1 /* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef RENDERPROXY_H_ 18 #define RENDERPROXY_H_ 19 20 #include "RenderTask.h" 21 22 #include <cutils/compiler.h> 23 #include <EGL/egl.h> 24 #include <SkBitmap.h> 25 #include <utils/Condition.h> 26 #include <utils/Functor.h> 27 #include <utils/Mutex.h> 28 #include <utils/Timers.h> 29 #include <utils/StrongPointer.h> 30 31 #include "../Caches.h" 32 #include "../FrameMetricsObserver.h" 33 #include "../IContextFactory.h" 34 #include "CanvasContext.h" 35 #include "DrawFrameTask.h" 36 37 namespace android { 38 namespace uirenderer { 39 40 class DeferredLayerUpdater; 41 class RenderNode; 42 class DisplayList; 43 class Layer; 44 class Rect; 45 class TreeObserver; 46 47 namespace renderthread { 48 49 class ErrorChannel; 50 class RenderThread; 51 class RenderProxyBridge; 52 53 namespace DumpFlags { 54 enum { 55 FrameStats = 1 << 0, 56 Reset = 1 << 1, 57 JankStats = 1 << 2, 58 }; 59 }; 60 61 /* 62 * RenderProxy is strictly single threaded. All methods must be invoked on the owning 63 * thread. It is important to note that RenderProxy may be deleted while it has 64 * tasks post()'d as a result. Therefore any RenderTask that is post()'d must not 65 * reference RenderProxy or any of its fields. The exception here is that postAndWait() 66 * references RenderProxy fields. This is safe as RenderProxy cannot 67 * be deleted if it is blocked inside a call. 68 */ 69 class ANDROID_API RenderProxy { 70 public: 71 ANDROID_API RenderProxy(bool translucent, RenderNode* rootNode, IContextFactory* contextFactory); 72 ANDROID_API virtual ~RenderProxy(); 73 74 // Won't take effect until next EGLSurface creation 75 ANDROID_API void setSwapBehavior(SwapBehavior swapBehavior); 76 ANDROID_API bool loadSystemProperties(); 77 ANDROID_API void setName(const char* name); 78 79 ANDROID_API void initialize(const sp<Surface>& surface); 80 ANDROID_API void updateSurface(const sp<Surface>& surface); 81 ANDROID_API bool pauseSurface(const sp<Surface>& surface); 82 ANDROID_API void setStopped(bool stopped); 83 ANDROID_API void setup(int width, int height, float lightRadius, 84 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha); 85 ANDROID_API void setLightCenter(const Vector3& lightCenter); 86 ANDROID_API void setOpaque(bool opaque); 87 ANDROID_API int64_t* frameInfo(); 88 ANDROID_API int syncAndDrawFrame(TreeObserver* observer); 89 ANDROID_API void destroy(TreeObserver* observer); 90 91 ANDROID_API static void invokeFunctor(Functor* functor, bool waitForCompletion); 92 93 ANDROID_API void runWithGlContext(RenderTask* task); 94 95 ANDROID_API DeferredLayerUpdater* createTextureLayer(); 96 ANDROID_API void buildLayer(RenderNode* node, TreeObserver* observer); 97 ANDROID_API bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap); 98 ANDROID_API void pushLayerUpdate(DeferredLayerUpdater* layer); 99 ANDROID_API void cancelLayerUpdate(DeferredLayerUpdater* layer); 100 ANDROID_API void detachSurfaceTexture(DeferredLayerUpdater* layer); 101 102 ANDROID_API void destroyHardwareResources(TreeObserver* observer); 103 ANDROID_API static void trimMemory(int level); 104 ANDROID_API static void overrideProperty(const char* name, const char* value); 105 106 ANDROID_API void fence(); 107 ANDROID_API static void staticFence(); 108 ANDROID_API void stopDrawing(); 109 ANDROID_API void notifyFramePending(); 110 111 ANDROID_API void dumpProfileInfo(int fd, int dumpFlags); 112 // Not exported, only used for testing 113 void resetProfileInfo(); 114 ANDROID_API static void dumpGraphicsMemory(int fd); 115 116 ANDROID_API void setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t size); 117 ANDROID_API void setProcessStatsBuffer(int fd); 118 119 ANDROID_API void serializeDisplayListTree(); 120 121 ANDROID_API void addRenderNode(RenderNode* node, bool placeFront); 122 ANDROID_API void removeRenderNode(RenderNode* node); 123 ANDROID_API void drawRenderNode(RenderNode* node); 124 ANDROID_API void setContentDrawBounds(int left, int top, int right, int bottom); 125 126 ANDROID_API void addFrameMetricsObserver(FrameMetricsObserver* observer); 127 ANDROID_API void removeFrameMetricsObserver(FrameMetricsObserver* observer); 128 ANDROID_API long getDroppedFrameReportCount(); 129 130 ANDROID_API static int copySurfaceInto(sp<Surface>& surface, SkBitmap* bitmap); 131 132 private: 133 RenderThread& mRenderThread; 134 CanvasContext* mContext; 135 136 DrawFrameTask mDrawFrameTask; 137 138 Mutex mSyncMutex; 139 Condition mSyncCondition; 140 141 void destroyContext(); 142 143 void post(RenderTask* task); 144 void* postAndWait(MethodInvokeRenderTask* task); 145 146 static void* staticPostAndWait(MethodInvokeRenderTask* task); 147 148 // Friend class to help with bridging 149 friend class RenderProxyBridge; 150 }; 151 152 } /* namespace renderthread */ 153 } /* namespace uirenderer */ 154 } /* namespace android */ 155 #endif /* RENDERPROXY_H_ */ 156