/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 254 void ContextWrapper::glClearDepthf (float depth) in glClearDepthf() function in sglr::ContextWrapper
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
D | GwtGL20Debug.java | 74 public void glClearDepthf (float depth) { in glClearDepthf() method in GwtGL20Debug
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D | GwtGL20.java | 235 public void glClearDepthf (float depth) { in glClearDepthf() method in GwtGL20
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
D | JglfwGL20.java | 84 public void glClearDepthf (float depth) { in glClearDepthf() method in JglfwGL20
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 70 public native void glClearDepthf ( float depth ); in glClearDepthf() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
D | GL20Profiler.java | 81 public void glClearDepthf (float depth) { in glClearDepthf() method in GL20Profiler
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D | GL30Profiler.java | 82 public void glClearDepthf (float depth) { in glClearDepthf() method in GL30Profiler
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
D | Lwjgl3GL20.java | 154 public void glClearDepthf (float depth) { in glClearDepthf() method in Lwjgl3GL20
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/external/deqp/framework/opengl/wrapper/ |
D | glwApi.inl | 62 #define glClearDepthf glwClearDepthf macro
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL20.java | 67 public native void glClearDepthf (float depth); in glClearDepthf() method in AndroidGL20
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
D | LwjglGL20.java | 158 public void glClearDepthf (float depth) { in glClearDepthf() method in LwjglGL20
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 70 public native void glClearDepthf ( float depth ); in glClearDepthf() method in IOSGLES20
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GLErrorLogger.java | 96 public void glClearDepthf(float depth) { in glClearDepthf() method in GLErrorLogger.ErrorLoggingGL
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL20.java | 348 public void glClearDepthf (float depth); in glClearDepthf() method
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 167 #define glClearDepthf MANGLE(ClearDepthf) macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 453 GLW_APICALL void GLW_APIENTRY glClearDepthf (GLfloat d) function
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 405 void CallLogWrapper::glClearDepthf (glw::GLfloat d) function in CallLogWrapper
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
D | glew.h | 3026 #define glClearDepthf GLEW_GET_FUN(__glewClearDepthf) macro
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