/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 514 GLW_APICALL void GLW_APIENTRY glGenTextures (GLsizei n, GLuint* textures) in glGenTextures() function
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 74 void ContextWrapper::glGenTextures (int numTextures, deUint32* textures) in glGenTextures() function in sglr::ContextWrapper
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GLErrorLogger.java | 294 public void glGenTextures(int n, IntBuffer textures) { in glGenTextures() method in GLErrorLogger.ErrorLoggingGL 299 public void glGenTextures(int n, int[] textures, int offset) { in glGenTextures() method in GLErrorLogger.ErrorLoggingGL
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
D | GwtGL20Debug.java | 209 public void glGenTextures (int n, IntBuffer textures) { in glGenTextures() method in GwtGL20Debug
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D | GwtGL20.java | 344 public void glGenTextures (int n, IntBuffer textures) { in glGenTextures() method in GwtGL20
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
D | JglfwGL20.java | 166 public void glGenTextures (int n, IntBuffer textures) { in glGenTextures() method in JglfwGL20
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 158 public native void glGenTextures ( int n, IntBuffer textures ); in glGenTextures() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
D | GL20Profiler.java | 227 public void glGenTextures (int n, IntBuffer textures) { in glGenTextures() method in GL20Profiler
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D | GL30Profiler.java | 228 public void glGenTextures (int n, IntBuffer textures) { in glGenTextures() method in GL30Profiler
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
D | Lwjgl3GL20.java | 339 public void glGenTextures (int n, IntBuffer textures) { in glGenTextures() method in Lwjgl3GL20
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/external/deqp/framework/opengl/wrapper/ |
D | glwApi.inl | 186 #define glGenTextures glwGenTextures macro
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL20.java | 157 public native void glGenTextures (int n, IntBuffer textures); in glGenTextures() method in AndroidGL20
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
D | LwjglGL20.java | 343 public void glGenTextures (int n, IntBuffer textures) { in glGenTextures() method in LwjglGL20
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 158 public native void glGenTextures ( int n, IntBuffer textures ); in glGenTextures() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL20.java | 390 public void glGenTextures (int n, IntBuffer textures); in glGenTextures() method
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/EmptyGL/GL/ |
D | egl_void.h | 261 #define glGenTextures(_a0,_a1) {(void)(_a0);(void)(_a1);} macro
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 575 #define glGenTextures MANGLE(GenTextures) macro
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 1298 void CallLogWrapper::glGenTextures (glw::GLsizei n, glw::GLuint *textures) function in CallLogWrapper
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