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1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkColorPriv.h"
9 #include "SkData.h"
10 #include "SkImageDecoder.h"
11 #include "SkStream.h"
12 #include "SkStreamPriv.h"
13 #include "SkTypes.h"
14 
15 class SkICOImageDecoder : public SkImageDecoder {
16 public:
17     SkICOImageDecoder();
18 
getFormat() const19     Format getFormat() const override {
20         return kICO_Format;
21     }
22 
23 protected:
24     Result onDecode(SkStream* stream, SkBitmap* bm, Mode) override;
25 
26 private:
27     typedef SkImageDecoder INHERITED;
28 };
29 
30 /////////////////////////////////////////////////////////////////////////////////////////
31 
32 //read bytes starting from the begin-th index in the buffer
33 //read in Intel order, and return an integer
34 
35 #define readByte(buffer,begin) buffer[begin]
36 #define read2Bytes(buffer,begin) buffer[begin]+SkLeftShift(buffer[begin+1],8)
37 #define read4Bytes(buffer,begin) buffer[begin]+SkLeftShift(buffer[begin+1],8)+SkLeftShift(buffer[begin+2],16)+SkLeftShift(buffer[begin+3],24)
38 
39 /////////////////////////////////////////////////////////////////////////////////////////
40 
SkICOImageDecoder()41 SkICOImageDecoder::SkICOImageDecoder()
42 {
43 }
44 
45 //helpers - my function pointer will call one of these, depending on the bitCount, each time through the inner loop
46 static void editPixelBit1(const int pixelNo, const unsigned char* buf,
47             const int xorOffset, int& x, int y, const int w,
48             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
49 static void editPixelBit4(const int pixelNo, const unsigned char* buf,
50             const int xorOffset, int& x, int y, const int w,
51             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
52 static void editPixelBit8(const int pixelNo, const unsigned char* buf,
53             const int xorOffset, int& x, int y, const int w,
54             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
55 static void editPixelBit24(const int pixelNo, const unsigned char* buf,
56             const int xorOffset, int& x, int y, const int w,
57             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
58 static void editPixelBit32(const int pixelNo, const unsigned char* buf,
59             const int xorOffset, int& x, int y, const int w,
60             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
61 
62 
calculateRowBytesFor8888(int w,int bitCount)63 static int calculateRowBytesFor8888(int w, int bitCount)
64 {
65     //  Default rowBytes is w << 2 for kARGB_8888
66     //  In the case of a 4 bit image with an odd width, we need to add some
67     //  so we can go off the end of the drawn bitmap.
68     //  Add 4 to ensure that it is still a multiple of 4.
69     if (4 == bitCount && (w & 0x1)) {
70         return (w + 1) << 2;
71     }
72     //  Otherwise return 0, which will allow it to be calculated automatically.
73     return 0;
74 }
75 
onDecode(SkStream * stream,SkBitmap * bm,Mode mode)76 SkImageDecoder::Result SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, Mode mode)
77 {
78     SkAutoTUnref<SkData> data(SkCopyStreamToData(stream));
79     if (!data) {
80         return kFailure;
81     }
82 
83     const size_t length = data->size();
84     // Check that the buffer is large enough to read the directory header
85     if (length < 6) {
86         return kFailure;
87     }
88 
89     unsigned char* buf = (unsigned char*) data->data();
90 
91     //these should always be the same - should i use for error checking? - what about files that have some
92     //incorrect values, but still decode properly?
93     int reserved = read2Bytes(buf, 0);    // 0
94     int type = read2Bytes(buf, 2);        // 1
95     if (reserved != 0 || type != 1) {
96         return kFailure;
97     }
98 
99     int count = read2Bytes(buf, 4);
100     // Check that there are directory entries
101     if (count < 1) {
102         return kFailure;
103     }
104 
105     // Check that buffer is large enough to read directory entries.
106     // We are guaranteed that count is at least 1.  We might as well assume
107     // count is 1 because this deprecated decoder only looks at the first
108     // directory entry.
109     if (length < (size_t)(6 + count*16)) {
110         return kFailure;
111     }
112 
113     //skip ahead to the correct header
114     //commented out lines are not used, but if i switch to other read method, need to know how many to skip
115     //otherwise, they could be used for error checking
116     int w = readByte(buf, 6);
117     int h = readByte(buf, 7);
118     SkASSERT(w >= 0 && h >= 0);
119     int colorCount = readByte(buf, 8);
120     //int reservedToo = readByte(buf, 9 + choice*16);   //0
121     //int planes = read2Bytes(buf, 10 + choice*16);       //1 - but often 0
122     //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usually 0
123     const size_t size = read4Bytes(buf, 14);           //matters?
