/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
D | GwtGL20Debug.java | 656 public void glGetUniformfv (int program, int location, FloatBuffer params) { in glGetUniformfv() method in GwtGL20Debug
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D | GwtGL20.java | 852 public void glGetUniformfv (int program, int location, FloatBuffer params) { in glGetUniformfv() method in GwtGL20
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
D | JglfwGL20.java | 492 public void glGetUniformfv (int program, int location, FloatBuffer params) { in glGetUniformfv() method in JglfwGL20
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 202 public native void glGetUniformfv ( int program, int location, FloatBuffer params ); in glGetUniformfv() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
D | GL20Profiler.java | 734 public void glGetUniformfv (int program, int location, FloatBuffer params) { in glGetUniformfv() method in GL20Profiler
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D | GL30Profiler.java | 735 public void glGetUniformfv (int program, int location, FloatBuffer params) { in glGetUniformfv() method in GL30Profiler
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
D | Lwjgl3GL20.java | 459 public void glGetUniformfv (int program, int location, FloatBuffer params) { in glGetUniformfv() method in Lwjgl3GL20
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/external/deqp/framework/opengl/wrapper/ |
D | glwApi.inl | 300 #define glGetUniformfv glwGetUniformfv macro
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL20.java | 201 public native void glGetUniformfv (int program, int location, FloatBuffer params); in glGetUniformfv() method in AndroidGL20
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
D | LwjglGL20.java | 465 public void glGetUniformfv (int program, int location, FloatBuffer params) { in glGetUniformfv() method in LwjglGL20
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 202 public native void glGetUniformfv ( int program, int location, FloatBuffer params ); in glGetUniformfv() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL20.java | 536 public void glGetUniformfv (int program, int location, FloatBuffer params); in glGetUniformfv() method
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 861 #define glGetUniformfv MANGLE(GetUniformfv) macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 2370 GLW_APICALL void GLW_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params) function
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 2229 void CallLogWrapper::glGetUniformfv (glw::GLuint program, glw::GLint location, glw::GLfloat *params) function in CallLogWrapper
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
D | glew.h | 1894 #define glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv) macro
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