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Searched defs:glCompileShader (Results 1 – 17 of 17) sorted by relevance

/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dimportgl.h118 #define glCompileShader FNPTR(glCompileShader) macro
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
DGwtGL20Debug.java411 public void glCompileShader (int shader) { in glCompileShader() method in GwtGL20Debug
DGwtGL20.java583 public void glCompileShader (int shader) { in glCompileShader() method in GwtGL20
/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/
DJglfwGL20.java356 public void glCompileShader (int shader) { in glCompileShader() method in JglfwGL20
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java76 public native void glCompileShader ( int shader ); in glCompileShader() method in IOSGLES20
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
DGL20Profiler.java442 public void glCompileShader (int shader) { in glCompileShader() method in GL20Profiler
DGL30Profiler.java443 public void glCompileShader (int shader) { in glCompileShader() method in GL30Profiler
/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
DLwjgl3GL20.java166 public void glCompileShader (int shader) { in glCompileShader() method in Lwjgl3GL20
/external/deqp/framework/opengl/wrapper/
DglwApi.inl76 #define glCompileShader glwCompileShader macro
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
DAndroidGL20.java73 public native void glCompileShader (int shader); in glCompileShader() method in AndroidGL20
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
DLwjglGL20.java170 public void glCompileShader (int shader) { in glCompileShader() method in LwjglGL20
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java76 public native void glCompileShader ( int shader ); in glCompileShader() method in IOSGLES20
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
DGL20.java452 public void glCompileShader (int shader); in glCompileShader() method
/external/mesa3d/include/GL/
Dgl_mangle.h256 #define glCompileShader MANGLE(CompileShader) macro
/external/deqp/framework/platform/null/
DtcuNullRenderContextFuncs.inl584 GLW_APICALL void GLW_APIENTRY glCompileShader (GLuint shader) function
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl506 void CallLogWrapper::glCompileShader (glw::GLuint shader) function in CallLogWrapper
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
Dglew.h1875 #define glCompileShader GLEW_GET_FUN(__glewCompileShader) macro