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Searched defs:glCheckFramebufferStatus (Results 1 – 19 of 19) sorted by relevance

/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp628 GLW_APICALL GLenum GLW_APIENTRY glCheckFramebufferStatus (GLenum target) in glCheckFramebufferStatus() function
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.cpp204 deUint32 ContextWrapper::glCheckFramebufferStatus (deUint32 target) in glCheckFramebufferStatus() function in sglr::ContextWrapper
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
DLwjglGL30.java233 public int glCheckFramebufferStatus (int target) { in glCheckFramebufferStatus() method in LwjglGL30
DLwjglGL20.java146 public int glCheckFramebufferStatus (int target) { in glCheckFramebufferStatus() method in LwjglGL20
/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
DLwjgl3GL30.java235 public int glCheckFramebufferStatus (int target) { in glCheckFramebufferStatus() method in Lwjgl3GL30
DLwjgl3GL20.java142 public int glCheckFramebufferStatus (int target) { in glCheckFramebufferStatus() method in Lwjgl3GL20
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
DGwtGL20Debug.java405 public int glCheckFramebufferStatus (int target) { in glCheckFramebufferStatus() method in GwtGL20Debug
DGwtGL20.java578 public int glCheckFramebufferStatus (int target) { in glCheckFramebufferStatus() method in GwtGL20
/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/
DJglfwGL20.java352 public int glCheckFramebufferStatus (int target) { in glCheckFramebufferStatus() method in JglfwGL20
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java64 public native int glCheckFramebufferStatus ( int target ); in glCheckFramebufferStatus() method in IOSGLES20
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
DGL20Profiler.java434 public int glCheckFramebufferStatus (int target) { in glCheckFramebufferStatus() method in GL20Profiler
DGL30Profiler.java435 public int glCheckFramebufferStatus (int target) { in glCheckFramebufferStatus() method in GL30Profiler
/external/deqp/framework/opengl/wrapper/
DglwApi.inl50 #define glCheckFramebufferStatus glwCheckFramebufferStatus macro
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
DAndroidGL20.java61 public native int glCheckFramebufferStatus (int target); in glCheckFramebufferStatus() method in AndroidGL20
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java64 public native int glCheckFramebufferStatus ( int target ); in glCheckFramebufferStatus() method in IOSGLES20
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
DGL20.java450 public int glCheckFramebufferStatus (int target); in glCheckFramebufferStatus() method
/external/mesa3d/include/GL/
Dgl_mangle.h153 #define glCheckFramebufferStatus MANGLE(CheckFramebufferStatus) macro
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl315 glw::GLenum CallLogWrapper::glCheckFramebufferStatus (glw::GLenum target) function in CallLogWrapper
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
Dglew.h3467 #define glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus) macro