1
2 /*
3 * Copyright 2014 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9 #include "effects/GrCoverageSetOpXP.h"
10 #include "GrCaps.h"
11 #include "GrColor.h"
12 #include "GrPipeline.h"
13 #include "GrProcessor.h"
14 #include "GrProcOptInfo.h"
15 #include "glsl/GrGLSLBlend.h"
16 #include "glsl/GrGLSLFragmentShaderBuilder.h"
17 #include "glsl/GrGLSLUniformHandler.h"
18 #include "glsl/GrGLSLXferProcessor.h"
19
20 class CoverageSetOpXP : public GrXferProcessor {
21 public:
Create(SkRegion::Op regionOp,bool invertCoverage)22 static GrXferProcessor* Create(SkRegion::Op regionOp, bool invertCoverage) {
23 return new CoverageSetOpXP(regionOp, invertCoverage);
24 }
25
26 ~CoverageSetOpXP() override;
27
name() const28 const char* name() const override { return "Coverage Set Op"; }
29
30 GrGLSLXferProcessor* createGLSLInstance() const override;
31
invertCoverage() const32 bool invertCoverage() const { return fInvertCoverage; }
33
34 private:
35 CoverageSetOpXP(SkRegion::Op regionOp, bool fInvertCoverage);
36
37 GrXferProcessor::OptFlags onGetOptimizations(const GrPipelineOptimizations& optimizations,
38 bool doesStencilWrite,
39 GrColor* color,
40 const GrCaps& caps) const override;
41
42 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override;
43
44 void onGetBlendInfo(GrXferProcessor::BlendInfo* blendInfo) const override;
45
onIsEqual(const GrXferProcessor & xpBase) const46 bool onIsEqual(const GrXferProcessor& xpBase) const override {
47 const CoverageSetOpXP& xp = xpBase.cast<CoverageSetOpXP>();
48 return (fRegionOp == xp.fRegionOp &&
49 fInvertCoverage == xp.fInvertCoverage);
50 }
51
52 SkRegion::Op fRegionOp;
53 bool fInvertCoverage;
54
55 typedef GrXferProcessor INHERITED;
56 };
57
58 ///////////////////////////////////////////////////////////////////////////////
59
60 class GLCoverageSetOpXP : public GrGLSLXferProcessor {
61 public:
GLCoverageSetOpXP(const GrProcessor &)62 GLCoverageSetOpXP(const GrProcessor&) {}
63
~GLCoverageSetOpXP()64 ~GLCoverageSetOpXP() override {}
65
GenKey(const GrProcessor & processor,const GrGLSLCaps & caps,GrProcessorKeyBuilder * b)66 static void GenKey(const GrProcessor& processor, const GrGLSLCaps& caps,
67 GrProcessorKeyBuilder* b) {
68 const CoverageSetOpXP& xp = processor.cast<CoverageSetOpXP>();
69 uint32_t key = xp.invertCoverage() ? 0x0 : 0x1;
70 b->add32(key);
71 };
72
73 private:
emitOutputsForBlendState(const EmitArgs & args)74 void emitOutputsForBlendState(const EmitArgs& args) override {
75 const CoverageSetOpXP& xp = args.fXP.cast<CoverageSetOpXP>();
76 GrGLSLXPFragmentBuilder* fragBuilder = args.fXPFragBuilder;
77
78 if (xp.invertCoverage()) {
79 fragBuilder->codeAppendf("%s = 1.0 - %s;", args.fOutputPrimary, args.fInputCoverage);
80 } else {
81 fragBuilder->codeAppendf("%s = %s;", args.fOutputPrimary, args.fInputCoverage);
82 }
83 }
84
onSetData(const GrGLSLProgramDataManager &,const GrXferProcessor &)85 void onSetData(const GrGLSLProgramDataManager&, const GrXferProcessor&) override {};
86
87 typedef GrGLSLXferProcessor INHERITED;
88 };
89
90 ///////////////////////////////////////////////////////////////////////////////
91
CoverageSetOpXP(SkRegion::Op regionOp,bool invertCoverage)92 CoverageSetOpXP::CoverageSetOpXP(SkRegion::Op regionOp, bool invertCoverage)
93 : fRegionOp(regionOp)
94 , fInvertCoverage(invertCoverage) {
95 this->initClassID<CoverageSetOpXP>();