124     const size_t offset = read4Bytes(buf, 18);
125     // promote the sum to 64-bits to avoid overflow
126     // Check that buffer is large enough to read image data
127     if (offset > length || size > length || ((uint64_t)offset + size) > length) {
128         return kFailure;
129     }
130 
131     // Check to see if this is a PNG image inside the ICO
132     {
133         SkMemoryStream subStream(buf + offset, size, false);
134         SkAutoTDelete<SkImageDecoder> otherDecoder(SkImageDecoder::Factory(&subStream));
135         if (otherDecoder.get() != nullptr) {
136             // Disallow nesting ICO files within one another
137             // FIXME: Can ICO files contain other formats besides PNG?
138             if (otherDecoder->getFormat() == SkImageDecoder::kICO_Format) {
139                 return kFailure;
140             }
141             // Set fields on the other decoder to be the same as this one.
142             this->copyFieldsToOther(otherDecoder.get());
143             const Result result = otherDecoder->decode(&subStream, bm, this->getDefaultPref(),
144                                                        mode);
145             // FIXME: Should we just return result here? Is it possible that data that looked like
146             // a subimage was not, but was actually a valid ICO?
147             if (result != kFailure) {
148                 return result;
149             }
150         }
151     }
152 
153     //int infoSize = read4Bytes(buf, offset);             //40
154     //int width = read4Bytes(buf, offset+4);              //should == w
155     //int height = read4Bytes(buf, offset+8);             //should == 2*h
156     //int planesToo = read2Bytes(buf, offset+12);         //should == 1 (does it?)
157 
158     // For ico images, only a byte is used to store each dimension
159     // 0 is used to represent 256
160     if (w == 0) {
161         w = 256;
162     }
163     if (h == 0) {
164         h = 256;
165     }
166 
167     // Check that buffer is large enough to read the bit depth
168     if (length < offset + 16) {
169         return kFailure;
170     }
171     int bitCount = read2Bytes(buf, offset+14);
172 
173     void (*placePixel)(const int pixelNo, const unsigned char* buf,
174         const int xorOffset, int& x, int y, const int w,
175         SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = nullptr;
176     switch (bitCount)
177     {
178         case 1:
179             placePixel = &editPixelBit1;
180             colorCount = 2;
181             break;
182         case 4:
183             placePixel = &editPixelBit4;
184             colorCount = 16;
185             break;
186         case 8:
187             placePixel = &editPixelBit8;
188             colorCount = 256;
189             break;
190         case 24:
191             placePixel = &editPixelBit24;
192             colorCount = 0;
193             break;
194         case 32:
195             placePixel = &editPixelBit32;
196             colorCount = 0;
197             break;
198         default:
199             SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount));
200             return kFailure;
201     }
202 
203     //these should all be zero, but perhaps are not - need to check
204     //int compression = read4Bytes(buf, offset+16);       //0
205     //int imageSize = read4Bytes(buf, offset+20);         //0 - sometimes has a value
206     //int xPixels = read4Bytes(buf, offset+24);           //0
207     //int yPixels = read4Bytes(buf, offset+28);           //0
208     //int colorsUsed = read4Bytes(buf, offset+32)         //0 - might have an actual value though
209     //int colorsImportant = read4Bytes(buf, offset+36);   //0
210 
211     int begin = SkToInt(offset + 40);
212     // Check that the buffer is large enough to read the color table
213     // For bmp-in-icos, there should be 4 bytes per color
214     if (length < (size_t) (begin + 4*colorCount)) {
215         return kFailure;
216     }
217 
218     //this array represents the colortable
219     //if i allow other types of bitmaps, it may actually be used as a part of the bitmap
220     SkPMColor* colors = nullptr;
221     int blue, green, red;
222     if (colorCount)
223     {
224         colors = new SkPMColor[colorCount];
225         for (int j = 0; j < colorCount; j++)
226         {
227             //should this be a function - maybe a #define?
