1page.title=Get Started with Analytics 2page.metaDescription=Get advanced insight into how players discover and play your games. 3page.tags="analytics, user behavior" 4page.image=images/cards/card-analytics_2x.png 5 6 7@jd:body 8 9<p> 10 Getting started with Google Analytics is easy. You can usually start 11 measuring your app's use by writing one line of code — or less! Google 12 Analytics is designed around the way you work, with flexible implementation 13 options to fit your needs. Take a look at these options and choose the right 14 one for you. 15</p> 16 17<p class="note"> 18 <strong>Tip</strong>: Make sure you're sending Google Analytics the data to 19 help you make the best decisions about your app, by reviewing the <a href= 20 "https://developers.google.com/analytics/solutions/mobile-implementation-guide"> 21 mobile app implementation guide</a>. 22</p> 23 24 25<h2 id="playservices">Google Play services SDK</h2> 26 27<img src="/images/google/gps.png" style="width:40%;float:right;padding-left:2em;"> 28 29<p> 30 If you’re a Google Play developer, it’s likely you’re already using the 31 Google Play Services SDK. If you are, unlocking the power of Google Analytics 32 is only a line of code away. Here's how: 33</p> 34 35<ul> 36<li><a href="https://accounts.google.com/SignUp?continue=https%3A%2F%2Fwww.google.com%2Fanalytics%2Fmobile%2F&hl=en">Create 37your Google Analytics account</a>.</li> 38<li>Write down your tracking ID. </li> 39<li>Initialize Google Analytics in your app to start measuring activity immediately.</li> 40</ul> 41 42<p> 43 Read the <a href= 44 "https://developers.google.com/analytics/solutions/mobile-implementation-guide"> 45 step-by-step implementation guide</a> to get Google Analytics working in your 46 app and configure advanced customizations. 47</p> 48 49 50<h2 id="unityplugin">Unity Plugin</h2> 51 52<p> 53 If you’re a developer who uses an app engine to build games for multiple 54 platforms, consider using the Google Analytics Unity Plugin. With the Unity 55 Plugin, you add Google Analytics to your app as an in-line part of your 56 development process. When you compile your app for a given platform, the 57 appropriate Google Analytics SDK is added automatically — giving you 58 Google Analytics across Android, iOS, and other platforms with a single 59 implementation. 60</p> 61 62<p> 63 Find out more about <a href= 64 "https://www.google.com/url?q=https%3A%2F%2Fgithub.com%2Fgoogleanalytics%2Fgoogle-analytics-plugin-for-unity&sa=D&sntz=1&usg=AFrqEzdznBYiRnABaqfhOkFmVWvaYKlf0w"> 65 setting up the Google Analytics Plugin for Unity</a>. 66</p> 67 68 69<h2 id="tagmanager">Google Tag Manager</h2> 70 71<p> 72 Looking for a way to update and improve your in-app analytics without having 73 to release a new version of your app waiting for your users to update? Then 74 Google Tag Manager is the solution for you. With Tag Manager for Apps, you 75 instrument your app once and then use the simple web interface to customize 76 your Google Analytics implementation. Updates you make using Tag Manager get 77 pushed to the installed instances of your app on user devices — so there's no 78 need for you to release an app update! 79</p> 80 81<p> 82 Google Tag Manager can also be used to control in-app configurations and to 83 power <a href="{@docRoot}distribute/analyze/build-better-apps.html#test">A/B 84 testing</a>. And since Tag Manager is a part of the Google Play Services SDK, 85 there’s no additional resources you need to keep track of. 86</p> 87 88<p> 89 Find out more about <a href= 90 "https://developers.google.com/tag-manager/android/v4/">implementing Google 91 Tag Manager</a>. 92</p> 93 94 <div class="headerLine clearfloat"> 95 <h2 id="related-resources"> 96 Related Resources 97 </h2> 98</div> 99 100<div class="resource-widget resource-flow-layout col-13" 101 data-query="collection:distribute/analyzestart" 102 data-sortorder="-timestamp" 103 data-cardsizes="6x3" 104 data-maxresults="6"> 105</div>