96 }
97
~CoverageSetOpXP()98 CoverageSetOpXP::~CoverageSetOpXP() {
99 }
100
onGetGLSLProcessorKey(const GrGLSLCaps & caps,GrProcessorKeyBuilder * b) const101 void CoverageSetOpXP::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
102 GrProcessorKeyBuilder* b) const {
103 GLCoverageSetOpXP::GenKey(*this, caps, b);
104 }
105
createGLSLInstance() const106 GrGLSLXferProcessor* CoverageSetOpXP::createGLSLInstance() const {
107 return new GLCoverageSetOpXP(*this);
108 }
109
110 GrXferProcessor::OptFlags
onGetOptimizations(const GrPipelineOptimizations & optimizations,bool doesStencilWrite,GrColor * color,const GrCaps & caps) const111 CoverageSetOpXP::onGetOptimizations(const GrPipelineOptimizations& optimizations,
112 bool doesStencilWrite,
113 GrColor* color,
114 const GrCaps& caps) const {
115 // We never look at the color input
116 return GrXferProcessor::kIgnoreColor_OptFlag;
117 }
118
onGetBlendInfo(GrXferProcessor::BlendInfo * blendInfo) const119 void CoverageSetOpXP::onGetBlendInfo(GrXferProcessor::BlendInfo* blendInfo) const {
120 switch (fRegionOp) {
121 case SkRegion::kReplace_Op:
122 blendInfo->fSrcBlend = kOne_GrBlendCoeff;
123 blendInfo->fDstBlend = kZero_GrBlendCoeff;
124 break;
125 case SkRegion::kIntersect_Op:
126 blendInfo->fSrcBlend = kDC_GrBlendCoeff;
127 blendInfo->fDstBlend = kZero_GrBlendCoeff;
128 break;
129 case SkRegion::kUnion_Op:
130 blendInfo->fSrcBlend = kOne_GrBlendCoeff;
131 blendInfo->fDstBlend = kISC_GrBlendCoeff;
132 break;
133 case SkRegion::kXOR_Op:
134 blendInfo->fSrcBlend = kIDC_GrBlendCoeff;
135 blendInfo->fDstBlend = kISC_GrBlendCoeff;
136 break;
137 case SkRegion::kDifference_Op:
138 blendInfo->fSrcBlend = kZero_GrBlendCoeff;
139 blendInfo->fDstBlend = kISC_GrBlendCoeff;
140 break;
141 case SkRegion::kReverseDifference_Op:
142 blendInfo->fSrcBlend = kIDC_GrBlendCoeff;
143 blendInfo->fDstBlend = kZero_GrBlendCoeff;
144 break;
145 }
146 blendInfo->fBlendConstant = 0;
147 }
148
149 ///////////////////////////////////////////////////////////////////////////////
150
151 class ShaderCSOXferProcessor : public GrXferProcessor {
152 public:
ShaderCSOXferProcessor(const DstTexture * dstTexture,bool hasMixedSamples,SkRegion::Op regionOp,bool invertCoverage)153 ShaderCSOXferProcessor(const DstTexture* dstTexture,
154 bool hasMixedSamples,
155 SkRegion::Op regionOp,
156 bool invertCoverage)
157 : INHERITED(dstTexture, true, hasMixedSamples)
158 , fRegionOp(regionOp)
159 , fInvertCoverage(invertCoverage) {
160 this->initClassID<ShaderCSOXferProcessor>();
161 }
162
name() const163 const char* name() const override { return "Coverage Set Op Shader"; }
164
165 GrGLSLXferProcessor* createGLSLInstance() const override;
166
regionOp() const167 SkRegion::Op regionOp() const { return fRegionOp; }
invertCoverage() const168 bool invertCoverage() const { return fInvertCoverage; }
169
170 private:
onGetOptimizations(const GrPipelineOptimizations &,bool,GrColor *,const GrCaps &) const171 GrXferProcessor::OptFlags onGetOptimizations(const GrPipelineOptimizations&, bool, GrColor*,
172 const GrCaps&) const override {
173 // We never look at the color input
174 return GrXferProcessor::kIgnoreColor_OptFlag;
175 }
176
177 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override;
178
onIsEqual(const GrXferProcessor & xpBase) const179 bool onIsEqual(const GrXferProcessor& xpBase) const override {
