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1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_HWUI_DEFERRED_DISPLAY_LIST_H
18 #define ANDROID_HWUI_DEFERRED_DISPLAY_LIST_H
19 
20 #include <unordered_map>
21 
22 #include <utils/Errors.h>
23 #include <utils/LinearAllocator.h>
24 
25 #include "Matrix.h"
26 #include "OpenGLRenderer.h"
27 #include "Rect.h"
28 
29 #include <vector>
30 
31 class SkBitmap;
32 
33 namespace android {
34 namespace uirenderer {
35 
36 class ClipOp;
37 class DrawOp;
38 class SaveOp;
39 class SaveLayerOp;
40 class StateOp;
41 
42 class DeferredDisplayState;
43 
44 class Batch;
45 class DrawBatch;
46 class MergingDrawBatch;
47 
48 typedef const void* mergeid_t;
49 
50 class DeferredDisplayState {
51 public:
52     // global op bounds, mapped by mMatrix to be in screen space coordinates, clipped
53     Rect mBounds;
54 
55     // the below are set and used by the OpenGLRenderer at record and deferred playback
56     bool mClipValid;
57     Rect mClip;
58     int mClipSideFlags; // specifies which sides of the bounds are clipped, unclipped if cleared
59     mat4 mMatrix;
60     float mAlpha;
61     const RoundRectClipState* mRoundRectClipState;
62     const ProjectionPathMask* mProjectionPathMask;
63 };
64 
65 class OpStatePair {
66 public:
OpStatePair()67     OpStatePair()
68             : op(nullptr), state(nullptr) {}
OpStatePair(DrawOp * newOp,const DeferredDisplayState * newState)69     OpStatePair(DrawOp* newOp, const DeferredDisplayState* newState)
70             : op(newOp), state(newState) {}
OpStatePair(const OpStatePair & other)71     OpStatePair(const OpStatePair& other)
72             : op(other.op), state(other.state) {}
73     DrawOp* op;
74     const DeferredDisplayState* state;
75 };
76 
77 class DeferredDisplayList {
78     friend struct DeferStateStruct; // used to give access to allocator
79 public:
DeferredDisplayList(const Rect & bounds)80     DeferredDisplayList(const Rect& bounds)
81             : mBounds(bounds) {
82         clear();
83     }
~DeferredDisplayList()84     ~DeferredDisplayList() { clear(); }
85 
86     enum OpBatchId {
87         kOpBatch_None = 0, // Don't batch
88         kOpBatch_Bitmap,
89         kOpBatch_Patch,
90         kOpBatch_AlphaVertices,
91         kOpBatch_Vertices,
92         kOpBatch_AlphaMaskTexture,
93         kOpBatch_Text,
94         kOpBatch_ColorText,
95 
96         kOpBatch_Count, // Add other batch ids before this
97     };
98 
isEmpty()99     bool isEmpty() { return mBatches.empty(); }
100 
101     /**
102      * Plays back all of the draw ops recorded into batches to the renderer.
103      * Adjusts the state of the renderer as necessary, and restores it when complete
104      */
105     void flush(OpenGLRenderer& renderer, Rect& dirty);
106 
107     void addClip(OpenGLRenderer& renderer, ClipOp* op);
108     void addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount);
109     void addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount);
110     void addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount);
111 
112     /**
113      * Add a draw op into the DeferredDisplayList, reordering as needed (for performance) if
114      * disallowReorder is false, respecting draw order when overlaps occur.
115      */
116     void addDrawOp(OpenGLRenderer& renderer, DrawOp* op);
117 
118 private:
119     DeferredDisplayList(const DeferredDisplayList& other); // disallow copy
120 
createState()121     DeferredDisplayState* createState() {
122         return mAllocator.create_trivial<DeferredDisplayState>();
123     }
124 
tryRecycleState(DeferredDisplayState * state)125     void tryRecycleState(DeferredDisplayState* state) {
126         mAllocator.rewindIfLastAlloc(state);
127     }
128 
129     /**
130      * Resets the batching back-pointers, creating a barrier in the operation stream so that no ops
131      * added in the future will be inserted into a batch that already exist.
132      */
133     void resetBatchingState();
134 
135     void clear();
136 
137     void storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op);
138     void storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount);
139 
recordingComplexClip()140     bool recordingComplexClip() const { return mComplexClipStackStart >= 0; }
141 
142     int getStateOpDeferFlags() const;
143     int getDrawOpDeferFlags() const;
144 
145     void discardDrawingBatches(const unsigned int maxIndex);
146 
147     // layer space bounds of rendering
148     Rect mBounds;
149 
150     /**
151      * At defer time, stores the *defer time* savecount of save/saveLayer ops that were deferred, so
152      * that when an associated restoreToCount is deferred, it can be recorded as a
153      * RestoreToCountBatch
154      */
155     std::vector<int> mSaveStack;
156     int mComplexClipStackStart;
157 
158     std::vector<Batch*> mBatches;
159 
160     // Maps batch ids to the most recent *non-merging* batch of that id
161     Batch* mBatchLookup[kOpBatch_Count];
162 
163     // Points to the index after the most recent barrier
164     int mEarliestBatchIndex;
165 
166     // Points to the first index that may contain a pure drawing batch
167     int mEarliestUnclearedIndex;
168 
169     /**
170      * Maps the mergeid_t returned by an op's getMergeId() to the most recently seen
171      * MergingDrawBatch of that id. These ids are unique per draw type and guaranteed to not
172      * collide, which avoids the need to resolve mergeid collisions.
173      */
174     std::unordered_map<mergeid_t, DrawBatch*> mMergingBatches[kOpBatch_Count];
175 
176     LinearAllocator mAllocator;
177 };
178 
179 /**
180  * Struct containing information that instructs the defer
181  */
182 struct DeferInfo {
183 public:
DeferInfoDeferInfo184     DeferInfo() :
185             batchId(DeferredDisplayList::kOpBatch_None),
186             mergeId((mergeid_t) -1),
187             mergeable(false),
188             opaqueOverBounds(false) {
189     };
190 
191     int batchId;
192     mergeid_t mergeId;
193     bool mergeable;
194     bool opaqueOverBounds; // opaque over bounds in DeferredDisplayState - can skip ops below
195 };
196 
197 }; // namespace uirenderer
198 }; // namespace android
199 
200 #endif // ANDROID_HWUI_DEFERRED_DISPLAY_LIST_H
201