/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | importgl.h | 120 #define glCreateShader FNPTR(glCreateShader) macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 491 GLW_APICALL GLuint GLW_APIENTRY glCreateShader (GLenum type) in glCreateShader() function
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
D | GwtGL20Debug.java | 426 public int glCreateShader (int type) { in glCreateShader() method in GwtGL20Debug
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D | GwtGL20.java | 595 public int glCreateShader (int type) { in glCreateShader() method in GwtGL20
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
D | JglfwGL20.java | 364 public int glCreateShader (int type) { in glCreateShader() method in JglfwGL20
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 88 public native int glCreateShader ( int type ); in glCreateShader() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
D | GL20Profiler.java | 457 public int glCreateShader (int type) { in glCreateShader() method in GL20Profiler
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D | GL30Profiler.java | 458 public int glCreateShader (int type) { in glCreateShader() method in GL30Profiler
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
D | Lwjgl3GL20.java | 196 public int glCreateShader (int type) { in glCreateShader() method in Lwjgl3GL20
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/external/deqp/framework/opengl/wrapper/ |
D | glwApi.inl | 104 #define glCreateShader glwCreateShader macro
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL20.java | 87 public native int glCreateShader (int type); in glCreateShader() method in AndroidGL20
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
D | LwjglGL20.java | 200 public int glCreateShader (int type) { in glCreateShader() method in LwjglGL20
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 88 public native int glCreateShader ( int type ); in glCreateShader() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL20.java | 456 public int glCreateShader (int type); in glCreateShader() method
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 327 #define glCreateShader MANGLE(CreateShader) macro
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 705 glw::GLuint CallLogWrapper::glCreateShader (glw::GLenum type) function in CallLogWrapper
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
D | glew.h | 1877 #define glCreateShader GLEW_GET_FUN(__glewCreateShader) macro
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