228             blue = readByte(buf, begin + 4*j);
229             green = readByte(buf, begin + 4*j + 1);
230             red = readByte(buf, begin + 4*j + 2);
231             colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF);
232         }
233     }
234     int bitWidth = w*bitCount;
235     int test = bitWidth & 0x1F;
236     int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
237     int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask);
238     int lineWidth = lineBitWidth/bitCount;
239 
240     int xorOffset = begin + colorCount*4;   //beginning of the color bitmap
241                                             //other read method means we will just be here already
242     int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3);
243 
244     /*int */test = w & 0x1F;   //the low 5 bits - we are rounding up to the next 32 (2^5)
245     /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
246     int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask);
247     //if we allow different Configs, everything is the same til here
248     //change the config, and use different address getter, and place index vs color, and add the color table
249     //FIXME: what is the tradeoff in size?
250     //if the andbitmap (mask) is all zeroes, then we can easily do an index bitmap
251     //however, with small images with large colortables, maybe it's better to still do argb_8888
252 
253     bm->setInfo(SkImageInfo::MakeN32Premul(w, h), calculateRowBytesFor8888(w, bitCount));
254 
255     if (SkImageDecoder::kDecodeBounds_Mode == mode) {
256         delete[] colors;
257         return kSuccess;
258     }
259 
260     if (!this->allocPixelRef(bm, nullptr))
261     {
262         delete[] colors;
263         return kFailure;
264     }
265 
266     // The AND mask is a 1-bit alpha mask for each pixel that comes after the
267     // XOR mask in the bmp.  If we check that the largest AND offset is safe,
268     // it should mean all other buffer accesses will be at smaller indices and
269     // will therefore be safe.
270     size_t maxAndOffset = andOffset + ((andLineWidth*(h-1)+(w-1)) >> 3);
271     if (length <= maxAndOffset) {
272         return kFailure;
273     }
274 
275     // Here we assert that all reads from the buffer using the XOR offset are
276     // less than the AND offset.  This should be guaranteed based on the above
277     // calculations.
278 #ifdef SK_DEBUG
279     int maxPixelNum = lineWidth*(h-1)+w-1;
280     int maxByte;
281     switch (bitCount) {
282         case 1:
283             maxByte = maxPixelNum >> 3;
284             break;
285         case 4:
286             maxByte = maxPixelNum >> 1;
287             break;
288         case 8:
289             maxByte = maxPixelNum;
290             break;
291         case 24:
292             maxByte = maxPixelNum * 3 + 2;
293             break;
294         case 32:
295             maxByte = maxPixelNum * 4 + 3;
296             break;
297         default:
298             SkASSERT(false);
299             return kFailure;
300     }
301     int maxXOROffset = xorOffset + maxByte;
302     SkASSERT(maxXOROffset < andOffset);
303 #endif
304 
305     SkAutoLockPixels alp(*bm);
306 
307     for (int y = 0; y < h; y++)
308     {
309         for (int x = 0; x < w; x++)
310         {
311             //U32* address = bm->getAddr32(x, y);
312 
313             //check the alpha bit first, but pass it along to the function to figure out how to deal with it
314             int andPixelNo = andLineWidth*(h-y-1)+x;
315             //only need to get a new alphaByte when x %8 == 0
316             //but that introduces an if and a mod - probably much slower
317             //that's ok, it's just a read of an array, not a stream
318             int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3));
319             int shift = 7 - (andPixelNo & 0x7);
320             int m = 1 << shift;
321 
322             int pixelNo = lineWidth*(h-y-1)+x;
323             placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift, colors);
324 
325         }
326     }
327 
328     delete [] colors;
329     //ensure we haven't read off the end?
330     //of course this doesn't help us if the andOffset was a lie...
331     //return andOffset + (andLineWidth >> 3) <= length;
332     return kSuccess;
333 }   //onDecode
334 
335 //function to place the pixel, determined by the bitCount
editPixelBit1(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)336 static void editPixelBit1(const int pixelNo, const unsigned char* buf,
337             const int xorOffset, int& x, int y, const int w,
338             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
339 {
340     // note that this should be the same as/similar to the AND bitmap
341     SkPMColor* address = bm->getAddr32(x,y);
342     int byte = readByte(buf, xorOffset + (pixelNo >> 3));
343     int colorBit;
344     int alphaBit;
345     // Read all of the bits in this byte.
346     int i = x + 8;
347     // Pin to the width so we do not write outside the bounds of
348     // our color table.
349     i = i > w ? w : i;
350     // While loop to check all 8 bits individually.
