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1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <utils/Log.h>
18 
19 #include "Caches.h"
20 #include "Image.h"
21 
22 namespace android {
23 namespace uirenderer {
24 
Image(sp<GraphicBuffer> buffer)25 Image::Image(sp<GraphicBuffer> buffer) {
26     // Create the EGLImage object that maps the GraphicBuffer
27     EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
28     EGLClientBuffer clientBuffer = (EGLClientBuffer) buffer->getNativeBuffer();
29     EGLint attrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE };
30 
31     mImage = eglCreateImageKHR(display, EGL_NO_CONTEXT,
32             EGL_NATIVE_BUFFER_ANDROID, clientBuffer, attrs);
33 
34     if (mImage == EGL_NO_IMAGE_KHR) {
35         ALOGW("Error creating image (%#x)", eglGetError());
36         mTexture = 0;
37     } else {
38         // Create a 2D texture to sample from the EGLImage
39         glGenTextures(1, &mTexture);
40         Caches::getInstance().textureState().bindTexture(mTexture);
41         glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, mImage);
42 
43         GLenum status = GL_NO_ERROR;
44         while ((status = glGetError()) != GL_NO_ERROR) {
45             ALOGW("Error creating image (%#x)", status);
46         }
47     }
48 }
49 
~Image()50 Image::~Image() {
51     if (mImage != EGL_NO_IMAGE_KHR) {
52         eglDestroyImageKHR(eglGetDisplay(EGL_DEFAULT_DISPLAY), mImage);
53         mImage = EGL_NO_IMAGE_KHR;
54 
55         Caches::getInstance().textureState().deleteTexture(mTexture);
56         mTexture = 0;
57     }
58 }
59 
60 }; // namespace uirenderer
61 }; // namespace android
62