1 /*
2 * Copyright 2006 The Android Open Source Project
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkColorPriv.h"
9 #include "SkData.h"
10 #include "SkImageDecoder.h"
11 #include "SkStream.h"
12 #include "SkStreamPriv.h"
13 #include "SkTypes.h"
14
15 class SkICOImageDecoder : public SkImageDecoder {
16 public:
17 SkICOImageDecoder();
18
getFormat() const19 Format getFormat() const override {
20 return kICO_Format;
21 }
22
23 protected:
24 Result onDecode(SkStream* stream, SkBitmap* bm, Mode) override;
25
26 private:
27 typedef SkImageDecoder INHERITED;
28 };
29
30 /////////////////////////////////////////////////////////////////////////////////////////
31
32 //read bytes starting from the begin-th index in the buffer
33 //read in Intel order, and return an integer
34
35 #define readByte(buffer,begin) buffer[begin]
36 #define read2Bytes(buffer,begin) buffer[begin]+SkLeftShift(buffer[begin+1],8)
37 #define read4Bytes(buffer,begin) buffer[begin]+SkLeftShift(buffer[begin+1],8)+SkLeftShift(buffer[begin+2],16)+SkLeftShift(buffer[begin+3],24)
38
39 /////////////////////////////////////////////////////////////////////////////////////////
40
SkICOImageDecoder()41 SkICOImageDecoder::SkICOImageDecoder()
42 {
43 }
44
45 //helpers - my function pointer will call one of these, depending on the bitCount, each time through the inner loop
46 static void editPixelBit1(const int pixelNo, const unsigned char* buf,
47 const int xorOffset, int& x, int y, const int w,
48 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
49 static void editPixelBit4(const int pixelNo, const unsigned char* buf,
50 const int xorOffset, int& x, int y, const int w,
51 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
52 static void editPixelBit8(const int pixelNo, const unsigned char* buf,
53 const int xorOffset, int& x, int y, const int w,
54 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
55 static void editPixelBit24(const int pixelNo, const unsigned char* buf,
56 const int xorOffset, int& x, int y, const int w,
57 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
58 static void editPixelBit32(const int pixelNo, const unsigned char* buf,
59 const int xorOffset, int& x, int y, const int w,
60 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
61
62
calculateRowBytesFor8888(int w,int bitCount)63 static int calculateRowBytesFor8888(int w, int bitCount)
64 {
65 // Default rowBytes is w << 2 for kARGB_8888
66 // In the case of a 4 bit image with an odd width, we need to add some
67 // so we can go off the end of the drawn bitmap.
68 // Add 4 to ensure that it is still a multiple of 4.
69 if (4 == bitCount && (w & 0x1)) {
70 return (w + 1) << 2;
71 }
72 // Otherwise return 0, which will allow it to be calculated automatically.
73 return 0;
74 }
75
onDecode(SkStream * stream,SkBitmap * bm,Mode mode)76 SkImageDecoder::Result SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, Mode mode)
77 {
78 SkAutoTUnref<SkData> data(SkCopyStreamToData(stream));
79 if (!data) {
80 return kFailure;
81 }
82
83 const size_t length = data->size();
84 // Check that the buffer is large enough to read the directory header
85 if (length < 6) {
86 return kFailure;
87 }
88
89 unsigned char* buf = (unsigned char*) data->data();
90
91 //these should always be the same - should i use for error checking? - what about files that have some
92 //incorrect values, but still decode properly?
93 int reserved = read2Bytes(buf, 0); // 0
94 int type = read2Bytes(buf, 2); // 1
95 if (reserved != 0 || type != 1) {
96 return kFailure;
97 }
98
99 int count = read2Bytes(buf, 4);
100 // Check that there are directory entries
101 if (count < 1) {
102 return kFailure;
103 }
104
105 // Check that buffer is large enough to read directory entries.
106 // We are guaranteed that count is at least 1. We might as well assume
107 // count is 1 because this deprecated decoder only looks at the first
108 // directory entry.
109 if (length < (size_t)(6 + count*16)) {
110 return kFailure;
111 }
112
113 //skip ahead to the correct header
114 //commented out lines are not used, but if i switch to other read method, need to know how many to skip
115 //otherwise, they could be used for error checking
116 int w = readByte(buf, 6);
117 int h = readByte(buf, 7);
118 SkASSERT(w >= 0 && h >= 0);
119 int colorCount = readByte(buf, 8);
120 //int reservedToo = readByte(buf, 9 + choice*16); //0
121 //int planes = read2Bytes(buf, 10 + choice*16); //1 - but often 0
122 //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usually 0
123 const size_t size = read4Bytes(buf, 14); //matters?