180 const ShaderCSOXferProcessor& xp = xpBase.cast<ShaderCSOXferProcessor>();
181 return (fRegionOp == xp.fRegionOp &&
182 fInvertCoverage == xp.fInvertCoverage);
183 }
184
185 SkRegion::Op fRegionOp;
186 bool fInvertCoverage;
187
188 typedef GrXferProcessor INHERITED;
189 };
190
191 ///////////////////////////////////////////////////////////////////////////////
192
193 class GLShaderCSOXferProcessor : public GrGLSLXferProcessor {
194 public:
GenKey(const GrProcessor & processor,GrProcessorKeyBuilder * b)195 static void GenKey(const GrProcessor& processor, GrProcessorKeyBuilder* b) {
196 const ShaderCSOXferProcessor& xp = processor.cast<ShaderCSOXferProcessor>();
197 b->add32(xp.regionOp());
198 uint32_t key = xp.invertCoverage() ? 0x0 : 0x1;
199 b->add32(key);
200 }
201
202 private:
emitBlendCodeForDstRead(GrGLSLXPFragmentBuilder * fragBuilder,GrGLSLUniformHandler * uniformHandler,const char * srcColor,const char * srcCoverage,const char * dstColor,const char * outColor,const char * outColorSecondary,const GrXferProcessor & proc)203 void emitBlendCodeForDstRead(GrGLSLXPFragmentBuilder* fragBuilder,
204 GrGLSLUniformHandler* uniformHandler,
205 const char* srcColor,
206 const char* srcCoverage,
207 const char* dstColor,
208 const char* outColor,
209 const char* outColorSecondary,
210 const GrXferProcessor& proc) override {
211 const ShaderCSOXferProcessor& xp = proc.cast<ShaderCSOXferProcessor>();
212
213 if (xp.invertCoverage()) {
214 fragBuilder->codeAppendf("%s = 1.0 - %s;", outColor, srcCoverage);
215 } else {
216 fragBuilder->codeAppendf("%s = %s;", outColor, srcCoverage);
217 }
218
219 GrGLSLBlend::AppendRegionOp(fragBuilder, outColor, dstColor, outColor, xp.regionOp());
220 }
221
onSetData(const GrGLSLProgramDataManager &,const GrXferProcessor &)222 void onSetData(const GrGLSLProgramDataManager&, const GrXferProcessor&) override {}
223
224 typedef GrGLSLXferProcessor INHERITED;
225 };
226
227 ///////////////////////////////////////////////////////////////////////////////
228
onGetGLSLProcessorKey(const GrGLSLCaps &,GrProcessorKeyBuilder * b) const229 void ShaderCSOXferProcessor::onGetGLSLProcessorKey(const GrGLSLCaps&,
230 GrProcessorKeyBuilder* b) const {
231 GLShaderCSOXferProcessor::GenKey(*this, b);
232 }
233
createGLSLInstance() const234 GrGLSLXferProcessor* ShaderCSOXferProcessor::createGLSLInstance() const {
235 return new GLShaderCSOXferProcessor;
236 }
237
238 ///////////////////////////////////////////////////////////////////////////////
239 //
GrCoverageSetOpXPFactory(SkRegion::Op regionOp,bool invertCoverage)240 GrCoverageSetOpXPFactory::GrCoverageSetOpXPFactory(SkRegion::Op regionOp, bool invertCoverage)
241 : fRegionOp(regionOp)
242 , fInvertCoverage(invertCoverage) {
243 this->initClassID<GrCoverageSetOpXPFactory>();
244 }
245
Create(SkRegion::Op regionOp,bool invertCoverage)246 GrXPFactory* GrCoverageSetOpXPFactory::Create(SkRegion::Op regionOp, bool invertCoverage) {
247 switch (regionOp) {
248 case SkRegion::kReplace_Op: {
249 if (invertCoverage) {
250 static GrCoverageSetOpXPFactory gReplaceCDXPFI(regionOp, invertCoverage);
251 return SkRef(&gReplaceCDXPFI);
252 } else {
253 static GrCoverageSetOpXPFactory gReplaceCDXPF(regionOp, invertCoverage);
254 return SkRef(&gReplaceCDXPF);
255 }
256 break;
257 }
258 case SkRegion::kIntersect_Op: {
259 if (invertCoverage) {