351     while (x < i)
352     {
353 
354         colorBit = (byte & m) >> shift;
355         alphaBit = (alphaByte & m) >> shift;
356         *address = (alphaBit-1)&(colors[colorBit]);
357         x++;
358         // setup for the next pixel
359         address = address + 1;
360         m = m >> 1;
361         shift -= 1;
362     }
363     x--;
364 }
editPixelBit4(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)365 static void editPixelBit4(const int pixelNo, const unsigned char* buf,
366             const int xorOffset, int& x, int y, const int w,
367             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
368 {
369     SkPMColor* address = bm->getAddr32(x, y);
370     int byte = readByte(buf, xorOffset + (pixelNo >> 1));
371     int pixel = (byte >> 4) & 0xF;
372     int alphaBit = (alphaByte & m) >> shift;
373     *address = (alphaBit-1)&(colors[pixel]);
374     x++;
375     //if w is odd, x may be the same as w, which means we are writing to an unused portion of the bitmap
376     //but that's okay, since i've added an extra rowByte for just this purpose
377     address = address + 1;
378     pixel = byte & 0xF;
379     m = m >> 1;
380     alphaBit = (alphaByte & m) >> (shift-1);
381     //speed up trick here
382     *address = (alphaBit-1)&(colors[pixel]);
383 }
384 
editPixelBit8(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)385 static void editPixelBit8(const int pixelNo, const unsigned char* buf,
386             const int xorOffset, int& x, int y, const int w,
387             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
388 {
389     SkPMColor* address = bm->getAddr32(x, y);
390     int pixel = readByte(buf, xorOffset + pixelNo);
391     int alphaBit = (alphaByte & m) >> shift;
392     *address = (alphaBit-1)&(colors[pixel]);
393 }
394 
editPixelBit24(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)395 static void editPixelBit24(const int pixelNo, const unsigned char* buf,
396             const int xorOffset, int& x, int y, const int w,
397             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
398 {
399     SkPMColor* address = bm->getAddr32(x, y);
400     int blue = readByte(buf, xorOffset + 3*pixelNo);
401     int green = readByte(buf, xorOffset + 3*pixelNo + 1);
402     int red = readByte(buf, xorOffset + 3*pixelNo + 2);
403     int alphaBit = (alphaByte & m) >> shift;
404     //alphaBit == 1 => alpha = 0
405     int alpha = (alphaBit-1) & 0xFF;
406     *address = SkPreMultiplyARGB(alpha, red, green, blue);
407 }
408 
editPixelBit32(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)409 static void editPixelBit32(const int pixelNo, const unsigned char* buf,
410             const int xorOffset, int& x, int y, const int w,
411             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
412 {
413     SkPMColor* address = bm->getAddr32(x, y);
414     int blue = readByte(buf, xorOffset + 4*pixelNo);
415     int green = readByte(buf, xorOffset + 4*pixelNo + 1);
416     int red = readByte(buf, xorOffset + 4*pixelNo + 2);
417     int alphaBit = (alphaByte & m) >> shift;
418 #if 1 // don't trust the alphaBit for 32bit images <mrr>
419     alphaBit = 0;
420 #endif
421     int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF);
422     *address = SkPreMultiplyARGB(alpha, red, green, blue);
423 }
424 
425 ///////////////////////////////////////////////////////////////////////////////
426 DEFINE_DECODER_CREATOR(ICOImageDecoder);
427 /////////////////////////////////////////////////////////////////////////////////////////
428 
is_ico(SkStreamRewindable * stream)429 static bool is_ico(SkStreamRewindable* stream) {
430     // Check to see if the first four bytes are 0,0,1,0
431     // FIXME: Is that required and sufficient?
432     char buf[4];
433     if (stream->read((void*)buf, 4) != 4) {
434         return false;
435     }
436     int reserved = read2Bytes(buf, 0);
437     int type = read2Bytes(buf, 2);
438     return 0 == reserved && 1 == type;
439 }
440 
sk_libico_dfactory(SkStreamRewindable * stream)441 static SkImageDecoder* sk_libico_dfactory(SkStreamRewindable* stream) {
442     if (is_ico(stream)) {
443         return new SkICOImageDecoder;
444     }
445     return nullptr;
446 }
447 
448 static SkImageDecoder_DecodeReg gReg(sk_libico_dfactory);
449 
get_format_ico(SkStreamRewindable * stream)450 static SkImageDecoder::Format get_format_ico(SkStreamRewindable* stream) {
451     if (is_ico(stream)) {
452         return SkImageDecoder::kICO_Format;
453     }
454     return SkImageDecoder::kUnknown_Format;
455 }
456 
457 static SkImageDecoder_FormatReg gFormatReg(get_format_ico);
458