124 const size_t offset = read4Bytes(buf, 18);
125 // promote the sum to 64-bits to avoid overflow
126 // Check that buffer is large enough to read image data
127 if (offset > length || size > length || ((uint64_t)offset + size) > length) {
128 return kFailure;
129 }
130
131 // Check to see if this is a PNG image inside the ICO
132 {
133 SkMemoryStream subStream(buf + offset, size, false);
134 SkAutoTDelete<SkImageDecoder> otherDecoder(SkImageDecoder::Factory(&subStream));
135 if (otherDecoder.get() != nullptr) {
136 // Disallow nesting ICO files within one another
137 // FIXME: Can ICO files contain other formats besides PNG?
138 if (otherDecoder->getFormat() == SkImageDecoder::kICO_Format) {
139 return kFailure;
140 }
141 // Set fields on the other decoder to be the same as this one.
142 this->copyFieldsToOther(otherDecoder.get());
143 const Result result = otherDecoder->decode(&subStream, bm, this->getDefaultPref(),
144 mode);
145 // FIXME: Should we just return result here? Is it possible that data that looked like
146 // a subimage was not, but was actually a valid ICO?
147 if (result != kFailure) {
148 return result;
149 }
150 }
151 }
152
153 //int infoSize = read4Bytes(buf, offset); //40
154 //int width = read4Bytes(buf, offset+4); //should == w
155 //int height = read4Bytes(buf, offset+8); //should == 2*h
156 //int planesToo = read2Bytes(buf, offset+12); //should == 1 (does it?)
157
158 // For ico images, only a byte is used to store each dimension
159 // 0 is used to represent 256
160 if (w == 0) {
161 w = 256;
162 }
163 if (h == 0) {
164 h = 256;
165 }
166
167 // Check that buffer is large enough to read the bit depth
168 if (length < offset + 16) {
169 return kFailure;
170 }
171 int bitCount = read2Bytes(buf, offset+14);
172
173 void (*placePixel)(const int pixelNo, const unsigned char* buf,
174 const int xorOffset, int& x, int y, const int w,
175 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = nullptr;
176 switch (bitCount)
177 {
178 case 1:
179 placePixel = &editPixelBit1;
180 colorCount = 2;
181 break;
182 case 4:
183 placePixel = &editPixelBit4;
184 colorCount = 16;
185 break;
186 case 8:
187 placePixel = &editPixelBit8;
188 colorCount = 256;
189 break;
190 case 24:
191 placePixel = &editPixelBit24;
192 colorCount = 0;
193 break;
194 case 32:
195 placePixel = &editPixelBit32;
196 colorCount = 0;
197 break;
198 default:
199 SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount));
200 return kFailure;
201 }
202
203 //these should all be zero, but perhaps are not - need to check
204 //int compression = read4Bytes(buf, offset+16); //0
205 //int imageSize = read4Bytes(buf, offset+20); //0 - sometimes has a value
206 //int xPixels = read4Bytes(buf, offset+24); //0
207 //int yPixels = read4Bytes(buf, offset+28); //0
208 //int colorsUsed = read4Bytes(buf, offset+32) //0 - might have an actual value though
209 //int colorsImportant = read4Bytes(buf, offset+36); //0
210
211 int begin = SkToInt(offset + 40);
212 // Check that the buffer is large enough to read the color table
213 // For bmp-in-icos, there should be 4 bytes per color
214 if (length < (size_t) (begin + 4*colorCount)) {
215 return kFailure;
216 }
217
218 //this array represents the colortable
219 //if i allow other types of bitmaps, it may actually be used as a part of the bitmap
220 SkPMColor* colors = nullptr;
221 int blue, green, red;
222 if (colorCount)
223 {
224 colors = new SkPMColor[colorCount];
225 for (int j = 0; j < colorCount; j++)
226 {
227 //should this be a function - maybe a #define?
