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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <sys/resource.h>
18 
19 #include <cutils/sched_policy.h>
20 #include <binder/IServiceManager.h>
21 #include <binder/IPCThreadState.h>
22 #include <binder/ProcessState.h>
23 #include <binder/IServiceManager.h>
24 #include "GpuService.h"
25 #include "SurfaceFlinger.h"
26 
27 using namespace android;
28 
main(int,char **)29 int main(int, char**) {
30     signal(SIGPIPE, SIG_IGN);
31     // When SF is launched in its own process, limit the number of
32     // binder threads to 4.
33     ProcessState::self()->setThreadPoolMaxThreadCount(4);
34 
35     // start the thread pool
36     sp<ProcessState> ps(ProcessState::self());
37     ps->startThreadPool();
38 
39     // instantiate surfaceflinger
40     sp<SurfaceFlinger> flinger = new SurfaceFlinger();
41 
42     setpriority(PRIO_PROCESS, 0, PRIORITY_URGENT_DISPLAY);
43 
44     set_sched_policy(0, SP_FOREGROUND);
45 
46 #ifdef ENABLE_CPUSETS
47     // Put most SurfaceFlinger threads in the system-background cpuset
48     // Keeps us from unnecessarily using big cores
49     // Do this after the binder thread pool init
50     set_cpuset_policy(0, SP_SYSTEM);
51 #endif
52 
53     // initialize before clients can connect
54     flinger->init();
55 
56     // publish surface flinger
57     sp<IServiceManager> sm(defaultServiceManager());
58     sm->addService(String16(SurfaceFlinger::getServiceName()), flinger, false);
59 
60     // publish GpuService
61     sp<GpuService> gpuservice = new GpuService();
62     sm->addService(String16(GpuService::SERVICE_NAME), gpuservice, false);
63 
64     // run surface flinger in this thread
65     flinger->run();
66 
67     return 0;
68 }
69