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Searched defs:dstColor (Results 1 – 19 of 19) sorted by relevance

/external/skia/src/core/
DSkBitmapProcState_filter.h24 SkPMColor* dstColor) { in Filter_32_opaque()
52 SkPMColor* dstColor, in Filter_32_alpha()
86 SkPMColor* dstColor) { in Filter_32_opaque()
106 SkPMColor* dstColor, in Filter_32_alpha()
/external/skia/src/gpu/glsl/
DGrGLSLXferProcessor.cpp23 const char* dstColor = fragBuilder->dstColor(); in emitCode() local
93 const char* dstColor, in DefaultCoverageModulation()
DGrGLSLBlend.cpp239 const char* dstColor, const char* outputColor, in emit_advanced_xfermode_code()
418 const char* dstColor, const char* outColor, in AppendMode()
438 const char* dstColor, const char* outColor, in AppendRegionOp()
DGrGLSLXferProcessor.h101 const char* dstColor, in emitBlendCodeForDstRead()
DGrGLSLFragmentShaderBuilder.cpp214 const char* GrGLSLFragmentShaderBuilder::dstColor() { in dstColor() function in GrGLSLFragmentShaderBuilder
/external/skia/tools/debugger/
DSkOverdrawMode.cpp68 const char* dstColor, in add_overdraw_code()
110 SkString dstColor("dstColor"); in emitCode() local
185 const char* dstColor, in emitBlendCodeForDstRead()
/external/skia/src/effects/
DSkPixelXorXfermode.cpp57 const char* dstColor, in add_pixelxor_code()
176 SkString dstColor("dstColor"); in emitCode() local
278 const char* dstColor, in emitBlendCodeForDstRead()
DSkArithmeticMode_gpu.cpp24 const char* dstColor, in add_arithmetic_code()
51 SkString dstColor("dstColor"); in emitCode() local
201 const char* dstColor, in emitBlendCodeForDstRead()
DSkAvoidXfermode.cpp247 const char* dstColor, in add_avoid_code()
276 SkString dstColor("dstColor"); in emitCode() local
410 const char* dstColor, in emitBlendCodeForDstRead()
/external/skia/src/gpu/
DGrBlend.cpp112 GrColor dstColor, GrColorComponentFlags dstColorFlags, in GrGetCoeffBlendKnownComponents()
/external/mesa3d/src/mesa/swrast/
Ds_blit.c379 GLubyte (*dstColor)[4] = (GLubyte (*)[4]) dstBuffer; in resample_linear_row_ub() local
436 GLfloat (*dstColor)[4] = (GLfloat (*)[4]) dstBuffer; in resample_linear_row_float() local
/external/deqp/framework/referencerenderer/
DrrFragmentOperations.cpp601 const Vec4& dstColor = sample.clampedBlendDstColor; in executeAdvancedBlend() local
879 … Vec4 dstColor = colorBuffer.getPixel(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); in render() local
905 …const Vec4 dstColor = colorBuffer.getPixel(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.… in render() local
/external/skia/src/gpu/effects/
DGrXfermodeFragmentProcessor.cpp103 SkString dstColor("dst"); in emitCode() local
DGrCustomXfermode.cpp168 const char* dstColor, in emitBlendCodeForDstRead()
DGrCoverageSetOpXP.cpp207 const char* dstColor, in emitBlendCodeForDstRead()
DGrPorterDuffXferProcessor.cpp553 const char* dstColor, in emitBlendCodeForDstRead()
/external/pdfium/xfa/src/fwl/src/theme/
Dwidgettp.cpp671 FWLCOLOR dstColor; in BlendColor() local
/external/deqp/modules/gles2/functional/
Des2fDepthStencilTests.cpp481 void renderReference (const vector<ClearCommand>& clears, const tcu::PixelBufferAccess& dstColor, c… in renderReference()
/external/deqp/modules/gles3/functional/
Des3fDepthStencilTests.cpp481 void renderReference (const vector<ClearCommand>& clears, const tcu::PixelBufferAccess& dstColor, c… in renderReference()