() override {
113         return fName.c_str();
114     }
115 
onDelayedSetup()116     void onDelayedSetup() override {
117         int w = 40;
118         int h = 40;
119         makebm(&fBmp, w, h);
120         fBmShader = SkShader::CreateBitmapShader(fBmp,
121                                                  SkShader::kRepeat_TileMode,
122                                                  SkShader::kRepeat_TileMode);
123         int offset = 2;
124         int count = 0;
125         for (int j = 0; j < NY; ++j) {
126             for (int i = 0; i < NX; ++i) {
127                 int x = (w + offset) * i;
128                 int y = (h * offset) * j;
129                 if (kRect_DrawType == fDrawType) {
130                     fRects[count].set(SkIntToScalar(x), SkIntToScalar(y),
131                                       SkIntToScalar(x + w), SkIntToScalar(y + h));
132                 } else {
133                     fPaths[count].moveTo(SkIntToScalar(x), SkIntToScalar(y));
134                     fPaths[count].rLineTo(SkIntToScalar(w), 0);
135                     fPaths[count].rLineTo(0, SkIntToScalar(h));
136                     fPaths[count].rLineTo(SkIntToScalar(-w + 1), 0);
137                 }
138                 if (0 == count % 2) {
139                     fColors[count]  = fPattern1.fColor;
140                     fShaders[count] = fPattern1.fIsBitmap ? fBmShader : nullptr;
141                 } else {
142                     fColors[count]  = fPattern2.fColor;
143                     fShaders[count] = fPattern2.fIsBitmap ? fBmShader : nullptr;
144                 }
145                 ++count;
146             }
147         }
148     }
149 
onDraw(int loops,SkCanvas * canvas)150     void onDraw(int loops, SkCanvas* canvas) override {
151         SkPaint paint;
152         paint.setAntiAlias(false);
153         paint.setFilterQuality(kLow_SkFilterQuality);
154 
155         for (int i = 0; i < loops; ++i) {
156             for (int j = 0; j < NUM_DRAWS; ++j) {
157                 paint.setColor(fColors[j]);
158                 paint.setShader(fShaders[j]);
159                 if (kRect_DrawType == fDrawType) {
160                     canvas->drawRect(fRects[j], paint);
161                 } else {
162                     canvas->drawPath(fPaths[j], paint);
163                 }
164             }
165         }
166     }
167 
168 private:
169     typedef Benchmark INHERITED;
170 };
171 
172 DEF_BENCH(return new AlternatingColorPatternBench(kWhite_ColorPattern,
173                                                   kWhite_ColorPattern,
174                                                   kPath_DrawType);)
175 DEF_BENCH(return new AlternatingColorPatternBench(kBlue_ColorPattern,
176                                                   kBlue_ColorPattern,
177                                                   kPath_DrawType);)
178 DEF_BENCH(return new AlternatingColorPatternBench(kWhite_ColorPattern,
179                                                   kBlue_ColorPattern,
180                                                   kPath_DrawType);)
181 
182 DEF_BENCH(return new AlternatingColorPatternBench(kOpaqueBitmap_ColorPattern,
183                                                   kOpaqueBitmap_ColorPattern,
184                                                   kPath_DrawType);)
185 DEF_BENCH(return new AlternatingColorPatternBench(kAlphaBitmap_ColorPattern,
186                                                   kAlphaBitmap_ColorPattern,
187                                                   kPath_DrawType);)
188 DEF_BENCH(return new AlternatingColorPatternBench(kOpaqueBitmap_ColorPattern,
189                                                   kAlphaBitmap_ColorPattern,
190                                                   kPath_DrawType);)
191 
192 DEF_BENCH(return new AlternatingColorPatternBench(kOpaqueBitmap_ColorPattern,
193                                                   kOpaqueBitmap_ColorPattern,
194                                                   kRect_DrawType);)
195 DEF_BENCH(return new AlternatingColorPatternBench(kAlphaBitmap_ColorPattern,
196                                                   kAlphaBitmap_ColorPattern,
197                                                   kRect_DrawType);)
198 DEF_BENCH(return new AlternatingColorPatternBench(kOpaqueBitmap_ColorPattern,
199                                                   kAlphaBitmap_ColorPattern,
200                                                   kRect_DrawType);)
201