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Searched defs:glGetShaderSource (Results 1 – 9 of 9) sorted by relevance

/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/
DJglfwGL20.java488 public void glGetShaderSource (int shader, int bufsize, Buffer length, String source) { in glGetShaderSource() method in JglfwGL20
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java194 public native void glGetShaderSource ( int shader, int bufsize, Buffer length, String source ); in glGetShaderSource() method in IOSGLES20
/external/deqp/framework/opengl/wrapper/
DglwApi.inl269 #define glGetShaderSource glwGetShaderSource macro
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
DAndroidGL20.java193 public native void glGetShaderSource (int shader, int bufsize, Buffer length, String source); in glGetShaderSource() method in AndroidGL20
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java194 public native void glGetShaderSource ( int shader, int bufsize, Buffer length, String source ); in glGetShaderSource() method in IOSGLES20
/external/mesa3d/include/GL/
Dgl_mangle.h821 #define glGetShaderSource MANGLE(GetShaderSource) macro
/external/deqp/framework/platform/null/
DtcuNullRenderContextFuncs.inl2116 GLW_APICALL void GLW_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, G… function
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl1978 void CallLogWrapper::glGetShaderSource (glw::GLuint shader, glw::GLsizei bufSize, glw::GLsizei *len… function in CallLogWrapper
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
Dglew.h1891 #define glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource) macro