/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 189 void ContextWrapper::glFramebufferTexture2D (deUint32 target, deUint32 attachment, deUint32 textarg… in glFramebufferTexture2D() function in sglr::ContextWrapper
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
D | LwjglGL30.java | 308 …public void glFramebufferTexture2D (int target, int attachment, int textarget, int texture, int le… in glFramebufferTexture2D() method in LwjglGL30
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D | LwjglGL20.java | 311 …public void glFramebufferTexture2D (int target, int attachment, int textarget, int texture, int le… in glFramebufferTexture2D() method in LwjglGL20
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
D | Lwjgl3GL30.java | 310 …public void glFramebufferTexture2D (int target, int attachment, int textarget, int texture, int le… in glFramebufferTexture2D() method in Lwjgl3GL30
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D | Lwjgl3GL20.java | 307 …public void glFramebufferTexture2D (int target, int attachment, int textarget, int texture, int le… in glFramebufferTexture2D() method in Lwjgl3GL20
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
D | GwtGL20Debug.java | 504 …public void glFramebufferTexture2D (int target, int attachment, int textarget, int texture, int le… in glFramebufferTexture2D() method in GwtGL20Debug
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D | GwtGL20.java | 691 …public void glFramebufferTexture2D (int target, int attachment, int textarget, int texture, int le… in glFramebufferTexture2D() method in GwtGL20
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
D | JglfwGL20.java | 408 …public void glFramebufferTexture2D (int target, int attachment, int textarget, int texture, int le… in glFramebufferTexture2D() method in JglfwGL20
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 140 …public native void glFramebufferTexture2D ( int target, int attachment, int textarget, int texture… in glFramebufferTexture2D() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
D | GL20Profiler.java | 558 …public void glFramebufferTexture2D (int target, int attachment, int textarget, int texture, int le… in glFramebufferTexture2D() method in GL20Profiler
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D | GL30Profiler.java | 559 …public void glFramebufferTexture2D (int target, int attachment, int textarget, int texture, int le… in glFramebufferTexture2D() method in GL30Profiler
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/external/deqp/framework/opengl/wrapper/ |
D | glwApi.inl | 176 #define glFramebufferTexture2D glwFramebufferTexture2D macro
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL20.java | 139 …public native void glFramebufferTexture2D (int target, int attachment, int textarget, int texture,… in glFramebufferTexture2D() method in AndroidGL20
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 140 …public native void glFramebufferTexture2D ( int target, int attachment, int textarget, int texture… in glFramebufferTexture2D() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL20.java | 484 …public void glFramebufferTexture2D (int target, int attachment, int textarget, int texture, int le… in glFramebufferTexture2D() method
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 533 #define glFramebufferTexture2D MANGLE(FramebufferTexture2D) macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 1432 GLW_APICALL void GLW_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum text… function
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 1218 void CallLogWrapper::glFramebufferTexture2D (glw::GLenum target, glw::GLenum attachment, glw::GLenu… function in CallLogWrapper
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
D | glew.h | 3472 #define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D) macro
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