260 static GrCoverageSetOpXPFactory gIntersectCDXPFI(regionOp, invertCoverage);
261 return SkRef(&gIntersectCDXPFI);
262 } else {
263 static GrCoverageSetOpXPFactory gIntersectCDXPF(regionOp, invertCoverage);
264 return SkRef(&gIntersectCDXPF);
265 }
266 break;
267 }
268 case SkRegion::kUnion_Op: {
269 if (invertCoverage) {
270 static GrCoverageSetOpXPFactory gUnionCDXPFI(regionOp, invertCoverage);
271 return SkRef(&gUnionCDXPFI);
272 } else {
273 static GrCoverageSetOpXPFactory gUnionCDXPF(regionOp, invertCoverage);
274 return SkRef(&gUnionCDXPF);
275 }
276 break;
277 }
278 case SkRegion::kXOR_Op: {
279 if (invertCoverage) {
280 static GrCoverageSetOpXPFactory gXORCDXPFI(regionOp, invertCoverage);
281 return SkRef(&gXORCDXPFI);
282 } else {
283 static GrCoverageSetOpXPFactory gXORCDXPF(regionOp, invertCoverage);
284 return SkRef(&gXORCDXPF);
285 }
286 break;
287 }
288 case SkRegion::kDifference_Op: {
289 if (invertCoverage) {
290 static GrCoverageSetOpXPFactory gDifferenceCDXPFI(regionOp, invertCoverage);
291 return SkRef(&gDifferenceCDXPFI);
292 } else {
293 static GrCoverageSetOpXPFactory gDifferenceCDXPF(regionOp, invertCoverage);
294 return SkRef(&gDifferenceCDXPF);
295 }
296 break;
297 }
298 case SkRegion::kReverseDifference_Op: {
299 if (invertCoverage) {
300 static GrCoverageSetOpXPFactory gRevDiffCDXPFI(regionOp, invertCoverage);
301 return SkRef(&gRevDiffCDXPFI);
302 } else {
303 static GrCoverageSetOpXPFactory gRevDiffCDXPF(regionOp, invertCoverage);
304 return SkRef(&gRevDiffCDXPF);
305 }
306 break;
307 }
308 default:
309 return nullptr;
310 }
311 }
312
313 GrXferProcessor*
onCreateXferProcessor(const GrCaps & caps,const GrPipelineOptimizations & optimizations,bool hasMixedSamples,const DstTexture * dst) const314 GrCoverageSetOpXPFactory::onCreateXferProcessor(const GrCaps& caps,
315 const GrPipelineOptimizations& optimizations,
316 bool hasMixedSamples,
317 const DstTexture* dst) const {
318 // We don't support inverting coverage with mixed samples. We don't expect to ever want this in
319 // the future, however we could at some point make this work using an inverted coverage
320 // modulation table. Note that an inverted table still won't work if there are coverage procs.
321 if (fInvertCoverage && hasMixedSamples) {
322 SkASSERT(false);
323 return nullptr;
324 }
325
326 if (optimizations.fOverrides.fUsePLSDstRead) {
327 return new ShaderCSOXferProcessor(dst, hasMixedSamples, fRegionOp, fInvertCoverage);
328 }
329 return CoverageSetOpXP::Create(fRegionOp, fInvertCoverage);
330 }
331
getInvariantBlendedColor(const GrProcOptInfo & colorPOI,InvariantBlendedColor * blendedColor) const332 void GrCoverageSetOpXPFactory::getInvariantBlendedColor(const GrProcOptInfo& colorPOI,
333 InvariantBlendedColor* blendedColor) const {
334 blendedColor->fWillBlendWithDst = SkRegion::kReplace_Op != fRegionOp;
335 blendedColor->fKnownColorFlags = kNone_GrColorComponentFlags;
336 }
337
338 GR_DEFINE_XP_FACTORY_TEST(GrCoverageSetOpXPFactory);
339
TestCreate(GrProcessorTestData * d)340 const GrXPFactory* GrCoverageSetOpXPFactory::TestCreate(GrProcessorTestData* d) {
341 SkRegion::Op regionOp = SkRegion::Op(d->fRandom->nextULessThan(SkRegion::kLastOp + 1));
342 bool invertCoverage = !d->fRenderTarget->hasMixedSamples() && d->fRandom->nextBool();
343 return GrCoverageSetOpXPFactory::Create(regionOp, invertCoverage);
344 }
345
346