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1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrYUVEffect_DEFINED
9 #define GrYUVEffect_DEFINED
10 
11 #include "SkImageInfo.h"
12 
13 class GrFragmentProcessor;
14 class GrTexture;
15 
16 namespace GrYUVEffect {
17     /**
18      * Creates an effect that performs color conversion from YUV to RGB. The input textures are
19      * assumed to be kA8_GrPixelConfig.
20      */
21     const GrFragmentProcessor* CreateYUVToRGB(GrTexture* yTexture, GrTexture* uTexture,
22                                               GrTexture* vTexture, const SkISize sizes[3],
23                                               SkYUVColorSpace colorSpace);
24 
25     /**
26      * Creates a processor that performs color conversion from the passed in processor's RGB
27      * channels to Y, U ,and V channels. The output color is (y, u, v, a) where a is the passed in
28      * processor's alpha output.
29      */
30     const GrFragmentProcessor* CreateRGBToYUV(const GrFragmentProcessor*,
31                                               SkYUVColorSpace colorSpace);
32 
33     /**
34      * Creates a processor that performs color conversion from the passed in processor's RGB
35      * channels to U and V channels. The output color is (u, v, 0, a) where a is the passed in
36      * processor's alpha output.
37      */
38     const GrFragmentProcessor* CreateRGBToUV(const GrFragmentProcessor*,
39                                              SkYUVColorSpace colorSpace);
40     /**
41      * Creates a processor that performs color conversion from the passed in fragment processors's
42      * RGB channels to Y, U, or V (replicated across all four output color channels). The alpha
43      * output of the passed in fragment processor is ignored.
44      */
45     const GrFragmentProcessor* CreateRGBToY(const GrFragmentProcessor*, SkYUVColorSpace colorSpace);
46     const GrFragmentProcessor* CreateRGBToU(const GrFragmentProcessor*, SkYUVColorSpace colorSpace);
47     const GrFragmentProcessor* CreateRGBToV(const GrFragmentProcessor*, SkYUVColorSpace colorSpace);
48 };
49 
50 #endif
51