228 blue = readByte(buf, begin + 4*j);
229 green = readByte(buf, begin + 4*j + 1);
230 red = readByte(buf, begin + 4*j + 2);
231 colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF);
232 }
233 }
234 int bitWidth = w*bitCount;
235 int test = bitWidth & 0x1F;
236 int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1); //either 0xFFFFFFFF or 0
237 int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask);
238 int lineWidth = lineBitWidth/bitCount;
239
240 int xorOffset = begin + colorCount*4; //beginning of the color bitmap
241 //other read method means we will just be here already
242 int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3);
243
244 /*int */test = w & 0x1F; //the low 5 bits - we are rounding up to the next 32 (2^5)
245 /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1); //either 0xFFFFFFFF or 0
246 int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask);
247 //if we allow different Configs, everything is the same til here
248 //change the config, and use different address getter, and place index vs color, and add the color table
249 //FIXME: what is the tradeoff in size?
250 //if the andbitmap (mask) is all zeroes, then we can easily do an index bitmap
251 //however, with small images with large colortables, maybe it's better to still do argb_8888
252
253 bm->setInfo(SkImageInfo::MakeN32Premul(w, h), calculateRowBytesFor8888(w, bitCount));
254
255 if (SkImageDecoder::kDecodeBounds_Mode == mode) {
256 delete[] colors;
257 return kSuccess;
258 }
259
260 if (!this->allocPixelRef(bm, nullptr))
261 {
262 delete[] colors;
263 return kFailure;
264 }
265
266 // The AND mask is a 1-bit alpha mask for each pixel that comes after the
267 // XOR mask in the bmp. If we check that the largest AND offset is safe,
268 // it should mean all other buffer accesses will be at smaller indices and
269 // will therefore be safe.
270 size_t maxAndOffset = andOffset + ((andLineWidth*(h-1)+(w-1)) >> 3);
271 if (length <= maxAndOffset) {
272 return kFailure;
273 }
274
275 // Here we assert that all reads from the buffer using the XOR offset are
276 // less than the AND offset. This should be guaranteed based on the above
277 // calculations.
278 #ifdef SK_DEBUG
279 int maxPixelNum = lineWidth*(h-1)+w-1;
280 int maxByte;
281 switch (bitCount) {
282 case 1:
283 maxByte = maxPixelNum >> 3;
284 break;
285 case 4:
286 maxByte = maxPixelNum >> 1;
287 break;
288 case 8:
289 maxByte = maxPixelNum;
290 break;
291 case 24:
292 maxByte = maxPixelNum * 3 + 2;
293 break;
294 case 32:
295 maxByte = maxPixelNum * 4 + 3;
296 break;
297 default:
298 SkASSERT(false);
299 return kFailure;
300 }
301 int maxXOROffset = xorOffset + maxByte;
302 SkASSERT(maxXOROffset < andOffset);
303 #endif
304
305 SkAutoLockPixels alp(*bm);
306
307 for (int y = 0; y < h; y++)
308 {
309 for (int x = 0; x < w; x++)
310 {
311 //U32* address = bm->getAddr32(x, y);
312
313 //check the alpha bit first, but pass it along to the function to figure out how to deal with it
314 int andPixelNo = andLineWidth*(h-y-1)+x;
315 //only need to get a new alphaByte when x %8 == 0
316 //but that introduces an if and a mod - probably much slower
317 //that's ok, it's just a read of an array, not a stream
318 int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3));
319 int shift = 7 - (andPixelNo & 0x7);
320 int m = 1 << shift;
321
322 int pixelNo = lineWidth*(h-y-1)+x;
323 placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift, colors);
324
325 }
326 }
327
328 delete [] colors;
329 //ensure we haven't read off the end?
330 //of course this doesn't help us if the andOffset was a lie...
331 //return andOffset + (andLineWidth >> 3) <= length;
332 return kSuccess;
333 } //onDecode
334
335 //function to place the pixel, determined by the bitCount
editPixelBit1(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)336 static void editPixelBit1(const int pixelNo, const unsigned char* buf,
337 const int xorOffset, int& x, int y, const int w,
338 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
339 {
340 // note that this should be the same as/similar to the AND bitmap
341 SkPMColor* address = bm->getAddr32(x,y);
342 int byte = readByte(buf, xorOffset + (pixelNo >> 3));
343 int colorBit;
344 int alphaBit;
345 // Read all of the bits in this byte.
346 int i = x + 8;
347 // Pin to the width so we do not write outside the bounds of
348 // our color table.
349 i = i > w ? w : i;
350 // While loop to check all 8 bits individually.
