1 /*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <VehiclePropertyAccessControlForTesting.h>
18
19 namespace android {
isHexNotation(std::string const & s)20 bool VehiclePropertyAccessControlForTesting::isHexNotation(std::string const& s) {
21 return VehiclePropertyAccessControl::isHexNotation(s);
22 }
23
accessToInt(int32_t * const value,const xmlChar * property,const xmlChar * uid,const xmlChar * access)24 bool VehiclePropertyAccessControlForTesting::accessToInt(int32_t* const value,const xmlChar* property,
25 const xmlChar* uid, const xmlChar* access) {
26 return VehiclePropertyAccessControl::accessToInt(value, property, uid, access);
27 }
28
updateOrCreate(int32_t uid,int32_t property,int32_t access)29 bool VehiclePropertyAccessControlForTesting::updateOrCreate(int32_t uid, int32_t property, int32_t access) {
30 return VehiclePropertyAccessControl::updateOrCreate(uid, property, access);
31 }
32
populate(xmlNode * a_node)33 bool VehiclePropertyAccessControlForTesting::populate(xmlNode* a_node) {
34 return VehiclePropertyAccessControl::populate(a_node);
35 }
36
process(const char * policy)37 bool VehiclePropertyAccessControlForTesting::process(const char* policy) {
38 return VehiclePropertyAccessControl::process(policy);
39 }
40
emptyAccessControlMap()41 void VehiclePropertyAccessControlForTesting::emptyAccessControlMap() {
42 for (auto& i: VehiclePropertyAccessControl::mVehicleAccessControlMap) {
43 delete(&i);
44 }
45
46 VehiclePropertyAccessControl::mVehicleAccessControlMap.clear();
47 }
48
getAccessToProperty(int32_t property,std::map<int32_t,int32_t> ** accessMap)49 bool VehiclePropertyAccessControlForTesting::getAccessToProperty(int32_t property, std::map<int32_t, int32_t>** accessMap) {
50 if (mVehicleAccessControlMap.count(property) == 0) {
51 return false;
52 }
53
54 *accessMap = mVehicleAccessControlMap[property];
55 return true;
56 }
57
58 };
59