351 while (x < i)
352 {
353
354 colorBit = (byte & m) >> shift;
355 alphaBit = (alphaByte & m) >> shift;
356 *address = (alphaBit-1)&(colors[colorBit]);
357 x++;
358 // setup for the next pixel
359 address = address + 1;
360 m = m >> 1;
361 shift -= 1;
362 }
363 x--;
364 }
editPixelBit4(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)365 static void editPixelBit4(const int pixelNo, const unsigned char* buf,
366 const int xorOffset, int& x, int y, const int w,
367 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
368 {
369 SkPMColor* address = bm->getAddr32(x, y);
370 int byte = readByte(buf, xorOffset + (pixelNo >> 1));
371 int pixel = (byte >> 4) & 0xF;
372 int alphaBit = (alphaByte & m) >> shift;
373 *address = (alphaBit-1)&(colors[pixel]);
374 x++;
375 //if w is odd, x may be the same as w, which means we are writing to an unused portion of the bitmap
376 //but that's okay, since i've added an extra rowByte for just this purpose
377 address = address + 1;
378 pixel = byte & 0xF;
379 m = m >> 1;
380 alphaBit = (alphaByte & m) >> (shift-1);
381 //speed up trick here
382 *address = (alphaBit-1)&(colors[pixel]);
383 }
384
editPixelBit8(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)385 static void editPixelBit8(const int pixelNo, const unsigned char* buf,
386 const int xorOffset, int& x, int y, const int w,
387 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
388 {
389 SkPMColor* address = bm->getAddr32(x, y);
390 int pixel = readByte(buf, xorOffset + pixelNo);
391 int alphaBit = (alphaByte & m) >> shift;
392 *address = (alphaBit-1)&(colors[pixel]);
393 }
394
editPixelBit24(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)395 static void editPixelBit24(const int pixelNo, const unsigned char* buf,
396 const int xorOffset, int& x, int y, const int w,
397 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
398 {
399 SkPMColor* address = bm->getAddr32(x, y);
400 int blue = readByte(buf, xorOffset + 3*pixelNo);
401 int green = readByte(buf, xorOffset + 3*pixelNo + 1);
402 int red = readByte(buf, xorOffset + 3*pixelNo + 2);
403 int alphaBit = (alphaByte & m) >> shift;
404 //alphaBit == 1 => alpha = 0
405 int alpha = (alphaBit-1) & 0xFF;
406 *address = SkPreMultiplyARGB(alpha, red, green, blue);
407 }
408
editPixelBit32(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)409 static void editPixelBit32(const int pixelNo, const unsigned char* buf,
410 const int xorOffset, int& x, int y, const int w,
411 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
412 {
413 SkPMColor* address = bm->getAddr32(x, y);
414 int blue = readByte(buf, xorOffset + 4*pixelNo);
415 int green = readByte(buf, xorOffset + 4*pixelNo + 1);
416 int red = readByte(buf, xorOffset + 4*pixelNo + 2);
417 int alphaBit = (alphaByte & m) >> shift;
418 #if 1 // don't trust the alphaBit for 32bit images <mrr>
419 alphaBit = 0;
420 #endif
421 int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF);
422 *address = SkPreMultiplyARGB(alpha, red, green, blue);
423 }
424
425 ///////////////////////////////////////////////////////////////////////////////
426 DEFINE_DECODER_CREATOR(ICOImageDecoder);
427 /////////////////////////////////////////////////////////////////////////////////////////
428
is_ico(SkStreamRewindable * stream)429 static bool is_ico(SkStreamRewindable* stream) {
430 // Check to see if the first four bytes are 0,0,1,0
431 // FIXME: Is that required and sufficient?
432 char buf[4];
433 if (stream->read((void*)buf, 4) != 4) {
434 return false;
435 }
436 int reserved = read2Bytes(buf, 0);
437 int type = read2Bytes(buf, 2);
438 return 0 == reserved && 1 == type;
439 }
440
sk_libico_dfactory(SkStreamRewindable * stream)441 static SkImageDecoder* sk_libico_dfactory(SkStreamRewindable* stream) {
442 if (is_ico(stream)) {
443 return new SkICOImageDecoder;
444 }
445 return nullptr;
446 }
447
448 static SkImageDecoder_DecodeReg gReg(sk_libico_dfactory);
449
get_format_ico(SkStreamRewindable * stream)450 static SkImageDecoder::Format get_format_ico(SkStreamRewindable* stream) {
451 if (is_ico(stream)) {
452 return SkImageDecoder::kICO_Format;
453 }
454 return SkImageDecoder::kUnknown_Format;
455 }
456
457 static SkImageDecoder_FormatReg gFormatReg(get_format_ico);
458